本文整理汇总了C++中BKE_paint_get_active_from_context函数的典型用法代码示例。如果您正苦于以下问题:C++ BKE_paint_get_active_from_context函数的具体用法?C++ BKE_paint_get_active_from_context怎么用?C++ BKE_paint_get_active_from_context使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了BKE_paint_get_active_from_context函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: paint_curve_poll
bool paint_curve_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
Paint *p;
RegionView3D *rv3d = CTX_wm_region_view3d(C);
SpaceImage *sima;
if (rv3d && !(ob && ((ob->mode & OB_MODE_ALL_PAINT) != 0))) {
return false;
}
sima = CTX_wm_space_image(C);
if (sima && sima->mode != SI_MODE_PAINT) {
return false;
}
p = BKE_paint_get_active_from_context(C);
if (p && p->brush && (p->brush->flag & BRUSH_CURVE)) {
return true;
}
return false;
}
示例2: paintcurve_delete_point_exec
static int paintcurve_delete_point_exec(bContext *C, wmOperator *op)
{
Paint *p = BKE_paint_get_active_from_context(C);
Brush *br = p->brush;
PaintCurve *pc;
PaintCurvePoint *pcp;
wmWindow *window = CTX_wm_window(C);
ARegion *ar = CTX_wm_region(C);
int i;
int tot_del = 0;
pc = br->paint_curve;
if (!pc || pc->tot_points == 0) {
return OPERATOR_CANCELLED;
}
ED_paintcurve_undo_push(C, op, pc);
#define DELETE_TAG 2
for (i = 0, pcp = pc->points; i < pc->tot_points; i++, pcp++) {
if (BEZT_ISSEL_ANY(&pcp->bez)) {
pcp->bez.f2 |= DELETE_TAG;
tot_del++;
}
}
if (tot_del > 0) {
int j = 0;
int new_tot = pc->tot_points - tot_del;
PaintCurvePoint *points_new = NULL;
if (new_tot > 0)
points_new = MEM_mallocN(new_tot * sizeof(PaintCurvePoint), "PaintCurvePoint");
for (i = 0, pcp = pc->points; i < pc->tot_points; i++, pcp++) {
if (!(pcp->bez.f2 & DELETE_TAG)) {
points_new[j] = pc->points[i];
if ((i + 1) == pc->add_index) {
BKE_paint_curve_clamp_endpoint_add_index(pc, j);
}
j++;
}
else if ((i + 1) == pc->add_index) {
/* prefer previous point */
pc->add_index = j;
}
}
MEM_freeN(pc->points);
pc->points = points_new;
pc->tot_points = new_tot;
}
#undef DELETE_TAG
WM_paint_cursor_tag_redraw(window, ar);
return OPERATOR_FINISHED;
}
示例3: paint_draw_smooth_cursor
/*** Cursors ***/
static void paint_draw_smooth_cursor(bContext *C, int x, int y, void *customdata)
{
Paint *paint = BKE_paint_get_active_from_context(C);
Brush *brush = BKE_paint_brush(paint);
PaintStroke *stroke = customdata;
if (stroke && brush) {
GPU_line_smooth(true);
GPU_blend(true);
ARegion *ar = stroke->vc.ar;
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
immUniformColor4ubv(paint->paint_cursor_col);
immBegin(GPU_PRIM_LINES, 2);
immVertex2f(pos, x, y);
immVertex2f(pos,
stroke->last_mouse_position[0] + ar->winrct.xmin,
stroke->last_mouse_position[1] + ar->winrct.ymin);
immEnd();
immUnbindProgram();
GPU_blend(false);
GPU_line_smooth(false);
}
}
示例4: paintcurve_point_add
static void paintcurve_point_add(bContext *C, wmOperator *op, const int loc[2])
{
Paint *p = BKE_paint_get_active_from_context(C);
Brush *br = p->brush;
Main *bmain = CTX_data_main(C);
PaintCurve *pc;
PaintCurvePoint *pcp;
wmWindow *window = CTX_wm_window(C);
ARegion *ar = CTX_wm_region(C);
float vec[3] = {loc[0], loc[1], 0.0};
int add_index;
int i;
pc = br->paint_curve;
if (!pc) {
br->paint_curve = pc = BKE_paint_curve_add(bmain, "PaintCurve");
}
ED_paintcurve_undo_push_begin(op->type->name);
pcp = MEM_mallocN((pc->tot_points + 1) * sizeof(PaintCurvePoint), "PaintCurvePoint");
