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C++ AddResource函数代码示例

本文整理汇总了C++中AddResource函数的典型用法代码示例。如果您正苦于以下问题:C++ AddResource函数的具体用法?C++ AddResource怎么用?C++ AddResource使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了AddResource函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: BeginLoad

	iResourceBase* cImageManager::CreateInFrame(const tString& asName, int alFrameHandle)
	{
		cResourceImage *pImage = NULL;
		tString sPath;

		BeginLoad(asName);

		pImage = FindImage(asName, sPath);
		if(!pImage)
		{
			if(sPath != "")
			{
				iBitmap2D *pBmp;
				pBmp = mpLowLevelResources->LoadBitmap2D(sPath);
				if(pBmp==NULL){
					Error("Imagemanager Couldn't load bitmap '%s'\n", sPath.c_str());
					EndLoad();
					return NULL;
				}
				
				pImage = AddToFrame(pBmp, alFrameHandle);

				hplDelete(pBmp);

				if(pImage==NULL){
					Error("Imagemanager couldn't create image '%s'\n", asName.c_str());
				}
				
				if(pImage) AddResource(pImage);
 			}
		}
		else
		{
			//Log("Found '%s' in stock!\n",asName.c_str());
		}

		if(pImage)pImage->IncUserCount();
		else Error("Couldn't load image '%s'\n",asName.c_str());

		//Log("Loaded image %s, it has %d users!\n", pImage->GetName().c_str(),pImage->GetUserCount());
		//Log(" frame has %d pics\n", pImage->GetFrameTexture()->GetPicCount());

		EndLoad();
        return pImage;
	}
开发者ID:ArchyInf,项目名称:HPL1Engine,代码行数:45,代码来源:ImageManager.cpp

示例2: J2dTraceLn

// REMIND: this method is currently unused; consider removing it later...
HRESULT D3DResourceManager::CreateOSPSurface(UINT width, UINT height,
                                         D3DFORMAT fmt,
                                         D3DResource** ppSurfaceResource/*out*/)
{
    HRESULT res;
    IDirect3DDevice9 *pd3dDevice;

    J2dTraceLn(J2D_TRACE_INFO, "D3DRM::CreateOSPSurface");
    J2dTraceLn2(J2D_TRACE_VERBOSE, "  w=%d h=%d", width, height);

    if (pCtx == NULL || ppSurfaceResource == NULL ||
        (pd3dDevice = pCtx->Get3DDevice()) == NULL)
    {
        return E_FAIL;
    }
    if (FAILED(res = pd3dDevice->TestCooperativeLevel())) {
        return res;
    }

    // since the off-screen plain surface is intended to be used with
    // the UpdateSurface() method, it is essential that it be created
    // in the same format as the destination and allocated in the
    // SYSTEMMEM pool (otherwise UpdateSurface() will fail)
    D3DFORMAT format;
    if (fmt == D3DFMT_UNKNOWN) {
        format = pCtx->GetPresentationParams()->BackBufferFormat;
    } else {
        format = fmt;
    }
    D3DPOOL pool = D3DPOOL_SYSTEMMEM;
    IDirect3DSurface9 *pSurface = NULL;

    res = pd3dDevice->CreateOffscreenPlainSurface(width, height,
                                                  format, pool,
                                                  &pSurface, NULL);
    if (SUCCEEDED(res)) {
        J2dTraceLn1(J2D_TRACE_VERBOSE, "  created OSP Surface: 0x%x ",pSurface);
        *ppSurfaceResource = new D3DResource((IDirect3DResource9*)pSurface);
        res = AddResource(*ppSurfaceResource);
    } else {
        DebugPrintD3DError(res, "D3DRM::CreateOSPSurface failed");
        ppSurfaceResource = NULL;
    }
    return res;
}
开发者ID:ChenYao,项目名称:jdk7u-jdk,代码行数:46,代码来源:D3DResourceManager.cpp

