本文整理汇总了C++中CTX_data_edit_mask函数的典型用法代码示例。如果您正苦于以下问题:C++ CTX_data_edit_mask函数的具体用法?C++ CTX_data_edit_mask怎么用?C++ CTX_data_edit_mask使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了CTX_data_edit_mask函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: mask_hide_view_clear_exec
/* ********* clear/set restrict view *********/
static int mask_hide_view_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
MaskLayer *masklay;
bool changed = false;
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
if (masklay->restrictflag & OB_RESTRICT_VIEW) {
ED_mask_layer_select_set(masklay, TRUE);
masklay->restrictflag &= ~OB_RESTRICT_VIEW;
changed = true;
}
}
if (changed) {
WM_event_add_notifier(C, NC_MASK | ND_DRAW, mask);
DAG_id_tag_update(&mask->id, 0);
return OPERATOR_FINISHED;
}
else {
return OPERATOR_CANCELLED;
}
}
示例2: mask_layer_move_exec
static int mask_layer_move_exec(bContext *C, wmOperator *op)
{
Mask *mask = CTX_data_edit_mask(C);
MaskLayer *mask_layer = BLI_findlink(&mask->masklayers, mask->masklay_act);
MaskLayer *mask_layer_other;
int direction = RNA_enum_get(op->ptr, "direction");
if (!mask_layer)
return OPERATOR_CANCELLED;
if (direction == -1) {
mask_layer_other = mask_layer->prev;
if (!mask_layer_other)
return OPERATOR_CANCELLED;
BLI_remlink(&mask->masklayers, mask_layer);
BLI_insertlinkbefore(&mask->masklayers, mask_layer_other, mask_layer);
mask->masklay_act--;
}
else if (direction == 1) {
mask_layer_other = mask_layer->next;
if (!mask_layer_other)
return OPERATOR_CANCELLED;
BLI_remlink(&mask->masklayers, mask_layer);
BLI_insertlinkafter(&mask->masklayers, mask_layer_other, mask_layer);
mask->masklay_act++;
}
return OPERATOR_FINISHED;
}
示例3: mask_select_linked_exec
static int mask_select_linked_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
MaskLayer *masklay;
bool changed = false;
/* do actual selection */
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
MaskSpline *spline;
if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
for (spline = masklay->splines.first; spline; spline = spline->next) {
if (ED_mask_spline_select_check(spline)) {
ED_mask_spline_select_set(spline, true);
changed = true;
}
}
}
if (changed) {
ED_mask_select_flush_all(mask);
WM_event_add_notifier(C, NC_MASK | ND_SELECT, mask);
return OPERATOR_FINISHED;
}
return OPERATOR_CANCELLED;
}
示例4: mask_shape_key_insert_exec
static int mask_shape_key_insert_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
const int frame = CFRA;
Mask *mask = CTX_data_edit_mask(C);
MaskLayer *masklay;
bool changed = false;
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
MaskLayerShape *masklay_shape;
if (!ED_mask_layer_select_check(masklay)) {
continue;
}
masklay_shape = BKE_mask_layer_shape_verify_frame(masklay, frame);
BKE_mask_layer_shape_from_mask(masklay, masklay_shape);
changed = true;
}
if (changed) {
WM_event_add_notifier(C, NC_MASK | ND_DATA, mask);
DAG_id_tag_update(&mask->id, 0);
return OPERATOR_FINISHED;
}
else {
return OPERATOR_CANCELLED;
}
}
示例5: set_handle_type_exec
static int set_handle_type_exec(bContext *C, wmOperator *op)
{
Mask *mask = CTX_data_edit_mask(C);
MaskLayer *masklay;
int handle_type = RNA_enum_get(op->ptr, "type");
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
MaskSpline *spline;
int i;
if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
for (spline = masklay->splines.first; spline; spline = spline->next) {
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
