本文整理汇总了C++中CODEC_IO_Write函数的典型用法代码示例。如果您正苦于以下问题:C++ CODEC_IO_Write函数的具体用法?C++ CODEC_IO_Write怎么用?C++ CODEC_IO_Write使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了CODEC_IO_Write函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: cs43l22_SetOutputMode
/**
* @brief Switch dynamically (while audio file is played) the output target
* (speaker or headphone).
* @note This function modifies a global variable of the audio codec driver: OutputDev.
* @param DeviceAddr: Device address on communication Bus.
* @param Output: specifies the audio output target: OUTPUT_DEVICE_SPEAKER,
* OUTPUT_DEVICE_HEADPHONE, OUTPUT_DEVICE_BOTH or OUTPUT_DEVICE_AUTO
* @retval 0 if correct communication, else wrong communication
*/
uint32_t cs43l22_SetOutputMode(uint16_t DeviceAddr, uint8_t Output)
{
uint32_t counter = 0;
switch (Output)
{
case OUTPUT_DEVICE_SPEAKER:
counter += CODEC_IO_Write(DeviceAddr, 0x04, 0xFA); /* SPK always ON & HP always OFF */
OutputDev = 0xFA;
break;
case OUTPUT_DEVICE_HEADPHONE:
counter += CODEC_IO_Write(DeviceAddr, 0x04, 0xAF); /* SPK always OFF & HP always ON */
OutputDev = 0xAF;
break;
case OUTPUT_DEVICE_BOTH:
counter += CODEC_IO_Write(DeviceAddr, 0x04, 0xAA); /* SPK always ON & HP always ON */
OutputDev = 0xAA;
break;
case OUTPUT_DEVICE_AUTO:
counter += CODEC_IO_Write(DeviceAddr, 0x04, 0x05); /* Detect the HP or the SPK automatically */
OutputDev = 0x05;
break;
default:
counter += CODEC_IO_Write(DeviceAddr, 0x04, 0x05); /* Detect the HP or the SPK automatically */
OutputDev = 0x05;
break;
}
return counter;
}
示例2: cs43l22_SetMute
/**
* @brief Enables or disables the mute feature on the audio codec.
* @param DeviceAddr: Device address on communication Bus.
* @param Cmd: AUDIO_MUTE_ON to enable the mute or AUDIO_MUTE_OFF to disable the
* mute mode.
* @retval 0 if correct communication, else wrong communication
*/
uint32_t cs43l22_SetMute(uint16_t DeviceAddr, uint32_t Cmd)
{
uint32_t counter = 0;
/* Set the Mute mode */
if(Cmd == AUDIO_MUTE_ON)
{
counter += CODEC_IO_Write(DeviceAddr, 0x04, 0xFF);
}
else /* AUDIO_MUTE_OFF Disable the Mute */
{
counter += CODEC_IO_Write(DeviceAddr, 0x04, OutputDev);
}
return counter;
}
示例3: cs43l22_Stop
/**
* @brief Stops audio Codec playing. It powers down the codec.
* @param DeviceAddr: Device address on communication Bus.
* @param CodecPdwnMode: selects the power down mode.
* - CODEC_PDWN_HW: Physically power down the codec. When resuming from this
* mode, the codec is set to default configuration
* (user should re-Initialize the codec in order to
* play again the audio stream).
* @retval 0 if correct communication, else wrong communication
*/
uint32_t cs43l22_Stop(uint16_t DeviceAddr, uint32_t CodecPdwnMode)
{
uint32_t counter = 0;
/* Mute the output first */
counter += cs43l22_SetMute(DeviceAddr, AUDIO_MUTE_ON);
/* Disable the digital soft ramp */
counter += CODEC_IO_Write(DeviceAddr, 0x0E, 0x04);
/* Power down the DAC and the speaker (PMDAC and PMSPK bits)*/
counter += CODEC_IO_Write(DeviceAddr, 0x02, 0x9F);
Is_cs43l22_Stop = 1;
return counter;
}
示例4: cs42l52_Resume
/**
* @brief Resumes playing on the audio codec.
* @param DeviceAddr: Device address on communication Bus.
