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C++ BKE_report函数代码示例

本文整理汇总了C++中BKE_report函数的典型用法代码示例。如果您正苦于以下问题:C++ BKE_report函数的具体用法?C++ BKE_report怎么用?C++ BKE_report使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了BKE_report函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: objects_add_active_exec

static int objects_add_active_exec(bContext *C, wmOperator *op)
{
	Object *ob = ED_object_context(C);
	Main *bmain = CTX_data_main(C);
	Scene *scene = CTX_data_scene(C);
	int group_object_index = RNA_enum_get(op->ptr, "group");
	int is_cycle = FALSE;

	if (ob) {
		Group *group = group_object_active_find_index(ob, group_object_index);

		/* now add all selected objects from the group */
		if (group) {

			/* for recursive check */
			tag_main_lb(&bmain->group, TRUE);

			CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
			{
				if (group_link_early_exit_check(group, base->object))
					continue;

				if (base->object->dup_group != group && !check_group_contains_object_recursive(group, base->object)) {
					BKE_group_object_add(group, base->object, scene, base);
				}
				else {
					is_cycle = TRUE;
				}
			}
			CTX_DATA_END;

			if (is_cycle) {
				BKE_report(op->reports, RPT_WARNING, "Skipped some groups because of cycle detected");
			}

			DAG_relations_tag_update(bmain);
			WM_event_add_notifier(C, NC_GROUP | NA_EDITED, NULL);

			return OPERATOR_FINISHED;
		}
	}

	return OPERATOR_CANCELLED;
}
开发者ID:Eibriel,项目名称:kiriblender,代码行数:44,代码来源:object_group.c

示例2: mesh_bisect_invoke

static int mesh_bisect_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
	Object *obedit = CTX_data_edit_object(C);
	BMEditMesh *em = BKE_editmesh_from_object(obedit);
	int ret;

	if (em->bm->totedgesel == 0) {
		BKE_report(op->reports, RPT_ERROR, "Selected edges/faces required");
		return OPERATOR_CANCELLED;
	}

	/* if the properties are set or there is no rv3d,
	 * skip model and exec immediately */

	if ((CTX_wm_region_view3d(C) == NULL) ||
	    (RNA_struct_property_is_set(op->ptr, "plane_co") &&
	     RNA_struct_property_is_set(op->ptr, "plane_no")))
	{
		return mesh_bisect_exec(C, op);
	}

	ret = WM_gesture_straightline_invoke(C, op, event);
	if (ret & OPERATOR_RUNNING_MODAL) {
		View3D *v3d = CTX_wm_view3d(C);

		wmGesture *gesture = op->customdata;
		BisectData *opdata;


		opdata = MEM_mallocN(sizeof(BisectData), "inset_operator_data");
		opdata->mesh_backup = EDBM_redo_state_store(em);
		opdata->is_first = true;
		gesture->userdata = opdata;

		/* misc other vars */
		G.moving = G_TRANSFORM_EDIT;
		opdata->twtype = v3d->twtype;
		v3d->twtype = 0;

		/* initialize modal callout */
		ED_area_headerprint(CTX_wm_area(C), IFACE_("LMB: Click and drag to draw cut line"));
	}
	return ret;
}
开发者ID:Andrewson3D,项目名称:blender-for-vray,代码行数:44,代码来源:editmesh_bisect.c

示例3: action_layer_prev_exec

static int action_layer_prev_exec(bContext *C, wmOperator *op)
{
	AnimData *adt = ED_actedit_animdata_from_context(C);
	NlaTrack *act_track;
	NlaTrack *nlt;
	
	Scene *scene = CTX_data_scene(C);
	float ctime = BKE_scene_frame_get(scene);
	
	/* Sanity Check */
	if (adt == NULL) {
		BKE_report(op->reports, RPT_ERROR, "Internal Error: Could not find Animation Data/NLA Stack to use");
		return OPERATOR_CANCELLED;
	}
	
