本文整理汇总了C++中CTX_wm_region函数的典型用法代码示例。如果您正苦于以下问题:C++ CTX_wm_region函数的具体用法?C++ CTX_wm_region怎么用?C++ CTX_wm_region使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了CTX_wm_region函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: node_find_call_cb
static void node_find_call_cb(struct bContext *C, void *UNUSED(arg1), void *arg2)
{
SpaceNode *snode = CTX_wm_space_node(C);
bNode *active = arg2;
if (active) {
ARegion *ar = CTX_wm_region(C);
node_select_single(C, active);
/* is note outside view? */
if (active->totr.xmax < ar->v2d.cur.xmin || active->totr.xmin > ar->v2d.cur.xmax ||
active->totr.ymax < ar->v2d.cur.ymin || active->totr.ymin > ar->v2d.cur.ymax)
{
space_node_view_flag(C, snode, ar, NODE_SELECT, U.smooth_viewtx);
}
}
}
示例2: CTX_wm_window
/* return active operator name when mouse is in box */
static const char *wm_dropbox_active(bContext *C, wmDrag *drag, wmEvent *event)
{
wmWindow *win= CTX_wm_window(C);
ScrArea *sa= CTX_wm_area(C);
ARegion *ar= CTX_wm_region(C);
const char *name;
name= dropbox_active(C, &win->handlers, drag, event);
if(name) return name;
name= dropbox_active(C, &sa->handlers, drag, event);
if(name) return name;
name= dropbox_active(C, &ar->handlers, drag, event);
if(name) return name;
return NULL;
}
示例3: gp_camera_view_subrect
static int gp_camera_view_subrect(bContext *C, rctf *subrect)
{
View3D *v3d = CTX_wm_view3d(C);
ARegion *ar = CTX_wm_region(C);
if (v3d) {
RegionView3D *rv3d = ar->regiondata;
/* for camera view set the subrect */
if (rv3d->persp == RV3D_CAMOB) {
Scene *scene = CTX_data_scene(C);
ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, subrect, true); /* no shift */
return 1;
}
}
return 0;
}
示例4: ui_popup_block_remove
static void ui_popup_block_remove(bContext *C, uiPopupBlockHandle *handle)
{
wmWindow *win = CTX_wm_window(C);
bScreen *sc = CTX_wm_screen(C);
ui_region_temp_remove(C, sc, handle->region);
/* reset to region cursor (only if there's not another menu open) */
if (BLI_listbase_is_empty(&sc->regionbase)) {
ED_region_cursor_set(win, CTX_wm_area(C), CTX_wm_region(C));
/* in case cursor needs to be changed again */
WM_event_add_mousemove(C);
}
if (handle->scrolltimer) {
WM_event_remove_timer(CTX_wm_manager(C), win, handle->scrolltimer);
}
}
示例5: mat_livedb_item_openclose
/* /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// */
static int mat_livedb_item_openclose(bContext *C, wmOperator *op, const wmEvent *event)
{
ARegion *ar = CTX_wm_region(C);
SpaceLDB *slivedb = CTX_wm_space_mat_livedb(C);
int all = RNA_boolean_get(op->ptr, "all");
LiveDbTreeElement *te;
float fmval[2];
UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval + 1);
for (te = slivedb->tree.first; te; te = te->next) {
if (do_mat_livedb_item_openclose(C, slivedb, te, all, fmval))
break;
}
ED_region_tag_redraw(ar);
return OPERATOR_FINISHED;
} /* mat_livedb_item_openclose() */
示例6: mat_livedb_toggle_selected_exec
/* /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// */
static int mat_livedb_toggle_selected_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceLDB *slivedb = CTX_wm_space_mat_livedb(C);
ARegion *ar = CTX_wm_region(C);
Scene *scene = CTX_data_scene(C);
if (mat_livedb_has_one_flag(slivedb, &slivedb->tree, TE_SELECTED, 1))
mat_livedb_set_flag(slivedb, &slivedb->tree, TE_SELECTED, 0);
else
mat_livedb_set_flag(slivedb, &slivedb->tree, TE_SELECTED, 1);
slivedb->storeflag |= LDB_TREESTORE_REDRAW;
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
ED_region_tag_redraw(ar);
return OPERATOR_FINISHED;
} /* mat_livedb_toggle_selected_exec() */
示例7: mat_livedb_item_rename
/* /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// */