add_index = pc->add_index;
if (pc->points) {
if (add_index > 0)
memcpy(pcp, pc->points, add_index * sizeof(PaintCurvePoint));
if (add_index < pc->tot_points)
memcpy(pcp + add_index + 1, pc->points + add_index, (pc->tot_points - add_index) * sizeof(PaintCurvePoint));
MEM_freeN(pc->points);
}
pc->points = pcp;
pc->tot_points++;
/* initialize new point */
memset(&pcp[add_index], 0, sizeof(PaintCurvePoint));
copy_v3_v3(pcp[add_index].bez.vec[0], vec);
copy_v3_v3(pcp[add_index].bez.vec[1], vec);
copy_v3_v3(pcp[add_index].bez.vec[2], vec);
/* last step, clear selection from all bezier handles expect the next */
for (i = 0; i < pc->tot_points; i++) {
pcp[i].bez.f1 = pcp[i].bez.f2 = pcp[i].bez.f3 = 0;
}
BKE_paint_curve_clamp_endpoint_add_index(pc, add_index);
if (pc->add_index != 0) {
pcp[add_index].bez.f3 = SELECT;
pcp[add_index].bez.h2 = HD_ALIGN;
}
else {
pcp[add_index].bez.f1 = SELECT;
pcp[add_index].bez.h1 = HD_ALIGN;
}
ED_paintcurve_undo_push_end();
WM_paint_cursor_tag_redraw(window, ar);
}
示例5: paintcurve_slide_invoke
static int paintcurve_slide_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
Paint *p = BKE_paint_get_active_from_context(C);
const float loc_fl[2] = {UNPACK2(event->mval)};
char select;
int i;
bool do_select = RNA_boolean_get(op->ptr, "select");
bool align = RNA_boolean_get(op->ptr, "align");
Brush *br = p->brush;
PaintCurve *pc = br->paint_curve;
PaintCurvePoint *pcp;
if (!pc) {
return OPERATOR_PASS_THROUGH;
}
if (do_select) {
pcp = paintcurve_point_get_closest(pc, loc_fl, align, PAINT_CURVE_SELECT_THRESHOLD, &select);
}
else {
pcp = NULL;
/* just find first selected point */
for (i = 0; i < pc->tot_points; i++) {
if ((select = paintcurve_point_side_index(&pc->points[i].bez, i == 0, SEL_F3))) {
pcp = &pc->points[i];
break;
}
}
}
if (pcp) {
ARegion *ar = CTX_wm_region(C);
wmWindow *window = CTX_wm_window(C);
PointSlideData *psd = MEM_mallocN(sizeof(PointSlideData), "PointSlideData");
copy_v2_v2_int(psd->initial_loc, event->mval);
psd->event = event->type;
psd->pcp = pcp;
psd->select = paintcurve_point_co_index(select);
for (i = 0; i < 3; i++) {
copy_v2_v2(psd->point_initial_loc[i], pcp->bez.vec[i]);
}
psd->align = align;
op->customdata = psd;
/* first, clear all selection from points */
for (i = 0; i < pc->tot_points; i++) {
pc->points[i].bez.f1 = pc->points[i].bez.f3 = pc->points[i].bez.f2 = 0;
}
/* only select the active point */
PAINT_CURVE_POINT_SELECT(pcp, psd->select);
BKE_paint_curve_clamp_endpoint_add_index(pc, pcp - pc->points);
WM_event_add_modal_handler(C, op);
WM_paint_cursor_tag_redraw(window, ar);
return OPERATOR_RUNNING_MODAL;
}
return OPERATOR_PASS_THROUGH;
}
示例6: palette_poll
static int palette_poll(bContext *C)
{
Paint *paint = BKE_paint_get_active_from_context(C);
if (paint && paint->palette != NULL)
return true;
return false;
}
示例7: paintcurve_new_exec
static int paintcurve_new_exec(bContext *C, wmOperator *UNUSED(op))
{
Paint *p = BKE_paint_get_active_from_context(C);
Main *bmain = CTX_data_main(C);
if (p && p->brush) {
p->brush->paint_curve = BKE_paint_curve_add(bmain, "PaintCurve");
}
return OPERATOR_FINISHED;
}
示例8: brush_curve_preset_exec
static int brush_curve_preset_exec(bContext *C, wmOperator *op)
{
Brush *br = BKE_paint_brush(BKE_paint_get_active_from_context(C));
if (br) {
