本文整理汇总了C++中ACPI_GET_OBJECT_TYPE函数的典型用法代码示例。如果您正苦于以下问题:C++ ACPI_GET_OBJECT_TYPE函数的具体用法?C++ ACPI_GET_OBJECT_TYPE怎么用?C++ ACPI_GET_OBJECT_TYPE使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了ACPI_GET_OBJECT_TYPE函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: acpi_ut_copy_iobject_to_iobject
acpi_status
acpi_ut_copy_iobject_to_iobject (
union acpi_operand_object *source_desc,
union acpi_operand_object **dest_desc,
struct acpi_walk_state *walk_state)
{
acpi_status status = AE_OK;
ACPI_FUNCTION_TRACE ("ut_copy_iobject_to_iobject");
/* Create the top level object */
*dest_desc = acpi_ut_create_internal_object (ACPI_GET_OBJECT_TYPE (source_desc));
if (!*dest_desc) {
return_ACPI_STATUS (AE_NO_MEMORY);
}
/* Copy the object and possible subobjects */
if (ACPI_GET_OBJECT_TYPE (source_desc) == ACPI_TYPE_PACKAGE) {
status = acpi_ut_copy_ipackage_to_ipackage (source_desc, *dest_desc,
walk_state);
}
else {
status = acpi_ut_copy_simple_object (source_desc, *dest_desc);
}
return_ACPI_STATUS (status);
}
示例2: acpi_ut_translate_one_cid
static acpi_status
acpi_ut_translate_one_cid (
union acpi_operand_object *obj_desc,
struct acpi_compatible_id *one_cid)
{
switch (ACPI_GET_OBJECT_TYPE (obj_desc)) {
case ACPI_TYPE_INTEGER:
/* Convert the Numeric CID to string */
acpi_ex_eisa_id_to_string ((u32) obj_desc->integer.value, one_cid->value);
return (AE_OK);
case ACPI_TYPE_STRING:
if (obj_desc->string.length > ACPI_MAX_CID_LENGTH) {
return (AE_AML_STRING_LIMIT);
}
/* Copy the String CID from the returned object */
acpi_ut_copy_id_string (one_cid->value, obj_desc->string.pointer,
ACPI_MAX_CID_LENGTH);
return (AE_OK);
default:
return (AE_TYPE);
}
}
示例3: ACPI_FUNCTION_TRACE_PTR
union acpi_operand_object *acpi_ns_get_secondary_object(union
acpi_operand_object
*obj_desc)
{
ACPI_FUNCTION_TRACE_PTR(ns_get_secondary_object, obj_desc);
if ((!obj_desc) ||
(ACPI_GET_OBJECT_TYPE(obj_desc) == ACPI_TYPE_LOCAL_DATA) ||
(!obj_desc->common.next_object) ||
(ACPI_GET_OBJECT_TYPE(obj_desc->common.next_object) ==
ACPI_TYPE_LOCAL_DATA)) {
return_PTR(NULL);
}
return_PTR(obj_desc->common.next_object);
}
示例4: acpi_ns_detach_data
acpi_status
acpi_ns_detach_data(struct acpi_namespace_node * node,
acpi_object_handler handler)
{
union acpi_operand_object *obj_desc;
union acpi_operand_object *prev_obj_desc;
prev_obj_desc = NULL;
obj_desc = node->object;
while (obj_desc) {
if ((ACPI_GET_OBJECT_TYPE(obj_desc) == ACPI_TYPE_LOCAL_DATA) &&
(obj_desc->data.handler == handler)) {
if (prev_obj_desc) {
prev_obj_desc->common.next_object =
obj_desc->common.next_object;
} else {
node->object = obj_desc->common.next_object;
}
acpi_ut_remove_reference(obj_desc);
return (AE_OK);
}
prev_obj_desc = obj_desc;
obj_desc = obj_desc->common.next_object;
}
return (AE_NOT_FOUND);
}
示例5: acpi_ut_execute_UID
acpi_status
acpi_ut_execute_UID (
struct acpi_namespace_node *device_node,
struct acpi_device_id *uid)
{
union acpi_operand_object *obj_desc;
acpi_status status;
ACPI_FUNCTION_TRACE ("ut_execute_UID");
status = acpi_ut_evaluate_object (device_node, METHOD_NAME__UID,
ACPI_BTYPE_INTEGER | ACPI_BTYPE_STRING, &obj_desc);
if (ACPI_FAILURE (status)) {
return_ACPI_STATUS (status);
}
if (ACPI_GET_OBJECT_TYPE (obj_desc) == ACPI_TYPE_INTEGER) {
/* Convert the Numeric UID to string */
acpi_ex_unsigned_integer_to_string (obj_desc->integer.value, uid->value);
}
else {
/* Copy the String UID from the returned object */
acpi_ut_copy_id_string (uid->value, obj_desc->string.pointer,
