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Python core.select方法代碼示例

本文整理匯總了Python中pymel.core.select方法的典型用法代碼示例。如果您正苦於以下問題:Python core.select方法的具體用法?Python core.select怎麽用?Python core.select使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在pymel.core的用法示例。


在下文中一共展示了core.select方法的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: _event_edtFrame_changed

# 需要導入模塊: from pymel import core [as 別名]
# 或者: from pymel.core import select [as 別名]
def _event_edtFrame_changed(self, iRow):
        """
        Manage a frame change in the frame info table
        """
        pCellQLine = self.ui.tblFrameInfo.cellWidget(iRow, self.ID_COL_FRAME)

        if pCellQLine.text() != "":
            pCellFrame = self.ui.tblFrameInfo.item(iRow, self.ID_COL_FRAME)
            iOldFrame = pCellFrame.data(QtCore.Qt.UserRole)
            # pCellParent = self.ui.tblFrameInfo.item(iRow, self.ID_COL_PARENT)
            # iParentIdx = pCellParent.data(QtCore.Qt.UserRole)
            iNewFrame = int(pCellQLine.text())
            # Prevent the user to move a key on a frame already constrained
            if not (iNewFrame in self.aConstrainedFrame):
                self.pSelSpSys.moveKey(iNewFrame, iOldFrame)
                self._update_tblFrameInfo(self.pSelSpSys)
            else:
                pCellQLine.setText(str(iOldFrame))

            pymel.select(self.nSelDriven) 
開發者ID:nilouco,項目名稱:dpAutoRigSystem,代碼行數:22,代碼來源:sqSpaceSwitcher.py

示例2: gear_curvecns_op

# 需要導入模塊: from pymel import core [as 別名]
# 或者: from pymel.core import select [as 別名]
def gear_curvecns_op(crv, inputs=[]):
    """
    create mGear curvecns node.

    Arguments:
        crv (nurbsCurve): Nurbs curve.
        inputs (List of dagNodes): Input object to drive the curve. Should be
            same number as crv points.
            Also the order should be the same as the points

    Returns:
        pyNode: The curvecns node.
    """
    pm.select(crv)
    node = pm.deformer(type="mgear_curveCns")[0]

    for i, item in enumerate(inputs):
        pm.connectAttr(item + ".worldMatrix", node + ".inputs[%s]" % i)

    return node 
開發者ID:mgear-dev,項目名稱:mgear_core,代碼行數:22,代碼來源:applyop.py

示例3: controllerWalkUp

# 需要導入模塊: from pymel import core [as 別名]
# 或者: from pymel.core import select [as 別名]
def controllerWalkUp(node, add=False):
    """Walk up in the hierachy using the controller tag

    Arguments:
        node (dagNode or list of dagNode): Node with controller tag
        add (bool, optional): If true add to selection

    """
    oParent = []
    if not isinstance(node, list):
        node = [node]
    for n in node:
        tag = getWalkTag(n)
        if tag:
            cnx = tag.parent.connections()
            if cnx:
                oParent.append(cnx[0])
        else:
            pm.displayWarning("The selected object: %s without Controller tag "
                              "will be skipped" % n.name())
    if oParent:
        pm.select(_getControllerWalkNodes(oParent), add=add)
    else:
        pm.displayWarning("No parent to walk Up.") 
開發者ID:mgear-dev,項目名稱:mgear_core,代碼行數:26,代碼來源:pickWalk.py

示例4: transformWalkUp

# 需要導入模塊: from pymel import core [as 別名]
# 或者: from pymel.core import select [as 別名]
def transformWalkUp(node, add=False):
    """Walks to the parent transform dagNode on the hierarcy

    Arguments:
        node (dagNode or list of dagNode): dagNode to walk
        add (bool, optional): if True, will add to the selection

