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C++ CreatePalette函数代码示例

本文整理汇总了C++中CreatePalette函数的典型用法代码示例。如果您正苦于以下问题:C++ CreatePalette函数的具体用法?C++ CreatePalette怎么用?C++ CreatePalette使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了CreatePalette函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: winCreateColormapShadowGDI

Bool
winCreateColormapShadowGDI (ColormapPtr pColormap)
{
    LPLOGPALETTE		lpPaletteNew = NULL;
    DWORD			dwEntriesMax;
    VisualPtr		pVisual;
    HPALETTE		hpalNew = NULL;
    winCmapPriv(pColormap);

    /* Get a pointer to the visual that the colormap belongs to */
    pVisual = pColormap->pVisual;

    /* Get the maximum number of palette entries for this visual */
    dwEntriesMax = pVisual->ColormapEntries;

    /* Allocate a Windows logical color palette with max entries */
    lpPaletteNew = malloc (sizeof (LOGPALETTE)
                           + (dwEntriesMax - 1) * sizeof (PALETTEENTRY));
    if (lpPaletteNew == NULL)
    {
        ErrorF ("winCreateColormapShadowGDI - Couldn't allocate palette "
                "with %d entries\n",
                dwEntriesMax);
        return FALSE;
    }

    /* Zero out the colormap */
    ZeroMemory (lpPaletteNew, sizeof (LOGPALETTE)
                + (dwEntriesMax - 1) * sizeof (PALETTEENTRY));

    /* Set the logical palette structure */
    lpPaletteNew->palVersion = 0x0300;
    lpPaletteNew->palNumEntries = dwEntriesMax;

    /* Tell Windows to create the palette */
    hpalNew = CreatePalette (lpPaletteNew);
    if (hpalNew == NULL)
    {
        ErrorF ("winCreateColormapShadowGDI - CreatePalette () failed\n");
        free (lpPaletteNew);
        return FALSE;
    }

    /* Save the Windows logical palette handle in the X colormaps' privates */
    pCmapPriv->hPalette = hpalNew;

    /* Free the palette initialization memory */
    free (lpPaletteNew);

    return TRUE;
}
开发者ID:kleopatra999,项目名称:finx,代码行数:51,代码来源:winshadgdi.c

示例2: CSocket

//---------------------------------------------------------------------------
__fastcall TForm1::TForm1(TComponent* Owner):TForm(Owner)
{
  char *ptr;
  char aux[100];
  S1 = new CSocket();
  wsprintf(aux, "     %s  %s", S1->NombreHostLocal, S1->cadenaIP);
  PHOST->Caption = aux;

  LeyendoFoto = false;

  PBinin->Caption = (int)Binin;
  TBBinin->Position = (int)Binin;

  NumeroFilas = PFilas->Caption.ToInt() / Binin;
  NumeroColumnas = PColumnas->Caption.ToInt() / Binin;
  PB1->Width = NumeroColumnas + 4;
  PB1->Height = NumeroFilas + 4;
  X1F = X1 = PX1->Caption.ToInt();
  X2F = X2 = PX2->Caption.ToInt();
  Y1F = Y1 = PY1->Caption.ToInt();
  Y2F = Y2 = PY2->Caption.ToInt();
  SysPal.lpal.palVersion = 0x300;
  SysPal.lpal.palNumEntries = 256;
  for(int c = 0; c < 256; c++)
  {
    SysPal.dummy[c].peRed = c;
    SysPal.dummy[c].peGreen = c;
    SysPal.dummy[c].peBlue = c;
    SysPal.dummy[c].peFlags = PC_NOCOLLAPSE;
  }

  BM1 = new Graphics::TBitmap();
  BM1->Height = NumeroFilas;
  BM1->Width = NumeroColumnas;
  BM1->PixelFormat = pf8bit;
  BM1->Palette = CreatePalette(&SysPal.lpal);

  Filtro = new CRueda(PFiltro, 0, 0, 130, 7, "Filtro", 'z');
  //PFiltro->Left = 20;
  PFiltro->Width = Filtro->Width;
  PFiltro->Height = Filtro->Height;
  Filtro->S1 = S1;
  Filtro->enviarReset();

  Shuter = new CRueda(PShuter, 0, 0, 130, 3, "Shuter", 'y');
  //PShuter->Left = 20;
  PShuter->Width = Shuter->Width;
  PShuter->Height = Shuter->Height;
  Shuter->S1 = S1;
  Shuter->enviarReset();
}
开发者ID:elcarva57,项目名称:ACOR,代码行数:52,代码来源:APLIC.CPP

