本文整理匯總了TypeScript中common/helpers/menu.Menu類的典型用法代碼示例。如果您正苦於以下問題:TypeScript Menu類的具體用法?TypeScript Menu怎麽用?TypeScript Menu使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。
在下文中一共展示了Menu類的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的TypeScript代碼示例。
示例1: setItchAppMenu
function setItchAppMenu(
mainWindowId: number,
runtime: IRuntime,
menu: Electron.Menu
) {
if (runtime.platform === "osx") {
Menu.setApplicationMenu(menu);
} else {
if (mainWindowId) {
// we can't use setApplicationMenu on windows & linux because
// it'll set it for all windows (including launched games)
const win = BrowserWindow.fromId(mainWindowId);
if (win) {
win.setMenu(menu);
}
}
}
}
示例2: setItchAppMenu
function setItchAppMenu(
nativeIDsPayload: string,
runtime: Runtime,
menu: Electron.Menu
) {
if (runtime.platform === "osx") {
Menu.setApplicationMenu(menu);
} else {
// we can't use setApplicationMenu on windows & linux because
// it'll set it for all windows (including launched games)
const nativeIDs = JSON.parse(nativeIDsPayload) as number[];
for (const id of nativeIDs) {
const win = BrowserWindow.fromId(id);
if (win) {
win.setMenu(menu);
}
}
}
}
示例3: fleshOutTemplate
(template, i18n, mainWindowId) => {
schedule.dispatch(actions.menuChanged({ template }));
const fleshed = fleshOutTemplate("root", store, runtime, template);
const menu = Menu.buildFromTemplate(fleshed);
setItchAppMenu(mainWindowId, runtime, menu);
}