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C++ CLUTTER_ACTOR_IS_VISIBLE函数代码示例

本文整理汇总了C++中CLUTTER_ACTOR_IS_VISIBLE函数的典型用法代码示例。如果您正苦于以下问题:C++ CLUTTER_ACTOR_IS_VISIBLE函数的具体用法?C++ CLUTTER_ACTOR_IS_VISIBLE怎么用?C++ CLUTTER_ACTOR_IS_VISIBLE使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了CLUTTER_ACTOR_IS_VISIBLE函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: actor_realize_not_recursive

static void
actor_realize_not_recursive (void)
{
  ClutterActor *actor, *group;
  ClutterActor *stage;

  stage = clutter_test_get_stage ();
  clutter_actor_show (stage);

  group = clutter_actor_new ();

  actor = clutter_actor_new ();

  clutter_actor_hide (group); /* don't show, so won't map */
  clutter_actor_hide (actor); /* don't show, so won't map */

  g_assert (!(CLUTTER_ACTOR_IS_REALIZED (group)));
  g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));

  clutter_actor_add_child (stage, group);
  clutter_actor_add_child (group, actor);

  clutter_actor_realize (group);

  g_assert (CLUTTER_ACTOR_IS_REALIZED (group));

  g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
  g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (group)));

  /* realizing group did not realize the child */
  g_assert (!CLUTTER_ACTOR_IS_REALIZED (actor));
  g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
  g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
}
开发者ID:Distrotech,项目名称:clutter,代码行数:34,代码来源:actor-invariants.c

示例2: mx_scroll_view_allocate

static void
mx_scroll_view_allocate (ClutterActor          *actor,
                         const ClutterActorBox *box,
                         ClutterAllocationFlags flags)
{
  MxPadding padding;
  ClutterActorBox child_box;
  gfloat avail_width, avail_height, sb_width, sb_height;

  MxScrollViewPrivate *priv = MX_SCROLL_VIEW (actor)->priv;

  CLUTTER_ACTOR_CLASS (mx_scroll_view_parent_class)->
    allocate (actor, box, flags);

  mx_widget_get_padding (MX_WIDGET (actor), &padding);

  avail_width = (box->x2 - box->x1) - padding.left - padding.right;
  avail_height = (box->y2 - box->y1) - padding.top - padding.bottom;

  sb_width = priv->scrollbar_width;
  sb_height = priv->scrollbar_height;

  if (!CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
    sb_width = 0;

  if (!CLUTTER_ACTOR_IS_VISIBLE (priv->hscroll))
    sb_height = 0;

  /* Vertical scrollbar */
  if (CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
    {
      child_box.x1 = avail_width - sb_width;
      child_box.y1 = padding.top;
      child_box.x2 = avail_width;
      child_box.y2 = child_box.y1 + avail_height - sb_height;

      clutter_actor_allocate (priv->vscroll, &child_box, flags);
    }

  /* Horizontal scrollbar */
  if (CLUTTER_ACTOR_IS_VISIBLE (priv->hscroll))
    {
      child_box.x1 = padding.left;
      child_box.x2 = child_box.x1 + avail_width - sb_width;
      child_box.y1 = avail_height - sb_height;
      child_box.y2 = avail_height;

      clutter_actor_allocate (priv->hscroll, &child_box, flags);
    }


  /* Child */
  child_box.x1 = padding.left;
  child_box.x2 = avail_width - sb_width;
  child_box.y1 = padding.top;
  child_box.y2 = avail_height - sb_height;

  if (priv->child)
    clutter_actor_allocate (priv->child, &child_box, flags);
}
开发者ID:ebassi,项目名称:mx,代码行数:60,代码来源:mx-scroll-view.c

示例3: mex_info_bar_dialog_visible

gboolean mex_info_bar_dialog_visible (MexInfoBar *self)
{
  MexInfoBarPrivate *priv = self->priv;

  return (CLUTTER_ACTOR_IS_VISIBLE (priv->power_dialog)
      || CLUTTER_ACTOR_IS_VISIBLE (priv->settings_dialog));
}
开发者ID:ocrete,项目名称:media-explorer,代码行数:7,代码来源:mex-info-bar.c

