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Python cmds.showWindow方法代码示例

本文整理汇总了Python中maya.cmds.showWindow方法的典型用法代码示例。如果您正苦于以下问题:Python cmds.showWindow方法的具体用法?Python cmds.showWindow怎么用?Python cmds.showWindow使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在maya.cmds的用法示例。


在下文中一共展示了cmds.showWindow方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: info

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import showWindow [as 别名]
def info(self, title, description, text, align, width, height, *args):
        """ Create a window showing the text info with the description about any module.
        """
        # declaring variables:
        self.info_title       = title
        self.info_description = description
        self.info_text        = text
        self.info_winWidth    = width
        self.info_winHeight   = height
        self.info_align       = align
        # creating Info Window:
        if cmds.window('dpInfoWindow', query=True, exists=True):
            cmds.deleteUI('dpInfoWindow', window=True)
        dpInfoWin = cmds.window('dpInfoWindow', title='dpAutoRig - v'+DPAR_VERSION+' - '+self.langDic[self.langName]['i013_info']+' - '+self.langDic[self.langName][self.info_title], iconName='dpInfo', widthHeight=(self.info_winWidth, self.info_winHeight), menuBar=False, sizeable=True, minimizeButton=False, maximizeButton=False)
        # creating text layout:
        infoColumnLayout = cmds.columnLayout('infoColumnLayout', adjustableColumn=True, columnOffset=['both', 20], parent=dpInfoWin)
        cmds.separator(style='none', height=10, parent=infoColumnLayout)
        infoLayout = cmds.scrollLayout('infoLayout', parent=infoColumnLayout)
        if self.info_description:
            infoDesc = cmds.text(self.langDic[self.langName][self.info_description], align=self.info_align, parent=infoLayout)
        if self.info_text:
            infoText = cmds.text(self.info_text, align=self.info_align, parent=infoLayout)
        # call Info Window:
        cmds.showWindow(dpInfoWin) 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:26,代码来源:dpAutoRig.py

示例2: donateWin

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import showWindow [as 别名]
def donateWin(self, *args):
        """ Simple window with links to donate in order to support this free and openSource code via PayPal.
        """
        # declaring variables:
        self.donate_title       = 'dpAutoRig - v'+DPAR_VERSION+' - '+self.langDic[self.langName]['i167_donate']
        self.donate_description = self.langDic[self.langName]['i168_donateDesc']
        self.donate_winWidth    = 305
        self.donate_winHeight   = 300
        self.donate_align       = "center"
        # creating Donate Window:
        if cmds.window('dpDonateWindow', query=True, exists=True):
            cmds.deleteUI('dpDonateWindow', window=True)
        dpDonateWin = cmds.window('dpDonateWindow', title=self.donate_title, iconName='dpInfo', widthHeight=(self.donate_winWidth, self.donate_winHeight), menuBar=False, sizeable=True, minimizeButton=False, maximizeButton=False)
        # creating text layout:
        donateColumnLayout = cmds.columnLayout('donateColumnLayout', adjustableColumn=True, columnOffset=['both', 20], rowSpacing=5, parent=dpDonateWin)
        cmds.separator(style='none', height=10, parent=donateColumnLayout)
        infoDesc = cmds.text(self.donate_description, align=self.donate_align, parent=donateColumnLayout)
        cmds.separator(style='none', height=10, parent=donateColumnLayout)
        brPaypalButton = cmds.button('brlPaypalButton', label=self.langDic[self.langName]['i167_donate']+" - R$ - Real", align=self.donate_align, command=partial(utils.visitWebSite, DONATE+"BRL"), parent=donateColumnLayout)
        #usdPaypalButton = cmds.button('usdPaypalButton', label=self.langDic[self.langName]['i167_donate']+" - USD - Dollar", align=self.donate_align, command=partial(utils.visitWebSite, DONATE+"USD"), parent=donateColumnLayout)
        # call Donate Window:
        cmds.showWindow(dpDonateWin) 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:24,代码来源:dpAutoRig.py

