本文整理汇总了C++中Call函数的典型用法代码示例。如果您正苦于以下问题:C++ Call函数的具体用法?C++ Call怎么用?C++ Call使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了Call函数的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Call
void CCobInstance::EndTransport() { Call(COBFN_EndTransport); }
示例2: Call
int CWorkerThread::CallWorker(unsigned dw, unsigned timeout, bool fBoostWorkerPriorityToMaster)
{
return Call(dw, timeout, fBoostWorkerPriorityToMaster);
}
示例3: rand
/* this will be replaced with something more sophisticated later */
void ActionSelector::evalMagic(int potSize, bool myButton,
const std::vector<std::string> &boardCards,
const std::vector<std::string> &holeCards,
const std::string &myDiscard,
const ActionSelector::LegalAction &legalAction,
ActionSelector::ActionInfo &actionInfo,
float equity){
int coin = rand() % 3; //LOL
int callMin = legalAction.callMin;
if (coin == 1 && equity > 0.8){
if (legalAction.raiseMax > 0){
if (legalAction.actionType == CHECK_BET)
Bet(actionInfo, legalAction.raiseMax);
else
Raise(actionInfo, legalAction.raiseMax);
} else {
std::cout << "ActionSelector.cpp:L78 Calling All-in" << std::endl;
Call(actionInfo);
}
//std::cout << "raising to " << actionInfo.betAmount << std::endl;
return;
}
// compute pot odds and either call or fold
float potOdds = (float)callMin/(callMin+potSize);
bool canRaise=legalAction.raiseMax>0, isAllin=legalAction.raiseMax==0, mustCall=legalAction.callMin>0;
// raise with the worst and best cards in our range
if (equity>0.62){
std::cout << "myPotOdds: " << callMin << "/" << (callMin+potSize) << ":" << potOdds << " vs. equity: " << equity << std::endl;
if (legalAction.raiseMax > 0){
float oppEquity=1-equity;
int newPotSize=callMin+potSize;
int raise=(int)((newPotSize*equity/oppEquity)) + callMin;
// int raise=(int)((newPotSize*equity/oppEquity)) + callMin;
int numBoardCards = boardCards.size();
if (numBoardCards >= 3) raise = 7; //7std::max(raise, 100); // so we actually can make money
if (numBoardCards >= 4 && equity > 0.7) raise = std::max(raise, 200);
if (numBoardCards >= 5 && equity > 0.85) raise = std::max(raise, 300);
int betAmt= std::max(std::min(raise,legalAction.raiseMax), legalAction.raiseMin);
std::cout << "betAmt: " << betAmt << " vs. raise: " << raise << "(raiseMin, max) " << legalAction.raiseMin << ", " << legalAction.raiseMax << std::endl;
if (betAmt){
actionInfo.action= (legalAction.actionType == CHECK_BET) ? BET : RAISE;
actionInfo.betAmount=betAmt;
} else {
actionInfo.action = (legalAction.actionType == CHECK_BET) ? CHECK : FOLD;
actionInfo.betAmount=0;
}//end if(betAmt)
} else {
if ((legalAction.callMin > 100 && equity < 0.65))
Fold(actionInfo);
else
Call(actionInfo);
} //end if(raisMax > 0)
}else{
std::cout << "myPotOdds: " << callMin << "/" << (callMin+potSize) << ":" << potOdds << " vs. equity: " << equity << std::endl;
float roundDiscount=0;
int numBoardCards = boardCards.size();
// Discount our equity, so we are less willing to call with low equity on later streets (especially the river)
if (numBoardCards == 5){
roundDiscount=0.2;
}
if (legalAction.callMin > 0){
if (numBoardCards>=3 && equity < 0.55){ // fold if our equity is bad by the turn
Fold(actionInfo);