* @retval 0 if correct communication, else wrong communication
*/
uint32_t cs42l52_Resume(uint16_t DeviceAddr)
{
uint32_t counter = 0;
/* Resumes the audio file playing */
/* Unmute the output first */
counter += cs42l52_SetMute(DeviceAddr, AUDIO_MUTE_OFF);
AUDIO_IO_Delay(20);
counter += CODEC_IO_Write(DeviceAddr,0x04, OutputDev);
/* Exit the Power save mode */
counter += CODEC_IO_Write(DeviceAddr,0x02, 0x9E);
return counter;
}
示例5: cs42l52_SetOutputMode
/**
* @brief Switch dynamically (while audio file is played) the output target
* (speaker or headphone).
* @note This function modifies a global variable of the audio codec driver: OutputDev.
* @param DeviceAddr: Device address on communication Bus.
* @param Output: specifies the audio output target: OUTPUT_DEVICE_SPEAKER,
* OUTPUT_DEVICE_HEADPHONE, OUTPUT_DEVICE_BOTH or OUTPUT_DEVICE_AUTO
* @retval 0 if correct communication, else wrong communication
*/
uint32_t cs42l52_SetOutputMode(uint16_t DeviceAddr, uint8_t Output)
{
uint32_t counter = 0;
switch (Output)
{
case OUTPUT_DEVICE_SPEAKER:
OutputDev = 0xFA; /* SPK always ON & HP always OFF */
break;
case OUTPUT_DEVICE_HEADPHONE:
OutputDev = 0xAF; /* SPK always OFF & HP always ON */
break;
case OUTPUT_DEVICE_BOTH:
OutputDev = 0xAA; /* SPK always ON & HP always ON */
break;
case OUTPUT_DEVICE_AUTO:
OutputDev = 0x05; /* Detect the HP or the SPK automatically */
break;
default:
OutputDev = 0x05; /* Detect the HP or the SPK automatically */
break;
}
counter += CODEC_IO_Write(DeviceAddr, 0x04, OutputDev);
/* Return communication control value */
return counter;
}
示例6: cs43l22_Resume
/**
* @brief Resumes playing on the audio codec.
* @param DeviceAddr: Device address on communication Bus.
* @retval 0 if correct communication, else wrong communication
*/
uint32_t cs43l22_Resume(uint16_t DeviceAddr)
{
uint32_t counter = 0;
volatile uint32_t index = 0x00;
/* Resumes the audio file playing */
/* Unmute the output first */
counter += cs43l22_SetMute(DeviceAddr, AUDIO_MUTE_OFF);
for(index = 0x00; index < 0xFF; index++);
counter += CODEC_IO_Write(DeviceAddr,0x04, OutputDev);
/* Exit the Power save mode */
counter += CODEC_IO_Write(DeviceAddr,0x02, 0x9E);
return counter;
}
示例7: wm8994_Reset
/**
* @brief Resets wm8994 registers.
* @param DeviceAddr: Device address on communication Bus.
* @retval 0 if correct communication, else wrong communication
*/
uint32_t wm8994_Reset(uint16_t DeviceAddr)
{
uint32_t counter = 0;
/* Reset Codec by wrinting in 0x0000 address register */
counter = CODEC_IO_Write(DeviceAddr, 0x0000, 0x0000);
return counter;
}
示例8: cs43l22_Play
/**
* @brief Start the audio Codec play feature.
* @note For this codec no Play options are required.
* @param DeviceAddr: Device address on communication Bus.
* @retval 0 if correct communication, else wrong communication
*/
uint32_t cs43l22_Play(uint16_t DeviceAddr, uint16_t* pBuffer, uint16_t Size)
{
uint32_t counter = 0;
if(Is_cs43l22_Stop == 1)
{
/* Enable the digital soft ramp */
counter += CODEC_IO_Write(DeviceAddr, 0x0E, 0x06);
/* Enable Output device */
counter += cs43l22_SetMute(DeviceAddr, AUDIO_MUTE_OFF);
/* Power on the Codec */
counter += CODEC_IO_Write(DeviceAddr, 0x02, 0x9E);
Is_cs43l22_Stop = 0;
}
/* Return communication control value */
return counter;
}
示例9: cs42l52_SetVolume
/**
* @brief Sets higher or lower the codec volume level.
* @param DeviceAddr: Device address on communication Bus.
