當前位置: 首頁>>代碼示例>>TypeScript>>正文


TypeScript FastDomNode.setRight方法代碼示例

本文整理匯總了TypeScript中vs/base/browser/fastDomNode.FastDomNode.setRight方法的典型用法代碼示例。如果您正苦於以下問題:TypeScript FastDomNode.setRight方法的具體用法?TypeScript FastDomNode.setRight怎麽用?TypeScript FastDomNode.setRight使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在vs/base/browser/fastDomNode.FastDomNode的用法示例。


在下文中一共展示了FastDomNode.setRight方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的TypeScript代碼示例。

示例1: setLayout

	public setLayout(position: OverviewRulerPosition): void {
		this._domNode.setTop(position.top);
		this._domNode.setRight(position.right);

		let hasChanged = false;
		hasChanged = this._zoneManager.setDOMWidth(position.width) || hasChanged;
		hasChanged = this._zoneManager.setDOMHeight(position.height) || hasChanged;

		if (hasChanged) {
			this._domNode.setWidth(this._zoneManager.getDOMWidth());
			this._domNode.setHeight(this._zoneManager.getDOMHeight());
			this._domNode.domNode.width = this._zoneManager.getCanvasWidth();
			this._domNode.domNode.height = this._zoneManager.getCanvasHeight();

			this._render();
		}
	}
開發者ID:VishalMadhvani,項目名稱:vscode,代碼行數:17,代碼來源:overviewRuler.ts

示例2: _updateSettings

	private _updateSettings(renderNow: boolean): boolean {
		const newSettings = new Settings(this._context.configuration, this._context.theme);
		if (this._settings && this._settings.equals(newSettings)) {
			// nothing to do
			return false;
		}

		this._settings = newSettings;

		this._domNode.setTop(this._settings.top);
		this._domNode.setRight(this._settings.right);
		this._domNode.setWidth(this._settings.domWidth);
		this._domNode.setHeight(this._settings.domHeight);
		this._domNode.domNode.width = this._settings.canvasWidth;
		this._domNode.domNode.height = this._settings.canvasHeight;

		if (renderNow) {
			this._render();
		}

		return true;
	}
開發者ID:KTXSoftware,項目名稱:KodeStudio,代碼行數:22,代碼來源:decorationsOverviewRuler.ts


注:本文中的vs/base/browser/fastDomNode.FastDomNode.setRight方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。