}else if (equity-roundDiscount>(potOdds)+0.04){ //less likely to call if we are down
Call(actionInfo);
} else {
Fold(actionInfo);
}
} else {
Check(actionInfo);
}
}
}
示例4: main
//================================================================
// main function
//================================================================
int
#ifndef __ANSI__
__cdecl
#endif // __ANSI__
main(int argc, char* argv[])
{
if (argc != 5) {
fprintf(stderr, "Required arguments:\n");
fprintf(stderr, "1. JPEG quality value, 0-100\n");
fprintf(stderr, "2. Image size (e.g. '512x512')\n");
fprintf(stderr, "3. Path to YUV input file\n");
fprintf(stderr, "4. Path to JXR output file\n");
return 1;
}
errno = 0;
long quality = strtol(argv[1], NULL, 10);
if (errno != 0 || quality < 0 || quality > 100) {
fprintf(stderr, "Invalid JPEG quality value!\n");
return 1;
}
const char *size = argv[2];
const char *x = strchr(size, 'x');
if (!x && x != size && x != (x + strlen(x) - 1)) {
fprintf(stderr, "Invalid image size input!\n");
return 1;
}
long width = strtol(size, NULL, 10);
if (errno != 0) {
fprintf(stderr, "Invalid image size input!\n");
return 1;
}
long height = strtol(x + 1, NULL, 10);
if (errno != 0) {
fprintf(stderr, "Invalid image size input!\n");
return 1;
}
/* Right now we only support dimensions that are multiples of 16. */
if ((width % 16) != 0 || (height % 16) != 0) {
fprintf(stderr, "Image dimensions must be multiples of 16!\n");
return 1;
}
/* Will check these for validity when opening via 'fopen'. */
const char *yuv_path = argv[3];
const char *jxr_path = argv[4];
int yuv_size = width*height+2*(width>>1)*(height>>1);
unsigned char *image_buffer = (unsigned char*)malloc(yuv_size);
// set encoder parameters including quality
{
CWMIStrCodecParam params;
init_encoder_params(¶ms, quality);
// run encoder
ERR err;
PKFactory* pFactory = NULL;
PKCodecFactory* pCodecFactory = NULL;
struct WMPStream* pEncodeStream = NULL;
PKImageEncode* pEncoder = NULL;
const PKIID* pIID = NULL;
struct WMPStream* pDecodeStream = NULL;
PKImageDecode* pDecoder = NULL;
Call( PKCreateFactory(&pFactory, PK_SDK_VERSION) );
Call( pFactory->CreateStreamFromFilename(&pEncodeStream, jxr_path, "wb") );
Call( pFactory->CreateStreamFromFilename(&pDecodeStream, yuv_path, "rb") );
// decode
PKRect rc;
rc.X = 0;
rc.Y = 0;
rc.Width = width;
rc.Height = height;
Call( GetTestDecodeIID(".iyuv", &pIID) );
Call( PKTestFactory_CreateCodec(pIID, (void **) &pDecoder) );
Call( pDecoder->Initialize(pDecoder, pDecodeStream) );
pDecoder->uWidth = width;
pDecoder->uHeight = height;
Call( pDecoder->Copy(pDecoder, &rc, (U8*)image_buffer, width) );
Call( PKCreateCodecFactory(&pCodecFactory, WMP_SDK_VERSION) );
Call( pCodecFactory->CreateCodec(&IID_PKImageWmpEncode, (void**)&pEncoder) );
Call( pEncoder->Initialize(pEncoder, pEncodeStream, ¶ms, sizeof(params)) );
Call( pEncoder->SetPixelFormat(pEncoder, GUID_PKPixelFormat12bppYCC420) );
Call( pEncoder->SetSize(pEncoder, width, height) );
Call( pEncoder->WritePixels(pEncoder, height, (U8*)image_buffer, width*3) );
Cleanup:
if( pDecoder ) pDecoder->Release(&pDecoder);
if( pEncoder ) pEncoder->Release(&pEncoder);
if( pCodecFactory ) pCodecFactory->Release(&pCodecFactory);
//.........这里部分代码省略.........