	/* Get active track */
	act_track = BKE_nlatrack_find_tweaked(adt);
	
	/* If there is no active track, that means we are using the active action... */
	if (act_track) {
		/* Active Track - Start from the one below it */
		nlt = act_track->prev;
	}
	else {
		/* Active Action - Use the top-most track */
		nlt = adt->nla_tracks.last;
	}
	
	/* Find previous action and hook it up */
	for (; nlt; nlt = nlt->prev) {
		NlaStrip *strip = action_layer_get_nlastrip(&nlt->strips, ctime);
		
		if (strip) {
			action_layer_switch_strip(adt, act_track, adt->actstrip, nlt, strip);
			break;
		}
	}
	
	/* Update the action that this editor now uses
	 * NOTE: The calls above have already handled the usercount/animdata side of things
	 */
	actedit_change_action(C, adt->action);
	return OPERATOR_FINISHED;
}
开发者ID:diekev,项目名称:blender,代码行数:44,代码来源:action_data.c

示例4: create_navmesh_exec

static int create_navmesh_exec(bContext *C, wmOperator *op)
{
	Scene* scene= CTX_data_scene(C);
	LinkNode* obs= NULL;
	Base* navmeshBase= NULL;

	CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
		if (base->object->type == OB_MESH) {
			if (base->object->body_type==OB_BODY_TYPE_NAVMESH) {
				if (!navmeshBase || base == scene->basact) {
					navmeshBase= base;
				}
			}
			else {
				BLI_linklist_append(&obs, (void*)base->object);
			}
		}
	}
	CTX_DATA_END;

	if (obs) {
		struct recast_polyMesh *pmesh= NULL;
		struct recast_polyMeshDetail *dmesh= NULL;

		int nverts= 0, ntris= 0;
		int *tris= 0;
		float *verts= NULL;

		createVertsTrisData(C, obs, &nverts, &verts, &ntris, &tris);
		BLI_linklist_free(obs, NULL);
		buildNavMesh(&scene->gm.recastData, nverts, verts, ntris, tris, &pmesh, &dmesh);
		createRepresentation(C, pmesh, dmesh, navmeshBase);

		MEM_freeN(verts);
		MEM_freeN(tris);

		return OPERATOR_FINISHED;
	}
	else {
		BKE_report(op->reports, RPT_ERROR, "No mesh objects found");

		return OPERATOR_CANCELLED;
	}
}
开发者ID:BHCLL,项目名称:blendocv,代码行数:44,代码来源:mesh_navmesh.c

示例5: EDBM_op_finish

/* returns 0 on error, 1 on success.  executes and finishes a bmesh operator */
bool EDBM_op_finish(BMEditMesh *em, BMOperator *bmop, wmOperator *op, const bool do_report)
{
	const char *errmsg;

	BMO_op_finish(em->bm, bmop);

	if (BMO_error_get(em->bm, &errmsg, NULL)) {
		BMEditMesh *emcopy = em->emcopy;

		if (do_report) {
			BKE_report(op->reports, RPT_ERROR, errmsg);
		}

		EDBM_mesh_free(em);
		*em = *emcopy;

		MEM_freeN(emcopy);
		em->emcopyusers = 0;
		em->emcopy = NULL;

		/* when copying, tessellation isn't to for faster copying,
		 * but means we need to re-tessellate here */
		if (em->looptris == NULL) {
			BKE_editmesh_tessface_calc(em);
		}

		return false;
	}
	else {
		em->emcopyusers--;
		if (em->emcopyusers < 0) {
			printf("warning: em->emcopyusers was less than zero.\n");
		}

		if (em->emcopyusers <= 0) {
			BKE_editmesh_free(em->emcopy);
			MEM_freeN(em->emcopy);
			em->emcopy = NULL;
		}

		return true;
	}
}
开发者ID:mgschwan,项目名称:blensor,代码行数:44,代码来源:editmesh_utils.c

示例6: outliner_action_set_exec

static int outliner_action_set_exec(bContext *C, wmOperator *op)
{
	SpaceOops *soops = CTX_wm_space_outliner(C);
	int scenelevel = 0, objectlevel = 0, idlevel = 0, datalevel = 0;
	
	bAction *act;
	