示例3: RGB

void CHyperLink::Initialize() 
{
	m_lpLinkText = NULL;
	m_lpLinkUrl  = NULL;

	m_hFont.CreateFont(14,0,0,0,FW_NORMAL,0,0,0,
		ANSI_CHARSET,OUT_DEFAULT_PRECIS,CLIP_DEFAULT_PRECIS,
		ANTIALIASED_QUALITY,DEFAULT_PITCH | FF_DONTCARE,"Arial");

	m_bUnderlineAlways = FALSE;
	m_bIsLink          = TRUE;
	m_bLockInPosition  = FALSE;
	m_bMultiline       = FALSE;

	m_crLinkUp     = RGB(0,66,118);
	m_crLinkHover  = RGB(255,0,0);
	m_crLinkDown   = RGB(200,0,225);
	m_crBackGround = ::GetSysColor(COLOR_BTNFACE);

	m_crBorder     = RGB(0,0,0);
	m_nBorderSize  = 0;
	m_nBorderStyle = PS_SOLID;

	m_hReg  = NULL;
	m_hHand = ::LoadCursor(NULL, MAKEINTRESOURCE(32649));

	m_hIconUp		= NULL;
	m_hIconHover	= NULL;
	m_hIconDown		= NULL;
	m_hIconDisabled = NULL;
	m_uShowIcon		= SI_ICONUP_ON		 | SI_ICONUP_LEFT		|   //Default: icons on the left Up/Hover/Down/Disabled
					  SI_ICONHOVER_ON	 | SI_ICONHOVER_LEFT	| 
					  SI_ICONDOWN_ON	 | SI_ICONDOWN_LEFT     |
					  SI_ICONDISABLED_ON | SI_ICONDISABLED_LEFT;

	m_bAutoGenerateDisabled = FALSE;
	m_bAutoGenerated        = FALSE;

	m_pToolTip			= &m_ToolTip;

	//Status and Mouse control variables
	m_bDisabled  = FALSE;

	m_bMouseIn   = FALSE;
	m_bMouseDown = FALSE;

	m_bMovingWindow = FALSE;

	CreatePalette();
}
开发者ID:radtek,项目名称:project4more,代码行数:50,代码来源:HyperLink.cpp

示例4: return

/////////////////////////////////////////////////////////////////////////////
//
// Attach is just like the CGdiObject version, except it also creates the
// palette.
//
/////////////////////////////////////////////////////////////////////////////
zBOOL
ZDib::Attach( HGDIOBJ hbm )
{
   if ( CBitmap::Attach( hbm ) )
   {
      if ( GetBitmap( &m_bitmap ) == 0 )     // load BITMAP for speed
         return( FALSE );

      m_palette.DeleteObject( );             // in case one is already there
      return( CreatePalette( m_palette ) );  // create palette
   }

   return( FALSE );
}
开发者ID:arksoftgit,项目名称:10c,代码行数:20,代码来源:ZDrDIB.cpp

示例5: image_make_bitmap_palette

HPALETTE
image_make_bitmap_palette( Handle img)
{
   PDrawable i    = ( PDrawable) img;
   int j, nColors = i-> palSize;
   XLOGPALETTE lp;
   HPALETTE r;
   RGBColor  dest[ 256];
   PRGBColor logp = i-> palette;

   lp. palVersion = 0x300;
   lp. palNumEntries = nColors;

   if ( nColors == 0) return nil;

   if ( !dsys(img)p256) {
      if ( nColors > 256) {
         dsys(img)p256 = ( PXLOGPALETTE) malloc( sizeof( XLOGPALETTE));
         cm_squeeze_palette( i-> palette, nColors, dest, 256);
         nColors = lp. palNumEntries = 256;
         logp = dest;
      }

      for ( j = 0; j < nColors; j++) {
         lp. palPalEntry[ j]. peRed    = logp[ j]. r;
         lp. palPalEntry[ j]. peGreen  = logp[ j]. g;
         lp. palPalEntry[ j]. peBlue   = logp[ j]. b;
         lp. palPalEntry[ j]. peFlags  = 0;
      }

      if ( dsys(img)p256) memcpy( dsys(img)p256, &lp, sizeof( XLOGPALETTE));
      if ( !( r = CreatePalette(( LOGPALETTE*) &lp))) apiErrRet;
   } else {
      if ( !( r = CreatePalette(( LOGPALETTE*) dsys(img)p256))) apiErrRet;
   }
   return r;
}
开发者ID:Absolight,项目名称:Prima,代码行数:37,代码来源:dev.c