示例5: Call
LRESULT CWndSubclasser::Default()
{
LRESULT r = Call(_token); //will process the next il list (if any)
return r;
}
示例6: Call
void SpeedSelectorAction::syncSpeeds (int s)
{
Call ([s] (QComboBox *box) { box->setCurrentIndex (s); });
emit currentIndexChanged (s);
}
示例7: iLoadWdpInternal
ILboolean iLoadWdpInternal(/*ILconst_string FileName*/)
{
ERR err = WMP_errSuccess;
PKFactory* pFactory = NULL;
PKCodecFactory* pCodecFactory = NULL;
PKImageDecode* pDecoder = NULL;
PKPixelInfo PI;
PKPixelFormatGUID guidPixFormat;
PKFormatConverter* pConverter = NULL;
U32 cFrame = 0, i = 0;
PKRect Rect;
struct WMPStream* pEncodeStream = NULL;
PKImageEncode* pEncoder = NULL;
//Call(PKCreateFactory(&pFactory, PK_SDK_VERSION));
//Call(PKCreateCodecFactory(&pCodecFactory, WMP_SDK_VERSION));
//Call(pCodecFactory->CreateDecoderFromFile(FileName, &pDecoder));
Call(ilPKCreateFactory(&pFactory, PK_SDK_VERSION));
Call(PKCreateCodecFactory(&pCodecFactory, WMP_SDK_VERSION));
Call(ilPKCodecFactory_CreateDecoderFromFile(&pDecoder));
//guidPixFormat = GUID_PKPixelFormat24bppRGB;
guidPixFormat = GUID_PKPixelFormat32bppBGRA;
//guidPixFormat = GUID_PKPixelFormat8bppGray;
//guidPixFormat = GUID_PKPixelFormat16bppGray;
// Color transcoding
if (IsEqualGUID(&guidPixFormat, &GUID_PKPixelFormat8bppGray) || IsEqualGUID(&guidPixFormat, &GUID_PKPixelFormat16bppGray)){ // ** => Y transcoding
pDecoder->guidPixFormat = guidPixFormat;
pDecoder->WMP.wmiI.cfColorFormat = Y_ONLY;
}
else if(IsEqualGUID(&guidPixFormat, &GUID_PKPixelFormat24bppRGB) && pDecoder->WMP.wmiI.cfColorFormat == CMYK){ // CMYK = > RGB
pDecoder->WMP.wmiI.cfColorFormat = CF_RGB;
pDecoder->guidPixFormat = guidPixFormat;
pDecoder->WMP.wmiI.bRGB = 1; //RGB
}
PI.pGUIDPixFmt = &guidPixFormat;
PixelFormatLookup(&PI, LOOKUP_FORWARD);
pDecoder->WMP.wmiSCP.bfBitstreamFormat = 0;
pDecoder->WMP.wmiSCP.uAlphaMode = 0;
pDecoder->WMP.wmiSCP.sbSubband = SB_ALL;
pDecoder->WMP.bIgnoreOverlap = FALSE;
pDecoder->WMP.wmiI.cfColorFormat = PI.cfColorFormat;
pDecoder->WMP.wmiI.bdBitDepth = PI.bdBitDepth;
pDecoder->WMP.wmiI.cBitsPerUnit = PI.cbitUnit;
//==== Validate thumbnail decode parameters =====
pDecoder->WMP.wmiI.cThumbnailWidth = pDecoder->WMP.wmiI.cWidth;
pDecoder->WMP.wmiI.cThumbnailHeight = pDecoder->WMP.wmiI.cHeight;
pDecoder->WMP.wmiI.bSkipFlexbits = FALSE;
pCodecFactory->CreateFormatConverter(&pConverter);
pConverter->Initialize(pConverter, pDecoder, NULL, guidPixFormat);
// Right now, we are just assuming one frame.
// @TODO: Deal with multiple frames.
