頭文件graphics.h包含setfillstyle()函數,該函數設置當前的填充圖案和填充顏色。 floodfill()函數用於填充封閉區域。當前的填充圖案和填充顏色用於填充區域。
用法:
void setfillstyle(int pattern, int color) void floodfill(int x, int y, int border_color)
例子:
Input:pattern = HATCH_FILL, Color = RED circle:x = 250, y = 250, radius = 100 floodfill:x = 250, y = 250, border color =15 Output: Input:pattern = LTSLASH_FILL, Color = RED rectangle:left = 200, top = 200, right = 450, bottom = 450 floodfill:x = 201, y = 201, border_color = 15 Output:
下表顯示了與顏色相對應的INT VALUES:
COLOR INT VALUES ------------------------------- BLACK 0 BLUE 1 GREEN 2 CYAN 3 RED 4 MAGENTA 5 BROWN 6 LIGHTGRAY 7 DARKGRAY 8 LIGHTBLUE 9 LIGHTGREEN 10 LIGHTCYAN 11 LIGHTRED 12 LIGHTMAGENTA 13 YELLOW 14 WHITE 15
下表顯示了對應於模式的INT VALUES:
PATTERN INT VALUES ------------------------------- EMPTY_FILL 0 SOLID_FILL 1 LINE_FILL 2 LTSLASH_FILL 3 SLASH_FILL 4 BKSLASH_FILL 5 LTBKSLASH_FILL 6 HATCH_FILL 7 XHATCH_FILL 8 INTERLEAVE_FILL 9 WIDE_DOT_FILL 10 CLOSE_DOT_FILL 11 USER_FILL 12
以下是setfillstyle()和floodfill()函數的實現:
// C Implementation for setfillstyle
// and floodfill function
#include <graphics.h>
// driver code
int main()
{
// gm is Graphics mode which is
// a computer display mode that
// generates image using pixels.
// DETECT is a macro defined in
// "graphics.h" header file
int gd = DETECT, gm;
// initgraph initializes the
// graphics system by loading
// a graphics driver from disk
initgraph(&gd, &gm, " ");
// center and radius of circle
int x_circle = 250;
int y_circle = 250;
int radius=100;
// setting border color
int border_color = WHITE;
// set color and pattern
setfillstyle(HATCH_FILL,RED);
// x and y is a position and
// radius is for radius of circle
circle(x_circle,y_circle,radius);
// fill the color at location
// (x, y) with in border color
floodfill(x_circle,y_circle,border_color);
getch();
// closegraph function closes the
// graphics mode and deallocates
// all memory allocated by
// graphics system
closegraph();
return 0;
}
輸出:
注:本文由純淨天空篩選整理自DevanshuAgarwal大神的英文原創作品 setfillstyle() and floodfill() in C。非經特殊聲明,原始代碼版權歸原作者所有,本譯文未經允許或授權,請勿轉載或複製。