	/* check for invalid states */
	if (soops == NULL)
		return OPERATOR_CANCELLED;
	set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
	
	/* get action to use */
	act = BLI_findlink(&CTX_data_main(C)->action, RNA_enum_get(op->ptr, "action"));
	
	if (act == NULL) {
		BKE_report(op->reports, RPT_ERROR, "No valid action to add");
		return OPERATOR_CANCELLED;
	}
	else if (act->idroot == 0) {
		/* hopefully in this case (i.e. library of userless actions), the user knows what they're doing... */
		BKE_reportf(op->reports, RPT_WARNING,
		            "Action '%s' does not specify what datablocks it can be used on "
		            "(try setting the 'ID Root Type' setting from the Datablocks Editor "
		            "for this action to avoid future problems)",
		            act->id.name + 2);
	}
	
	/* perform action if valid channel */
	if (datalevel == TSE_ANIM_DATA)
		outliner_do_id_set_operation(soops, datalevel, &soops->tree, (ID *)act, actionset_id_cb);
	else if (idlevel == ID_AC)
		outliner_do_id_set_operation(soops, idlevel, &soops->tree, (ID *)act, actionset_id_cb);
	else
		return OPERATOR_CANCELLED;
		
	/* set notifier that things have changed */
	WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
	ED_undo_push(C, "Set action");
	
	/* done */
	return OPERATOR_FINISHED;
}
开发者ID:244xiao,项目名称:blender,代码行数:43,代码来源:outliner_tools.c

示例7: start_avi

static int start_avi(Scene *scene, RenderData *rd, int rectx, int recty, ReportList *reports)
{
    int x, y;
    char name[256];
    AviFormat format;
    int quality;
    double framerate;

    (void)scene; /* unused */

    filepath_avi(name, rd);

    x = rectx;
    y = recty;

    quality = rd->im_format.quality;
    framerate = (double) rd->frs_sec / (double) rd->frs_sec_base;

    avi = MEM_mallocN(sizeof(AviMovie), "avimovie");

    if (rd->im_format.imtype != R_IMF_IMTYPE_AVIJPEG) format = AVI_FORMAT_AVI_RGB;
    else format = AVI_FORMAT_MJPEG;

    if (AVI_open_compress(name, avi, 1, format) != AVI_ERROR_NONE) {
        BKE_report(reports, RPT_ERROR, "Cannot open or start AVI movie file");
        MEM_freeN(avi);
        avi = NULL;
        return 0;
    }

    AVI_set_compress_option(avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_WIDTH, &x);
    AVI_set_compress_option(avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_HEIGHT, &y);
    AVI_set_compress_option(avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_QUALITY, &quality);
    AVI_set_compress_option(avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_FRAMERATE, &framerate);

    avi->interlace = 0;
    avi->odd_fields = 0;
    /*  avi->interlace = rd->mode & R_FIELDS; */
    /*  avi->odd_fields = (rd->mode & R_ODDFIELD) ? 1 : 0; */

    printf("Created avi: %s\n", name);
    return 1;
}
开发者ID:ruesp83,项目名称:Blender---Layer,代码行数:43,代码来源:writeavi.c

示例8: rna_KeyingSet_paths_clear

static void rna_KeyingSet_paths_clear(KeyingSet *keyingset, ReportList *reports)
{
	/* if data is valid, call the API function for this */
	if (keyingset) {
		KS_Path *ksp, *kspn;
		
		/* free each path as we go to avoid looping twice */
		for (ksp = keyingset->paths.first; ksp; ksp = kspn) {
			kspn = ksp->next;
			BKE_keyingset_free_path(keyingset, ksp);
		}
			