//pDecoder->GetFrameCount(pDecoder, &cFrame);
//pDecoder->SelectFrame(pDecoder, 1);
if (!ilTexImage(pDecoder->uWidth, pDecoder->uHeight, 1, 4, IL_BGRA, IL_UNSIGNED_BYTE, NULL))
goto Cleanup;
//ilTexImage(pDecoder->uWidth, pDecoder->uHeight, 1, 1, IL_LUMINANCE, IL_UNSIGNED_BYTE, Data);
pFactory->CreateStreamFromMemory(&pEncodeStream, iCurImage->Data, iCurImage->SizeOfData);
iWmpDecAppCreateEncoderFromExt(pCodecFactory, ".wdp", &pEncoder);
pEncoder->Initialize(pEncoder, pEncodeStream, ".wdp", 0);
pEncoder->pStream->GetPos(pEncoder->pStream, &pEncoder->offStart);
// Set the region that we want to be the whole image.
Rect.X = 0; Rect.Y = 0; Rect.Height = pDecoder->uHeight; Rect.Width = pDecoder->uWidth;
pEncoder->SetPixelFormat(pEncoder, guidPixFormat);
pEncoder->SetSize(pEncoder, Rect.Width, Rect.Height);
pEncoder->WriteSource = PKImageEncode_Transcode;
pEncoder->WriteSource(pEncoder, pConverter, &Rect);
Cleanup:
// Release everything all at the end.
PKImageDecode_Release(&pDecoder);
if (pEncoder)
PKImageEncode_Release(&pEncoder);
PKCreateCodecFactory_Release(&pCodecFactory);
PKCreateFactory_Release(&pFactory);
PKFormatConverter_Release(&pConverter);
if (err != WMP_errSuccess)
return IL_FALSE;
return IL_TRUE;
}
示例8: EnterCompartment
void
WrapperPromiseCallback::Call(JS::Handle<JS::Value> aValue)
{
// AutoCxPusher and co. interact with xpconnect, which crashes on
// workers. On workers we'll get the right context from
// GetDefaultJSContextForThread(), and since there is only one context, we
// don't need to push or pop it from the stack.
JSContext* cx = nsContentUtils::GetDefaultJSContextForThread();
Maybe<AutoCxPusher> pusher;
if (NS_IsMainThread()) {
pusher.construct(cx);
}
Maybe<JSAutoCompartment> ac;
EnterCompartment(ac, cx, aValue);
ErrorResult rv;
// If invoking callback threw an exception, run resolver's reject with the
// thrown exception as argument and the synchronous flag set.
JS::Rooted<JS::Value> value(cx,
mCallback->Call(aValue, rv, CallbackObject::eRethrowExceptions));
rv.WouldReportJSException();
if (rv.Failed() && rv.IsJSException()) {
JS::Rooted<JS::Value> value(cx);
rv.StealJSException(cx, &value);
Maybe<JSAutoCompartment> ac2;
EnterCompartment(ac2, cx, value);
mNextPromise->RejectInternal(cx, value, Promise::SyncTask);
return;
}
// If the return value is the same as the promise itself, throw TypeError.
if (value.isObject()) {
JS::Rooted<JSObject*> valueObj(cx, &value.toObject());
Promise* returnedPromise;
nsresult r = UNWRAP_OBJECT(Promise, valueObj, returnedPromise);
if (NS_SUCCEEDED(r) && returnedPromise == mNextPromise) {
const char* fileName = nullptr;
uint32_t lineNumber = 0;
// Try to get some information about the callback to report a sane error,
// but don't try too hard (only deals with scripted functions).
JS::Rooted<JSObject*> unwrapped(cx,
js::CheckedUnwrap(mCallback->Callback()));
if (unwrapped) {
JSAutoCompartment ac(cx, unwrapped);
if (JS_ObjectIsFunction(cx, unwrapped)) {
JS::Rooted<JS::Value> asValue(cx, JS::ObjectValue(*unwrapped));
JS::Rooted<JSFunction*> func(cx, JS_ValueToFunction(cx, asValue));
MOZ_ASSERT(func);
JSScript* script = JS_GetFunctionScript(cx, func);
if (script) {
fileName = JS_GetScriptFilename(cx, script);
lineNumber = JS_GetScriptBaseLineNumber(cx, script);
}
}
}
// We're back in aValue's compartment here.