示例3: dpIkFkSnapUI

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import showWindow [as 别名]
def dpIkFkSnapUI(self, *args):
        """ Show a little window with buttons to change from Ik to Fk or from Fk to Ik snapping.
        """
        # creating ikFkSnap Window:
        if cmds.window('dpIkFkSnapWindow', query=True, exists=True):
            cmds.deleteUI('dpIkFkSnapWindow', window=True)
        ikFkSnap_winWidth  = 205
        ikFkSnap_winHeight = 50
        dpIkFkSnapWin = cmds.window('dpIkFkSnapWindow', title='IkFkSnap '+DPIKFK_VERSION, iconName='dpIkFkSnap', widthHeight=(ikFkSnap_winWidth, ikFkSnap_winHeight), menuBar=False, sizeable=True, minimizeButton=True, maximizeButton=False, menuBarVisible=False, titleBar=True)
        # creating layout:
        ikFkSnapLayout = cmds.columnLayout('ikFkSnapLayout', adjustableColumn=True, parent=dpIkFkSnapWin)
        # creating buttons:
        cmds.button('ikToFkSnap_BT', label="Ik --> Fk", backgroundColor=(0.8, 0.8, 1.0), command=self.IkToFkSnap, parent=ikFkSnapLayout)
        cmds.button('fkToIkSnap_BT', label="Fk --> Ik", backgroundColor=(1.0, 0.8, 0.8), command=self.FkToIkSnap, parent=ikFkSnapLayout)
        # call colorIndex Window:
        cmds.showWindow(dpIkFkSnapWin) 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:18,代码来源:dpIkFkSnap.py

示例4: dpReorderAttrUI

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import showWindow [as 别名]
def dpReorderAttrUI(self, *args):
        """ Create a window in order to load the original model and targets to be mirrored.
        """
        # creating dpReorderAttrUI Window:
        self.dpCloseReorderAttrUI()
        reorderAttr_winWidth  = 175
        reorderAttr_winHeight = 75
        dpReorderAttrWin = cmds.window('dpReorderAttrWindow', title=self.langDic[self.langName]["m087_reorderAttr"]+" "+DPRA_VERSION, widthHeight=(reorderAttr_winWidth, reorderAttr_winHeight), menuBar=False, sizeable=True, minimizeButton=False, maximizeButton=False, menuBarVisible=False, titleBar=True)

        # creating layout:
        reorderAttrLayout = cmds.columnLayout('reorderAttrLayout', columnOffset=("left", 30))
        cmds.separator(style='none', height=7, parent=reorderAttrLayout)
        cmds.button(label=self.langDic[self.langName]["i154_up"], annotation=self.langDic[self.langName]["i155_upDesc"], width=110, backgroundColor=(0.45, 1.0, 0.6), command=partial(self.dpMoveAttr, 1, None, None, True), parent=reorderAttrLayout)
        cmds.separator(style='in', height=10, width=110, parent=reorderAttrLayout)
        cmds.button(label=self.langDic[self.langName]["i156_down"], annotation=self.langDic[self.langName]["i157_downDesc"], width=110, backgroundColor=(1.0, 0.45, 0.45), command=partial(self.dpMoveAttr, 0, None, None, True), parent=reorderAttrLayout)
        
        # call dpReorderAttrUI Window:
        cmds.showWindow(dpReorderAttrWin) 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:20,代码来源:dpReorderAttr.py

示例5: colorizeModuleUI

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import showWindow [as 别名]
def colorizeModuleUI(self, colorIndex, *args):
        """ Show a little window to choose the color of the button and the override the guide.
        """
        # verify integrity of the guideModule:
        if self.verifyGuideModuleIntegrity():
            # creating colorIndex Window:
            if cmds.window('dpColorIndexWindow', query=True, exists=True):
                cmds.deleteUI('dpColorIndexWindow', window=True)
            colorIndex_winWidth  = 160
            colorIndex_winHeight = 80
            self.dpColorIndexWin = cmds.window('dpColorIndexWindow', title='Color Index', iconName='dpColorIndex', widthHeight=(colorIndex_winWidth, colorIndex_winHeight), menuBar=False, sizeable=False, minimizeButton=False, maximizeButton=False, menuBarVisible=False, titleBar=True)
            # creating layout:
            colorIndexLayout = cmds.gridLayout('colorIndexLayout', numberOfColumns=8, cellWidthHeight=(20,20))
            # creating buttons:
            for colorIndex, colorValues in enumerate(self.colorList):
                cmds.button('indexColor_'+str(colorIndex)+'_BT', label=str(colorIndex), backgroundColor=(colorValues[0], colorValues[1], colorValues[2]), command=partial(self.setColorModule, colorIndex), parent=colorIndexLayout)
            # call colorIndex Window:
            cmds.showWindow(self.dpColorIndexWin) 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:20,代码来源:dpLayoutClass.py