		/* reset the active path, since there aren't any left */
		keyingset->active_path = 0;
	}
	else {
		BKE_report(reports, RPT_ERROR, "Keying set paths could not be removed");
	}
}
开发者ID:244xiao,项目名称:blender,代码行数:19,代码来源:rna_animation.c

示例9: write_video_frame

/* Write a frame to the output file */
static int write_video_frame(RenderData *rd, AVFrame* frame, ReportList *reports)
{
	int outsize = 0;
	int ret, success= 1;
	AVCodecContext* c = video_stream->codec;

	frame->pts = rd->cfra - rd->sfra;

	if (rd->mode & R_FIELDS) {
		frame->top_field_first = ((rd->mode & R_ODDFIELD) != 0);
	}

	outsize = avcodec_encode_video(c, video_buffer, video_buffersize, 
					   frame);
	if (outsize != 0) {
		AVPacket packet;
		av_init_packet(&packet);

		if (c->coded_frame->pts != AV_NOPTS_VALUE) {
			packet.pts = av_rescale_q(c->coded_frame->pts,
						  c->time_base,
						  video_stream->time_base);
			fprintf(stderr, "Video Frame PTS: %d\n", (int)packet.pts);
		} else {
			fprintf(stderr, "Video Frame PTS: not set\n");
		}
		if (c->coded_frame->key_frame)
			packet.flags |= AV_PKT_FLAG_KEY;
		packet.stream_index = video_stream->index;
		packet.data = video_buffer;
		packet.size = outsize;
		ret = av_interleaved_write_frame(outfile, &packet);
	} else {
		ret = 0;
	}

	if (ret != 0) {
		success= 0;
		BKE_report(reports, RPT_ERROR, "Error writing frame.");
	}

	return success;
}
开发者ID:BHCLL,项目名称:blendocv,代码行数:44,代码来源:writeffmpeg.c

示例10: knifeproject_exec

static int knifeproject_exec(bContext *C, wmOperator *op)
{
	ARegion *ar = CTX_wm_region(C);
	Scene *scene = CTX_data_scene(C);
	Object *obedit = CTX_data_edit_object(C);
	BMEditMesh *em = BKE_editmesh_from_object(obedit);
	const bool cut_through = RNA_boolean_get(op->ptr, "cut_through");

	LinkNode *polys = NULL;

	CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
	{
		if (ob != obedit) {
			polys = knifeproject_poly_from_object(ar, scene, ob, polys);
		}
	}
	CTX_DATA_END;

	if (polys) {
		EDBM_mesh_knife(C, polys, true, cut_through);

		/* select only tagged faces */
		BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);

		/* not essential, but switch out of vertex mode since the
		 * selected regions wont be nicely isolated after flushing.
		 * note: call after de-select to avoid selection flushing */
		EDBM_selectmode_disable(scene, em, SCE_SELECT_VERTEX, SCE_SELECT_EDGE);

		BM_mesh_elem_hflag_enable_test(em->bm, BM_FACE, BM_ELEM_SELECT, true, false, BM_ELEM_TAG);

		BM_mesh_select_mode_flush(em->bm);

		BLI_linklist_freeN(polys);

		return OPERATOR_FINISHED;
	}
	else {
		BKE_report(op->reports, RPT_ERROR, "No other selected objects found to use for projection");
		return OPERATOR_CANCELLED;
	}
}
开发者ID:SuriyaaKudoIsc,项目名称:blender-git,代码行数:42,代码来源:editmesh_knife_project.c

示例11: ED_object_modifier_move_up

int ED_object_modifier_move_up(ReportList *reports, Object *ob, ModifierData *md)
{
	if(md->prev) {
		ModifierTypeInfo *mti = modifierType_getInfo(md->type);

		if(mti->type!=eModifierTypeType_OnlyDeform) {
			ModifierTypeInfo *nmti = modifierType_getInfo(md->prev->type);

			if(nmti->flags&eModifierTypeFlag_RequiresOriginalData) {
				BKE_report(reports, RPT_WARNING, "Cannot move above a modifier requiring original data");
				return 0;
			}
		}