static int mat_livedb_item_rename(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
{
ARegion *ar = CTX_wm_region(C);
SpaceLDB *slivedb = CTX_wm_space_mat_livedb(C);
bool change = false;
LiveDbTreeElement *te;
float fmval[2];
UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval + 1);
for (te = slivedb->tree.first; te; te = te->next) {
if (do_mat_livedb_item_rename(C, ar, slivedb, te, fmval)) {
change = true;
break;
}
}
return change ? OPERATOR_FINISHED : OPERATOR_PASS_THROUGH;
} /* mat_livedb_item_rename() */
示例8: paint_draw_smooth_stroke
/*** Cursor ***/
static void paint_draw_smooth_stroke(bContext *C, int x, int y, void *customdata)
{
Brush *brush = paint_brush(paint_get_active(CTX_data_scene(C)));
PaintStroke *stroke = customdata;
glColor4ubv(paint_get_active(CTX_data_scene(C))->paint_cursor_col);
glEnable(GL_LINE_SMOOTH);
glEnable(GL_BLEND);
if(stroke && brush && (brush->flag & BRUSH_SMOOTH_STROKE)) {
ARegion *ar = CTX_wm_region(C);
sdrawline(x, y, (int)stroke->last_mouse_position[0] - ar->winrct.xmin,
(int)stroke->last_mouse_position[1] - ar->winrct.ymin);
}
glDisable(GL_BLEND);
glDisable(GL_LINE_SMOOTH);
}
示例9: outliner_operation
static int outliner_operation(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
{
Scene *scene = CTX_data_scene(C);
ARegion *ar = CTX_wm_region(C);
SpaceOops *soops = CTX_wm_space_outliner(C);
TreeElement *te;
float fmval[2];
UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval + 1);
for (te = soops->tree.first; te; te = te->next) {
if (do_outliner_operation_event(C, scene, ar, soops, te, event, fmval)) {
break;
}
}
return OPERATOR_FINISHED;
}
示例10: paintcurve_slide_modal
static int paintcurve_slide_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
PointSlideData *psd = op->customdata;
if (event->type == psd->event && event->val == KM_RELEASE) {
MEM_freeN(psd);
ED_paintcurve_undo_push_begin(op->type->name);
ED_paintcurve_undo_push_end();
return OPERATOR_FINISHED;
}
switch (event->type) {
case MOUSEMOVE:
{
ARegion *ar = CTX_wm_region(C);
wmWindow *window = CTX_wm_window(C);
float diff[2] = {
event->mval[0] - psd->initial_loc[0],
event->mval[1] - psd->initial_loc[1]};
if (psd->select == 1) {
int i;
for (i = 0; i < 3; i++)
add_v2_v2v2(psd->pcp->bez.vec[i], diff, psd->point_initial_loc[i]);
}
else {
add_v2_v2(diff, psd->point_initial_loc[psd->select]);
copy_v2_v2(psd->pcp->bez.vec[psd->select], diff);
if (psd->align) {
char opposite = (psd->select == 0) ? 2 : 0;
sub_v2_v2v2(diff, psd->pcp->bez.vec[1], psd->pcp->bez.vec[psd->select]);
add_v2_v2v2(psd->pcp->bez.vec[opposite], psd->pcp->bez.vec[1], diff);
}
}
WM_paint_cursor_tag_redraw(window, ar);
break;
}
default:
break;
}
return OPERATOR_RUNNING_MODAL;
}
示例11: frame_from_event
/* Get frame from mouse coordinates */
static int frame_from_event(bContext *C, const wmEvent *event)
{
ARegion *region = CTX_wm_region(C);
Scene *scene = CTX_data_scene(C);
float viewx;
int frame;
/* convert from region coordinates to View2D 'tot' space */
viewx = UI_view2d_region_to_view_x(®ion->v2d, event->mval[0]);
/* round result to nearest int (frames are ints!) */
frame = iroundf(viewx);
if (scene->r.flag & SCER_LOCK_FRAME_SELECTION) {
CLAMP(frame, PSFRA, PEFRA);
}
return frame;
}
示例12: mask_flood_fill_exec
static int mask_flood_fill_exec(bContext *C, wmOperator *op)
{
ARegion *ar = CTX_wm_region(C);
struct Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
struct MultiresModifierData *mmd = sculpt_multires_active(scene, ob);
PaintMaskFloodMode mode;
float value;
DerivedMesh *dm;
PBVH *pbvh;
PBVHNode **nodes;
int totnode, i;
#ifdef _OPENMP
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
#endif