Scene *scene = CTX_data_scene(C);
BKE_brush_curve_preset(br, RNA_enum_get(op->ptr, "shape"));
BKE_paint_invalidate_cursor_overlay(scene, br->curve);
}
return OPERATOR_FINISHED;
}
示例9: palette_color_delete_exec
static int palette_color_delete_exec(bContext *C, wmOperator *UNUSED(op))
{
Paint *paint = BKE_paint_get_active_from_context(C);
Palette *palette = paint->palette;
PaletteColor *color = BLI_findlink(&palette->colors, palette->active_color);
if (color) {
BKE_palette_color_remove(palette, color);
}
return OPERATOR_FINISHED;
}
示例10: palette_new_exec
static int palette_new_exec(bContext *C, wmOperator *UNUSED(op))
{
Paint *paint = BKE_paint_get_active_from_context(C);
Main *bmain = CTX_data_main(C);
Palette *palette;
palette = BKE_palette_add(bmain, "Palette");
BKE_paint_palette_set(paint, palette);
return OPERATOR_FINISHED;
}
示例11: paintcurve_new_exec
static int paintcurve_new_exec(bContext *C, wmOperator *UNUSED(op))
{
Paint *p = BKE_paint_get_active_from_context(C);
Main *bmain = CTX_data_main(C);
if (p && p->brush) {
p->brush->paint_curve = BKE_paint_curve_add(bmain, "PaintCurve");
}
WM_event_add_notifier(C, NC_PAINTCURVE | NA_ADDED, NULL);
return OPERATOR_FINISHED;
}
示例12: stencil_control_poll
static int stencil_control_poll(bContext *C)
{
PaintMode mode = BKE_paintmode_get_active_from_context(C);
Paint *paint;
Brush *br;
if (!paint_supports_texture(mode))
return false;
paint = BKE_paint_get_active_from_context(C);
br = BKE_paint_brush(paint);
return (br &&
(br->mtex.brush_map_mode == MTEX_MAP_MODE_STENCIL ||
br->mask_mtex.brush_map_mode == MTEX_MAP_MODE_STENCIL));
}
示例13: brush_reset_exec
static int brush_reset_exec(bContext *C, wmOperator *UNUSED(op))
{
Paint *paint = BKE_paint_get_active_from_context(C);
Brush *brush = BKE_paint_brush(paint);
Object *ob = CTX_data_active_object(C);
if (!ob || !brush) return OPERATOR_CANCELLED;
/* TODO: other modes */
if (ob->mode & OB_MODE_SCULPT) {
BKE_brush_sculpt_reset(brush);
}
else {
return OPERATOR_CANCELLED;
}
WM_event_add_notifier(C, NC_BRUSH | NA_EDITED, brush);
return OPERATOR_FINISHED;
}
示例14: brush_add_exec
/* Brush operators */
static int brush_add_exec(bContext *C, wmOperator *UNUSED(op))
{
/*int type = RNA_enum_get(op->ptr, "type");*/
Paint *paint = BKE_paint_get_active_from_context(C);
Brush *br = BKE_paint_brush(paint);
Main *bmain = CTX_data_main(C);
ePaintMode mode = BKE_paintmode_get_active_from_context(C);
if (br) {
br = BKE_brush_copy(bmain, br);
}
else {
br = BKE_brush_add(bmain, "Brush", BKE_paint_object_mode_from_paint_mode(mode));
id_us_min(&br->id); /* fake user only */
}
BKE_paint_brush_set(paint, br);
return OPERATOR_FINISHED;
}
示例15: paint_draw_line_cursor
static void paint_draw_line_cursor(bContext *C, int x, int y, void *customdata)
{
Paint *paint = BKE_paint_get_active_from_context(C);
PaintStroke *stroke = customdata;
GPU_line_smooth(true);
uint shdr_pos = GPU_vertformat_attr_add(
immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
float viewport_size[4];
GPU_viewport_size_get_f(viewport_size);
immUniform2f("viewport_size", viewport_size[2], viewport_size[3]);
immUniform1i("colors_len", 2); /* "advanced" mode */
const float alpha = (float)paint->paint_cursor_col[3] / 255.0f;
immUniformArray4fv(
"colors", (float *)(float[][4]){{0.0f, 0.0f, 0.0f, alpha}, {1.0f, 1.0f, 1.0f, alpha}}, 2);