    """
    oParent = []
    if not isinstance(node, list):
        node = [node]
    for n in node:
        p = n.listRelatives(p=True)
        if p:
            oParent.append(p)

    if oParent:
        pm.select(oParent, add=add)
    else:
        pm.displayWarning("No parent to walk Up.") 
開發者ID:mgear-dev,項目名稱:mgear_core,代碼行數:22,代碼來源:pickWalk.py

示例5: transformWalkDown

# 需要導入模塊: from pymel import core [as 別名]
# 或者: from pymel.core import select [as 別名]
def transformWalkDown(node, add=False, multi=False):
    """Walks to the child transform dagNode on the hierarcy

    Arguments:
        node (dagNode or list of dagNode): dagNode to walk
        add (bool, optional): if True, will add to the selection
        multi (bool, optional): if True will select all the childrens
    """
    oChild = []
    if not isinstance(node, list):
        node = [node]
    for n in node:
        relatives = n.listRelatives(typ='transform')
        if relatives:
            if multi:
                oChild = oChild + relatives
            else:
                oChild.append(relatives[0])
    if oChild:
        pm.select(oChild, add=add)
    else:
        pm.displayWarning("No child to walk Down.") 
開發者ID:mgear-dev,項目名稱:mgear_core,代碼行數:24,代碼來源:pickWalk.py

示例6: transformWalkRight

# 需要導入模塊: from pymel import core [as 別名]
# 或者: from pymel.core import select [as 別名]
def transformWalkRight(node, add=False, multi=False):
    """Pick walks to the right the next sibling transform on the hierarchy

    Arguments:
        node (dagNode or list of dagNode): dagNode transform to navegate
            the hierarchy
        add (bool, optional): If true add to selection
        multi (bool, optional): If true, selects all the siblings

    """
    sib = _getTransformWalkSiblings(node, "right", multi)
    pm.select(sib, add=add)


# =====================================================
# Walk mirror 
開發者ID:mgear-dev,項目名稱:mgear_core,代碼行數:18,代碼來源:pickWalk.py

示例7: select_all_child_controls

# 需要導入模塊: from pymel import core [as 別名]
# 或者: from pymel.core import select [as 別名]
def select_all_child_controls(control, *args):  # @unusedVariable
    """ Selects all child controls from the given control

    This function uses Maya's controller nodes and commands to find relevant
    dependencies between controls

    Args:
        control (str): parent animation control (transform node)
        *args: State of the menu item (if existing) send by mgear's dagmenu
    """

    # gets controller node from the given control. Returns if none is found
    tag = cmds.ls(cmds.listConnections(control), type="controller")
    if not tag:
        return

    # query child controls
    children = get_all_tag_children(tag)

    # adds to current selection the children elements
    cmds.select(children, add=True) 
開發者ID:mgear-dev,項目名稱:mgear_core,代碼行數:23,代碼來源:anim_utils.py

示例8: setup_stretchy_spline_ik_curve

# 需要導入模塊: from pymel import core [as 別名]
# 或者: from pymel.core import select [as 別名]
def setup_stretchy_spline_ik_curve(cls):
        """
        """
        selection = pm.ls(sl=1)
        curve = selection[0]
        curve_info = pm.createNode("curveInfo")
        mult_div = pm.createNode("multiplyDivide")
        curve_shape = pm.listRelatives(curve, s=1)

        curve_shape[0].worldSpace >> curve_info.ic
        curve_info.arcLength >> mult_div.input1X

        curve_length = curve_info.arcLength.get()
        mult_div.input2X.set(curve_length)
        mult_div.operation.set(2)
        pm.select(mult_div, curve_info, curve_shape[0], add=True) 
開發者ID:eoyilmaz,項目名稱:anima,代碼行數:18,代碼來源:rigging.py

示例9: finalize_setup

# 需要導入模塊: from pymel import core [as 別名]
# 或者: from pymel.core import select [as 別名]
def finalize_setup(self):
        """does final clean up
        """
        self.check_main_control()