示例6: createSpiralWin

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import showWindow [as 别名]
def createSpiralWin():
    window = cmds.window( title="Create Spiral", widthHeight=(200, 300) )
    cmds.columnLayout( columnAttach=('both', 5), rowSpacing=5, adjustableColumn=True )
    
    amp = cmds.floatFieldGrp( numberOfFields=1, label='Amp', value1=1.0)
    spin = cmds.floatFieldGrp( numberOfFields=1, label='Spin', value1=30)
    count = cmds.intFieldGrp( numberOfFields=1, label='Count', value1=20)
    width = cmds.floatFieldGrp( numberOfFields=1, label='Width', value1=3)

    def click(value):
        doCreateSpiral(amp, spin, count, width)
        
    cmds.button( label='Create Spiral!', command=click )
    
    closeCmd = 'cmds.deleteUI("%s", window=True)' % window
    cmds.button( label='Close', command=closeCmd )
    
    cmds.showWindow( window ) 
开发者ID:justinfx,项目名称:tutorials,代码行数:20,代码来源:createSpiralWin.py

示例7: quickBreakDownUI

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import showWindow [as 别名]
def quickBreakDownUI():
    winName = 'ml_quickBreakdownWin'
    if mc.window(winName, exists=True):
        mc.deleteUI(winName)

    mc.window(winName, title='ml :: QBD', iconName='Quick Breakdown', width=100, height=500)

    mc.columnLayout(adj=True)

    mc.paneLayout(configuration='vertical2', separatorThickness=1)
    mc.text('<<')
    mc.text('>>')
    mc.setParent('..')

    for v in (10,20,50,80,90,100,110,120,150):
        mc.paneLayout(configuration='vertical2',separatorThickness=1)

        mc.button(label=str(v)+' %', command=partial(weightPrevious,v/100.0))
        mc.button(label=str(v)+' %', command=partial(weightNext,v/100.0))
        mc.setParent('..')

    mc.showWindow(winName)

    mc.window(winName, edit=True, width=100, height=250) 
开发者ID:morganloomis,项目名称:ml_tools,代码行数:26,代码来源:ml_breakdown.py

示例8: finish

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import showWindow [as 别名]
def finish(self):
        '''
        Finalize the UI
        '''

        mc.setParent(self.form)

        frame = mc.frameLayout(labelVisible=False)
        mc.helpLine()

        mc.formLayout( self.form, edit=True,
                       attachForm=((self.column, 'top', 0), (self.column, 'left', 0),
                                   (self.column, 'right', 0), (frame, 'left', 0),
                                   (frame, 'bottom', 0), (frame, 'right', 0)),
                       attachNone=((self.column, 'bottom'), (frame, 'top')) )

        mc.showWindow(self.name)
        mc.window(self.name, edit=True, width=self.width, height=self.height) 
开发者ID:morganloomis,项目名称:ml_tools,代码行数:20,代码来源:ml_utilities.py

示例9: mini

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import showWindow [as 别名]
def mini():
    name = 'ml_arcTracer_win_mini'
    w = 100
    h = 50
    if mc.window(name, exists=True):
        mc.deleteUI(name)
    win = mc.window(name, width=w, height=h, title='arcs', iconName='arc')
    form = mc.formLayout()

    a1 = mc.button(label='camera', command=traceCamera)
    a2 = mc.button(label='world', command=traceWorld)
    b1 = mc.button(label='retrace', command=retraceArc)
    b2 = mc.button(label='clear', command=clearArcs)

    utl.formLayoutGrid(form, [[a1,a2],[b1,b2]], )

    mc.showWindow(win)
    mc.window(win, edit=True, width=w, height=h) 
开发者ID:morganloomis,项目名称:ml_tools,代码行数:20,代码来源:ml_arcTracer.py