* @param Volume: a byte value from 0 to 255 (refer to codec registers
* description for more details).
* @retval 0 if correct communication, else wrong communication
*/
uint32_t cs42l52_SetVolume(uint16_t DeviceAddr, uint8_t Volume)
{
uint32_t counter = 0;
uint8_t convertedvol = VOLUME_CONVERT(Volume);
if(Volume > 0xE6)
{
/* Set the Master volume */
counter += CODEC_IO_Write(DeviceAddr, 0x20, convertedvol - 0xE7);
counter += CODEC_IO_Write(DeviceAddr, 0x21, convertedvol - 0xE7);
}
else
{
/* Set the Master volume */
counter += CODEC_IO_Write(DeviceAddr, 0x20, convertedvol + 0x19);
counter += CODEC_IO_Write(DeviceAddr, 0x21, convertedvol + 0x19);
}
return counter;
}
示例10: cs43l22_SetVolume
/**
* @brief Sets higher or lower the codec volume level.
* @param DeviceAddr: Device address on communication Bus.
* @param Volume: a byte value from 0 to 255 (refer to codec registers
* description for more details).
* @retval 0 if correct communication, else wrong communication
*/
uint32_t cs43l22_SetVolume(uint16_t DeviceAddr, uint8_t Volume)
{
uint32_t counter = 0;
uint8_t convertedvol = VOLUME_CONVERT(Volume);
if(Volume > 0xE6)
{
/* Set the Master volume */
counter += CODEC_IO_Write(DeviceAddr, CS43L22_REG_MASTER_A_VOL, convertedvol - 0xE7);
counter += CODEC_IO_Write(DeviceAddr, CS43L22_REG_MASTER_B_VOL, convertedvol - 0xE7);
}
else
{
/* Set the Master volume */
counter += CODEC_IO_Write(DeviceAddr, CS43L22_REG_MASTER_A_VOL, convertedvol + 0x19);
counter += CODEC_IO_Write(DeviceAddr, CS43L22_REG_MASTER_B_VOL, convertedvol + 0x19);
}
return counter;
}
示例11: wm8994_Stop
/**
* @brief Stops audio Codec playing. It powers down the codec.
* @param DeviceAddr: Device address on communication Bus.
* @param CodecPdwnMode: selects the power down mode.
* - CODEC_PDWN_SW: only mutes the audio codec. When resuming from this
* mode the codec keeps the previous initialization
* (no need to re-Initialize the codec registers).
* - CODEC_PDWN_HW: Physically power down the codec. When resuming from this
* mode, the codec is set to default configuration
* (user should re-Initialize the codec in order to
* play again the audio stream).
* @retval 0 if correct communication, else wrong communication
*/
uint32_t wm8994_Stop(uint16_t DeviceAddr, uint32_t CodecPdwnMode)
{
uint32_t counter = 0;
/* Mute the output first */
counter += wm8994_SetMute(DeviceAddr, AUDIO_MUTE_ON);
if (CodecPdwnMode == CODEC_PDWN_SW)
{
/* Only output mute required*/
}
else /* CODEC_PDWN_HW */
{
/* Mute the AIF1 Timeslot 0 DAC1 path */
counter += CODEC_IO_Write(DeviceAddr, 0x420, 0x0200);
/* Mute the AIF1 Timeslot 1 DAC2 path */
counter += CODEC_IO_Write(DeviceAddr, 0x422, 0x0200);
/* Disable DAC1L_TO_HPOUT1L */
counter += CODEC_IO_Write(DeviceAddr, 0x2D, 0x0000);
/* Disable DAC1R_TO_HPOUT1R */
counter += CODEC_IO_Write(DeviceAddr, 0x2E, 0x0000);
/* Disable DAC1 and DAC2 */
counter += CODEC_IO_Write(DeviceAddr, 0x05, 0x0000);
/* Reset Codec by wrinting in 0x0000 address register */
counter += CODEC_IO_Write(DeviceAddr, 0x0000, 0x0000);
}
return counter;
}
示例12: wm8994_SetMute
//}}}
//{{{
uint32_t wm8994_SetMute (uint16_t DeviceAddr, uint32_t Cmd) {
uint32_t counter = 0;
if (outputEnabled != 0) {
/* Set the Mute mode */
if(Cmd == AUDIO_MUTE_ON) {
/* Soft Mute the AIF1 Timeslot 0 DAC1 path L&R */
counter += CODEC_IO_Write(DeviceAddr, 0x420, 0x0200);
/* Soft Mute the AIF1 Timeslot 1 DAC2 path L&R */
counter += CODEC_IO_Write(DeviceAddr, 0x422, 0x0200);
}
else { /* AUDIO_MUTE_OFF Disable the Mute */
/* Unmute the AIF1 Timeslot 0 DAC1 path L&R */
counter += CODEC_IO_Write(DeviceAddr, 0x420, 0x0000);
/* Unmute the AIF1 Timeslot 1 DAC2 path L&R */
counter += CODEC_IO_Write(DeviceAddr, 0x422, 0x0000);
}
}
return counter;
}
示例13: cs43l22_Pause
/**
* @brief Pauses playing on the audio codec.
