本文整理汇总了C++中C_SUB函数的典型用法代码示例。如果您正苦于以下问题:C++ C_SUB函数的具体用法?C++ C_SUB怎么用?C++ C_SUB使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了C_SUB函数的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: kf_bfly5
static void kf_bfly5(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_cfg st,
int m
)
{
kiss_fft_cpx *Fout0,*Fout1,*Fout2,*Fout3,*Fout4;
int u;
kiss_fft_cpx scratch[13];
kiss_fft_cpx * twiddles = st->twiddles;
kiss_fft_cpx *tw;
kiss_fft_cpx ya,yb;
ya = twiddles[fstride*m];
yb = twiddles[fstride*2*m];
Fout0=Fout;
Fout1=Fout0+m;
Fout2=Fout0+2*m;
Fout3=Fout0+3*m;
Fout4=Fout0+4*m;
tw=st->twiddles;
for ( u=0; u<m; ++u ) {
C_FIXDIV( *Fout0,5); C_FIXDIV( *Fout1,5); C_FIXDIV( *Fout2,5); C_FIXDIV( *Fout3,5); C_FIXDIV( *Fout4,5);
scratch[0] = *Fout0;
C_MUL(scratch[1] ,*Fout1, tw[u*fstride]);
C_MUL(scratch[2] ,*Fout2, tw[2*u*fstride]);
C_MUL(scratch[3] ,*Fout3, tw[3*u*fstride]);
C_MUL(scratch[4] ,*Fout4, tw[4*u*fstride]);
C_ADD( scratch[7],scratch[1],scratch[4]);
C_SUB( scratch[10],scratch[1],scratch[4]);
C_ADD( scratch[8],scratch[2],scratch[3]);
C_SUB( scratch[9],scratch[2],scratch[3]);
Fout0->r += scratch[7].r + scratch[8].r;
Fout0->i += scratch[7].i + scratch[8].i;
scratch[5].r = scratch[0].r + S_MUL(scratch[7].r,ya.r) + S_MUL(scratch[8].r,yb.r);
scratch[5].i = scratch[0].i + S_MUL(scratch[7].i,ya.r) + S_MUL(scratch[8].i,yb.r);
scratch[6].r = S_MUL(scratch[10].i,ya.i) + S_MUL(scratch[9].i,yb.i);
scratch[6].i = -S_MUL(scratch[10].r,ya.i) - S_MUL(scratch[9].r,yb.i);
C_SUB(*Fout1,scratch[5],scratch[6]);
C_ADD(*Fout4,scratch[5],scratch[6]);
scratch[11].r = scratch[0].r + S_MUL(scratch[7].r,yb.r) + S_MUL(scratch[8].r,ya.r);
scratch[11].i = scratch[0].i + S_MUL(scratch[7].i,yb.r) + S_MUL(scratch[8].i,ya.r);
scratch[12].r = - S_MUL(scratch[10].i,yb.i) + S_MUL(scratch[9].i,ya.i);
scratch[12].i = S_MUL(scratch[10].r,yb.i) - S_MUL(scratch[9].r,ya.i);
C_ADD(*Fout2,scratch[11],scratch[12]);
C_SUB(*Fout3,scratch[11],scratch[12]);
++Fout0;++Fout1;++Fout2;++Fout3;++Fout4;
}
}
示例2: kf_bfly2
static void kf_bfly2(
kiss_fft_cpx * Fout,
int m,
int N
)
{
kiss_fft_cpx * Fout2;
int i;
(void)m;
#ifdef CUSTOM_MODES
if (m==1)
{
celt_assert(m==1);
for (i=0;i<N;i++)
{
kiss_fft_cpx t;
Fout2 = Fout + 1;
t = *Fout2;
C_SUB( *Fout2 , *Fout , t );
C_ADDTO( *Fout , t );
Fout += 2;
}
} else
#endif
{
opus_val16 tw;
tw = QCONST16(0.7071067812f, 15);
/* We know that m==4 here because the radix-2 is just after a radix-4 */
celt_assert(m==4);
for (i=0;i<N;i++)
{
kiss_fft_cpx t;
