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C++ ACPI_FAILURE函数代码示例

本文整理汇总了C++中ACPI_FAILURE函数的典型用法代码示例。如果您正苦于以下问题:C++ ACPI_FAILURE函数的具体用法?C++ ACPI_FAILURE怎么用?C++ ACPI_FAILURE使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了ACPI_FAILURE函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: OpcAmlConstantWalk


//.........这里部分代码省略.........

        /* Allocate a new temporary root for this subtree */

        RootOp = TrAllocateNode (PARSEOP_INTEGER);
        if (!RootOp)
        {
            return (AE_NO_MEMORY);
        }

        RootOp->Common.AmlOpcode = AML_INT_EVAL_SUBTREE_OP;

        OriginalParentOp = Op->Common.Parent;
        Op->Common.Parent = RootOp;

        /* Hand off the subtree to the AML interpreter */

        Status = TrWalkParseTree (Op, ASL_WALK_VISIT_TWICE,
            OpcAmlEvaluationWalk1, OpcAmlEvaluationWalk2, WalkState);
        Op->Common.Parent = OriginalParentOp;

        /* TBD: we really *should* release the RootOp node */

        if (ACPI_SUCCESS (Status))
        {
            TotalFolds++;

            /* Get the final result */

            Status = AcpiDsResultPop (&ObjDesc, WalkState);
        }

        /* Check for error from the ACPICA core */

        if (ACPI_FAILURE (Status))
        {
            AslCoreSubsystemError (Op, Status,
                "Failure during constant evaluation", FALSE);
        }
    }

    if (ACPI_FAILURE (Status))
    {
        /* We could not resolve the subtree for some reason */

        AslError (ASL_ERROR, ASL_MSG_CONSTANT_EVALUATION, Op,
            Op->Asl.ParseOpName);

        /* Set the subtree value to ZERO anyway. Eliminates further errors */

        OpcUpdateIntegerNode (Op, 0);
    }
    else
    {
        AslError (ASL_OPTIMIZATION, ASL_MSG_CONSTANT_FOLDED, Op,
            Op->Asl.ParseOpName);

        /*
         * Because we know we executed type 3/4/5 opcodes above, we know that
         * the result must be either an Integer, String, or Buffer.
         */
        switch (ObjDesc->Common.Type)
        {
        case ACPI_TYPE_INTEGER:

            OpcUpdateIntegerNode (Op, ObjDesc->Integer.Value);
开发者ID:cloudius-systems,项目名称:acpica,代码行数:66,代码来源:aslfold.c

示例2: acpi_ns_delete_subtree

static acpi_status acpi_ns_delete_subtree(acpi_handle start_handle)
{
	acpi_status status;
	acpi_handle child_handle;
	acpi_handle parent_handle;
	acpi_handle next_child_handle;
	acpi_handle dummy;
	u32 level;

	ACPI_FUNCTION_TRACE(ns_delete_subtree);

	parent_handle = start_handle;
	child_handle = NULL;
	level = 1;

	/*
	 * Traverse the tree of objects until we bubble back up
	 * to where we started.
	 */
	while (level > 0) {

		/* Attempt to get the next object in this scope */

		status = acpi_get_next_object(ACPI_TYPE_ANY, parent_handle,
					      child_handle, &next_child_handle);

		child_handle = next_child_handle;

		/* Did we get a new object? */

		if (ACPI_SUCCESS(status)) {

			/* Check if this object has any children */

			if (ACPI_SUCCESS
			    (acpi_get_next_object
			     (ACPI_TYPE_ANY, child_handle, NULL, &dummy))) {
				/*
				 * There is at least one child of this object,
				 * visit the object
				 */
				level++;
				parent_handle = child_handle;
				child_handle = NULL;
			}
		} else {
			/*
			 * No more children in this object, go back up to
			 * the object's parent
			 */
			level--;

			/* Delete all children now */

			acpi_ns_delete_children(child_handle);

			child_handle = parent_handle;
			status = acpi_get_parent(parent_handle, &parent_handle);
			if (ACPI_FAILURE(status)) {
				return_ACPI_STATUS(status);
			}
		}
	}

	/* Now delete the starting object, and we are done */

	acpi_ns_remove_node(child_handle);
	return_ACPI_STATUS(AE_OK);
}
开发者ID:AdrianHuang,项目名称:linux-3.8.13,代码行数:69,代码来源:nsload.c

示例3: acpi_processor_get_info

static int acpi_processor_get_info(struct acpi_processor *pr)
{
	acpi_status status = 0;
	union acpi_object object = { 0 };
	struct acpi_buffer buffer = { sizeof(union acpi_object), &object };
	int cpu_index;
	static int cpu0_initialized;


	if (!pr)
		return -EINVAL;

	if (num_online_cpus() > 1)
		errata.smp = TRUE;

	acpi_processor_errata(pr);

	/*
	 * Check to see if we have bus mastering arbitration control.  This
	 * is required for proper C3 usage (to maintain cache coherency).
	 */
	if (acpi_fadt.V1_pm2_cnt_blk && acpi_fadt.pm2_cnt_len) {
		pr->flags.bm_control = 1;
		ACPI_DEBUG_PRINT((ACPI_DB_INFO,
				  "Bus mastering arbitration control present\n"));
	} else
		ACPI_DEBUG_PRINT((ACPI_DB_INFO,
				  "No bus mastering arbitration control\n"));