示例3: XineramifyXv

void XineramifyXv(void)
{
   XvScreenPtr xvsp0 = dixLookupPrivate(&screenInfo.screens[0]->devPrivates, XvGetScreenKey());
   XvAdaptorPtr MatchingAdaptors[MAXSCREENS];
   int i, j, k;

   XvXRTPort = CreateNewResourceType(XineramaDeleteResource, "XvXRTPort");

   if (!xvsp0 || !XvXRTPort) return;
   SetResourceTypeErrorValue(XvXRTPort, _XvBadPort);

   for(i = 0; i < xvsp0->nAdaptors; i++) {
      Bool isOverlay;
      XvAdaptorPtr refAdapt = xvsp0->pAdaptors + i;
      if(!(refAdapt->type & XvInputMask)) continue;

      MatchingAdaptors[0] = refAdapt;
      isOverlay = hasOverlay(refAdapt);
      FOR_NSCREENS_FORWARD_SKIP(j)
	 MatchingAdaptors[j] = matchAdaptor(screenInfo.screens[j], refAdapt, isOverlay);

      /* now create a resource for each port */
      for(j = 0; j < refAdapt->nPorts; j++) {
	 PanoramiXRes *port = malloc(sizeof(PanoramiXRes));
	 if(!port)
	    break;

	 FOR_NSCREENS(k) {
	    if(MatchingAdaptors[k] && (MatchingAdaptors[k]->nPorts > j)) 
		port->info[k].id = MatchingAdaptors[k]->base_id + j;
	    else
		port->info[k].id = 0;
	 } 
	 AddResource(port->info[0].id, XvXRTPort, port);
      }
   }

   /* munge the dispatch vector */
   XvProcVector[xv_PutVideo]		= XineramaXvPutVideo;
   XvProcVector[xv_PutStill]		= XineramaXvPutStill;
   XvProcVector[xv_StopVideo]		= XineramaXvStopVideo;
   XvProcVector[xv_SetPortAttribute]	= XineramaXvSetPortAttribute;
   XvProcVector[xv_PutImage]		= XineramaXvPutImage;
   XvProcVector[xv_ShmPutImage]		= XineramaXvShmPutImage;
}
开发者ID:eriytt,项目名称:xserver-xsdl,代码行数:45,代码来源:xvdisp.c

示例4: BeginLoad

	iFontData *cFontManager::CreateFontData(const tString &a_sName, int a_lSize, unsigned short a_lFirstChar,
								unsigned short a_lLastChar)
	{
		tString sPath;
		iFontData *pFont;
		tString a_sNewName = cString::ToLowerCase(a_sName);

		BeginLoad(a_sName);

		pFont = static_cast<iFontData*>(this->FindLoadedResource(a_sNewName, sPath));

		if (pFont==NULL && sPath!="")
		{
			pFont = m_pGraphics->GetLowLevel()->CreateFontData(a_sNewName);
			pFont->SetUp(m_pGraphics->GetDrawer(), m_pLowLevelResources, m_pGui);

			tString sExt = cString::ToLowerCase(cString::GetFileExt(a_sName));

			if (sExt == "ttf")
			{
				if (pFont->CreateFromFontFile(sPath, a_lSize, a_lFirstChar, a_lLastChar)==false)
				{
					efeDelete(pFont);
					EndLoad();
					return NULL;
				}
			}
			else
			{
				Error("Font '%s' has an uknown extension!\n", a_sName.c_str());
				efeDelete(pFont);
				EndLoad();
				return NULL;
			}
			AddResource(pFont);
		}

		if (pFont)pFont->IncUserCount();
		else Error("Couldn't create font '%s'\n", a_sName.c_str());

		EndLoad();
		return pFont;
	}
开发者ID:MIFOZ,项目名称:EFE-Engine,代码行数:43,代码来源:FontManager.cpp

示例5: AddResource

void
ResourcesContainer::AssimilateResources(ResourcesContainer &container)
{
	// Resistance is futile! ;-)
	int32 newCount = container.CountResources();
	for (int32 i = 0; i < newCount; i++) {
		ResourceItem *item = container.ResourceAt(i);
		if (item->IsLoaded())
			AddResource(item);
		else {
			// That should not happen.
			// Delete the item to have a consistent behavior.
			delete item;
		}
	}
	container.fResources.MakeEmpty();
	container.SetModified(true);
	SetModified(true);
}
开发者ID:mariuz,项目名称:haiku,代码行数:19,代码来源:ResourcesContainer.cpp