示例4: tidy_scroll_view_paint

static void
tidy_scroll_view_paint (ClutterActor *actor)
{
  TidyScrollViewPrivate *priv = TIDY_SCROLL_VIEW (actor)->priv;
  
  if (priv->child && CLUTTER_ACTOR_IS_VISIBLE (priv->child))
    clutter_actor_paint (priv->child);
  if (CLUTTER_ACTOR_IS_VISIBLE (priv->hscroll))
    clutter_actor_paint (priv->hscroll);
  if (CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
    clutter_actor_paint (priv->vscroll);
}
开发者ID:ak2consulting,项目名称:tweet,代码行数:12,代码来源:tidy-scroll-view.c

示例5: st_scroll_view_paint

static void
st_scroll_view_paint (ClutterActor *actor)
{
  StScrollViewPrivate *priv = ST_SCROLL_VIEW (actor)->priv;

  /* StBin will paint the child */
  CLUTTER_ACTOR_CLASS (st_scroll_view_parent_class)->paint (actor);

  /* paint our custom children */
  if (priv->hscrollbar_visible && CLUTTER_ACTOR_IS_VISIBLE (priv->hscroll))
    clutter_actor_paint (priv->hscroll);
  if (priv->vscrollbar_visible && CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
    clutter_actor_paint (priv->vscroll);
}
开发者ID:aldatsa,项目名称:Cinnamon,代码行数:14,代码来源:st-scroll-view.c

示例6: _close_dialog_cb

static gboolean
_close_dialog_cb (gpointer unused, MexInfoBar *self)
{
  MexInfoBarPrivate *priv = self->priv;

  if (CLUTTER_ACTOR_IS_VISIBLE (priv->power_dialog))
    clutter_actor_hide (priv->power_dialog);

  if (CLUTTER_ACTOR_IS_VISIBLE (priv->settings_dialog))
    clutter_actor_hide (priv->settings_dialog);

  mex_push_focus (MX_FOCUSABLE (self));

  return FALSE;
}
开发者ID:ocrete,项目名称:media-explorer,代码行数:15,代码来源:mex-info-bar.c

示例7: mx_scroll_view_pick

static void
mx_scroll_view_pick (ClutterActor       *actor,
                     const ClutterColor *color)
{
  MxScrollViewPrivate *priv = MX_SCROLL_VIEW (actor)->priv;

  /* Chain up so we get a bounding box pained (if we are reactive) */
  CLUTTER_ACTOR_CLASS (mx_scroll_view_parent_class)->pick (actor, color);

  /* paint our custom children */
  if (CLUTTER_ACTOR_IS_VISIBLE (priv->hscroll))
    clutter_actor_paint (priv->hscroll);
  if (CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
    clutter_actor_paint (priv->vscroll);
}
开发者ID:ebassi,项目名称:mx,代码行数:15,代码来源:mx-scroll-view.c

示例8: show_tile_preview

void
show_tile_preview (MetaPlugin    *plugin,
                   MetaWindow    *window,
                   MetaRectangle *tile_rect,
                   int            tile_monitor_number)
{
  MetaScreen *screen = meta_plugin_get_screen (plugin);
  ScreenTilePreview *preview = get_screen_tile_preview (screen);
  ClutterActor *window_actor;

  if (CLUTTER_ACTOR_IS_VISIBLE (preview->actor)
      && preview->tile_rect.x == tile_rect->x
      && preview->tile_rect.y == tile_rect->y
      && preview->tile_rect.width == tile_rect->width
      && preview->tile_rect.height == tile_rect->height)
    return; /* nothing to do */

  clutter_actor_set_position (preview->actor, tile_rect->x, tile_rect->y);
  clutter_actor_set_size (preview->actor, tile_rect->width, tile_rect->height);

  clutter_actor_show (preview->actor);

  window_actor = CLUTTER_ACTOR (meta_window_get_compositor_private (window));
  clutter_actor_lower (preview->actor, window_actor);

  preview->tile_rect = *tile_rect;
}
开发者ID:efernandesng,项目名称:budgie-desktop,代码行数:27,代码来源:legacy.c