	/*
	 * Evalute the processor object.  Note that it is common on SMP to
	 * have the first (boot) processor with a valid PBLK address while
	 * all others have a NULL address.
	 */
	status = acpi_evaluate_object(pr->handle, NULL, NULL, &buffer);
	if (ACPI_FAILURE(status)) {
		printk(KERN_ERR PREFIX "Evaluating processor object\n");
		return -ENODEV;
	}

	/*
	 * TBD: Synch processor ID (via LAPIC/LSAPIC structures) on SMP.
	 *      >>> 'acpi_get_processor_id(acpi_id, &id)' in arch/xxx/acpi.c
	 */
	pr->acpi_id = object.processor.proc_id;

	cpu_index = convert_acpiid_to_cpu(pr->acpi_id);

	/* Handle UP system running SMP kernel, with no LAPIC in MADT */
	if (!cpu0_initialized && (cpu_index == -1) &&
	    (num_online_cpus() == 1)) {
		cpu_index = 0;
	}

	cpu0_initialized = 1;

	pr->id = cpu_index;

	/*
	 *  Extra Processor objects may be enumerated on MP systems with
	 *  less than the max # of CPUs. They should be ignored _iff
	 *  they are physically not present.
	 */
	if (cpu_index == -1) {
		if (ACPI_FAILURE
		    (acpi_processor_hotadd_init(pr->handle, &pr->id)) &&
		    !processor_cntl_external()) {
			printk(KERN_ERR PREFIX
				    "Getting cpuindex for acpiid 0x%x\n",
				    pr->acpi_id);
			return -ENODEV;
		}
	}

	ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Processor [%d:%d]\n", pr->id,
			  pr->acpi_id));

	if (!object.processor.pblk_address)
		ACPI_DEBUG_PRINT((ACPI_DB_INFO, "No PBLK (NULL address)\n"));
	else if (object.processor.pblk_length != 6)
		printk(KERN_ERR PREFIX "Invalid PBLK length [%d]\n",
			    object.processor.pblk_length);
	else {
		pr->throttling.address = object.processor.pblk_address;
		pr->throttling.duty_offset = acpi_fadt.duty_offset;
		pr->throttling.duty_width = acpi_fadt.duty_width;

		pr->pblk = object.processor.pblk_address;

		/*
		 * We don't care about error returns - we just try to mark
		 * these reserved so that nobody else is confused into thinking
		 * that this region might be unused..
		 *
		 * (In particular, allocating the IO range for Cardbus)
		 */
		request_region(pr->throttling.address, 6, "ACPI CPU throttle");
	}

	return 0;
//.........这里部分代码省略.........
开发者ID:cywzl,项目名称:spice4xen,代码行数:101,代码来源:processor_core.c

示例4: AslDoOneFile

ACPI_STATUS
AslDoOneFile (
    char                    *Filename)
{
    ACPI_STATUS             Status;


    /* Re-initialize "some" compiler/preprocessor globals */

    AslInitializeGlobals ();
    PrInitializeGlobals ();

    /*
     * Extract the directory path. This path is used for possible include
     * files and the optional AML filename embedded in the input file
     * DefinitionBlock declaration.
     */
    Status = FlSplitInputPathname (Filename, &Gbl_DirectoryPath, NULL);
    if (ACPI_FAILURE (Status))
    {
        return (Status);
    }

    /* Take a copy of the input filename, convert any backslashes */

    Gbl_Files[ASL_FILE_INPUT].Filename =
        UtStringCacheCalloc (strlen (Filename) + 1);

    strcpy (Gbl_Files[ASL_FILE_INPUT].Filename, Filename);
    UtConvertBackslashes (Gbl_Files[ASL_FILE_INPUT].Filename);

    /*
     * AML Disassembly (Optional)
     */
    if (Gbl_DisasmFlag)
    {
        Status = AslDoDisassembly ();
        if (Status != AE_CTRL_CONTINUE)
        {
            return (Status);
        }
    }

    /*
     * Open the input file. Here, this should be an ASCII source file,
     * either an ASL file or a Data Table file
     */
    Status = FlOpenInputFile (Gbl_Files[ASL_FILE_INPUT].Filename);
    if (ACPI_FAILURE (Status))
    {
        AePrintErrorLog (ASL_FILE_STDERR);
        return (AE_ERROR);
    }

    /* Determine input file type */

    Gbl_FileType = AslDetectSourceFileType (&Gbl_Files[ASL_FILE_INPUT]);
    if (Gbl_FileType == ASL_INPUT_TYPE_BINARY)
    {
        return (AE_ERROR);
    }

    /*
     * If -p not specified, we will use the input filename as the
     * output filename prefix
     */
    if (Gbl_UseDefaultAmlFilename)
    {
        Gbl_OutputFilenamePrefix = Gbl_Files[ASL_FILE_INPUT].Filename;
    }

    /* Open the optional output files (listings, etc.) */

    Status = FlOpenMiscOutputFiles (Gbl_OutputFilenamePrefix);
    if (ACPI_FAILURE (Status))
    {
        AePrintErrorLog (ASL_FILE_STDERR);
        return (AE_ERROR);
    }

    /*
     * Compilation of ASL source versus DataTable source uses different
     * compiler subsystems
     */
    switch (Gbl_FileType)
    {
    /*
     * Data Table Compilation
     */
    case ASL_INPUT_TYPE_ASCII_DATA:

        Status = DtDoCompile ();
        if (ACPI_FAILURE (Status))
        {
            return (Status);
        }

        if (Gbl_Signature)
        {
            Gbl_Signature = NULL;
//.........这里部分代码省略.........
开发者ID:macmade,项目名称:acpica,代码行数:101,代码来源:aslstartup.c

示例5: AcpiNsLookup


//.........这里部分代码省略.........
            /*
             * Only allow automatic parent search (search rules) if the caller
             * requested it AND we have a single, non-fully-qualified NameSeg
             */
            if ((SearchParentFlag != ACPI_NS_NO_UPSEARCH) &&
                (Flags & ACPI_NS_SEARCH_PARENT))
            {
                LocalFlags |= ACPI_NS_SEARCH_PARENT;
            }

            /* Set error flag according to caller */

            if (Flags & ACPI_NS_ERROR_IF_FOUND)
            {
                LocalFlags |= ACPI_NS_ERROR_IF_FOUND;
            }

            /* Set override flag according to caller */

            if (Flags & ACPI_NS_OVERRIDE_IF_FOUND)
            {
                LocalFlags |= ACPI_NS_OVERRIDE_IF_FOUND;
            }
        }

        /* Extract one ACPI name from the front of the pathname */

        ACPI_MOVE_32_TO_32 (&SimpleName, Path);

        /* Try to find the single (4 character) ACPI name */

        Status = AcpiNsSearchAndEnter (SimpleName, WalkState, CurrentNode,
            InterpreterMode, ThisSearchType, LocalFlags, &ThisNode);
        if (ACPI_FAILURE (Status))
        {
            if (Status == AE_NOT_FOUND)
            {
                /* Name not found in ACPI namespace */

                ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
                    "Name [%4.4s] not found in scope [%4.4s] %p\n",
                    (char *) &SimpleName, (char *) &CurrentNode->Name,
                    CurrentNode));
            }

            *ReturnNode = ThisNode;
            return_ACPI_STATUS (Status);
        }

        /* More segments to follow? */

        if (NumSegments > 0)
        {
            /*
             * If we have an alias to an object that opens a scope (such as a
             * device or processor), we need to dereference the alias here so
             * that we can access any children of the original node (via the
             * remaining segments).
             */
            if (ThisNode->Type == ACPI_TYPE_LOCAL_ALIAS)
            {
                if (!ThisNode->Object)
                {
                    return_ACPI_STATUS (AE_NOT_EXIST);
                }
开发者ID:Strongc,项目名称:reactos,代码行数:66,代码来源:nsaccess.c

示例6: AcpiEvMatchGpeMethod

ACPI_STATUS
AcpiEvMatchGpeMethod (
    ACPI_HANDLE             ObjHandle,
    UINT32                  Level,
    void                    *Context,
    void                    **ReturnValue)
{
    ACPI_NAMESPACE_NODE     *MethodNode = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, ObjHandle);
    ACPI_GPE_WALK_INFO      *WalkInfo = ACPI_CAST_PTR (ACPI_GPE_WALK_INFO, Context);
    ACPI_GPE_EVENT_INFO     *GpeEventInfo;
    ACPI_STATUS             Status;
    UINT32                  GpeNumber;
    UINT8                   TempGpeNumber;
    char                    Name[ACPI_NAME_SIZE + 1];
    UINT8                   Type;


    ACPI_FUNCTION_TRACE (EvMatchGpeMethod);


    /* Check if requested OwnerId matches this OwnerId */

    if ((WalkInfo->ExecuteByOwnerId) &&
        (MethodNode->OwnerId != WalkInfo->OwnerId))
    {
        return_ACPI_STATUS (AE_OK);
    }

    /*
     * Match and decode the _Lxx and _Exx GPE method names
     *
     * 1) Extract the method name and null terminate it
     */
    ACPI_MOVE_32_TO_32 (Name, &MethodNode->Name.Integer);
    Name[ACPI_NAME_SIZE] = 0;

    /* 2) Name must begin with an underscore */

    if (Name[0] != '_')
    {
        return_ACPI_STATUS (AE_OK); /* Ignore this method */
    }

    /*
     * 3) Edge/Level determination is based on the 2nd character
     *    of the method name
     */
    switch (Name[1])
    {
    case 'L':

        Type = ACPI_GPE_LEVEL_TRIGGERED;
        break;

    case 'E':

        Type = ACPI_GPE_EDGE_TRIGGERED;
        break;

    default:

        /* Unknown method type, just ignore it */

        ACPI_DEBUG_PRINT ((ACPI_DB_LOAD,
            "Ignoring unknown GPE method type: %s "
            "(name not of form _Lxx or _Exx)", Name));
        return_ACPI_STATUS (AE_OK);
    }

    /* 4) The last two characters of the name are the hex GPE Number */

    Status = AcpiUtAsciiToHexByte (&Name[2], &TempGpeNumber);
    if (ACPI_FAILURE (Status))
    {
        /* Conversion failed; invalid method, just ignore it */

        ACPI_DEBUG_PRINT ((ACPI_DB_LOAD,
            "Could not extract GPE number from name: %s "
            "(name is not of form _Lxx or _Exx)", Name));
        return_ACPI_STATUS (AE_OK);
    }

