本文整理匯總了TypeScript中core/util/array.reversed函數的典型用法代碼示例。如果您正苦於以下問題:TypeScript reversed函數的具體用法?TypeScript reversed怎麽用?TypeScript reversed使用的例子?那麽, 這裏精選的函數代碼示例或許可以為您提供幫助。
在下文中一共展示了reversed函數的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的TypeScript代碼示例。
示例1: _get_side_constraints
_get_side_constraints() {
const panels = objs => objs.map((obj) => obj.panel);
const above = vstack(this.above_panel, panels(this.plot.above));
const below = vstack(this.below_panel, reversed(panels(this.plot.below)));
const left = hstack(this.left_panel, panels(this.plot.left));
const right = hstack(this.right_panel, reversed(panels(this.plot.right)));
return [].concat(above, below, left, right);
}
示例2: _get_side_constraints
private _get_side_constraints(): Constraint[] {
const panels = (objs: Renderer[]) => objs.map((obj: any) => obj.panel)
const above = vstack(this.above_panel, panels(this.plot.above))
const below = vstack(this.below_panel, reversed(panels(this.plot.below)))
const left = hstack(this.left_panel, panels(this.plot.left))
const right = hstack(this.right_panel, reversed(panels(this.plot.right)))
return concat([above, below, left, right])
}
示例3: _set_canvas_image
protected _set_canvas_image(): void {
if (this.model.color_mapper == null)
return
let {palette} = this.model.color_mapper
if (this.model.orientation == 'vertical')
palette = reversed(palette)
let w: number, h: number
switch (this.model.orientation) {
case "vertical": {
[w, h] = [1, palette.length]
break
}
case "horizontal": {
[w, h] = [palette.length, 1]
break
}
default:
throw new Error("unreachable code")
}
const canvas = document.createElement('canvas')
canvas.width = w
canvas.height = h
const image_ctx = canvas.getContext('2d')!
const image_data = image_ctx.getImageData(0, 0, w, h)
// We always want to draw the entire palette linearly, so we create a new
// LinearColorMapper instance and map a monotonic range of values with
// length = palette.length to get each palette color in order.
const cmap = new LinearColorMapper({palette}).rgba_mapper
const buf8 = cmap.v_compute(range(0, palette.length))
image_data.data.set(buf8)
image_ctx.putImageData(image_data, 0, 0)
this.image = canvas
}