Fout2 = Fout + 4;
t = Fout2[0];
C_SUB( Fout2[0] , Fout[0] , t );
C_ADDTO( Fout[0] , t );
t.r = S_MUL(ADD32_ovflw(Fout2[1].r, Fout2[1].i), tw);
t.i = S_MUL(SUB32_ovflw(Fout2[1].i, Fout2[1].r), tw);
C_SUB( Fout2[1] , Fout[1] , t );
C_ADDTO( Fout[1] , t );
t.r = Fout2[2].i;
t.i = -Fout2[2].r;
C_SUB( Fout2[2] , Fout[2] , t );
C_ADDTO( Fout[2] , t );
t.r = S_MUL(SUB32_ovflw(Fout2[3].i, Fout2[3].r), tw);
t.i = S_MUL(NEG32_ovflw(ADD32_ovflw(Fout2[3].i, Fout2[3].r)), tw);
C_SUB( Fout2[3] , Fout[3] , t );
C_ADDTO( Fout[3] , t );
Fout += 8;
}
}
}
示例3: kf_bfly4
static void kf_bfly4(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_cfg st,
const size_t m
)
{
kiss_fft_cpx *tw1,*tw2,*tw3;
kiss_fft_cpx scratch[6];
size_t k=m;
const size_t m2=2*m;
const size_t m3=3*m;
tw3 = tw2 = tw1 = st->twiddles;
do {
C_FIXDIV(*Fout,4);
C_FIXDIV(Fout[m],4);
C_FIXDIV(Fout[m2],4);
C_FIXDIV(Fout[m3],4);
C_MUL(scratch[0],Fout[m] , *tw1 );
C_MUL(scratch[1],Fout[m2] , *tw2 );
C_MUL(scratch[2],Fout[m3] , *tw3 );
C_SUB( scratch[5] , *Fout, scratch[1] );
C_ADDTO(*Fout, scratch[1]);
C_ADD( scratch[3] , scratch[0] , scratch[2] );
C_SUB( scratch[4] , scratch[0] , scratch[2] );
C_SUB( Fout[m2], *Fout, scratch[3] );
tw1 += fstride;
tw2 += fstride*2;
tw3 += fstride*3;
C_ADDTO( *Fout , scratch[3] );
if(st->inverse) {
Fout[m].r = scratch[5].r - scratch[4].i;
Fout[m].i = scratch[5].i + scratch[4].r;
Fout[m3].r = scratch[5].r + scratch[4].i;
Fout[m3].i = scratch[5].i - scratch[4].r;
} else {
Fout[m].r = scratch[5].r + scratch[4].i;
Fout[m].i = scratch[5].i - scratch[4].r;
Fout[m3].r = scratch[5].r - scratch[4].i;
Fout[m3].i = scratch[5].i + scratch[4].r;
}
++Fout;
} while(--k);
}
示例4: kf_bfly4
static void kf_bfly4(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_state *st,
int m,
int N,
int mm
)
{
const kiss_twiddle_cpx *tw1,*tw2,*tw3;
kiss_fft_cpx scratch[6];
const size_t m2=2*m;
const size_t m3=3*m;
int i, j;
kiss_fft_cpx * Fout_beg = Fout;
for (i=0;i<N;i++)
{
Fout = Fout_beg + i*mm;
tw3 = tw2 = tw1 = st->twiddles;
for (j=0;j<m;j++)
{
C_MUL4(scratch[0],Fout[m] , *tw1 );
C_MUL4(scratch[1],Fout[m2] , *tw2 );
C_MUL4(scratch[2],Fout[m3] , *tw3 );
Fout->r = PSHR(Fout->r, 2);
Fout->i = PSHR(Fout->i, 2);
C_SUB( scratch[5] , *Fout, scratch[1] );
C_ADDTO(*Fout, scratch[1]);
C_ADD( scratch[3] , scratch[0] , scratch[2] );
C_SUB( scratch[4] , scratch[0] , scratch[2] );
Fout[m2].r = PSHR(Fout[m2].r, 2);
Fout[m2].i = PSHR(Fout[m2].i, 2);
C_SUB( Fout[m2], *Fout, scratch[3] );