    /* Ensure that we have a valid GPE number for this GPE block */

    GpeNumber = (UINT32) TempGpeNumber;
    GpeEventInfo = AcpiEvLowGetGpeInfo (GpeNumber, WalkInfo->GpeBlock);
    if (!GpeEventInfo)
    {
        /*
         * This GpeNumber is not valid for this GPE block, just ignore it.
         * However, it may be valid for a different GPE block, since GPE0
         * and GPE1 methods both appear under \_GPE.
         */
        return_ACPI_STATUS (AE_OK);
    }

    if ((ACPI_GPE_DISPATCH_TYPE (GpeEventInfo->Flags) ==
            ACPI_GPE_DISPATCH_HANDLER) ||
        (ACPI_GPE_DISPATCH_TYPE (GpeEventInfo->Flags) ==
            ACPI_GPE_DISPATCH_RAW_HANDLER))
//.........这里部分代码省略.........
开发者ID:Paradoxianer,项目名称:haiku,代码行数:101,代码来源:evgpeinit.c

示例7: AslDetectSourceFileType

static UINT8
AslDetectSourceFileType (
    ASL_FILE_INFO           *Info)
{
    char                    *FileChar;
    UINT8                   Type;
    ACPI_STATUS             Status;


    /* Check for a valid binary ACPI table */

    Status = FlCheckForAcpiTable (Info->Handle);
    if (ACPI_SUCCESS (Status))
    {
        Type = ASL_INPUT_TYPE_ACPI_TABLE;
        goto Cleanup;
    }

    /* Check for 100% ASCII source file (comments are ignored) */

    Status = FlCheckForAscii (Info->Handle, Info->Filename, TRUE);
    if (ACPI_FAILURE (Status))
    {
        printf ("Non-ascii input file - %s\n", Info->Filename);

        if (!Gbl_IgnoreErrors)
        {
            Type = ASL_INPUT_TYPE_BINARY;
            goto Cleanup;
        }
    }

    /*
     * File is ASCII. Determine if this is an ASL file or an ACPI data
     * table file.
     */
    while (fgets (Gbl_CurrentLineBuffer, Gbl_LineBufferSize, Info->Handle))
    {
        /* Uppercase the buffer for caseless compare */

        FileChar = Gbl_CurrentLineBuffer;
        while (*FileChar)
        {
            *FileChar = (char) toupper ((int) *FileChar);
            FileChar++;
        }

        /* Presence of "DefinitionBlock" indicates actual ASL code */

        if (strstr (Gbl_CurrentLineBuffer, "DEFINITIONBLOCK"))
        {
            /* Appears to be an ASL file */

            Type = ASL_INPUT_TYPE_ASCII_ASL;
            goto Cleanup;
        }
    }

    /* Not an ASL source file, default to a data table source file */

    Type = ASL_INPUT_TYPE_ASCII_DATA;

Cleanup:

    /* Must seek back to the start of the file */

    fseek (Info->Handle, 0, SEEK_SET);
    return (Type);
}
开发者ID:macmade,项目名称:acpica,代码行数:69,代码来源:aslstartup.c

示例8: ipmi_acpi_attach

static int
ipmi_acpi_attach(device_t dev)
{
	ACPI_HANDLE devh;
	const char *mode;
	struct ipmi_get_info info;
	struct ipmi_softc *sc = device_get_softc(dev);
	int count, error, flags, i, type;
	int interface_type = 0, interface_version = 0;

	error = 0;
	devh = acpi_get_handle(dev);
	if (ACPI_FAILURE(acpi_GetInteger(devh, "_IFT", &interface_type)))
		return (ENXIO);

	if (ACPI_FAILURE(acpi_GetInteger(devh, "_SRV", &interface_version)))
		return (ENXIO);

	switch (interface_type) {
	case KCS_MODE:
		count = 2;
		mode = "KCS";
		break;
	case SMIC_MODE:
		count = 3;
		mode = "SMIC";
		break;
	case BT_MODE:
		device_printf(dev, "BT interface not supported\n");
		return (ENXIO);
	case SSIF_MODE:
		if (ACPI_FAILURE(acpi_GetInteger(devh, "_ADR", &flags)))
			return (ENXIO);
		info.address = flags;
		device_printf(dev, "SSIF interface not supported on ACPI\n");
		return (0);
	default:
		return (ENXIO);
	}

	if (bus_get_resource(dev, SYS_RES_IOPORT, 0, NULL, NULL) == 0)
		type = SYS_RES_IOPORT;
	else if (bus_get_resource(dev, SYS_RES_MEMORY, 0, NULL, NULL) == 0)
		type = SYS_RES_MEMORY;
	else {
		device_printf(dev, "unknown resource type\n");
		return (ENXIO);
	}

	sc->ipmi_io_rid = 0;
	sc->ipmi_io_res[0] = bus_alloc_resource_any(dev, type,
	    &sc->ipmi_io_rid, RF_ACTIVE);
	sc->ipmi_io_type = type;
	sc->ipmi_io_spacing = 1;
	if (sc->ipmi_io_res[0] == NULL) {
		device_printf(dev, "couldn't configure I/O resource\n");
		return (ENXIO);
	}

	/* If we have multiple resources, allocate up to MAX_RES. */
	for (i = 1; i < MAX_RES; i++) {
		sc->ipmi_io_rid = i;
		sc->ipmi_io_res[i] = bus_alloc_resource_any(dev, type,
		    &sc->ipmi_io_rid, RF_ACTIVE);
		if (sc->ipmi_io_res[i] == NULL)
			break;
	}
	sc->ipmi_io_rid = 0;