示例6: set_palette

/* Primitive palette functions */
static int set_palette (UINT8 *pal, int scol, int numcols)
{
	int i;

#if 0
	HDC hdc;
	LOGPALETTE *palette;
	PALETTEENTRY *entries;

	hdc = GetDC(hwndMain);

	if (GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL) <= 8) {
		entries = (PALETTEENTRY *)malloc(32 * sizeof(PALETTEENTRY));

		for (i = scol; i < numcols; i++) {
			entries[i].peRed   = pal[i*3    ] << 2;
			entries[i].peGreen = pal[i*3 + 1] << 2;
			entries[i].peBlue  = pal[i*3 + 2] << 2;
			entries[i].peFlags = PC_NOCOLLAPSE;
		}

		palette = malloc(sizeof(*palette) + 32 * sizeof(PALETTEENTRY));
		if (palette == NULL) {
			OutputDebugString("malloc failed for palette");
			return err_Unk;
		}
		palette->palVersion = 0x300;
		palette->palNumEntries = 32;
		g_hPalette = CreatePalette(palette);
		free(palette);

		SetPaletteEntries(g_hPalette, 0, 32, entries);
		SelectPalette(hdc, g_hPalette, FALSE);
		RealizePalette(hdc);
	} else
#endif

	for (i = scol; i < numcols; i ++) {
		g_screen.binfo->bmiColors[i].rgbRed  = (pal[i*3    ]) << 2;
		g_screen.binfo->bmiColors[i].rgbGreen= (pal[i*3 + 1]) << 2;
		g_screen.binfo->bmiColors[i].rgbBlue = (pal[i*3 + 2]) << 2;
		g_screen.binfo->bmiColors[i].rgbReserved = 0;
	}


	ReleaseDC(hwndMain, hdc);

	return err_OK;
}
开发者ID:SimonKagstrom,项目名称:sarien-j2me,代码行数:50,代码来源:win32.c

示例7: GetDC

HPALETTE FAR CJpegFile::GetSystemPalette(void)
{
	HDC hDC;                // handle to a DC
	static HPALETTE hPal = NULL;   // handle to a palette
	HANDLE hLogPal;         // handle to a logical palette
	LPLOGPALETTE lpLogPal;  // pointer to a logical palette
	int nColors;            // number of colors
	
	/* Find out how many palette entries we want. */
	
	hDC = GetDC(NULL);
	if (!hDC)
		return NULL;
	nColors = PalEntriesOnDevice(hDC);   // Number of palette entries
	if(nColors == 0) return NULL;
	
	/* Allocate room for the palette and lock it. */
	hLogPal = GlobalAlloc(GHND, sizeof(LOGPALETTE) + nColors * sizeof(
		PALETTEENTRY));
	
	/* if we didn't get a logical palette, return NULL */
	if (!hLogPal)
		return NULL;
	
	/* get a pointer to the logical palette */
	lpLogPal = (LPLOGPALETTE)GlobalLock(hLogPal);
	
	/* set some important fields */
	lpLogPal->palVersion = PALVERSION;
	lpLogPal->palNumEntries = nColors;
	
	/* Copy the current system palette into our logical palette */
	
	GetSystemPaletteEntries(hDC, 0, nColors, 
		(LPPALETTEENTRY)(lpLogPal->palPalEntry));
	
	/*  Go ahead and create the palette.  Once it's created,
	 *  we no longer need the LOGPALETTE, so free it.
     */
	
	hPal = CreatePalette(lpLogPal);
	
	/* clean up */
	GlobalUnlock(hLogPal);
	GlobalFree(hLogPal);
	ReleaseDC(NULL, hDC);
	
	return hPal;
}
开发者ID:sailei1,项目名称:knightonline,代码行数:49,代码来源:JpegFile.cpp

示例8: MakeDIBPalette

/*
 * Given a BITMAPINFOHEADER, create a palette based on the color table.
 *
 * Returns the handle of a palette, or zero if something went wrong.
 */
static HPALETTE PASCAL NEAR MakeDIBPalette(LPBITMAPINFOHEADER lpInfo)
{
    PLOGPALETTE npPal;
    RGBQUAD FAR *lpRGB;
    HPALETTE hLogPal;
    DWORD i;

