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Python cmds.shelfButton方法代碼示例

本文整理匯總了Python中maya.cmds.shelfButton方法的典型用法代碼示例。如果您正苦於以下問題:Python cmds.shelfButton方法的具體用法?Python cmds.shelfButton怎麽用?Python cmds.shelfButton使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在maya.cmds的用法示例。


在下文中一共展示了cmds.shelfButton方法的5個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: shelf

# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import shelfButton [as 別名]
def shelf():
    """
    Add a new shelf in Maya with all the tools that are provided in the
    SHELF_TOOLS variable. If the tab exists it will be deleted and re-created
    from scratch.
    """
    # get top shelf
    gShelfTopLevel = mel.eval("$tmpVar=$gShelfTopLevel")

    # get top shelf names
    shelves = cmds.tabLayout(gShelfTopLevel, query=1, ca=1)
    
    # delete shelf if it exists
    if SHELF_NAME in shelves:
        cmds.deleteUI(SHELF_NAME)

    # create shelf
    cmds.shelfLayout(SHELF_NAME, parent=gShelfTopLevel)
    
    # add modules
    for tool in SHELF_TOOLS:
        if tool.get("image1"):
            cmds.shelfButton(style="iconOnly", parent=SHELF_NAME, **tool)
        else:
            cmds.shelfButton(style="textOnly", parent=SHELF_NAME, **tool) 
開發者ID:robertjoosten,項目名稱:maya-skinning-tools,代碼行數:27,代碼來源:install.py

示例2: shelf

# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import shelfButton [as 別名]
def shelf():
    """
    Add a new shelf in Maya with the tools that is provided in the SHELF_TOOL
    variable. If the tab exists it will be checked to see if the button is
    already added. If this is the case the previous button will be deleted and
    a new one will be created in its place.
    """
    # get top shelf
    gShelfTopLevel = mel.eval("$tmpVar=$gShelfTopLevel")

    # get top shelf names
    shelves = cmds.tabLayout(gShelfTopLevel, query=1, ca=1)

    # create shelf
    if SHELF_NAME not in shelves:
        cmds.shelfLayout(SHELF_NAME, parent=gShelfTopLevel)

    # get existing members
    names = cmds.shelfLayout(SHELF_NAME, query=True, childArray=True) or []
    labels = [cmds.shelfButton(n, query=True, label=True) for n in names]

    # delete existing button
    if SHELF_TOOL.get("label") in labels:
        index = labels.index(SHELF_TOOL.get("label"))
        cmds.deleteUI(names[index])

    # add button
    cmds.shelfButton(style="iconOnly", parent=SHELF_NAME, **SHELF_TOOL) 
開發者ID:robertjoosten,項目名稱:maya-spline-ik,代碼行數:30,代碼來源:install.py

示例3: add_button

# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import shelfButton [as 別名]
def add_button(self, **kwargs):

        import sys

        # intercept/adjust some of the arguments
        for (key, val) in kwargs.iteritems():

            # get full image path
            if key.startswith("image") and IconFactory.is_icon_path(val):
                kwargs[key] = self.icon_factory.disk_path(val)

        cmds.setParent("|".join([self.layout, self.name]))
        cmds.shelfButton(**kwargs)

    # ------------------------------------------------------------------------- 
開發者ID:Clemson-DPA,項目名稱:dpa-pipe,代碼行數:17,代碼來源:shelf.py

示例4: refreshShelfLayout

# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import shelfButton [as 別名]
def refreshShelfLayout(self, *args):
        '''Delete and the shelf buttons and remake them
        '''

        shelfButtons = mc.shelfLayout(self.shelfLayout, query=True, childArray=True)
        if shelfButtons:
            for child in shelfButtons:
                mc.deleteUI(child)

        mc.setParent(self.shelfLayout)

        for each in os.listdir(REPOSITORY_PATH):
            if each.endswith('.ctrl'):
                name = os.path.splitext(each)[0]
                icon = None
                imageFile = os.path.join(REPOSITORY_PATH,name+'.png')
                if os.path.isfile(imageFile):
                    icon = imageFile
                filename = os.path.join(REPOSITORY_PATH,each)
                button = mc.shelfButton(command=partial(importControl, name),
                                        image=icon,
                                        width=70,
                                        height=70,
                                        imageOverlayLabel=name.replace('_',' ').replace('  ',' '),
                                        annotation=name)

                menus = mc.shelfButton(button, query=True, popupMenuArray=True)
                if menus:
                    for menu in menus:
                        mc.deleteUI(menu)
                #mc.popupMenu()
                #mc.menuItem('delete', command=partial(self.deleteShelfButton, name)) 
開發者ID:morganloomis,項目名稱:ml_tools,代碼行數:34,代碼來源:ml_controlLibrary.py

示例5: createShelfButton

# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import shelfButton [as 別名]
def createShelfButton(command, label='', name=None, description='',
                      image=None, #the default image is a circle
                      labelColor=(1, 0.5, 0),
                      labelBackgroundColor=(0, 0, 0, 0.5),
                      backgroundColor=None
                      ):
    '''
    Create a shelf button for the command on the current shelf
    '''
    #some good default icons:
    #menuIconConstraints - !
    #render_useBackground - circle
    #render_volumeShader - black dot
    #menuIconShow - eye

    gShelfTopLevel = mm.eval('$temp=$gShelfTopLevel')
    if not mc.tabLayout(gShelfTopLevel, exists=True):
        OpenMaya.MGlobal.displayWarning('Shelf not visible.')
        return

    if not name:
        name = label

    if not image:
        image = getIcon(name)
    if not image:
        image = 'render_useBackground'

    shelfTab = mc.shelfTabLayout(gShelfTopLevel, query=True, selectTab=True)
    shelfTab = gShelfTopLevel+'|'+shelfTab

    #add additional args depending on what version of maya we're in
    kwargs = {}
    if MAYA_VERSION >= 2009:
        kwargs['commandRepeatable'] = True
    if MAYA_VERSION >= 2011:
        kwargs['overlayLabelColor'] = labelColor
        kwargs['overlayLabelBackColor'] = labelBackgroundColor
        if backgroundColor:
            kwargs['enableBackground'] = bool(backgroundColor)
            kwargs['backgroundColor'] = backgroundColor

    return mc.shelfButton(parent=shelfTab, label=name, command=command,
                          imageOverlayLabel=label, image=image, annotation=description,
                          width=32, height=32, align='center', **kwargs) 
開發者ID:morganloomis,項目名稱:ml_tools,代碼行數:47,代碼來源:ml_utilities.py


注:本文中的maya.cmds.shelfButton方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。