	/* If we have multiple resources, make sure we have enough of them. */
	if (sc->ipmi_io_res[1] != NULL && sc->ipmi_io_res[count - 1] == NULL) {
		device_printf(dev, "too few I/O resources\n");
		error = ENXIO;
		goto bad;
	}

	device_printf(dev, "%s mode found at %s 0x%jx on %s\n",
	    mode, type == SYS_RES_IOPORT ? "io" : "mem",
	    (uintmax_t)rman_get_start(sc->ipmi_io_res[0]),
	    device_get_name(device_get_parent(dev)));

	sc->ipmi_dev = dev;

	/*
	 * Setup an interrupt if we have an interrupt resource.  We
	 * don't support GPE interrupts via _GPE yet.
	 */
	sc->ipmi_irq_rid = 0;
	sc->ipmi_irq_res = bus_alloc_resource_any(dev, SYS_RES_IRQ,
	    &sc->ipmi_irq_rid, RF_SHAREABLE | RF_ACTIVE);

	/* Warn if _GPE exists. */
	if (ACPI_SUCCESS(AcpiEvaluateObject(devh, "_GPE", NULL, NULL)))
		device_printf(dev, "_GPE support not implemented\n");

	/*
	 * We assume an alignment of 1 byte as currently the IPMI spec
	 * doesn't provide any way to determine the alignment via ACPI.
	 */
	switch (interface_type) {
//.........这里部分代码省略.........
开发者ID:FreeBSDFoundation,项目名称:freebsd,代码行数:101,代码来源:ipmi_acpi.c

示例9: acpi_evaluate_reference

ACPI_STATUS
acpi_evaluate_reference (
	ACPI_HANDLE		handle,
	ACPI_STRING		pathname,
	ACPI_OBJECT_LIST	*arguments,
	struct acpi_handle_list	*list)
{
	ACPI_STATUS		status = AE_OK;
	ACPI_OBJECT	*package = NULL;
	ACPI_OBJECT	*element = NULL;
	ACPI_BUFFER	buffer = {ACPI_ALLOCATE_BUFFER, NULL};
	UINT32			i = 0;

	ACPI_FUNCTION_TRACE("acpi_evaluate_reference");

	if (!list) {
		return_ACPI_STATUS(AE_BAD_PARAMETER);
	}

	/* Evaluate object. */

	status = AcpiEvaluateObject(handle, pathname, arguments, &buffer);
	if (ACPI_FAILURE(status))
		goto end;

	package = (ACPI_OBJECT *) buffer.Pointer;

	if ((buffer.Length == 0) || !package) {
		ACPI_DEBUG_PRINT((ACPI_DB_ERROR, 
			"No return object (len %X ptr %p)\n", 
			buffer.Length, package));
		status = AE_BAD_DATA;
		acpi_util_eval_error(handle, pathname, status);
		goto end;
	}
	if (package->Type != ACPI_TYPE_PACKAGE) {
		ACPI_DEBUG_PRINT((ACPI_DB_ERROR, 
			"Expecting a [Package], found type %X\n", 
			package->Type));
		status = AE_BAD_DATA;
		acpi_util_eval_error(handle, pathname, status);
		goto end;
	}
	if (!package->Package.Count) {
		ACPI_DEBUG_PRINT((ACPI_DB_ERROR, 
			"[Package] has zero elements (%p)\n", 
			package));
		status = AE_BAD_DATA;
		acpi_util_eval_error(handle, pathname, status);
		goto end;
	}

	if (package->Package.Count > ACPI_MAX_HANDLES) {
		return AE_NO_MEMORY;
	}
	list->count = package->Package.Count;

	/* Extract package data. */

	for (i = 0; i < list->count; i++) {

		element = &(package->Package.Elements[i]);

		if (element->Type != ACPI_TYPE_LOCAL_REFERENCE) {
			status = AE_BAD_DATA;
			ACPI_DEBUG_PRINT((ACPI_DB_ERROR, 
				"Expecting a [Reference] package element, found type %X\n",
				element->type));
			acpi_util_eval_error(handle, pathname, status);
			break;
		}
		
		if (!element->Reference.Handle) {
			ACPI_DEBUG_PRINT((ACPI_DB_ERROR, "Invalid reference in"
			       " package %s\n", pathname));
			status = AE_NULL_ENTRY;
			break;
		}
		/* Get the  ACPI_HANDLE. */

		list->handles[i] = element->Reference.Handle;
		ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Found reference [%p]\n",
			list->handles[i]));
	}

end:
	if (ACPI_FAILURE(status)) {
		list->count = 0;
		//ExFreePool(list->handles);
	}

    if (buffer.Pointer)
        AcpiOsFree(buffer.Pointer);

	return_ACPI_STATUS(status);
}
开发者ID:reactos,项目名称:reactos,代码行数:96,代码来源:utils.c

示例10: AcpiNsGetDeviceCallback

static ACPI_STATUS
AcpiNsGetDeviceCallback (
    ACPI_HANDLE             ObjHandle,
    UINT32                  NestingLevel,
    void                    *Context,
    void                    **ReturnValue)
{
    ACPI_GET_DEVICES_INFO   *Info = Context;
    ACPI_STATUS             Status;
    ACPI_NAMESPACE_NODE     *Node;
    UINT32                  Flags;
    ACPI_DEVICE_ID          *Hid;
    ACPI_DEVICE_ID_LIST     *Cid;
    UINT32                  i;
    BOOLEAN                 Found;
    int                     NoMatch;