tw1 += fstride;
tw2 += fstride*2;
tw3 += fstride*3;
C_ADDTO( *Fout , scratch[3] );
Fout[m].r = scratch[5].r + scratch[4].i;
Fout[m].i = scratch[5].i - scratch[4].r;
Fout[m3].r = scratch[5].r - scratch[4].i;
Fout[m3].i = scratch[5].i + scratch[4].r;
++Fout;
}
}
}
示例5: ki_bfly2
static void ki_bfly2(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_state *st,
int m,
int N,
int mm
)
{
kiss_fft_cpx * Fout2;
const kiss_twiddle_cpx * tw1;
kiss_fft_cpx t;
int i,j;
kiss_fft_cpx * Fout_beg = Fout;
for (i=0;i<N;i++)
{
Fout = Fout_beg + i*mm;
Fout2 = Fout + m;
tw1 = st->twiddles;
for(j=0;j<m;j++)
{
C_MULC (t, *Fout2 , *tw1);
tw1 += fstride;
C_SUB( *Fout2 , *Fout , t );
C_ADDTO( *Fout , t );
++Fout2;
++Fout;
}
}
}
示例6: kf_bfly2
static void kf_bfly2(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_cfg st,
int m,
int N,
int mm
)
{
kiss_fft_cpx * Fout2;
kiss_fft_cpx * tw1;
kiss_fft_cpx t;
if (!st->inverse) {
int i,j;
kiss_fft_cpx * Fout_beg = Fout;
for (i=0;i<N;i++)
{
Fout = Fout_beg + i*mm;
Fout2 = Fout + m;
tw1 = st->twiddles;
for(j=0;j<m;j++)
{
/* Almost the same as the code path below, except that we divide the input by two
(while keeping the best accuracy possible) */
ms_word32_t tr, ti;
tr = SHR32(SUB32(MULT16_16(Fout2->r , tw1->r),MULT16_16(Fout2->i , tw1->i)), 1);
ti = SHR32(ADD32(MULT16_16(Fout2->i , tw1->r),MULT16_16(Fout2->r , tw1->i)), 1);
tw1 += fstride;
Fout2->r = PSHR32(SUB32(SHL32(EXTEND32(Fout->r), 14), tr), 15);
Fout2->i = PSHR32(SUB32(SHL32(EXTEND32(Fout->i), 14), ti), 15);
Fout->r = PSHR32(ADD32(SHL32(EXTEND32(Fout->r), 14), tr), 15);
Fout->i = PSHR32(ADD32(SHL32(EXTEND32(Fout->i), 14), ti), 15);
++Fout2;
++Fout;
}
}
} else {
int i,j;
kiss_fft_cpx * Fout_beg = Fout;
for (i=0;i<N;i++)
{
Fout = Fout_beg + i*mm;
Fout2 = Fout + m;
tw1 = st->twiddles;
for(j=0;j<m;j++)
{
C_MUL (t, *Fout2 , *tw1);
tw1 += fstride;
C_SUB( *Fout2 , *Fout , t );
C_ADDTO( *Fout , t );
++Fout2;
++Fout;
}
}
}
}
示例7: kf_bfly3
static void kf_bfly3(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_state *st,
int m,
int N,
int mm
)
{
int i;
size_t k;
const size_t m2 = 2*m;
const kiss_twiddle_cpx *tw1,*tw2;
kiss_fft_cpx scratch[5];
kiss_twiddle_cpx epi3;
kiss_fft_cpx * Fout_beg = Fout;
#ifdef FIXED_POINT
/*epi3.r = -16384;*/ /* Unused */
epi3.i = -28378;
#else
epi3 = st->twiddles[fstride*m];
#endif
for (i=0;i<N;i++)
{
Fout = Fout_beg + i*mm;
tw1=tw2=st->twiddles;
/* For non-custom modes, m is guaranteed to be a multiple of 4. */
k=m;
do {
C_MUL(scratch[1],Fout[m] , *tw1);