sizeof (uid->value));
}
/* On exit, we must delete the return object */
acpi_ut_remove_reference (obj_desc);
return_ACPI_STATUS (status);
}
示例6: acpi_ds_method_data_get_type
acpi_object_type
acpi_ds_method_data_get_type(u16 opcode,
u32 index, struct acpi_walk_state *walk_state)
{
acpi_status status;
struct acpi_namespace_node *node;
union acpi_operand_object *object;
ACPI_FUNCTION_TRACE(ds_method_data_get_type);
/* Get the namespace node for the arg/local */
status = acpi_ds_method_data_get_node(opcode, index, walk_state, &node);
if (ACPI_FAILURE(status)) {
return_VALUE((ACPI_TYPE_NOT_FOUND));
}
/* Get the object */
object = acpi_ns_get_attached_object(node);
if (!object) {
/* Uninitialized local/arg, return TYPE_ANY */
return_VALUE(ACPI_TYPE_ANY);
}
/* Get the object type */
return_VALUE(ACPI_GET_OBJECT_TYPE(object));
}
示例7: return
char *acpi_ut_get_object_type_name(union acpi_operand_object *obj_desc)
{
if (!obj_desc) {
return ("[NULL Object Descriptor]");
}
return (acpi_ut_get_type_name(ACPI_GET_OBJECT_TYPE(obj_desc)));
}
示例8: acpi_ns_detach_object
void
acpi_ns_detach_object (
struct acpi_namespace_node *node)
{
union acpi_operand_object *obj_desc;
ACPI_FUNCTION_TRACE ("ns_detach_object");
obj_desc = node->object;
if (!obj_desc ||
(ACPI_GET_OBJECT_TYPE (obj_desc) == ACPI_TYPE_LOCAL_DATA)) {
return_VOID;
}
/* Clear the entry in all cases */
node->object = NULL;
if (ACPI_GET_DESCRIPTOR_TYPE (obj_desc) == ACPI_DESC_TYPE_OPERAND) {
node->object = obj_desc->common.next_object;
if (node->object &&
(ACPI_GET_OBJECT_TYPE (node->object) != ACPI_TYPE_LOCAL_DATA)) {
node->object = node->object->common.next_object;
}
}
/* Reset the node type to untyped */
node->type = ACPI_TYPE_ANY;
ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Node %p [%4.4s] Object %p\n",
node, acpi_ut_get_node_name (node), obj_desc));
/* Remove one reference on the object (and all subobjects) */
acpi_ut_remove_reference (obj_desc);
return_VOID;
}
示例9: AcpiDsCreateNode
ACPI_STATUS
AcpiDsCreateNode (
ACPI_WALK_STATE *WalkState,
ACPI_NAMESPACE_NODE *Node,
ACPI_PARSE_OBJECT *Op)
{
ACPI_STATUS Status;
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_FUNCTION_TRACE_PTR (DsCreateNode, Op);
/*
* Because of the execution pass through the non-control-method
* parts of the table, we can arrive here twice. Only init
* the named object node the first time through
*/
if (AcpiNsGetAttachedObject (Node))
{
return_ACPI_STATUS (AE_OK);
}
if (!Op->Common.Value.Arg)
{
/* No arguments, there is nothing to do */
return_ACPI_STATUS (AE_OK);
}
/* Build an internal object for the argument(s) */
Status = AcpiDsBuildInternalObject (WalkState, Op->Common.Value.Arg,
&ObjDesc);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
/* Re-type the object according to its argument */
Node->Type = ACPI_GET_OBJECT_TYPE (ObjDesc);
/* Attach obj to node */
Status = AcpiNsAttachObject (Node, ObjDesc, Node->Type);
/* Remove local reference to the object */
AcpiUtRemoveReference (ObjDesc);
return_ACPI_STATUS (Status);
}
示例10: acpi_ex_unload_table
acpi_status acpi_ex_unload_table(union acpi_operand_object *ddb_handle)
{
acpi_status status = AE_OK;
union acpi_operand_object *table_desc = ddb_handle;
u32 table_index;
struct acpi_table_header *table;
ACPI_FUNCTION_TRACE(ex_unload_table);
/*
* Validate the handle
* Although the handle is partially validated in acpi_ex_reconfiguration(),
* when it calls acpi_ex_resolve_operands(), the handle is more completely
* validated here.