示例6: CBullet

void CBulletManager::AddBullet(Vect3f &_Position, Vect3f &_Direction, CCharacter* player, float _Speed, float _Damage)
{
	CBillboard *l_pBillboard = CORE->GetBillboardManager()->GetBillboardCore("bLaserHalo");
	CBullet * l_pBullet = new CBullet (*l_pBillboard);

	std::string l_sBulletName = GetBulletName();

	l_pBullet->SetPos(_Position+Vect3f(0.0f, 0.025f, 0.0f));
	l_pBullet->SetDirection(_Direction);
	l_pBullet->SetBulletSpeed(_Speed);
	l_pBullet->SetFirstPos(_Position);
	l_pBullet->SetDamage(_Damage);
	l_pBullet->SetName(l_sBulletName);
	l_pBullet->SetLight(GetLight());

	l_pBullet->Init(player);
	m_iCounter++;
	AddResource(l_sBulletName,l_pBullet);
}
开发者ID:ivantarruella,项目名称:TheOtherSide,代码行数:19,代码来源:BulletManager.cpp

示例7: CRenderableObjectsManager

CRenderableObjectsManager* CLayerManager::AddLayer(CXMLTreeNode &TreeNode)
{
	CRenderableObjectsManager *l_ROManager = new CRenderableObjectsManager();
	
	std::string l_LayerName=TreeNode.GetPszProperty("name","");
	if(!AddResource(l_LayerName, l_ROManager))
	{
		if (l_ROManager != NULL) delete(l_ROManager); l_ROManager = NULL;
	}
	else 
	{
		l_ROManager->SetName(l_LayerName);
		bool l_Default=TreeNode.GetBoolProperty("default",false);
		if(l_Default)		
			m_DefaultLayer=l_ROManager;
	}

	return l_ROManager;
}
开发者ID:AAnguix,项目名称:TTOD_Engine,代码行数:19,代码来源:LayerManager.cpp

示例8: RRModeCreate

static RRModePtr
RRModeCreate (xRRModeInfo   *modeInfo,
              const char    *name,
              ScreenPtr	    userScreen)
{
    RRModePtr	mode, *newModes;

    if (!RRInit ())
        return NULL;

    mode = xalloc (sizeof (RRModeRec) + modeInfo->nameLength + 1);
    if (!mode)
        return NULL;
    mode->refcnt = 1;
    mode->mode = *modeInfo;
    mode->name = (char *) (mode + 1);
    memcpy (mode->name, name, modeInfo->nameLength);
    mode->name[modeInfo->nameLength] = '\0';
    mode->userScreen = userScreen;

    if (num_modes)
        newModes = xrealloc (modes, (num_modes + 1) * sizeof (RRModePtr));
    else
        newModes = xalloc (sizeof (RRModePtr));

    if (!newModes)
    {
        xfree (mode);
        return NULL;
    }

    mode->mode.id = FakeClientID(0);
    if (!AddResource (mode->mode.id, RRModeType, (pointer) mode))
        return NULL;
    modes = newModes;
    modes[num_modes++] = mode;

    /*
     * give the caller a reference to this mode
     */
    ++mode->refcnt;
    return mode;
}
开发者ID:fenghaitao,项目名称:xserver-with-gl-accelerated-xephyr,代码行数:43,代码来源:rrmode.c