C_MUL(scratch[2],Fout[m2] , *tw2);
C_ADD(scratch[3],scratch[1],scratch[2]);
C_SUB(scratch[0],scratch[1],scratch[2]);
tw1 += fstride;
tw2 += fstride*2;
Fout[m].r = SUB32_ovflw(Fout->r, HALF_OF(scratch[3].r));
Fout[m].i = SUB32_ovflw(Fout->i, HALF_OF(scratch[3].i));
C_MULBYSCALAR( scratch[0] , epi3.i );
C_ADDTO(*Fout,scratch[3]);
Fout[m2].r = ADD32_ovflw(Fout[m].r, scratch[0].i);
Fout[m2].i = SUB32_ovflw(Fout[m].i, scratch[0].r);
Fout[m].r = SUB32_ovflw(Fout[m].r, scratch[0].i);
Fout[m].i = ADD32_ovflw(Fout[m].i, scratch[0].r);
++Fout;
} while(--k);
}
}
示例8: kf_bfly3
static void kf_bfly3(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_state *st,
int m,
int N,
int mm
)
{
int i;
size_t k;
const size_t m2 = 2*m;
const kiss_twiddle_cpx *tw1,*tw2;
kiss_fft_cpx scratch[5];
kiss_twiddle_cpx epi3;
kiss_fft_cpx * Fout_beg = Fout;
epi3 = st->twiddles[fstride*m];
for (i=0;i<N;i++)
{
Fout = Fout_beg + i*mm;
tw1=tw2=st->twiddles;
k=m;
do {
C_FIXDIV(*Fout,3); C_FIXDIV(Fout[m],3); C_FIXDIV(Fout[m2],3);
C_MUL(scratch[1],Fout[m] , *tw1);
C_MUL(scratch[2],Fout[m2] , *tw2);
C_ADD(scratch[3],scratch[1],scratch[2]);
C_SUB(scratch[0],scratch[1],scratch[2]);
tw1 += fstride;
tw2 += fstride*2;
Fout[m].r = Fout->r - HALF_OF(scratch[3].r);
Fout[m].i = Fout->i - HALF_OF(scratch[3].i);
C_MULBYSCALAR( scratch[0] , epi3.i );
C_ADDTO(*Fout,scratch[3]);
Fout[m2].r = Fout[m].r + scratch[0].i;
Fout[m2].i = Fout[m].i - scratch[0].r;
Fout[m].r -= scratch[0].i;
Fout[m].i += scratch[0].r;
++Fout;
} while(--k);
}
}
示例9: kf_bfly2
static void kf_bfly2(kiss_fft_cpx *Fout, const size_t fstride,
const kiss_fft_cfg st, int m) {
kiss_fft_cpx *Fout2;
kiss_fft_cpx *tw1 = st->twiddles;
kiss_fft_cpx t;
Fout2 = Fout + m;
do {
C_FIXDIV(*Fout, 2);
C_FIXDIV(*Fout2, 2);
C_MUL(t, *Fout2, *tw1);
tw1 += fstride;
C_SUB(*Fout2, *Fout, t);
C_ADDTO(*Fout, t);
++Fout2;
++Fout;
} while (--m);
}
示例10: kf_bfly5
static void kf_bfly5(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_state *st,
int m,
int N,
int mm
)
{
kiss_fft_cpx *Fout0,*Fout1,*Fout2,*Fout3,*Fout4;
int i, u;
kiss_fft_cpx scratch[13];
const kiss_twiddle_cpx *tw;
kiss_twiddle_cpx ya,yb;
kiss_fft_cpx * Fout_beg = Fout;
#ifdef FIXED_POINT
ya.r = 10126;
ya.i = -31164;
yb.r = -26510;
yb.i = -19261;
#else
ya = st->twiddles[fstride*m];
yb = st->twiddles[fstride*2*m];
#endif
tw=st->twiddles;
for (i=0;i<N;i++)
{
Fout = Fout_beg + i*mm;
Fout0=Fout;
Fout1=Fout0+m;
Fout2=Fout0+2*m;
Fout3=Fout0+3*m;
Fout4=Fout0+4*m;