        # group the node together
        parent_group = pm.nt.Transform(name='SquashStretchBendRiggerGroup#')
        pm.parent(self.main_control.getParent(), parent_group)
        pm.parent(self.aim_locator1, parent_group)
        if self.use_squash:
            pm.parent(self.squash_handle, parent_group)

        pm.parent(self.bend_handle, parent_group)

        # set visibilities
        self.aim_locator1.v.set(0)
        if self.use_squash:
            self.squash_handle.v.set(0)
        self.bend_handle.v.set(0)

        # as a gesture select the main control
        pm.select(self.main_control) 
開發者ID:eoyilmaz,項目名稱:anima,代碼行數:24,代碼來源:rigging.py

示例10: assign_random_material_color

# 需要導入模塊: from pymel import core [as 別名]
# 或者: from pymel.core import select [as 別名]
def assign_random_material_color(cls):
        """assigns a lambert with a random color to the selected object
        """
        selected = pm.selected()

        # create the lambert material
        lambert = pm.shadingNode('lambert', asShader=1)

        # create the shading engine
        shading_engine = pm.nt.ShadingEngine()
        lambert.outColor >> shading_engine.surfaceShader

        # randomize the lambert color
        import random
        h = random.random()  # 0-1
        s = random.random() * 0.5 + 0.25  # 0.25-0.75
        v = random.random() * 0.5 + 0.5  # 0.5 - 1

        from anima.utils import hsv_to_rgb
        r, g, b = hsv_to_rgb(h, s, v)
        lambert.color.set(r, g, b)

        pm.sets(shading_engine, fe=selected)
        pm.select(selected) 
開發者ID:eoyilmaz,項目名稱:anima,代碼行數:26,代碼來源:render.py

示例11: check_sequence_name

# 需要導入模塊: from pymel import core [as 別名]
# 或者: from pymel.core import select [as 別名]
def check_sequence_name(progress_controller=None):
    """Sequence name is properly set

    checks if the sequence name attribute is properly set
    """
    if progress_controller is None:
        progress_controller = ProgressControllerBase()

    # do not consider referenced shot nodes
    shots = pm.ls(type='shot')
    progress_controller.maximum = len(shots)
    shot = None
    for s in shots:
        if s.referenceFile() is None:
            shot = s
            break
        progress_controller.increment()

    progress_controller.complete()
    sequencer = shot.outputs(type='sequencer')[0]
    sequence_name = sequencer.sequence_name.get()
    if sequence_name == '' or sequence_name is None:
        pm.select(sequencer)
        raise PublishError('Please enter a sequence name!!!') 
開發者ID:eoyilmaz,項目名稱:anima,代碼行數:26,代碼來源:publish.py

示例12: jobReloadUI

# 需要導入模塊: from pymel import core [as 別名]
# 或者: from pymel.core import select [as 別名]
def jobReloadUI(self, *args):
        """ This scriptJob active when we got one new scene in order to reload the UI.
        """
        import maya.cmds as cmds
        cmds.select(clear=True)
        cmds.evalDeferred("import sys; sys.modules['dpAutoRigSystem.dpAutoRig'].DP_AutoRig_UI()", lowestPriority=True) 
開發者ID:nilouco,項目名稱:dpAutoRigSystem,代碼行數:8,代碼來源:dpAutoRig.py

示例13: populateJoints

# 需要導入模塊: from pymel import core [as 別名]
# 或者: from pymel.core import select [as 別名]
def populateJoints(self, *args):
        """ This function is responsable to list all joints or only dpAR joints in the interface in order to use in skinning.
        """
        # get current jointType (all or just dpAutoRig joints):
        jntSelectedRadioButton = cmds.radioCollection(self.allUIs["jntCollection"], query=True, select=True)
        chooseJnt = cmds.radioButton(jntSelectedRadioButton, query=True, annotation=True)
        