    /*
     * since biClrUsed field was filled during the loading of the DIB,
     * we know it contains the number of colors in the color table.
     */
    if (lpInfo->biClrUsed)
    {
        npPal = (PLOGPALETTE)LocalAlloc(LMEM_FIXED, sizeof(LOGPALETTE) +
                                        (WORD)lpInfo->biClrUsed * sizeof(PALETTEENTRY));
        if (!npPal)
            return (FALSE);

        npPal->palVersion = 0x300;
        npPal->palNumEntries = (WORD)lpInfo->biClrUsed;

        /* get pointer to the color table */
        lpRGB = (RGBQUAD FAR *)((LPSTR)lpInfo + lpInfo->biSize);

        /* copy colors from the color table to the LogPalette structure */
        for (i = 0; i < lpInfo->biClrUsed; i++, lpRGB++)
        {
            npPal->palPalEntry[i].peRed = lpRGB->rgbRed;
            npPal->palPalEntry[i].peGreen = lpRGB->rgbGreen;
            npPal->palPalEntry[i].peBlue = lpRGB->rgbBlue;
            npPal->palPalEntry[i].peFlags = PC_NOCOLLAPSE;
        }

        hLogPal = CreatePalette((LPLOGPALETTE)npPal);
        LocalFree((HANDLE)npPal);
        return (hLogPal);
    }

    /*
     * 24-bit DIB with no color table.  return default palette.  Another
     * option would be to create a 256 color "rainbow" palette to provide
     * some good color choices.
     */
    else
    {
        return (GetStockObject(DEFAULT_PALETTE));
    }
}
开发者ID:BackupTheBerlios,项目名称:scthangband,代码行数:53,代码来源:readdib.c

示例9: CreateRoutine

HPALETTE CreateRoutine (HWND hwnd)
{
     HPALETTE hPalette ;
     
     lp.palVersion             = 0x0300 ;
     lp.palNumEntries          = 1 ;
     lp.palPalEntry[0].peRed   = 255 ;
     lp.palPalEntry[0].peGreen = 255 ;
     lp.palPalEntry[0].peBlue  = 255 ;
     lp.palPalEntry[0].peFlags = PC_RESERVED ;
   
     hPalette = CreatePalette (&lp) ;
     
     SetTimer (hwnd, ID_TIMER, 50, NULL) ;
     return hPalette ;
}
开发者ID:Jeanhwea,项目名称:petzold-pw5e,代码行数:16,代码来源:Fader.c

示例10: GetSystemPalette

HPALETTE GetSystemPalette(void)
{
   HDC hDC;                // handle to a DC
   HPALETTE hPal = NULL;   // handle to a palette
   HANDLE hLogPal;         // handle to a logical palette
   LPLOGPALETTE lpLogPal;  // pointer to a logical palette
   int i, nColors;         // loop index, number of colors

   /* Find out how many palette entries we want. */

   hDC = GetDC(NULL);
   if (!hDC)
      return NULL;
   nColors = PalEntriesOnDevice(hDC);
   ReleaseDC(NULL, hDC);

   /* Allocate room for the palette and lock it. */
   hLogPal = GlobalAlloc(GHND, sizeof(LOGPALETTE) + nColors * sizeof(
                         PALETTEENTRY));

   /* if we didn't get a logical palette, return NULL */
   if (!hLogPal)
      return NULL;

   /* get a pointer to the logical palette */
   lpLogPal = (LPLOGPALETTE)GlobalLock(hLogPal);

   /* set some important fields */
   lpLogPal->palVersion = PALVERSION;
   lpLogPal->palNumEntries = nColors;
   for (i = 0; i < nColors; i++)
   {
      lpLogPal->palPalEntry[i].peBlue = 0;
      *((LPWORD)(&lpLogPal->palPalEntry[i].peRed)) = i;
      lpLogPal->palPalEntry[i].peFlags = PC_EXPLICIT;
   }

   /*  Go ahead and create the palette.  Once it's created,
    *  we no longer need the LOGPALETTE, so free it.
    */
   hPal = CreatePalette(lpLogPal);

   /* clean up */
   GlobalUnlock(hLogPal);
   GlobalFree(hLogPal);
   return hPal;
}
开发者ID:dkearns,项目名称:icon,代码行数:47,代码来源:dibutil.c

示例11: setupPalette

void
setupPalette(HDC hDC)
{
    int pixelFormat = GetPixelFormat(hDC);
    PIXELFORMATDESCRIPTOR pfd;
    LOGPALETTE* pPal;
    int paletteSize;