    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        return (Status);
    }

    Node = AcpiNsMapHandleToNode (ObjHandle);
    Status = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        return (Status);
    }

    if (!Node)
    {
        return (AE_BAD_PARAMETER);
    }

    /* Run _STA to determine if device is present */

    Status = AcpiUtExecute_STA (Node, &Flags);
    if (ACPI_FAILURE (Status))
    {
        return (AE_CTRL_DEPTH);
    }

    if (!(Flags & ACPI_STA_DEVICE_PRESENT) &&
        !(Flags & ACPI_STA_DEVICE_FUNCTIONING))
    {
        /*
         * Don't examine the children of the device only when the
         * device is neither present nor functional. See ACPI spec,
         * description of _STA for more information.
         */
        return (AE_CTRL_DEPTH);
    }

    /* Filter based on device HID & CID */

    if (Info->Hid != NULL)
    {
        Status = AcpiUtExecute_HID (Node, &Hid);
        if (Status == AE_NOT_FOUND)
        {
            return (AE_OK);
        }
        else if (ACPI_FAILURE (Status))
        {
            return (AE_CTRL_DEPTH);
        }

        NoMatch = ACPI_STRCMP (Hid->String, Info->Hid);
        ACPI_FREE (Hid);

        if (NoMatch)
        {
            /*
             * HID does not match, attempt match within the
             * list of Compatible IDs (CIDs)
             */
            Status = AcpiUtExecute_CID (Node, &Cid);
            if (Status == AE_NOT_FOUND)
            {
                return (AE_OK);
            }
            else if (ACPI_FAILURE (Status))
            {
                return (AE_CTRL_DEPTH);
            }

            /* Walk the CID list */

            Found = FALSE;
            for (i = 0; i < Cid->Count; i++)
            {
                if (ACPI_STRCMP (Cid->Ids[i].String, Info->Hid) == 0)
                {
                    /* Found a matching CID */

                    Found = TRUE;
                    break;
                }
//.........这里部分代码省略.........
开发者ID:CoryXie,项目名称:BarrelfishOS,代码行数:101,代码来源:nsxfeval.c

示例11: acpi_ns_evaluate_relative

acpi_status
acpi_ns_evaluate_relative (
	acpi_namespace_node     *handle,
	NATIVE_CHAR             *pathname,
	acpi_operand_object     **params,
	acpi_operand_object     **return_object)
{
	acpi_namespace_node     *prefix_node;
	acpi_status             status;
	acpi_namespace_node     *node = NULL;
	NATIVE_CHAR             *internal_path = NULL;
	acpi_generic_state      scope_info;


	FUNCTION_TRACE ("Ns_evaluate_relative");


	/*
	 * Must have a valid object handle
	 */
	if (!handle) {
		return_ACPI_STATUS (AE_BAD_PARAMETER);
	}

	/* Build an internal name string for the method */

	status = acpi_ns_internalize_name (pathname, &internal_path);
	if (ACPI_FAILURE (status)) {
		return_ACPI_STATUS (status);
	}

	/* Get the prefix handle and Node */

	acpi_ut_acquire_mutex (ACPI_MTX_NAMESPACE);

	prefix_node = acpi_ns_map_handle_to_node (handle);
	if (!prefix_node) {
		acpi_ut_release_mutex (ACPI_MTX_NAMESPACE);
		status = AE_BAD_PARAMETER;
		goto cleanup;
	}

	/* Lookup the name in the namespace */

	scope_info.scope.node = prefix_node;
	status = acpi_ns_lookup (&scope_info, internal_path, ACPI_TYPE_ANY,
			 IMODE_EXECUTE, NS_NO_UPSEARCH, NULL,
			 &node);

	acpi_ut_release_mutex (ACPI_MTX_NAMESPACE);

	if (ACPI_FAILURE (status)) {
		ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Object [%s] not found [%s]\n",
			pathname, acpi_format_exception (status)));
		goto cleanup;
	}

	/*
	 * Now that we have a handle to the object, we can attempt
	 * to evaluate it.
	 */
	ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "%s [%p] Value %p\n",
		pathname, node, node->object));

	status = acpi_ns_evaluate_by_handle (node, params, return_object);

	ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "*** Completed eval of object %s ***\n",
		pathname));

cleanup:

	ACPI_MEM_FREE (internal_path);
	return_ACPI_STATUS (status);
}
开发者ID:TitaniumBoy,项目名称:lin,代码行数:74,代码来源:nseval.c

示例12: AcpiWalkNamespace

ACPI_STATUS
AcpiWalkNamespace (
    ACPI_OBJECT_TYPE        Type,
    ACPI_HANDLE             StartObject,
    UINT32                  MaxDepth,
    ACPI_WALK_CALLBACK      UserFunction,
    void                    *Context,
    void                    **ReturnValue)
{
    ACPI_STATUS             Status;


    ACPI_FUNCTION_TRACE (AcpiWalkNamespace);


    /* Parameter validation */

    if ((Type > ACPI_TYPE_LOCAL_MAX) ||
        (!MaxDepth)                  ||
        (!UserFunction))
    {
        return_ACPI_STATUS (AE_BAD_PARAMETER);
    }