示例10: dpARLoadingWindow

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import showWindow [as 别名]
def dpARLoadingWindow():
    """ Just create a Loading window in order to show we are working to user when calling dpAutoRigSystem.
    """
    loadingString = "Loading dpAutoRigSystem v%s ... " %DPAR_VERSION
    print loadingString,
    path = os.path.dirname(__file__)
    randImage = random.randint(0,7)
    clearDPARLoadingWindow()
    cmds.window('dpARLoadWin', title='dpAutoRigSystem', iconName='dpAutoRig', widthHeight=(285, 203), menuBar=False, sizeable=False, minimizeButton=False, maximizeButton=False)
    cmds.columnLayout('dpARLoadLayout')
    cmds.image('loadingImage', image=(path+"/Icons/dp_loading_0%i.png" %randImage), backgroundColor=(0.8, 0.8, 0.8), parent='dpARLoadLayout')
    cmds.text('versionText', label=loadingString, parent='dpARLoadLayout')
    cmds.showWindow('dpARLoadWin') 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:15,代码来源:dpAutoRig.py

示例11: updateWin

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import showWindow [as 别名]
def updateWin(self, rawResult, text, *args):
        """ Create a window showing the text info with the description about any module.
        """
        # declaring variables:
        self.update_checkedNumber = rawResult[0]
        self.update_remoteVersion = rawResult[1]
        self.update_remoteLog     = rawResult[2]
        self.update_text          = text
        self.update_winWidth      = 305
        self.update_winHeight     = 300
        # creating Update Window:
        if cmds.window('dpUpdateWindow', query=True, exists=True):
            cmds.deleteUI('dpUpdateWindow', window=True)
        dpUpdateWin = cmds.window('dpUpdateWindow', title='dpAutoRigSystem - '+self.langDic[self.langName]['i089_update'], iconName='dpInfo', widthHeight=(self.update_winWidth, self.update_winHeight), menuBar=False, sizeable=True, minimizeButton=False, maximizeButton=False)
        # creating text layout:
        updateLayout = cmds.columnLayout('updateLayout', adjustableColumn=True, columnOffset=['both', 20], rowSpacing=5, parent=dpUpdateWin)
        if self.update_text:
            updateDesc = cmds.text("\n"+self.langDic[self.langName][self.update_text], align="center", parent=updateLayout)
            cmds.text("\n"+DPAR_VERSION+self.langDic[self.langName]['i090_currentVersion'], align="left", parent=updateLayout)
        if self.update_remoteVersion:
            cmds.text(self.update_remoteVersion+self.langDic[self.langName]['i091_onlineVersion'], align="left", parent=updateLayout)
            cmds.separator(height=30)
            if self.update_remoteLog:
                remoteLog = self.update_remoteLog.replace("\\n", "\n")
                cmds.text(self.langDic[self.langName]['i171_updateLog']+":\n", align="center", parent=updateLayout)
                cmds.text(remoteLog, align="left", parent=updateLayout)
                cmds.separator(height=30)
            whatsChangedButton = cmds.button('whatsChangedButton', label=self.langDic[self.langName]['i117_whatsChanged'], align="center", command=partial(utils.visitWebSite, DPAR_WHATSCHANGED), parent=updateLayout)
            visiteGitHubButton = cmds.button('visiteGitHubButton', label=self.langDic[self.langName]['i093_gotoWebSite'], align="center", command=partial(utils.visitWebSite, DPAR_GITHUB), parent=updateLayout)
            if (int(cmds.about(version=True)[:4]) < 2019) and platform.system() == "Darwin": #Maya 2018 or older on macOS
                upgradeSSLmacOSButton = cmds.button('upgradeSSLmacOSButton', label=self.langDic[self.langName]['i164_sslMacOS'], align="center", backgroundColor=(0.8, 0.4, 0.4), command=partial(utils.visitWebSite, SSL_MACOS), parent=updateLayout)
            downloadButton = cmds.button('downloadButton', label=self.langDic[self.langName]['i094_downloadUpdate'], align="center", command=partial(self.downloadUpdate, DPAR_MASTERURL, "zip"), parent=updateLayout)
            installButton = cmds.button('installButton', label=self.langDic[self.langName]['i095_installUpdate'], align="center", command=partial(self.installUpdate, DPAR_MASTERURL, self.update_remoteVersion), parent=updateLayout)
        # automatically check for updates:
        cmds.separator(height=30)
        self.autoCheckUpdateCB = cmds.checkBox('autoCheckUpdateCB', label=self.langDic[self.langName]['i092_autoCheckUpdate'], align="left", value=self.userDefAutoCheckUpdate, changeCommand=self.setAutoCheckUpdatePref, parent=updateLayout)
        cmds.separator(height=30)
        # call Update Window:
        cmds.showWindow(dpUpdateWin)
        print self.langDic[self.langName][self.update_text] 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:42,代码来源:dpAutoRig.py

