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d3.js geoNaturalEarth()用法及代碼示例

函數geoNaturalEarth()用於返回自然地球投影。

用法:

d3.geoNaturalEarth()

參數:此方法不接受任何參數。

返回值:此方法根據給定的JSON數據創建並返回geoNaturalEarth()投影。

範例1:下麵的示例創建中心為(0,0)且不旋轉的geoNaturalEarth()世界投影。



HTML

<!DOCTYPE html>  
<html lang="en">  
  
<head>  
    <meta charset="UTF-8" />  
    <meta name="viewport" content="width=device-width,  
                initial-scale=1.0" />  
  
    <script src="https://d3js.org/d3.v4.js"></script>  
  
    <script src=  
"https://d3js.org/d3-geo-projection.v2.min.js">  
    </script>  
</head>  
  
<body>  
    <div style="width:700px; height:600px;">  
        <svg width="700" height="550">  
        </svg>  
    </div>  
  
    <script>  
        var svg = d3.select("svg"),  
            width = +svg.attr("width"),  
            height = +svg.attr("height");  
  
        // Natural Earth projection  
        // Center(0,0) and no rotation  
        var gfg = d3.geoNaturalEarth() 
            .scale(width / 1.5 / Math.PI)  
            .rotate([0, 0])  
            .center([0, 0])  
            .translate([width / 2, height / 3])  
  
        // Loading the json data  
        d3.json("https://raw.githubusercontent.com/" 
            +"epistler999/GeoLocation/master/world.json",  
            function (data) {  
                // Draw the map  
                svg.append("g")  
                    .selectAll("path")  
                    .data(data.features)  
                    .enter().append("path")  
                    .attr("fill", "black")  
                    .attr("d", d3.geoPath()  
                        .projection(gfg)  
                    )  
                    .style("stroke", "#ffff")  
            })  
    </script>  
</body> 
  
</html>

輸出:

範例2:在以下示例中,我們將創建中心為(30,0)並相對於Y軸旋轉30度的anti-clockwise的世界geoNaturalEarth()投影。

HTML

<!DOCTYPE html>  
<html lang="en">  
  
<head>  
    <meta charset="UTF-8" />  
    <meta name="viewport" content="width=device-width,  
                initial-scale=1.0" />  
    <script src="https://d3js.org/d3.v4.js"></script>  
    <script src=  
"https://d3js.org/d3-geo-projection.v2.min.js">  
    </script>  
</head>  
  
<body>  
    <div style="width:700px; height:600px;">  
        <svg width="700" height="550">  
        </svg>  
    </div>  
  
    <script>  
        var svg = d3.select("svg"),  
            width = +svg.attr("width"),  
            height = +svg.attr("height");  
  
        // geoNaturalEarth() projection  
        // Center(30, 0) and 30 degree rotation  
        var gfg = d3.geoNaturalEarth() 
            .scale(width / 1.5 / Math.PI)  
            .rotate([-30, 0])  
            .center([30, 0])  
            .translate([width / 2, height / 2])  
  
        // Loading the json data  
        // Used json file stored at  
        // https://raw.githubusercontent.com/epistler999/  
        // GeoLocation/master/world.json 
        d3.json("https://raw.githubusercontent.com/" 
            +"epistler999/GeoLocation/master/world.json",  
            function (data) {  
                // Draw the map  
                svg.append("g")  
                    .selectAll("path")  
                    .data(data.features)  
                    .enter().append("path")  
                    .attr("fill", "black")  
                    .attr("d", d3.geoPath()  
                        .projection(gfg)  
                    )  
                    .style("stroke", "#ffff")  
            })  
    </script>  
</body>  
  
</html> 

輸出:




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注:本文由純淨天空篩選整理自epistler_999大神的英文原創作品 D3.js geoNaturalEarth() Function。非經特殊聲明,原始代碼版權歸原作者所有,本譯文未經允許或授權,請勿轉載或複製。