示例9: mx_notebook_allocate

static void
mx_notebook_allocate (ClutterActor          *actor,
                      const ClutterActorBox *box,
                      ClutterAllocationFlags flags)
{
  MxNotebookPrivate *priv = MX_NOTEBOOK (actor)->priv;
  GList *l;
  MxPadding padding;
  ClutterActorBox childbox;

  CLUTTER_ACTOR_CLASS (mx_notebook_parent_class)->allocate (actor, box, flags);

  mx_widget_get_padding (MX_WIDGET (actor), &padding);

  childbox.x1 = 0 + padding.left;
  childbox.x2 = box->x2 - box->x1 - padding.right;

  childbox.y1 = 0 + padding.top;
  childbox.y2 = box->y2 - box->y1 - padding.bottom;

  for (l = priv->children; l; l = l->next)
    {
      ClutterActor *child;

      child = CLUTTER_ACTOR (l->data);

      if (CLUTTER_ACTOR_IS_VISIBLE (l->data))
        clutter_actor_allocate (child, &childbox, flags);
    }
}
开发者ID:3v1n0,项目名称:mx,代码行数:30,代码来源:mx-notebook.c

示例10: test_realized

void
test_realized (TestConformSimpleFixture *fixture,
               gconstpointer             data)
{
  ClutterActor *actor;
  ClutterActor *stage;

  stage = clutter_stage_get_default ();

  actor = clutter_rectangle_new ();

  g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));

  clutter_actor_hide (actor); /* don't show, so won't map */
  clutter_container_add_actor (CLUTTER_CONTAINER (stage),
                               actor);
  clutter_actor_realize (actor);

  g_assert (CLUTTER_ACTOR_IS_REALIZED (actor));

  g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
  g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));

  clutter_actor_destroy (actor);
}
开发者ID:Docworld,项目名称:chromiumos,代码行数:25,代码来源:test-actor-invariants.c

示例11: st_container_remove

static void
st_container_remove (ClutterContainer *container,
                     ClutterActor     *actor)
{
  StContainerPrivate *priv = ST_CONTAINER (container)->priv;

  g_object_ref (actor);

  priv->children = g_list_remove (priv->children, actor);
  clutter_actor_unparent (actor);

  /* queue a relayout, to get the correct positioning inside
   * the ::actor-removed signal handlers
   */
  clutter_actor_queue_relayout (CLUTTER_ACTOR (container));

  /* at this point, the actor passed to the "actor-removed" signal
   * handlers is not parented anymore to the container but since we
   * are holding a reference on it, it's still valid
   */
  g_signal_emit_by_name (container, "actor-removed", actor);

  st_container_update_pseudo_classes (ST_CONTAINER (container));

  if (CLUTTER_ACTOR_IS_VISIBLE (container))
    clutter_actor_queue_redraw (CLUTTER_ACTOR (container));

  g_object_unref (actor);
}
开发者ID:hosttor,项目名称:Cinnamon,代码行数:29,代码来源:st-container.c

示例12: mx_menu_event

static gboolean
mx_menu_event (ClutterActor *actor,
               ClutterEvent *event)
{
    /* We swallow mouse events so that they don't fall through to whatever's
     * beneath us.
     */
    switch (event->type)
    {
    case CLUTTER_MOTION:
    case CLUTTER_BUTTON_PRESS:
    case CLUTTER_BUTTON_RELEASE:
    case CLUTTER_SCROLL:
        return TRUE;

    case CLUTTER_KEY_PRESS:
    case CLUTTER_KEY_RELEASE:
        /* hide the menu if the escape key was pressed */
        if (((ClutterKeyEvent*) event)->keyval == CLUTTER_KEY_Escape
                && CLUTTER_ACTOR_IS_VISIBLE (actor))
        {
            mx_menu_close (actor);
        }

    default:
        return FALSE;
    }
}
开发者ID:jonnylamb,项目名称:mx,代码行数:28,代码来源:mx-menu.c

示例13: mx_stack_paint_children

static void
mx_stack_paint_children (ClutterActor *actor)
{
  MxStackPrivate *priv = MX_STACK (actor)->priv;