		BLI_remlink(&ob->modifiers, md);
		BLI_insertlink(&ob->modifiers, md->prev->prev, md);
	}

	return 1;
}
开发者ID:ryden,项目名称:blender-mirror,代码行数:20,代码来源:object_modifier.c

示例12: BKE_spacetype_from_id

static ARegionType *region_type_find(ReportList *reports, int space_type, int region_type)
{
	SpaceType *st;
	ARegionType *art;

	st = BKE_spacetype_from_id(space_type);

	for (art = (st) ? st->regiontypes.first : NULL; art; art = art->next) {
		if (art->regionid == region_type)
			break;
	}

	/* region type not found? abort */
	if (art == NULL) {
		BKE_report(reports, RPT_ERROR, "Region not found in space type");
		return NULL;
	}

	return art;
}
开发者ID:Ichthyostega,项目名称:blender,代码行数:20,代码来源:rna_ui.c

示例13: ED_object_modifier_move_down

int ED_object_modifier_move_down(ReportList *reports, Object *ob, ModifierData *md)
{
	if(md->next) {
		ModifierTypeInfo *mti = modifierType_getInfo(md->type);

		if(mti->flags&eModifierTypeFlag_RequiresOriginalData) {
			ModifierTypeInfo *nmti = modifierType_getInfo(md->next->type);

			if(nmti->type!=eModifierTypeType_OnlyDeform) {
				BKE_report(reports, RPT_WARNING, "Cannot move beyond a non-deforming modifier");
				return 0;
			}
		}

		BLI_remlink(&ob->modifiers, md);
		BLI_insertlink(&ob->modifiers, md->next, md);
	}

	return 1;
}
开发者ID:ryden,项目名称:blender-mirror,代码行数:20,代码来源:object_modifier.c

示例14: gp_layer_add_exec

/* add new layer - wrapper around API */
static int gp_layer_add_exec(bContext *C, wmOperator *op)
{
	bGPdata **gpd_ptr = gpencil_data_get_pointers(C, NULL);
	
	/* if there's no existing Grease-Pencil data there, add some */
	if (gpd_ptr == NULL) {
		BKE_report(op->reports, RPT_ERROR, "Nowhere for grease pencil data to go");
		return OPERATOR_CANCELLED;
	}
	if (*gpd_ptr == NULL)
		*gpd_ptr = gpencil_data_addnew(DATA_("GPencil"));
	
	/* add new layer now */
	gpencil_layer_addnew(*gpd_ptr, DATA_("GP_Layer"), 1);
	
	/* notifiers */
	WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
	
	return OPERATOR_FINISHED;
}
开发者ID:diosney,项目名称:blender,代码行数:21,代码来源:gpencil_edit.c

示例15: BKE_report

static Base *rna_Object_local_view_property_helper(
    bScreen *sc, View3D *v3d, Object *ob, ReportList *reports, Scene **r_scene)
{
  if (v3d->localvd == NULL) {
    BKE_report(reports, RPT_ERROR, "Viewport not in local view");
    return NULL;
  }

  wmWindow *win = ED_screen_window_find(sc, G_MAIN->wm.first);
  ViewLayer *view_layer = WM_window_get_active_view_layer(win);
  Base *base = BKE_view_layer_base_find(view_layer, ob);
  if (base == NULL) {
    BKE_reportf(
        reports, RPT_WARNING, "Object %s not in view layer %s", ob->id.name + 2, view_layer->name);
  }
  if (r_scene) {
    *r_scene = win->scene;
  }
  return base;
}
开发者ID:dfelinto,项目名称:blender,代码行数:20,代码来源:rna_object_api.c


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