if (MASKPOINT_ISSEL_ANY(point)) {
BezTriple *bezt = &point->bezt;
bezt->h1 = bezt->h2 = handle_type;
}
}
}
}
WM_event_add_notifier(C, NC_MASK | ND_DATA, mask);
DAG_id_tag_update(&mask->id, 0);
return OPERATOR_FINISHED;
}
示例6: do_lasso_select_mask
static bool do_lasso_select_mask(bContext *C, const int mcords[][2], short moves, short select)
{
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = CTX_wm_region(C);
Mask *mask = CTX_data_edit_mask(C);
MaskLayer *masklay;
int i;
rcti rect;
bool changed = false;
/* get rectangle from operator */
BLI_lasso_boundbox(&rect, mcords, moves);
/* do actual selection */
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
MaskSpline *spline;
if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
for (spline = masklay->splines.first; spline; spline = spline->next) {
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
MaskSplinePoint *point_deform = &points_array[i];
/* TODO: handles? */
/* TODO: uw? */
float screen_co[2];
/* point in screen coords */
ED_mask_point_pos__reverse(sa, ar,
point_deform->bezt.vec[1][0], point_deform->bezt.vec[1][1],
&screen_co[0], &screen_co[1]);
if (BLI_rcti_isect_pt(&rect, screen_co[0], screen_co[1]) &&
BLI_lasso_is_point_inside(mcords, moves, screen_co[0], screen_co[1], INT_MAX))
{
BKE_mask_point_select_set(point, select);
BKE_mask_point_select_set_handle(point, MASK_WHICH_HANDLE_BOTH, select);
}
changed = true;
}
}
}
if (changed) {
ED_mask_select_flush_all(mask);
WM_event_add_notifier(C, NC_MASK | ND_SELECT, mask);
}
return changed;
}
示例7: mask_parent_clear_exec
static int mask_parent_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
MaskLayer *masklay;
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
MaskSpline *spline;
int i;
if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
for (spline = masklay->splines.first; spline; spline = spline->next) {
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
if (MASKPOINT_ISSEL_ANY(point)) {
point->parent.id = NULL;
}
}
}
}
WM_event_add_notifier(C, NC_MASK | ND_DATA, mask);
DAG_id_tag_update(&mask->id, 0);
return OPERATOR_FINISHED;
}
示例8: mask_shape_key_clear_exec
static int mask_shape_key_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
const int frame = CFRA;
Mask *mask = CTX_data_edit_mask(C);
MaskLayer *masklay;
int change = FALSE;
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
MaskLayerShape *masklay_shape;
if (!ED_mask_layer_select_check(masklay)) {
continue;
}
masklay_shape = BKE_mask_layer_shape_find_frame(masklay, frame);
if (masklay_shape) {
BKE_mask_layer_shape_unlink(masklay, masklay_shape);
change = TRUE;
}
}
if (change) {
WM_event_add_notifier(C, NC_MASK | ND_DATA, mask);
DAG_id_tag_update(&mask->id, OB_RECALC_DATA);
return OPERATOR_FINISHED;
}
else {
return OPERATOR_CANCELLED;
}
}
示例9: create_primitive_from_points
static int create_primitive_from_points(bContext *C, wmOperator *op, const float (*points)[2],
int num_points, char handle_type)
{
ScrArea *sa = CTX_wm_area(C);
Scene *scene = CTX_data_scene(C);
Mask *mask;
MaskLayer *mask_layer;
MaskSpline *new_spline;
float scale, location[2], frame_size[2];
int i, width, height;
int size = RNA_float_get(op->ptr, "size");
ED_mask_get_size(sa, &width, &height);
scale = (float)size / max_ii(width, height);
/* Get location in mask space. */
frame_size[0] = width;
frame_size[1] = height;
RNA_float_get_array(op->ptr, "location", location);
location[0] /= width;
location[1] /= height;
BKE_mask_coord_from_frame(location, location, frame_size);