示例9: AddPassiveGrabToList

/**
 * Prepend the new grab to the list of passive grabs on the window.
 * Any previously existing grab that matches the new grab will be removed.
 * Adding a new grab that would override another client's grab will result in
 * a BadAccess.
 * 
 * @return Success or X error code on failure.
 */
int
AddPassiveGrabToList(ClientPtr client, GrabPtr pGrab)
{
    GrabPtr grab;
    Mask access_mode = DixGrabAccess;
    int rc;

    for (grab = wPassiveGrabs(pGrab->window); grab; grab = grab->next) {
        if (GrabMatchesSecond(pGrab, grab, (pGrab->grabtype == CORE))) {
            if (CLIENT_BITS(pGrab->resource) != CLIENT_BITS(grab->resource)) {
                FreeGrab(pGrab);
                return BadAccess;
            }
        }
    }

    if (pGrab->keyboardMode == GrabModeSync ||
        pGrab->pointerMode == GrabModeSync)
        access_mode |= DixFreezeAccess;
    rc = XaceHook(XACE_DEVICE_ACCESS, client, pGrab->device, access_mode);
    if (rc != Success)
        return rc;

    /* Remove all grabs that match the new one exactly */
    for (grab = wPassiveGrabs(pGrab->window); grab; grab = grab->next) {
        if (GrabsAreIdentical(pGrab, grab)) {
            DeletePassiveGrabFromList(grab);
            break;
        }
    }

    if (!pGrab->window->optional && !MakeWindowOptional(pGrab->window)) {
        FreeGrab(pGrab);
        return BadAlloc;
    }

    pGrab->next = pGrab->window->optional->passiveGrabs;
    pGrab->window->optional->passiveGrabs = pGrab;
    if (AddResource(pGrab->resource, RT_PASSIVEGRAB, (pointer) pGrab))
        return Success;
    return BadAlloc;
}
开发者ID:dlespiau,项目名称:xserver,代码行数:50,代码来源:grabs.c

示例10: GetResource

CTexture* CTextureManager::GetTexture(const std::string &fileName)
{
	CTexture* l_Tex = GetResource(fileName);

	if( l_Tex == NULL )
	{
		l_Tex = new CTexture();
		if( l_Tex->Load(fileName) )
		{
			LOGGER->AddNewLog(ELL_INFORMATION, "CTextureManager::GetTexture->Textura cargada: %s", fileName.c_str() );
			AddResource(fileName, l_Tex);
		}
		else
		{
			CHECKED_DELETE(l_Tex);
			return GetResource(m_NoTextureName);
		}
	}

	return l_Tex;
}
开发者ID:kusku,项目名称:red-forest,代码行数:21,代码来源:TextureManager.cpp

示例11: GetResource

CAnimatedCoreModel* CAnimatedModelManager::GetCore(const std::string &_szName, const std::string &_szPath)
{
  LOGGER->AddNewLog(ELL_INFORMATION,"CAnimatedModelManager::GetCore Carregant la core \"%s\" a \"%s\"",_szName.c_str(),_szPath.c_str());
  CAnimatedCoreModel* l_pAnimatedCoreModel = GetResource(_szName);
  if(l_pAnimatedCoreModel)
  {
    LOGGER->AddNewLog(ELL_INFORMATION,"CAnimatedModelManager::GetCore Fent Reload");
    l_pAnimatedCoreModel->Reload(_szPath);
  } else {
    l_pAnimatedCoreModel = new CAnimatedCoreModel(_szName);
    if(l_pAnimatedCoreModel->Load(_szPath))
    {
      LOGGER->AddNewLog(ELL_INFORMATION,"CAnimatedModelManager::GetCore Carregat correctament");
      AddResource(_szName,l_pAnimatedCoreModel);
    } else {
      LOGGER->AddNewLog(ELL_WARNING,"CAnimatedModelManager::GetCore No s'ha pogut carregar, borrant la core");
      CHECKED_DELETE(l_pAnimatedCoreModel)
    }
  }
  return l_pAnimatedCoreModel;
}
开发者ID:Atridas,项目名称:biogame,代码行数:21,代码来源:AnimatedModelManager.cpp