JS::Rooted<JSString*> stack(cx, JS_GetEmptyString(JS_GetRuntime(cx)));
JS::Rooted<JSString*> fn(cx, JS_NewStringCopyZ(cx, fileName));
if (!fn) {
// Out of memory. Promise will stay unresolved.
JS_ClearPendingException(cx);
return;
}
JS::Rooted<JSString*> message(cx,
JS_NewStringCopyZ(cx,
"then() cannot return same Promise that it resolves."));
if (!message) {
// Out of memory. Promise will stay unresolved.
JS_ClearPendingException(cx);
return;
}
JS::Rooted<JS::Value> typeError(cx);
if (!JS::CreateTypeError(cx, stack, fn, lineNumber, 0,
nullptr, message, &typeError)) {
// Out of memory. Promise will stay unresolved.
JS_ClearPendingException(cx);
return;
}
mNextPromise->RejectInternal(cx, typeError, Promise::SyncTask);
return;
}
}
// Otherwise, run resolver's resolve with value and the synchronous flag
// set.
Maybe<JSAutoCompartment> ac2;
//.........这里部分代码省略.........
示例9:
void
SimpleWrapperPromiseCallback::Call(JS::Handle<JS::Value> aValue)
{
ErrorResult rv;
mCallback->Call(mPromise, aValue, rv);
}
示例10: error
/** enqueue a set of variants */
void VariantCallsOnly::add(Variants const & v)
{
if (_impl->buffered_variants.size() > 0 &&
v.chr == _impl->buffered_variants.back().chr &&
v.pos < _impl->buffered_variants.back().pos)
{
error("Variant added out of order at %s:%i / %i", v.chr.c_str(), v.pos, _impl->buffered_variants.back().pos);
}
//
// keep fails
if(v.getInfoFlag("IMPORT_FAIL"))
{
#ifdef DEBUG_VARIANTCALLSONLY
std::cerr << "fail-pass-on: " << v << "\n";
#endif
_impl->buffered_variants.push_back(v);
return;
}
#ifdef DEBUG_VARIANTCALLSONLY
std::cerr << "Variants added: " << v << "\n";
#endif
if (v.anyHomref())
{
Variants non_hr = v;
int n_non_hr = (int) v.calls.size();
for (size_t q = 0; q < v.calls.size(); ++q)
{
if(v.calls[q].isHomref())
{
non_hr.calls[q] = Call();
_impl->homref_ivs.addInterval(v.pos, v.pos + v.len - 1, q);
// remember dp
if(q >= _impl->homref_dp.size())
{
_impl->homref_dp.resize(q+1);
}
_impl->homref_dp[q].set(v.calls[q].dp, v.pos, v.pos + v.len - 1);
--n_non_hr;
}
else if(v.calls[q].isNocall())
{
--n_non_hr;
}
}
if (n_non_hr || non_hr.anyAmbiguous())
{
#ifdef DEBUG_VARIANTCALLSONLY
std::cerr << "non-hr-add: " << v << "\n";
#endif
_impl->buffered_variants.push_back(non_hr);
}
}
else
{
#ifdef DEBUG_VARIANTCALLSONLY
std::cerr << "non-hr-pass-on: " << v << "\n";
#endif
_impl->buffered_variants.push_back(v);
}
}
示例11:
void
SimpleWrapperPromiseCallback::Call(const Optional<JS::Handle<JS::Value> >& aValue)
{
ErrorResult rv;
mCallback->Call(mPromise, aValue, rv);
}
示例12: TEST_F
TEST_F(APZHitTestingTester, TestRepaintFlushOnNewInputBlock) {
SCOPED_GFX_PREF(TouchActionEnabled, bool, false);
// The main purpose of this test is to verify that touch-start events (or anything
// that starts a new input block) don't ever get untransformed. This should always
// hold because the APZ code should flush repaints when we start a new input block
// and the transform to gecko space should be empty.