    DescribePixelFormat(hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);

    if (pfd.dwFlags & PFD_NEED_PALETTE) {
	paletteSize = 1 << pfd.cColorBits;
    } else {
	return;
    }

    pPal = (LOGPALETTE*)
	malloc(sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY));
    pPal->palVersion = 0x300;
    pPal->palNumEntries = paletteSize;

    /* build a simple RGB color palette */
    {
	int redMask = (1 << pfd.cRedBits) - 1;
	int greenMask = (1 << pfd.cGreenBits) - 1;
	int blueMask = (1 << pfd.cBlueBits) - 1;
	int i;

	for (i=0; i<paletteSize; ++i) {
	    pPal->palPalEntry[i].peRed =
		    (((i >> pfd.cRedShift) & redMask) * 255) / redMask;
	    pPal->palPalEntry[i].peGreen =
		    (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask;
	    pPal->palPalEntry[i].peBlue =
		    (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask;
	    pPal->palPalEntry[i].peFlags = 0;
	}
    }

    hPalette = CreatePalette(pPal);
    free(pPal);

    if (hPalette) {
	SelectPalette(hDC, hPalette, FALSE);
	RealizePalette(hDC);
    }
}
开发者ID:yangguang-ecnu,项目名称:smisdk,代码行数:47,代码来源:cube.c

示例12: createRGBPalette

BOOL createRGBPalette(HDC hDC)
{
  
   PIXELFORMATDESCRIPTOR pfd;
   LOGPALETTE* pPal;
   HPALETTE hPal;
   int i,j,n;

   /* Check to see if we need a palette */
   n = GetPixelFormat(hDC);
   DescribePixelFormat(hDC, n, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
   if (!(pfd.dwFlags & PFD_NEED_PALETTE)) return FALSE ; 

   /* Allocate a log pal and fill it with the color table info */
   pPal = (LOGPALETTE*) malloc(sizeof(LOGPALETTE) + 256 * sizeof(PALETTEENTRY));
   pPal->palVersion = 0x300; /* Windows 3.0 */
   pPal->palNumEntries = 256; /* table size */

   /*/ Create palette */
   n = 1 << pfd.cColorBits;
   for (i=0; i<n; i++)
   {
      pPal->palPalEntry[i].peRed =
	     ComponentFromIndex(i, pfd.cRedBits, pfd.cRedShift);
      pPal->palPalEntry[i].peGreen =
	     ComponentFromIndex(i, pfd.cGreenBits, pfd.cGreenShift);
      pPal->palPalEntry[i].peBlue =
	     ComponentFromIndex(i, pfd.cBlueBits, pfd.cBlueShift);
      pPal->palPalEntry[i].peFlags = 0;
   }

   if ((pfd.cColorBits == 8)			       &&
       (pfd.cRedBits   == 3) && (pfd.cRedShift	 == 0) &&
       (pfd.cGreenBits == 3) && (pfd.cGreenShift == 3) &&
       (pfd.cBlueBits  == 2) && (pfd.cBlueShift	 == 6))
   {
      for (j = 1 ; j <= 12 ; j++)
	  pPal->palPalEntry[m_defaultOverride[j]] = m_defaultPalEntry[j];
   }


   hPal = CreatePalette(pPal);
   SelectPalette(hDC,hPal,FALSE);
   

   return TRUE;
}
开发者ID:themiwi,项目名称:ParaView3-enhancements-old,代码行数:47,代码来源:glwin_wgl.c

示例13: CreateCIPalette

static HPALETTE CreateCIPalette( HDC Dc )
{
    LOGPALETTE *LogicalPalette;
    HPALETTE StockPalette;
    UINT PaletteSize, StockPaletteSize, EntriesToCopy;

    if ( (Dc != NULL) && (NULL == tkhpalette) )
    {
                PaletteSize = 256; //(Pfd.cColorBits >= 8) ? 256 : (1 << Pfd.cColorBits);

                LogicalPalette = AllocateZeroedMemory( sizeof(LOGPALETTE) +
                                        (PaletteSize * sizeof(PALETTEENTRY)) );

                if ( NULL != LogicalPalette )
                {
                    LogicalPalette->palVersion    = 0x300;
                    LogicalPalette->palNumEntries = PaletteSize;

                    StockPalette     = GetStockObject(DEFAULT_PALETTE);
                    StockPaletteSize = GetPaletteEntries( StockPalette, 0, 0, NULL );