/* For non-custom modes, m is guaranteed to be a multiple of 4. */
for ( u=0; u<m; ++u ) {
scratch[0] = *Fout0;
C_MUL(scratch[1] ,*Fout1, tw[u*fstride]);
C_MUL(scratch[2] ,*Fout2, tw[2*u*fstride]);
C_MUL(scratch[3] ,*Fout3, tw[3*u*fstride]);
C_MUL(scratch[4] ,*Fout4, tw[4*u*fstride]);
C_ADD( scratch[7],scratch[1],scratch[4]);
C_SUB( scratch[10],scratch[1],scratch[4]);
C_ADD( scratch[8],scratch[2],scratch[3]);
C_SUB( scratch[9],scratch[2],scratch[3]);
Fout0->r = ADD32_ovflw(Fout0->r, ADD32_ovflw(scratch[7].r, scratch[8].r));
Fout0->i = ADD32_ovflw(Fout0->i, ADD32_ovflw(scratch[7].i, scratch[8].i));
scratch[5].r = ADD32_ovflw(scratch[0].r, ADD32_ovflw(S_MUL(scratch[7].r,ya.r), S_MUL(scratch[8].r,yb.r)));
scratch[5].i = ADD32_ovflw(scratch[0].i, ADD32_ovflw(S_MUL(scratch[7].i,ya.r), S_MUL(scratch[8].i,yb.r)));
scratch[6].r = ADD32_ovflw(S_MUL(scratch[10].i,ya.i), S_MUL(scratch[9].i,yb.i));
scratch[6].i = NEG32_ovflw(ADD32_ovflw(S_MUL(scratch[10].r,ya.i), S_MUL(scratch[9].r,yb.i)));
C_SUB(*Fout1,scratch[5],scratch[6]);
C_ADD(*Fout4,scratch[5],scratch[6]);
scratch[11].r = ADD32_ovflw(scratch[0].r, ADD32_ovflw(S_MUL(scratch[7].r,yb.r), S_MUL(scratch[8].r,ya.r)));
scratch[11].i = ADD32_ovflw(scratch[0].i, ADD32_ovflw(S_MUL(scratch[7].i,yb.r), S_MUL(scratch[8].i,ya.r)));
scratch[12].r = SUB32_ovflw(S_MUL(scratch[9].i,ya.i), S_MUL(scratch[10].i,yb.i));
scratch[12].i = SUB32_ovflw(S_MUL(scratch[10].r,yb.i), S_MUL(scratch[9].r,ya.i));
C_ADD(*Fout2,scratch[11],scratch[12]);
C_SUB(*Fout3,scratch[11],scratch[12]);
++Fout0;++Fout1;++Fout2;++Fout3;++Fout4;
}
}
}
示例11: kf_bfly4
static void kf_bfly4(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_state *st,
int m,
int N,
int mm
)
{
int i;
if (m==1)
{
/* Degenerate case where all the twiddles are 1. */
for (i=0;i<N;i++)
{
kiss_fft_cpx scratch0, scratch1;
C_SUB( scratch0 , *Fout, Fout[2] );
C_ADDTO(*Fout, Fout[2]);
C_ADD( scratch1 , Fout[1] , Fout[3] );
C_SUB( Fout[2], *Fout, scratch1 );
C_ADDTO( *Fout , scratch1 );
C_SUB( scratch1 , Fout[1] , Fout[3] );
Fout[1].r = ADD32_ovflw(scratch0.r, scratch1.i);
Fout[1].i = SUB32_ovflw(scratch0.i, scratch1.r);
Fout[3].r = SUB32_ovflw(scratch0.r, scratch1.i);
Fout[3].i = ADD32_ovflw(scratch0.i, scratch1.r);
Fout+=4;
}
} else {
int j;
kiss_fft_cpx scratch[6];
const kiss_twiddle_cpx *tw1,*tw2,*tw3;
const int m2=2*m;
const int m3=3*m;
kiss_fft_cpx * Fout_beg = Fout;
for (i=0;i<N;i++)
{
Fout = Fout_beg + i*mm;
tw3 = tw2 = tw1 = st->twiddles;
/* m is guaranteed to be a multiple of 4. */