mode = RNA_enum_get(op->ptr, "mode");
value = RNA_float_get(op->ptr, "value");
ED_sculpt_mask_layers_ensure(ob, mmd);
dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
pbvh = dm->getPBVH(ob, dm);
ob->sculpt->pbvh = pbvh;
BKE_pbvh_search_gather(pbvh, NULL, NULL, &nodes, &totnode);
sculpt_undo_push_begin("Mask flood fill");
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (i = 0; i < totnode; i++) {
PBVHVertexIter vi;
sculpt_undo_push_node(ob, nodes[i], SCULPT_UNDO_MASK);
BKE_pbvh_vertex_iter_begin(pbvh, nodes[i], vi, PBVH_ITER_UNIQUE) {
mask_flood_fill_set_elem(vi.mask, mode, value);
} BKE_pbvh_vertex_iter_end;
BKE_pbvh_node_mark_redraw(nodes[i]);
if (BKE_pbvh_type(pbvh) == PBVH_GRIDS)
multires_mark_as_modified(ob, MULTIRES_COORDS_MODIFIED);
}
示例13: view_all_exec
static int view_all_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
ARegion *ar = CTX_wm_region(C);
SpaceClip *sc = CTX_wm_space_clip(C);
View2D *v2d = &ar->v2d;
ViewAllUserData userdata;
float extra;
userdata.max = -FLT_MAX;
userdata.min = FLT_MAX;
clip_graph_tracking_values_iterate(sc,
(sc->flag & SC_SHOW_GRAPH_SEL_ONLY) != 0,
(sc->flag & SC_SHOW_GRAPH_HIDDEN) != 0,
&userdata, view_all_cb, NULL, NULL);
/* set extents of view to start/end frames */
v2d->cur.xmin = (float) SFRA;
v2d->cur.xmax = (float) EFRA;
if (userdata.min < userdata.max) {
v2d->cur.ymin = userdata.min;
v2d->cur.ymax = userdata.max;
}
else {
v2d->cur.ymin = -10;
v2d->cur.ymax = 10;
}
/* we need an extra "buffer" factor on either side so that the endpoints are visible */
extra = 0.01f * BLI_rctf_size_x(&v2d->cur);
v2d->cur.xmin -= extra;
v2d->cur.xmax += extra;
extra = 0.01f * BLI_rctf_size_y(&v2d->cur);
v2d->cur.ymin -= extra;
v2d->cur.ymax += extra;
ED_region_tag_redraw(ar);
return OPERATOR_FINISHED;
}
示例14: view_zoom_apply
static void view_zoom_apply(bContext *C,
ViewZoomData *vpd,
wmOperator *op,
const wmEvent *event)
{
float factor;
if (U.viewzoom == USER_ZOOM_CONT) {
SpaceClip *sclip = CTX_wm_space_clip(C);
double time = PIL_check_seconds_timer();
float time_step = (float)(time - vpd->timer_lastdraw);
float fac;
float zfac;
if (U.uiflag & USER_ZOOM_HORIZ) {
fac = (float)(event->x - vpd->x);
}
else {
fac = (float)(event->y - vpd->y);
}
if (U.uiflag & USER_ZOOM_INVERT) {
fac = -fac;
}
zfac = 1.0f + ((fac / 20.0f) * time_step);
vpd->timer_lastdraw = time;
factor = (sclip->zoom * zfac) / vpd->zoom;
}
else {
float delta = event->x - vpd->x + event->y - vpd->y;
if (U.uiflag & USER_ZOOM_INVERT) {
delta *= -1;
}
factor = 1.0f + delta / 300.0f;
}
RNA_float_set(op->ptr, "factor", factor);
sclip_zoom_set(C, vpd->zoom * factor, vpd->location);
ED_region_tag_redraw(CTX_wm_region(C));
}
示例15: sclip_zoom_set
static void sclip_zoom_set(const bContext *C, float zoom, float location[2])
{
SpaceClip *sc = CTX_wm_space_clip(C);
ARegion *ar = CTX_wm_region(C);
float oldzoom = sc->zoom;
int width, height;
sc->zoom = zoom;
if (sc->zoom < 0.1f || sc->zoom > 4.0f) {
/* check zoom limits */
ED_space_clip_get_size(sc, &width, &height);
width *= sc->zoom;
height *= sc->zoom;
if ((width < 4) && (height < 4))
sc->zoom = oldzoom;
else if (BLI_rcti_size_x(&ar->winrct) <= sc->zoom)
sc->zoom = oldzoom;
else if (BLI_rcti_size_y(&ar->winrct) <= sc->zoom)
sc->zoom = oldzoom;
}
if ((U.uiflag & USER_ZOOM_TO_MOUSEPOS) && location) {
float dx, dy;
ED_space_clip_get_size(sc, &width, &height);
dx = ((location[0] - 0.5f) * width - sc->xof) * (sc->zoom - oldzoom) / sc->zoom;
dy = ((location[1] - 0.5f) * height - sc->yof) * (sc->zoom - oldzoom) / sc->zoom;
if (sc->flag & SC_LOCK_SELECTION) {
sc->xlockof += dx;
sc->ylockof += dy;
}
else {
sc->xof += dx;
sc->yof += dy;
}
}
}