示例12: SecurityEventSelectForAuthorization

static int
SecurityEventSelectForAuthorization(
    SecurityAuthorizationPtr pAuth,
    ClientPtr client,
    Mask mask)
{
    OtherClients *pEventClient;

    for (pEventClient = pAuth->eventClients;
	 pEventClient;
	 pEventClient = pEventClient->next)
    {
	if (SameClient(pEventClient, client))
	{
	    if (mask == 0)
		FreeResource(pEventClient->resource, RT_NONE);
	    else
		pEventClient->mask = mask;
	    return Success;
	}
    }
    
    pEventClient = malloc(sizeof(OtherClients));
    if (!pEventClient)
	return BadAlloc;
    pEventClient->mask = mask;
    pEventClient->resource = FakeClientID(client->index);
    pEventClient->next = pAuth->eventClients;
    if (!AddResource(pEventClient->resource, RTEventClient,
		     (pointer)pAuth))
    {
	free(pEventClient);
	return BadAlloc;
    }
    pAuth->eventClients = pEventClient;

    return Success;
} /* SecurityEventSelectForAuthorization */
开发者ID:OpenInkpot-archive,项目名称:iplinux-xorg-server,代码行数:38,代码来源:security.c

示例13: ProcXFixesCreateRegionFromPicture

int
ProcXFixesCreateRegionFromPicture (ClientPtr client)
{
#ifdef RENDER
    RegionPtr	pRegion;
    PicturePtr	pPicture;
    REQUEST (xXFixesCreateRegionFromPictureReq);

    REQUEST_SIZE_MATCH (xXFixesCreateRegionFromPictureReq);
    LEGAL_NEW_RESOURCE (stuff->region, client);

    VERIFY_PICTURE(pPicture, stuff->picture, client, DixReadAccess,
		   RenderErrBase + BadPicture);
    
    switch (pPicture->clientClipType) {
    case CT_PIXMAP:
	pRegion = BITMAP_TO_REGION(pPicture->pDrawable->pScreen,
				   (PixmapPtr) pPicture->clientClip);
	if (!pRegion)
	    return BadAlloc;
	break;
    case CT_REGION:
	pRegion = XFixesRegionCopy ((RegionPtr) pPicture->clientClip);
	if (!pRegion)
	    return BadAlloc;
	break;
    default:
	return BadImplementation;   /* assume sane server bits */
    }
    
    if (!AddResource (stuff->region, RegionResType, (pointer) pRegion))
	return BadAlloc;
    
    return(client->noClientException);
#else
    return BadRequest;
#endif
}
开发者ID:GrahamCobb,项目名称:maemo-xsisusb,代码行数:38,代码来源:region.c

示例14: BeginLoad

	iSoundData *cSoundManager::CreateSoundData(const tString &a_sName, bool a_bStream, bool a_bLoopStream)
	{
		tString sPath;
		iSoundData *pSound = NULL;

		BeginLoad(a_sName);

		pSound = FindData(a_sName, sPath);

		if (pSound == NULL && sPath != "")
		{
			pSound = m_pSound->GetLowLevel()->LoadSoundData(cString::GetFilePath(a_sName),sPath,"", a_bStream,a_bLoopStream);

			if (pSound)
			{
				AddResource(pSound);
				pSound->SetSoundManager(m_pResources->GetSoundManager());
			}
		}

		EndLoad();
		return pSound;
	}
开发者ID:MIFOZ,项目名称:EFE-Engine,代码行数:23,代码来源:SoundManager.cpp

示例15: Destroy

void CMaterialManager::Load(const std::string &Filename)
{
    m_Filename = Filename;

    Destroy();

    CXMLTreeNode l_XML;
    if (l_XML.LoadFile(Filename.c_str()))
    {
        CXMLTreeNode l_Input = l_XML["materials"];
        if (l_Input.Exists())
        {
            for (int i = 0; i < l_Input.GetNumChildren(); ++i)
            {
                CXMLTreeNode l_Element = l_Input(i);
                if (l_Element.GetName() == std::string("material"))
                {
                    AddResource(l_Element.GetPszProperty("name"),new CMaterial(l_Element));
                }
            }
        }
    }
}
开发者ID:Imdeeo,项目名称:ProjecteMaster,代码行数:23,代码来源:MaterialManager.cpp


注:本文中的AddResource函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。