CreateSimpleScrollingLayer();
ScopedLayerTreeRegistration registration(manager, 0, root, mcc);
manager->UpdateHitTestingTree(nullptr, root, false, 0, 0);
TestAsyncPanZoomController* apzcroot = ApzcOf(root);
// At this point, the following holds (all coordinates in screen pixels):
// layers[0] has content from (0,0)-(500,500), clipped by composition bounds (0,0)-(200,200)
MockFunction<void(std::string checkPointName)> check;
{
InSequence s;
EXPECT_CALL(*mcc, RequestContentRepaint(_)).Times(AtLeast(1));
EXPECT_CALL(check, Call("post-first-touch-start"));
EXPECT_CALL(*mcc, RequestContentRepaint(_)).Times(AtLeast(1));
EXPECT_CALL(check, Call("post-second-fling"));
EXPECT_CALL(*mcc, RequestContentRepaint(_)).Times(AtLeast(1));
EXPECT_CALL(check, Call("post-second-touch-start"));
}
// This first pan will move the APZC by 50 pixels, and dispatch a paint request.
ApzcPanNoFling(apzcroot, 100, 50);
// Verify that a touch start doesn't get untransformed
ScreenIntPoint touchPoint(50, 50);
MultiTouchInput mti = CreateMultiTouchInput(MultiTouchInput::MULTITOUCH_START, mcc->Time());
mti.mTouches.AppendElement(SingleTouchData(0, touchPoint, ScreenSize(0, 0), 0, 0));
EXPECT_EQ(nsEventStatus_eConsumeDoDefault, manager->ReceiveInputEvent(mti, nullptr, nullptr));
EXPECT_EQ(touchPoint, mti.mTouches[0].mScreenPoint);
check.Call("post-first-touch-start");
// Send a touchend to clear state
mti.mType = MultiTouchInput::MULTITOUCH_END;
manager->ReceiveInputEvent(mti, nullptr, nullptr);
mcc->AdvanceByMillis(1000);
// Now do two pans. The first of these will dispatch a repaint request, as above.
// The second will get stuck in the paint throttler because the first one doesn't
// get marked as "completed", so this will result in a non-empty LD transform.
// (Note that any outstanding repaint requests from the first half of this test
// don't impact this half because we advance the time by 1 second, which will trigger
// the max-wait-exceeded codepath in the paint throttler).
ApzcPanNoFling(apzcroot, 100, 50);
check.Call("post-second-fling");
ApzcPanNoFling(apzcroot, 100, 50);
// Ensure that a touch start again doesn't get untransformed by flushing
// a repaint
mti.mType = MultiTouchInput::MULTITOUCH_START;
EXPECT_EQ(nsEventStatus_eConsumeDoDefault, manager->ReceiveInputEvent(mti, nullptr, nullptr));
EXPECT_EQ(touchPoint, mti.mTouches[0].mScreenPoint);
check.Call("post-second-touch-start");
mti.mType = MultiTouchInput::MULTITOUCH_END;
EXPECT_EQ(nsEventStatus_eConsumeDoDefault, manager->ReceiveInputEvent(mti, nullptr, nullptr));
EXPECT_EQ(touchPoint, mti.mTouches[0].mScreenPoint);
}
示例13: Join
/*
void Join(int i){
Global ++;
INTERLEV_ACCESS(0,"cs1.Call,cs3.Join","0,1,2");
pthread_join(t[i], NULL);
Global ++;
INTERLEV_ACCESS(0,"cs1.Call,cs3.Join","0,1,2");
}
*/
void Call2(int tid){
Call(tid);
}
示例14: Call
JObject JObject::CallOk(JObject& this_, JArgList& arg) {
JResult jres = Call(this_, arg);
IOTJS_ASSERT(jres.IsOk());
return jres.value();
}