/* Make it so new primitive is centered to mouse location. */
location[0] -= 0.5f * scale;
location[1] -= 0.5f * scale;
mask_layer = ED_mask_layer_ensure(C);
mask = CTX_data_edit_mask(C);
ED_mask_select_toggle_all(mask, SEL_DESELECT);
new_spline = BKE_mask_spline_add(mask_layer);
new_spline->flag = MASK_SPLINE_CYCLIC | SELECT;
new_spline->tot_point = num_points;
new_spline->points = MEM_recallocN(new_spline->points,
sizeof(MaskSplinePoint) * new_spline->tot_point);
mask_layer->act_spline = new_spline;
mask_layer->act_point = NULL;
for (i = 0; i < num_points; i++) {
MaskSplinePoint *new_point = &new_spline->points[i];
copy_v2_v2(new_point->bezt.vec[1], points[i]);
mul_v2_fl(new_point->bezt.vec[1], scale);
add_v2_v2(new_point->bezt.vec[1], location);
new_point->bezt.h1 = handle_type;
new_point->bezt.h2 = handle_type;
BKE_mask_point_select_set(new_point, true);
}
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
/* TODO: only update this spline */
BKE_mask_update_display(mask, CFRA);
return OPERATOR_FINISHED;
}
示例10: copy_splines_exec
static int copy_splines_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
MaskLayer *mask_layer = BKE_mask_layer_active(mask);
BKE_mask_clipboard_copy_from_layer(mask_layer);
return OPERATOR_FINISHED;
}
示例11: mask_layer_move_poll
static int mask_layer_move_poll(bContext *C)
{
if (ED_maskedit_mask_poll(C)) {
Mask *mask = CTX_data_edit_mask(C);
return mask->masklay_tot > 0;
}
return FALSE;
}
示例12: select_all_exec
static int select_all_exec(bContext *C, wmOperator *op)
{
Mask *mask = CTX_data_edit_mask(C);
int action = RNA_enum_get(op->ptr, "action");
ED_mask_select_toggle_all(mask, action);
ED_mask_select_flush_all(mask);
WM_event_add_notifier(C, NC_MASK | ND_SELECT, mask);
return OPERATOR_FINISHED;
}
示例13: masklay_remove_exec
static int masklay_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
MaskLayer *masklay = BKE_mask_layer_active(mask);
if (masklay) {
BKE_mask_layer_remove(mask, masklay);
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
}
return OPERATOR_FINISHED;
}
示例14: masklay_new_exec
static int masklay_new_exec(bContext *C, wmOperator *op)
{
Mask *mask = CTX_data_edit_mask(C);
char name[MAX_ID_NAME - 2];
RNA_string_get(op->ptr, "name", name);
BKE_mask_layer_new(mask, name);
mask->masklay_act = mask->masklay_tot - 1;
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
return OPERATOR_FINISHED;
}
示例15: mask_normals_make_consistent_exec
/* *** recalc normals *** */
static int mask_normals_make_consistent_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
Mask *mask = CTX_data_edit_mask(C);
MaskLayer *masklay;
int i;
bool changed = false;
/* do actual selection */
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
MaskSpline *spline;
bool changed_layer = false;
if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
for (spline = masklay->splines.first; spline; spline = spline->next) {
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
if (MASKPOINT_ISSEL_ANY(point)) {
BKE_mask_calc_handle_point_auto(spline, point, FALSE);
changed = true;
changed_layer = true;
}
}
}
if (changed_layer) {
if (IS_AUTOKEY_ON(scene)) {
ED_mask_layer_shape_auto_key(masklay, CFRA);
}
}
}
if (changed) {
/* TODO: only update this spline */
BKE_mask_update_display(mask, CFRA);
WM_event_add_notifier(C, NC_MASK | ND_SELECT, mask);
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
return OPERATOR_FINISHED;
}
return OPERATOR_CANCELLED;
}