        # list joints to be populated:
        jointList, sortedJointList = [], []
        allJointList = cmds.ls(selection=False, type="joint")
        if chooseJnt == "allJoints":
            jointList = allJointList
            cmds.checkBox(self.allUIs["_JntCB"], edit=True, enable=False)
            cmds.checkBox(self.allUIs["_JisCB"], edit=True, enable=False)
        elif chooseJnt == "dpARJoints":
            cmds.checkBox(self.allUIs["_JntCB"], edit=True, enable=True)
            cmds.checkBox(self.allUIs["_JisCB"], edit=True, enable=True)
            displayJnt = cmds.checkBox(self.allUIs["_JntCB"], query=True, value=True)
            displayJis = cmds.checkBox(self.allUIs["_JisCB"], query=True, value=True)
            for jointNode in allJointList:
                if cmds.objExists(jointNode+'.'+BASE_NAME+'joint'):
                    if displayJnt:
                        if "_Jnt" in jointNode:
                            jointList.append(jointNode)
                    if displayJis:
                        if "_Jis" in jointNode:
                            jointList.append(jointNode)
        
        # sort joints by name filter:
        jointName = cmds.textField(self.allUIs["jointNameTF"], query=True, text=True)
        if jointList:
            if jointName:
                sortedJointList = utils.filterName(jointName, jointList, " ")
            else:
                sortedJointList = jointList
        
        # populate the list:
        cmds.textScrollList( self.allUIs["jntTextScrollLayout"], edit=True, removeAll=True)
        cmds.textScrollList( self.allUIs["jntTextScrollLayout"], edit=True, append=sortedJointList)
        # atualize of footerB text:
        self.atualizeSkinFooter() 
開發者ID:nilouco,項目名稱:dpAutoRigSystem,代碼行數:43,代碼來源:dpAutoRig.py

示例14: reloadPopulatedGeoms

# 需要導入模塊: from pymel import core [as 別名]
# 或者: from pymel.core import select [as 別名]
def reloadPopulatedGeoms(self, *args):
        """ This function reloads the list all selected geometries in the interface in order to use in skinning if necessary.
        """
        # store current selected items in the geometry list to skin:
        geomSelectedList = cmds.textScrollList( self.allUIs["modelsTextScrollLayout"], query=True, selectItem=True)
        # populate again the list of geometries:
        self.populateGeoms()
        # re-select the old selected items in the list if possible:
        if geomSelectedList:
            try:
                cmds.textScrollList( self.allUIs["modelsTextScrollLayout"], edit=True, selectItem=geomSelectedList)
            except:
                pass 
開發者ID:nilouco,項目名稱:dpAutoRigSystem,代碼行數:15,代碼來源:dpAutoRig.py

示例15: mousePressEventEdt

# 需要導入模塊: from pymel import core [as 別名]
# 或者: from pymel.core import select [as 別名]
def mousePressEventEdt(self, event, iCol=0, iRow=0):
        if event.button() == QtCore.Qt.RightButton:
            pCell = self.ui.tblData.item(iRow,iCol)
            pData = pCell.data(QtCore.Qt.UserRole) #Attr set function
            menu = QtWidgets.QMenu()
            action_sel_child = menu.addAction('Select Child')
            action_sel_child.triggered.connect(partial(pymel.select, pData.nChildLoc))
            action_sel_parent = menu.addAction('Select Parent');
            action_sel_parent.triggered.connect(partial(pymel.select, pData.nParentLoc))
            action_sel_parent = menu.addAction('Select Bones');
            action_sel_parent.triggered.connect(partial(pymel.select, [pData.nParent, pData.nChild]))
            action_sel_parent = menu.addAction('Delete');
            action_sel_parent.triggered.connect(partial(self.deleteSystem, pData))
            menu.exec_(QtGui.QCursor.pos()) 
開發者ID:nilouco,項目名稱:dpAutoRigSystem,代碼行數:16,代碼來源:dpPoseReader.py


注:本文中的pymel.core.select方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。