    /*
     * Need to acquire the namespace reader lock to prevent interference
     * with any concurrent table unloads (which causes the deletion of
     * namespace objects). We cannot allow the deletion of a namespace node
     * while the user function is using it. The exception to this are the
     * nodes created and deleted during control method execution -- these
     * nodes are marked as temporary nodes and are ignored by the namespace
     * walk. Thus, control methods can be executed while holding the
     * namespace deletion lock (and the user function can execute control
     * methods.)
     */
    Status = AcpiUtAcquireReadLock (&AcpiGbl_NamespaceRwLock);
    if (ACPI_FAILURE (Status))
    {
        return (Status);
    }

    /*
     * Lock the namespace around the walk. The namespace will be
     * unlocked/locked around each call to the user function - since the user
     * function must be allowed to make ACPICA calls itself (for example, it
     * will typically execute control methods during device enumeration.)
     */
    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        goto UnlockAndExit;
    }

    Status = AcpiNsWalkNamespace (Type, StartObject, MaxDepth,
                ACPI_NS_WALK_UNLOCK, UserFunction, Context, ReturnValue);

    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);

UnlockAndExit:
    (void) AcpiUtReleaseReadLock (&AcpiGbl_NamespaceRwLock);
    return_ACPI_STATUS (Status);
}
开发者ID:CoryXie,项目名称:BarrelfishOS,代码行数:62,代码来源:nsxfeval.c

示例13: AcpiEvaluateObject

ACPI_STATUS
AcpiEvaluateObject (
    ACPI_HANDLE             Handle,
    ACPI_STRING             Pathname,
    ACPI_OBJECT_LIST        *ExternalParams,
    ACPI_BUFFER             *ReturnBuffer)
{
    ACPI_STATUS             Status;
    ACPI_EVALUATE_INFO      *Info;
    ACPI_SIZE               BufferSpaceNeeded;
    UINT32                  i;


    ACPI_FUNCTION_TRACE (AcpiEvaluateObject);


    /* Allocate and initialize the evaluation information block */

    Info = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO));
    if (!Info)
    {
        return_ACPI_STATUS (AE_NO_MEMORY);
    }

    Info->Pathname = Pathname;

    /* Convert and validate the device handle */

    Info->PrefixNode = AcpiNsMapHandleToNode (Handle);
    if (!Info->PrefixNode)
    {
        Status = AE_BAD_PARAMETER;
        goto Cleanup;
    }

    /*
     * If there are parameters to be passed to a control method, the external
     * objects must all be converted to internal objects
     */
    if (ExternalParams && ExternalParams->Count)
    {
        /*
         * Allocate a new parameter block for the internal objects
         * Add 1 to count to allow for null terminated internal list
         */
        Info->Parameters = ACPI_ALLOCATE_ZEROED (
            ((ACPI_SIZE) ExternalParams->Count + 1) * sizeof (void *));
        if (!Info->Parameters)
        {
            Status = AE_NO_MEMORY;
            goto Cleanup;
        }

        /* Convert each external object in the list to an internal object */

        for (i = 0; i < ExternalParams->Count; i++)
        {
            Status = AcpiUtCopyEobjectToIobject (
                        &ExternalParams->Pointer[i], &Info->Parameters[i]);
            if (ACPI_FAILURE (Status))
            {
                goto Cleanup;
            }
        }
        Info->Parameters[ExternalParams->Count] = NULL;
    }

    /*
     * Three major cases:
     * 1) Fully qualified pathname
     * 2) No handle, not fully qualified pathname (error)
     * 3) Valid handle
     */
    if ((Pathname) &&
        (AcpiNsValidRootPrefix (Pathname[0])))
    {
        /* The path is fully qualified, just evaluate by name */

        Info->PrefixNode = NULL;
        Status = AcpiNsEvaluate (Info);
    }
    else if (!Handle)
    {
        /*
         * A handle is optional iff a fully qualified pathname is specified.
         * Since we've already handled fully qualified names above, this is
         * an error
         */
        if (!Pathname)
        {
            ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
                "Both Handle and Pathname are NULL"));
        }
        else
        {
            ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
                "Null Handle with relative pathname [%s]", Pathname));
        }

        Status = AE_BAD_PARAMETER;
//.........这里部分代码省略.........
开发者ID:CoryXie,项目名称:BarrelfishOS,代码行数:101,代码来源:nsxfeval.c

示例14: AcpiEvaluateObjectTyped

ACPI_STATUS
AcpiEvaluateObjectTyped (
    ACPI_HANDLE             Handle,
    ACPI_STRING             Pathname,
    ACPI_OBJECT_LIST        *ExternalParams,
    ACPI_BUFFER             *ReturnBuffer,
    ACPI_OBJECT_TYPE        ReturnType)
{
    ACPI_STATUS             Status;
    BOOLEAN                 MustFree = FALSE;


    ACPI_FUNCTION_TRACE (AcpiEvaluateObjectTyped);


    /* Return buffer must be valid */

    if (!ReturnBuffer)
    {
        return_ACPI_STATUS (AE_BAD_PARAMETER);
    }

    if (ReturnBuffer->Length == ACPI_ALLOCATE_BUFFER)
    {
        MustFree = TRUE;
    }

