本文整理汇总了C++中AuraEffectProcFn函数的典型用法代码示例。如果您正苦于以下问题:C++ AuraEffectProcFn函数的具体用法?C++ AuraEffectProcFn怎么用?C++ AuraEffectProcFn使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了AuraEffectProcFn函数的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Register
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
DoCheckProc += AuraCheckProcFn(spell_rog_tricks_of_the_trade_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_rog_tricks_of_the_trade_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
示例2: Register
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pal_grand_crusader_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pal_grand_crusader_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
示例3: Register
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_oculus_evasive_maneuvers_AuraScript::HandleProc, EFFECT_2, SPELL_AURA_PROC_TRIGGER_SPELL);
}
示例4: Register
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_reliquary_of_souls_aura_of_desire::OnProcSpell, EFFECT_0, SPELL_AURA_MOD_HEALING_PCT);
OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_reliquary_of_souls_aura_of_desire::UpdateAmount, EFFECT_2, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
}
示例5: Register
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_mark_of_malice_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
示例6: Register
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_mage_imp_blizzard_AuraScript::HandleChill, EFFECT_0, SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
}
示例7: Register
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_flame_warder_meteor_fists_AuraScript::TriggerFists, EFFECT_0, SPELL_AURA_DUMMY);
}
示例8: Register
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_mage_magic_disciple_AuraScript::OnTrigger, EFFECT_0, SPELL_AURA_DUMMY);
}
示例9: Register
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_hun_misdirection_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
DoCheckProc += AuraCheckProcFn(spell_hun_misdirection_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_hun_misdirection_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
示例10: Register
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_ingvar_woe_strike_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_ingvar_woe_strike_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_PROC_TRIGGER_SPELL);
}
示例11: Register
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_devourer_of_souls_mirrored_soul_proc_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_devourer_of_souls_mirrored_soul_proc_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
示例12: Register
void Register()
{
DoCheckProc += AuraCheckProcFn(spell_warl_siphon_life_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_warl_siphon_life_AuraScript::OnProc, EFFECT_0, SPELL_AURA_DUMMY);
}
示例13: Register
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_hun_improved_mend_pet_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_hun_improved_mend_pet_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}