*/
if ((!ddb_handle) ||
(ACPI_GET_DESCRIPTOR_TYPE(ddb_handle) != ACPI_DESC_TYPE_OPERAND) ||
(ACPI_GET_OBJECT_TYPE(ddb_handle) != ACPI_TYPE_LOCAL_REFERENCE)) {
return_ACPI_STATUS(AE_BAD_PARAMETER);
}
/* Get the table index from the ddb_handle (acpi_size for 64-bit case) */
table_index = (u32) (acpi_size) table_desc->reference.object;
/* Invoke table handler if present */
if (acpi_gbl_table_handler) {
status = acpi_get_table_by_index(table_index, &table);
if (ACPI_SUCCESS(status)) {
(void)acpi_gbl_table_handler(ACPI_TABLE_EVENT_UNLOAD,
table,
acpi_gbl_table_handler_context);
}
}
/*
* Delete the entire namespace under this table Node
* (Offset contains the table_id)
*/
acpi_tb_delete_namespace_by_owner(table_index);
(void)acpi_tb_release_owner_id(table_index);
acpi_tb_set_table_loaded_flag(table_index, FALSE);
/* Table unloaded, remove a reference to the ddb_handle object */
acpi_ut_remove_reference(ddb_handle);
return_ACPI_STATUS(AE_OK);
}
示例11: acpi_ut_copy_ipackage_to_epackage
static acpi_status
acpi_ut_copy_ipackage_to_epackage (
union acpi_operand_object *internal_object,
u8 *buffer,
acpi_size *space_used)
{
union acpi_object *external_object;
acpi_status status;
struct acpi_pkg_info info;
ACPI_FUNCTION_TRACE ("ut_copy_ipackage_to_epackage");
/*
* First package at head of the buffer
*/
external_object = ACPI_CAST_PTR (union acpi_object, buffer);
/*
* Free space begins right after the first package
*/
info.length = ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (union acpi_object));
info.free_space = buffer + ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (union acpi_object));
info.object_space = 0;
info.num_packages = 1;
external_object->type = ACPI_GET_OBJECT_TYPE (internal_object);
external_object->package.count = internal_object->package.count;
external_object->package.elements = ACPI_CAST_PTR (union acpi_object, info.free_space);
/*
* Leave room for an array of ACPI_OBJECTS in the buffer
* and move the free space past it
*/
info.length += (acpi_size) external_object->package.count *
ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (union acpi_object));
info.free_space += external_object->package.count *
ACPI_ROUND_UP_TO_NATIVE_WORD (sizeof (union acpi_object));
status = acpi_ut_walk_package_tree (internal_object, external_object,
acpi_ut_copy_ielement_to_eelement, &info);
*space_used = info.length;
return_ACPI_STATUS (status);
}
示例12: acpi_ns_attach_data
acpi_status
acpi_ns_attach_data (
struct acpi_namespace_node *node,
acpi_object_handler handler,
void *data)
{
union acpi_operand_object *prev_obj_desc;
union acpi_operand_object *obj_desc;
union acpi_operand_object *data_desc;
/* We only allow one attachment per handler */
prev_obj_desc = NULL;
obj_desc = node->object;
while (obj_desc) {
if ((ACPI_GET_OBJECT_TYPE (obj_desc) == ACPI_TYPE_LOCAL_DATA) &&
(obj_desc->data.handler == handler)) {