示例12: dpGetUserInfoUI

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import showWindow [as 别名]
def dpGetUserInfoUI(self, *args):
        """ First window UI to get the basic user info for sentence ids starting with "_".
        """
        self.dpClearTranslatorUI(1)
        # starting window:
        dpARTranslatorWin1 = cmds.window('dpARTranslatorWin1', title=self.translatorString, iconName='dpAutoRig', widthHeight=(500, 180), menuBar=False, sizeable=True, minimizeButton=True, maximizeButton=True)
        dpARTranslatorLayout1 = cmds.columnLayout('dpARTranslatorLayout1', adjustableColumn=True, columnOffset=('both', 10), rowSpacing=10, parent=dpARTranslatorWin1)
        cmds.separator(style='none', parent=dpARTranslatorLayout1)
        self.authorTFG = cmds.textFieldGrp('authorTFG', label=self.langDic[self.langName]['t002_yourName'], text='', adjustableColumn2=1, parent=dpARTranslatorLayout1)
        self.emailTFG = cmds.textFieldGrp('emailTFG', label=self.langDic[self.langName]['t003_emailContact'], text='', adjustableColumn2=1, parent=dpARTranslatorLayout1)
        self.websiteTFG = cmds.textFieldGrp('websiteTFG', label=self.langDic[self.langName]['t004_websiteContact'], text='', adjustableColumn2=1, parent=dpARTranslatorLayout1)
        self.newLanguageTFG = cmds.textFieldGrp('newLanguageTFG', label=self.langDic[self.langName]['t005_langName'], text='', adjustableColumn2=1, parent=dpARTranslatorLayout1)
        cmds.button('startTranslationBT', label=self.langDic[self.langName]['t006_startTranslator'], command=self.dpCollectUserInfo, parent=dpARTranslatorLayout1)
        # show UI:
        cmds.showWindow(dpARTranslatorWin1) 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:17,代码来源:dpTranslator.py

示例13: dpColorizeUI

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import showWindow [as 别名]
def dpColorizeUI(self, *args):
        """ Show a little window to choose the color of the button and the override the guide.
        """
        #Get Maya colors
        #Manually add the "none" color
        colorList = [[0.627, 0.627, 0.627]]
        #WARNING --> color index in maya start to 1
        colorList += [cmds.colorIndex(iColor, q=True) for iColor in range(1,32)]
        
        # creating colorOverride Window:
        if cmds.window('dpColorOverrideWindow', query=True, exists=True):
            cmds.deleteUI('dpColorOverrideWindow', window=True)
        colorOverride_winWidth  = 170
        colorOverride_winHeight = 115
        dpColorOverrideWin = cmds.window('dpColorOverrideWindow', title='Color Override '+DPCO_VERSION, iconName='dpColorOverride', widthHeight=(colorOverride_winWidth, colorOverride_winHeight), menuBar=False, sizeable=True, minimizeButton=False, maximizeButton=False, menuBarVisible=False, titleBar=True)
        
        # creating layout:
        colorTabLayout = cmds.tabLayout('colorTabLayout', innerMarginWidth=5, innerMarginHeight=5, parent=dpColorOverrideWin)
        