  GList *c;

  for (c = priv->children; c; c = c->next)
    {
      ClutterActor *child = c->data;
      gboolean crop;

      if (!CLUTTER_ACTOR_IS_VISIBLE (child))
        continue;

      clutter_container_child_get (CLUTTER_CONTAINER (actor),
                                   child,
                                   "crop", &crop,
                                   NULL);

      if (crop)
        {
          /* clip */
          cogl_clip_push_rectangle (priv->allocation.x1,
                                    priv->allocation.y1,
                                    priv->allocation.x2,
                                    priv->allocation.y2);
          clutter_actor_paint (c->data);
          cogl_clip_pop ();
        }
      else
        clutter_actor_paint (c->data);
    }
}
开发者ID:bhgv,项目名称:mx--clutter-based-GUI-framework--orange-pi-2-h3,代码行数:34,代码来源:mx-stack.c

示例14: _xfdashboard_viewpad_update_scrollbars

/* Allocation of a view changed */
static void _xfdashboard_viewpad_update_scrollbars(XfdashboardViewpad *self)
{
	XfdashboardViewpadPrivate	*priv;
	gfloat						w, h;

	g_return_if_fail(XFDASHBOARD_IS_VIEWPAD(self));

	priv=self->priv;

	/* Set range of scroll bar to width and height of active view
	 * But we need to check for nan-values here - I do not get rid of it :(
	 */
	if(priv->activeView) clutter_actor_get_size(CLUTTER_ACTOR(priv->activeView), &w, &h);
		else w=h=1.0f;

	xfdashboard_scrollbar_set_range(XFDASHBOARD_SCROLLBAR(priv->hScrollbar), isnan(w)==0 ? w : 0.0f);
	xfdashboard_scrollbar_set_range(XFDASHBOARD_SCROLLBAR(priv->vScrollbar), isnan(h)==0 ? h : 0.0f);

	/* If any scroll bar policy is automatic then reallocate the
	 * same allocation again in an unkindly way to force a recalculation
	 * if scroll bars needed to shown (or hidden what is unlikely)
	 */
	if(CLUTTER_ACTOR_IS_VISIBLE(self) &&
		(priv->hScrollbarPolicy==XFDASHBOARD_POLICY_AUTOMATIC ||
			priv->vScrollbarPolicy==XFDASHBOARD_POLICY_AUTOMATIC))
	{
		ClutterActorBox			box;

		clutter_actor_get_allocation_box(CLUTTER_ACTOR(self), &box);
		_xfdashboard_viewpad_allocate(CLUTTER_ACTOR(self), &box, CLUTTER_DELEGATE_LAYOUT);
	}
}
开发者ID:tydaikho,项目名称:xfdashboard,代码行数:33,代码来源:viewpad.c

示例15: glide_slide_button_drawing_area_expose

static gboolean
glide_slide_button_drawing_area_expose (GtkWidget *drawing_area,
					GdkEventExpose *event,
					gpointer user_data)
{
  GlideSlideButton *b = (GlideSlideButton *)user_data;
  cairo_t *cr = gdk_cairo_create (gtk_widget_get_window (drawing_area));
  gfloat width, height;
  
  clutter_actor_get_size (CLUTTER_ACTOR (b->priv->slide), &width, &height);

  cairo_save (cr);
  cairo_scale (cr, 80.0/width, 60.0/height);
  glide_actor_print (GLIDE_ACTOR (b->priv->slide), cr);
  cairo_restore (cr);

  if (CLUTTER_ACTOR_IS_VISIBLE (b->priv->slide))
    {
      glide_cairo_set_fg_color (cr, drawing_area, GTK_STATE_NORMAL);
      cairo_set_line_width (cr, 3);
      cairo_rectangle (cr, 0, 0, 80, 60);
      cairo_stroke (cr);
    }

  cairo_destroy (cr);
  
  return FALSE;
}
开发者ID:GNOME,项目名称:glide,代码行数:28,代码来源:glide-slide-button.c


注:本文中的CLUTTER_ACTOR_IS_VISIBLE函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。