* @param DeviceAddr: Device address on communication Bus.
* @retval 0 if correct communication, else wrong communication
*/
uint32_t cs43l22_Pause(uint16_t DeviceAddr)
{
uint32_t counter = 0;
/* Pause the audio file playing */
/* Mute the output first */
counter += cs43l22_SetMute(DeviceAddr, AUDIO_MUTE_ON);
/* Put the Codec in Power save mode */
counter += CODEC_IO_Write(DeviceAddr, CS43L22_REG_POWER_CTL1, 0x01);
return counter;
}
示例14: wm8994_SetFrequency
/**
* @brief Sets new frequency.
* @param DeviceAddr: Device address on communication Bus.
* @param AudioFreq: Audio frequency used to play the audio stream.
* @retval 0 if correct communication, else wrong communication
*/
uint32_t wm8994_SetFrequency(uint16_t DeviceAddr, uint32_t AudioFreq)
{
uint32_t counter = 0;
/* Clock Configurations */
switch (AudioFreq)
{
case AUDIO_FREQUENCY_8K:
/* AIF1 Sample Rate = 8 (KHz), ratio=256 */
counter += CODEC_IO_Write(DeviceAddr, 0x210, 0x0003);
break;
case AUDIO_FREQUENCY_16K:
/* AIF1 Sample Rate = 16 (KHz), ratio=256 */
counter += CODEC_IO_Write(DeviceAddr, 0x210, 0x0033);
break;
case AUDIO_FREQUENCY_48K:
/* AIF1 Sample Rate = 48 (KHz), ratio=256 */
counter += CODEC_IO_Write(DeviceAddr, 0x210, 0x0083);
break;
case AUDIO_FREQUENCY_96K:
/* AIF1 Sample Rate = 96 (KHz), ratio=256 */
counter += CODEC_IO_Write(DeviceAddr, 0x210, 0x00A3);
break;
case AUDIO_FREQUENCY_11K:
/* AIF1 Sample Rate = 11.025 (KHz), ratio=256 */
counter += CODEC_IO_Write(DeviceAddr, 0x210, 0x0013);
break;
case AUDIO_FREQUENCY_22K:
/* AIF1 Sample Rate = 22.050 (KHz), ratio=256 */
counter += CODEC_IO_Write(DeviceAddr, 0x210, 0x0043);
break;
case AUDIO_FREQUENCY_44K:
/* AIF1 Sample Rate = 44.1 (KHz), ratio=256 */
counter += CODEC_IO_Write(DeviceAddr, 0x210, 0x0073);
break;
default:
/* AIF1 Sample Rate = 48 (KHz), ratio=256 */
counter += CODEC_IO_Write(DeviceAddr, 0x210, 0x0083);
break;
}
return counter;
}
示例15: wm8994_Pause
/**
* @brief Pauses playing on the audio codec.
* @param DeviceAddr: Device address on communication Bus.
* @retval 0 if correct communication, else wrong communication
*/
uint32_t wm8994_Pause(uint16_t DeviceAddr)
{
uint32_t counter = 0;
/* Pause the audio file playing */
/* Mute the output first */
counter += wm8994_SetMute(DeviceAddr, AUDIO_MUTE_ON);
/* Put the Codec in Power save mode */
counter += CODEC_IO_Write(DeviceAddr, 0x02, 0x01);
return counter;
}