for (j=0;j<m;j++)
{
C_MUL(scratch[0],Fout[m] , *tw1 );
C_MUL(scratch[1],Fout[m2] , *tw2 );
C_MUL(scratch[2],Fout[m3] , *tw3 );
C_SUB( scratch[5] , *Fout, scratch[1] );
C_ADDTO(*Fout, scratch[1]);
C_ADD( scratch[3] , scratch[0] , scratch[2] );
C_SUB( scratch[4] , scratch[0] , scratch[2] );
C_SUB( Fout[m2], *Fout, scratch[3] );
tw1 += fstride;
tw2 += fstride*2;
tw3 += fstride*3;
C_ADDTO( *Fout , scratch[3] );
Fout[m].r = ADD32_ovflw(scratch[5].r, scratch[4].i);
Fout[m].i = SUB32_ovflw(scratch[5].i, scratch[4].r);
Fout[m3].r = SUB32_ovflw(scratch[5].r, scratch[4].i);
Fout[m3].i = ADD32_ovflw(scratch[5].i, scratch[4].r);
++Fout;
}
}
}
}
示例12: ki_bfly5
static void ki_bfly5(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_state *st,
int m,
int N,
int mm
)
{
kiss_fft_cpx *Fout0,*Fout1,*Fout2,*Fout3,*Fout4;
int i, u;
kiss_fft_cpx scratch[13];
const kiss_twiddle_cpx * twiddles = st->twiddles;
const kiss_twiddle_cpx *tw;
kiss_twiddle_cpx ya,yb;
kiss_fft_cpx * Fout_beg = Fout;
ya = twiddles[fstride*m];
yb = twiddles[fstride*2*m];
tw=st->twiddles;
for (i=0;i<N;i++)
{
Fout = Fout_beg + i*mm;
Fout0=Fout;
Fout1=Fout0+m;
Fout2=Fout0+2*m;
Fout3=Fout0+3*m;
Fout4=Fout0+4*m;
for ( u=0; u<m; ++u ) {
scratch[0] = *Fout0;
C_MULC(scratch[1] ,*Fout1, tw[u*fstride]);
C_MULC(scratch[2] ,*Fout2, tw[2*u*fstride]);
C_MULC(scratch[3] ,*Fout3, tw[3*u*fstride]);
C_MULC(scratch[4] ,*Fout4, tw[4*u*fstride]);
C_ADD( scratch[7],scratch[1],scratch[4]);
C_SUB( scratch[10],scratch[1],scratch[4]);
C_ADD( scratch[8],scratch[2],scratch[3]);
C_SUB( scratch[9],scratch[2],scratch[3]);
Fout0->r += scratch[7].r + scratch[8].r;
Fout0->i += scratch[7].i + scratch[8].i;
scratch[5].r = scratch[0].r + S_MUL(scratch[7].r,ya.r) + S_MUL(scratch[8].r,yb.r);
scratch[5].i = scratch[0].i + S_MUL(scratch[7].i,ya.r) + S_MUL(scratch[8].i,yb.r);
scratch[6].r = -S_MUL(scratch[10].i,ya.i) - S_MUL(scratch[9].i,yb.i);
scratch[6].i = S_MUL(scratch[10].r,ya.i) + S_MUL(scratch[9].r,yb.i);
C_SUB(*Fout1,scratch[5],scratch[6]);
C_ADD(*Fout4,scratch[5],scratch[6]);
scratch[11].r = scratch[0].r + S_MUL(scratch[7].r,yb.r) + S_MUL(scratch[8].r,ya.r);
scratch[11].i = scratch[0].i + S_MUL(scratch[7].i,yb.r) + S_MUL(scratch[8].i,ya.r);
scratch[12].r = S_MUL(scratch[10].i,yb.i) - S_MUL(scratch[9].i,ya.i);
scratch[12].i = -S_MUL(scratch[10].r,yb.i) + S_MUL(scratch[9].r,ya.i);
C_ADD(*Fout2,scratch[11],scratch[12]);
C_SUB(*Fout3,scratch[11],scratch[12]);
++Fout0;++Fout1;++Fout2;++Fout3;++Fout4;
}
}
}