        # Index layout:
        colorIndexLayout = cmds.gridLayout('colorIndexLayout', numberOfColumns=8, cellWidthHeight=(20,20), parent=colorTabLayout)
        # creating buttons
        for colorIndex, colorValues in enumerate(colorList):
            cmds.button('indexColor_'+str(colorIndex)+'_BT', label=str(colorIndex), backgroundColor=(colorValues[0], colorValues[1], colorValues[2]), command=partial(self.dpSetColorIndexToSelect, colorIndex), parent=colorIndexLayout)
        
        # RGB layout:
        colorRGBLayout = cmds.columnLayout('colorRGBLayout', adjustableColumn=True, columnAlign='left', rowSpacing=10, parent=colorTabLayout)
        cmds.separator(height=10, style='none', parent=colorRGBLayout)
        self.colorRGBSlider = cmds.colorSliderGrp('colorRGBSlider', label='Color', columnAlign3=('right', 'left', 'left'), columnWidth3=(30, 60, 50), columnOffset3=(10, 10, 10), rgbValue=(0, 0, 0), changeCommand=self.dpSetColorRGBToSelect, parent=colorRGBLayout)
        
        # renaming tabLayouts:
        cmds.tabLayout(colorTabLayout, edit=True, tabLabel=((colorIndexLayout, "Index"), (colorRGBLayout, "RGB")))
        # call colorIndex Window:
        cmds.showWindow(dpColorOverrideWin) 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:36,代码来源:dpColorOverride.py

示例14: copyPasteAttrUI

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import showWindow [as 别名]
def copyPasteAttrUI(self, *args):
        """ UI (window).
        """
        self.closeCopyPasteAttrUI()
        # UI:
        dpCopyPasteAttrWin = cmds.window('dpCopyPasteAttrWin', title='CopyPasteAttr - v'+DPCP_VERSION, width=200, height=75, sizeable=True, minimizeButton=False, maximizeButton=False)
        # UI elements:
        mainLayout  = cmds.columnLayout('mainLayout', width=150, height=75, adjustableColumn=True, parent=dpCopyPasteAttrWin)
        copyButton         = cmds.button('copyButton', label=self.langDic[self.langName]['i122_copyAttr'], command=partial(self.ctrls.copyAttr, verbose=True), backgroundColor=(0.7, 1.0, 0.7), parent=mainLayout)
        pasteButton        = cmds.button('pasteButton', label=self.langDic[self.langName]['i123_pasteAttr'], command=partial(self.ctrls.pasteAttr, verbose=True), backgroundColor=(1.0, 1.0, 0.7), parent=mainLayout)
        copyAndPasteButton = cmds.button('copyAndPasteButton', label=self.langDic[self.langName]['i124_copyPasteAttr'], command=partial(self.ctrls.copyAndPasteAttr, True), backgroundColor=(0.7, 0.9, 1.0), parent=mainLayout)
        # calling UI:
        cmds.showWindow(dpCopyPasteAttrWin) 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:15,代码来源:dpCopyPasteAttr.py

示例15: __init__

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import showWindow [as 别名]
def __init__(self, *args, **kwargs):
        if cmds.window("CopyPasteShapes", query=True, exists=True):
            cmds.deleteUI("CopyPasteShapes")

        win = cmds.window('sqCopyPasteShapesWindow', title='CopyPasteShapes', widthHeight=(200, 100), menuBar=False, sizeable=True, minimizeButton=True, maximizeButton=False, menuBarVisible=False, titleBar=True)
        layout = cmds.columnLayout('sqCopyPasteShapesLayout', adjustableColumn=True, parent=win)
        cmds.button('sqCopyPasteShapesBtnSave', label="Save", backgroundColor=(0.8, 0.8, 1.0), command=self.onBtnSavePressed, parent=layout)
        cmds.button('sqCopyPasteShapesBtnLoad', label="Load", backgroundColor=(1.0, 0.8, 0.8), command=self.onBtnLoadPressed, parent=layout)
        cmds.showWindow(win) 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:11,代码来源:sqCopyPasteShapes.py


注:本文中的maya.cmds.showWindow方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。