                    /*
                     *  start by copying default palette into new one
                     */

                    EntriesToCopy = StockPaletteSize < PaletteSize ?
                                        StockPaletteSize : PaletteSize;

                    GetPaletteEntries( StockPalette, 0, EntriesToCopy,
                                        LogicalPalette->palPalEntry );

                    /*
                     *  If we are taking possession of the system colors,
                     *  must guarantee that 0 and 255 are black and white
                     *  (respectively).
                     */

                    tkhpalette = CreatePalette(LogicalPalette);

                    FreeMemory(LogicalPalette);

                    RealizePaletteNow( Dc, tkhpalette);
                }
            }
    return( tkhpalette );
}
开发者ID:SangitaSingh,项目名称:elmerfem,代码行数:46,代码来源:tkwndws.c

示例14: GetPixelFormat

	void OGLWindow::setupPalette()
	{
		int pixelFormat = GetPixelFormat(hDC ());
		PIXELFORMATDESCRIPTOR pfd;
		LOGPALETTE* pPal;
		int paletteSize;

		int redMask, greenMask, blueMask;
		int i;

		DescribePixelFormat(hDC (), pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);

		if (pfd.dwFlags & PFD_NEED_PALETTE)
			paletteSize = 1 << pfd.cColorBits;
		else
			return;

		pPal = (LOGPALETTE*)LocalAlloc(LPTR, sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY));
		pPal->palVersion = 0x300;
		pPal->palNumEntries = (short)paletteSize;

		//	build a simple RGB color palette
		redMask   = (1 << pfd.cRedBits)   - 1;
		greenMask = (1 << pfd.cGreenBits) - 1;
		blueMask  = (1 << pfd.cBlueBits)  - 1;

		for (i=0; i<paletteSize; ++i)
		{	pPal->palPalEntry[i].peRed = (BYTE)(
				(((i >> pfd.cRedShift) & redMask) * 255) / redMask);
			pPal->palPalEntry[i].peGreen = (BYTE)(
				(((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask);
			pPal->palPalEntry[i].peBlue = (BYTE)(
				(((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask);
			pPal->palPalEntry[i].peFlags = 0;
		}

		hPalette_ = CreatePalette(pPal);
		LocalFree(pPal);

		if (hPalette_)
		{
			DeleteObject(SelectPalette(hDC (), hPalette_, FALSE));
			RealizePalette(hDC ());
		}
	}
开发者ID:Deronater22,项目名称:Dawn-of-the-living,代码行数:45,代码来源:oglwindow-old.cpp

示例15: CreatePalette

void __fastcall TForm1::RBK400Click(TObject *Sender)
{
  if(RBK400->Checked == true)
  {
    RBK1600->Checked == false;
    NumeroColumnas = 768;
    NumeroFilas = 512;
  }
  else
  {
    RBK1600->Checked == true;
    NumeroColumnas = 768*2;
    NumeroFilas = 512*2;
  }
  PFilas->Caption = NumeroFilas;
  PColumnas->Caption = NumeroColumnas;
  X1 = Y1 = 0;
  X1F = Y1F = 0;
  X2 = X2F = NumeroColumnas;
  Y2 = Y2F = NumeroFilas;
  PX1->Caption = X1;
  PY1->Caption = Y1;
  PX2->Caption = X2;
  PY2->Caption = Y2;
  PFil->Caption = NumeroFilas;
  PCol->Caption = NumeroColumnas;
  PB1->Width = X2 + 4;
  PB1->Height = Y2 + 4;
  delete BM1;
  BM1 = new Graphics::TBitmap();
  BM1->Height = NumeroFilas;
  BM1->Width = NumeroColumnas;
  BM1->PixelFormat = pf8bit;
  BM1->Palette = CreatePalette(&SysPal.lpal);
  TBBinin->Position = 1;
  for (int y = 0; y < NumeroFilas; y++)
  {
    for (int x = 0; x < NumeroColumnas; x++)
    {
      Foto[y][x] = 0;
    }
  }
  BitBlt(PB1->Canvas->Handle, 0, numeroLineaanterior, BM1->Width, nl - numeroLineaanterior,
         BM1->Canvas->Handle, 0, numeroLineaanterior, SRCCOPY);
}
开发者ID:elcarva57,项目名称:ACOR,代码行数:45,代码来源:APLIC.CPP


注:本文中的CreatePalette函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。