return (AE_ALREADY_EXISTS);
}
prev_obj_desc = obj_desc;
obj_desc = obj_desc->common.next_object;
}
/* Create an internal object for the data */
data_desc = acpi_ut_create_internal_object (ACPI_TYPE_LOCAL_DATA);
if (!data_desc) {
return (AE_NO_MEMORY);
}
data_desc->data.handler = handler;
data_desc->data.pointer = data;
/* Install the data object */
if (prev_obj_desc) {
prev_obj_desc->common.next_object = data_desc;
}
else {
node->object = data_desc;
}
return (AE_OK);
}
示例13: acpi_ut_copy_epackage_to_ipackage
static acpi_status
acpi_ut_copy_epackage_to_ipackage (
union acpi_operand_object *internal_object,
u8 *buffer,
u32 *space_used)
{
u8 *free_space;
union acpi_object *external_object;
u32 length = 0;
u32 this_index;
u32 object_space = 0;
union acpi_operand_object *this_internal_obj;
union acpi_object *this_external_obj;
ACPI_FUNCTION_TRACE ("ut_copy_epackage_to_ipackage");
/*
* First package at head of the buffer
*/
external_object = (union acpi_object *)buffer;
/*
* Free space begins right after the first package
*/
free_space = buffer + sizeof(union acpi_object);
external_object->type = ACPI_GET_OBJECT_TYPE (internal_object);
external_object->package.count = internal_object->package.count;
external_object->package.elements = (union acpi_object *)free_space;
/*
* Build an array of ACPI_OBJECTS in the buffer
* and move the free space past it
*/
free_space += external_object->package.count * sizeof(union acpi_object);
/* Call walk_package */
}
示例14: AcpiUtCopyEpackageToIpackage
static ACPI_STATUS
AcpiUtCopyEpackageToIpackage (
ACPI_OPERAND_OBJECT *InternalObject,
UINT8 *Buffer,
UINT32 *SpaceUsed)
{
UINT8 *FreeSpace;
ACPI_OBJECT *ExternalObject;
UINT32 Length = 0;
UINT32 ThisIndex;
UINT32 ObjectSpace = 0;
ACPI_OPERAND_OBJECT *ThisInternalObj;
ACPI_OBJECT *ThisExternalObj;
ACPI_FUNCTION_TRACE (UtCopyEpackageToIpackage);
/*
* First package at head of the buffer
*/
ExternalObject = (ACPI_OBJECT *)Buffer;
/*
* Free space begins right after the first package
*/
FreeSpace = Buffer + sizeof(ACPI_OBJECT);
ExternalObject->Type = ACPI_GET_OBJECT_TYPE (InternalObject);
ExternalObject->Package.Count = InternalObject->Package.Count;
ExternalObject->Package.Elements = (ACPI_OBJECT *)FreeSpace;
/*
* Build an array of ACPI_OBJECTS in the buffer
* and move the free space past it
*/
FreeSpace += ExternalObject->Package.Count * sizeof(ACPI_OBJECT);
/* Call WalkPackage */
}
示例15: acpi_ns_get_attached_data
acpi_status
acpi_ns_get_attached_data(struct acpi_namespace_node * node,
acpi_object_handler handler, void **data)
{
union acpi_operand_object *obj_desc;
obj_desc = node->object;
while (obj_desc) {
if ((ACPI_GET_OBJECT_TYPE(obj_desc) == ACPI_TYPE_LOCAL_DATA) &&
(obj_desc->data.handler == handler)) {
*data = obj_desc->data.pointer;
return (AE_OK);
}
obj_desc = obj_desc->common.next_object;
}
return (AE_NOT_FOUND);
}