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Python wrappers.BlockingReset方法代碼示例

本文整理匯總了Python中universe.wrappers.BlockingReset方法的典型用法代碼示例。如果您正苦於以下問題:Python wrappers.BlockingReset方法的具體用法?Python wrappers.BlockingReset怎麽用?Python wrappers.BlockingReset使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在universe.wrappers的用法示例。


在下文中一共展示了wrappers.BlockingReset方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: create_flash_env

# 需要導入模塊: from universe import wrappers [as 別名]
# 或者: from universe.wrappers import BlockingReset [as 別名]
def create_flash_env(env_id, client_id, remotes, **_):
    env = gym.make(env_id)
    env = Vision(env)
    env = Logger(env)
    env = BlockingReset(env)

    reg = universe.runtime_spec('flashgames').server_registry
    height = reg[env_id]["height"]
    width = reg[env_id]["width"]
    env = CropScreen(env, height, width, 84, 18)
    env = FlashRescale(env)

    keys = ['left', 'right', 'up', 'down', 'x']
    env = DiscreteToFixedKeysVNCActions(env, keys)
    env = EpisodeID(env)
    env = DiagnosticsInfo(env)
    env = Unvectorize(env)
    env.configure(fps=5.0, remotes=remotes, start_timeout=15 * 60, client_id=client_id,
                  vnc_driver='go', vnc_kwargs={
                    'encoding': 'tight', 'compress_level': 0,
                    'fine_quality_level': 50, 'subsample_level': 3})
    return env 
開發者ID:YuhangSong,項目名稱:DHP,代碼行數:24,代碼來源:envs.py

示例2: create_vncatari_env

# 需要導入模塊: from universe import wrappers [as 別名]
# 或者: from universe.wrappers import BlockingReset [as 別名]
def create_vncatari_env(env_id, client_id, remotes, **_):
    env = gym.make(env_id)
    env = Vision(env)
    env = Logger(env)
    env = BlockingReset(env)
    env = GymCoreAction(env)
    env = AtariRescale42x42(env)
    env = EpisodeID(env)
    env = DiagnosticsInfo(env)
    env = Unvectorize(env)

    logger.info('Connecting to remotes: %s', remotes)
    fps = env.metadata['video.frames_per_second']
    env.configure(remotes=remotes, start_timeout=15 * 60, fps=fps, client_id=client_id)
    return env 
開發者ID:YuhangSong,項目名稱:DHP,代碼行數:17,代碼來源:envs.py

示例3: create_flash_env

# 需要導入模塊: from universe import wrappers [as 別名]
# 或者: from universe.wrappers import BlockingReset [as 別名]
def create_flash_env(env_id, client_id, remotes, **_):
    env = gym.make(env_id)
    env = Vision(env)
    env = Logger(env)
    env = BlockingReset(env)

    reg = universe.runtime_spec('flashgames').server_registry
    height = reg[env_id]["height"]
    width = reg[env_id]["width"]
    env = CropScreen(env, height, width, 84, 18)
    env = FlashRescale(env)

    keys = ['left', 'right', 'up', 'down', 'x']
    if env_id == 'flashgames.NeonRace-v0':
        # Better key space for this game.
        keys = ['left', 'right', 'up', 'left up', 'right up', 'down', 'up x']
    logger.info('create_flash_env(%s): keys=%s', env_id, keys)

    env = DiscreteToFixedKeysVNCActions(env, keys)
    env = EpisodeID(env)
    env = DiagnosticsInfo(env)
    env = Unvectorize(env)
    env.configure(fps=5.0, remotes=remotes, start_timeout=15 * 60, client_id=client_id,
                  vnc_driver='go', vnc_kwargs={
                    'encoding': 'tight', 'compress_level': 0,
                    'fine_quality_level': 50, 'subsample_level': 3})
    return env 
開發者ID:Nat-D,項目名稱:FeatureControlHRL,代碼行數:29,代碼來源:envs.py


注:本文中的universe.wrappers.BlockingReset方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。