    /* Evaluate the object */

    Status = AcpiEvaluateObject (Handle, Pathname, ExternalParams, ReturnBuffer);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* Type ANY means "don't care" */

    if (ReturnType == ACPI_TYPE_ANY)
    {
        return_ACPI_STATUS (AE_OK);
    }

    if (ReturnBuffer->Length == 0)
    {
        /* Error because caller specifically asked for a return value */

        ACPI_ERROR ((AE_INFO, "No return value"));
        return_ACPI_STATUS (AE_NULL_OBJECT);
    }

    /* Examine the object type returned from EvaluateObject */

    if (((ACPI_OBJECT *) ReturnBuffer->Pointer)->Type == ReturnType)
    {
        return_ACPI_STATUS (AE_OK);
    }

    /* Return object type does not match requested type */

    ACPI_ERROR ((AE_INFO,
        "Incorrect return type [%s] requested [%s]",
        AcpiUtGetTypeName (((ACPI_OBJECT *) ReturnBuffer->Pointer)->Type),
        AcpiUtGetTypeName (ReturnType)));

    if (MustFree)
    {
        /* Caller used ACPI_ALLOCATE_BUFFER, free the return buffer */

        AcpiOsFree (ReturnBuffer->Pointer);
        ReturnBuffer->Pointer = NULL;
    }

    ReturnBuffer->Length = 0;
    return_ACPI_STATUS (AE_TYPE);
}
开发者ID:CoryXie,项目名称:BarrelfishOS,代码行数:75,代码来源:nsxfeval.c

示例15: AcpiEvGpeInitialize

ACPI_STATUS
AcpiEvGpeInitialize (
    void)
{
    UINT32                  RegisterCount0 = 0;
    UINT32                  RegisterCount1 = 0;
    UINT32                  GpeNumberMax = 0;
    ACPI_STATUS             Status;


    ACPI_FUNCTION_TRACE (EvGpeInitialize);


    ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT,
        "Initializing General Purpose Events (GPEs):\n"));

    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /*
     * Initialize the GPE Block(s) defined in the FADT
     *
     * Why the GPE register block lengths are divided by 2:  From the ACPI
     * Spec, section "General-Purpose Event Registers", we have:
     *
     * "Each register block contains two registers of equal length
     *  GPEx_STS and GPEx_EN (where x is 0 or 1). The length of the
     *  GPE0_STS and GPE0_EN registers is equal to half the GPE0_LEN
     *  The length of the GPE1_STS and GPE1_EN registers is equal to
     *  half the GPE1_LEN. If a generic register block is not supported
     *  then its respective block pointer and block length values in the
     *  FADT table contain zeros. The GPE0_LEN and GPE1_LEN do not need
     *  to be the same size."
     */

    /*
     * Determine the maximum GPE number for this machine.
     *
     * Note: both GPE0 and GPE1 are optional, and either can exist without
     * the other.
     *
     * If EITHER the register length OR the block address are zero, then that
     * particular block is not supported.
     */
    if (AcpiGbl_FADT.Gpe0BlockLength &&
        AcpiGbl_FADT.XGpe0Block.Address)
    {
        /* GPE block 0 exists (has both length and address > 0) */

        RegisterCount0 = (UINT16) (AcpiGbl_FADT.Gpe0BlockLength / 2);
        GpeNumberMax = (RegisterCount0 * ACPI_GPE_REGISTER_WIDTH) - 1;

        /* Install GPE Block 0 */

        Status = AcpiEvCreateGpeBlock (AcpiGbl_FadtGpeDevice,
            AcpiGbl_FADT.XGpe0Block.Address,
            AcpiGbl_FADT.XGpe0Block.SpaceId,
            RegisterCount0, 0,
            AcpiGbl_FADT.SciInterrupt, &AcpiGbl_GpeFadtBlocks[0]);

        if (ACPI_FAILURE (Status))
        {
            ACPI_EXCEPTION ((AE_INFO, Status,
                "Could not create GPE Block 0"));
        }
    }

    if (AcpiGbl_FADT.Gpe1BlockLength &&
        AcpiGbl_FADT.XGpe1Block.Address)
    {
        /* GPE block 1 exists (has both length and address > 0) */

        RegisterCount1 = (UINT16) (AcpiGbl_FADT.Gpe1BlockLength / 2);

        /* Check for GPE0/GPE1 overlap (if both banks exist) */

        if ((RegisterCount0) &&
            (GpeNumberMax >= AcpiGbl_FADT.Gpe1Base))
        {
            ACPI_ERROR ((AE_INFO,
                "GPE0 block (GPE 0 to %u) overlaps the GPE1 block "
                "(GPE %u to %u) - Ignoring GPE1",
                GpeNumberMax, AcpiGbl_FADT.Gpe1Base,
                AcpiGbl_FADT.Gpe1Base +
                ((RegisterCount1 * ACPI_GPE_REGISTER_WIDTH) - 1)));

            /* Ignore GPE1 block by setting the register count to zero */

            RegisterCount1 = 0;
        }
        else
        {
            /* Install GPE Block 1 */

            Status = AcpiEvCreateGpeBlock (AcpiGbl_FadtGpeDevice,
                AcpiGbl_FADT.XGpe1Block.Address,
                AcpiGbl_FADT.XGpe1Block.SpaceId,
//.........这里部分代码省略.........
开发者ID:Paradoxianer,项目名称:haiku,代码行数:101,代码来源:evgpeinit.c


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