本文整理匯總了Python中maya.cmds.group方法的典型用法代碼示例。如果您正苦於以下問題:Python cmds.group方法的具體用法?Python cmds.group怎麽用?Python cmds.group使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類maya.cmds
的用法示例。
在下文中一共展示了cmds.group方法的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。
示例1: dpLoadJointNode
# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import group [as 別名]
def dpLoadJointNode(self, itemList, *args):
""" Load the respective items to build the joint target list (offset group node).
"""
leftPrefix = self.langDic[self.langName]["p002_left"]+"_"
rightPrefix = self.langDic[self.langName]["p003_right"]+"_"
offsetSuffix = "_Ctrl_Offset_Grp"
for item in itemList:
centerName = item+offsetSuffix
leftName = leftPrefix+item+offsetSuffix
rightName = rightPrefix+item+offsetSuffix
if cmds.objExists(centerName):
self.dpLoadJointTgtList(centerName)
if cmds.objExists(leftName):
self.dpLoadJointTgtList(leftName)
if cmds.objExists(rightName):
self.dpLoadJointTgtList(rightName)
示例2: createElbowCtrl
# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import group [as 別名]
def createElbowCtrl(self, myName='Limb_Ctrl', zero=True, armStyle=True, *args):
""" Create the Ribbon Corner (Elbow) control.
Returns the group, the control curve and it's zeroOut group.
"""
if armStyle:
curve = self.ctrls.cvControl("id_039_RibbonCorner", myName, r=self.ctrlRadius, d=self.curveDegree, rot=(0, 90, 0))
else:
curve = self.ctrls.cvControl("id_039_RibbonCorner", myName, r=self.ctrlRadius, d=self.curveDegree, rot=(90, 0, 0))
grp = None
if zero:
zero = cmds.group(curve, n=myName+'_Zero')
grp = cmds.group(zero, n=myName+'_Grp')
if armStyle:
cmds.rotate(0, -90, -90, zero)
else:
cmds.rotate(-90, 0, -90, zero)
cmds.addAttr(curve, longName='autoBend', attributeType='float', minValue=0, maxValue=1, defaultValue=0, keyable=True)
cmds.addAttr(curve, longName='pin', attributeType='float', minValue=0, maxValue=1, defaultValue=0, keyable=True)
self.dpUIinst.ctrls.setLockHide([curve], ['sx', 'sy', 'sz', 'v'])
return [grp, curve, zero]
示例3: cloneMeshs
# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import group [as 別名]
def cloneMeshs(meshPaths):
cloneMeshPaths = []
cloneGroup = cmds.group(empty = True, world = True, name = 'ssdsResult')
cloneGroupSL = om.MGlobal.getSelectionListByName(cloneGroup)
cloneGroupFn = om.MFnTransform(cloneGroupSL.getDagPath(0))
for path in meshPaths:
mesh = om.MFnMesh(path)
meshName = om.MFnDagNode(mesh.parent(0)).name()
cloneMeshName = 'ssds:' + meshName
sl = om.MSelectionList();
sl.clear()
sl.add(path)
om.MGlobal.setActiveSelectionList(sl)
cmds.duplicate(returnRootsOnly = True, name = cloneMeshName, renameChildren = True)
cmds.parent(cloneMeshName, cloneGroup)
cmds.setAttr(cloneMeshName + '.inheritsTransform', False)
cloneMeshSL = om.MGlobal.getSelectionListByName(cloneMeshName)
cloneMeshPath = cloneMeshSL.getDagPath(0)
cloneMeshPath.extendToShape()
cloneMeshPaths.append(cloneMeshPath)
return cloneMeshPaths, cloneGroup
示例4: create_groups
# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import group [as 別名]
def create_groups(mocap_data):
"""
Create groups from the matrices coming from the json data. Two additional
groups are added to make sure a valid skeleton can be created using the
HIK functionality in maya.
:param dict mocap_data:
:return: Group data
:rtype: dict
"""
# variable
groups = {}
# matrix groups
for name, matrix in mocap_data.get("matrices_3d").iteritems():
group = cmds.group(name=name, world=True, empty=True)
groups[name] = group
# extra groups
for name in ["hip", "spine"]:
group = cmds.group(name=name, world=True, empty=True)
groups[name] = group
return groups
示例5: create_arrow
# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import group [as 別名]
def create_arrow(jointName):
curve = cmds.curve(
name="%s_ForwardDirection" % jointName,
degree=1,
point=[
(-1, 0, 0),
(-1, 2, 0),
(-2, 2, 0),
(0, 4, 0),
(2, 2, 0),
(1, 2, 0),
(1, 0, 0),
(-1, 0, 0),
],
)
group = cmds.group()
cmds.xform(objectSpace=True, pivots=(0, 0, 0))
jointScale = cmds.jointDisplayScale(query=True)
jointRadius = cmds.getAttr("%s.radius" % jointName)
jointScale *= jointRadius
cmds.xform(scale=(jointScale, jointScale, jointScale))
return group
示例6: dpInvertAttrTranformation
# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import group [as 別名]
def dpInvertAttrTranformation(self, nodeName, invT=True, invR=False, *args):
""" Creates a setup to invert attribute transformations in order to avoid doubleTransformation.
"""
axisList = ['X', 'Y', 'Z']
if cmds.objExists(nodeName):
nodePivot = cmds.xform(nodeName, query=True, worldSpace=True, rotatePivot=True)
if invR:
invRGrp = cmds.group(nodeName, name=nodeName+"_InvR_Grp")
cmds.xform(invRGrp, worldSpace=True, rotatePivot=(nodePivot[0], nodePivot[1], nodePivot[2]), rotateOrder="zyx")
rMD = cmds.createNode('multiplyDivide', name=nodeName+"_InvR_MD", skipSelect=True)
cmds.setAttr(rMD+'.input2X', -1)
cmds.setAttr(rMD+'.input2Y', -1)
cmds.setAttr(rMD+'.input2Z', -1)
for axis in axisList:
cmds.connectAttr(nodeName+'.rotate'+axis, rMD+'.input1'+axis, force=True)
cmds.connectAttr(rMD+'.output'+axis, invRGrp+'.rotate'+axis, force=True)
if invT:
invTGrp = cmds.group(nodeName, name=nodeName+"_InvT_Grp")
cmds.xform(invTGrp, worldSpace=True, rotatePivot=(nodePivot[0], nodePivot[1], nodePivot[2]))
tMD = cmds.createNode('multiplyDivide', name=nodeName+"_InvT_MD", skipSelect=True)
cmds.setAttr(tMD+'.input2X', -1)
cmds.setAttr(tMD+'.input2Y', -1)
cmds.setAttr(tMD+'.input2Z', -1)
for axis in axisList:
cmds.connectAttr(nodeName+'.translate'+axis, tMD+'.input1'+axis, force=True)
cmds.connectAttr(tMD+'.output'+axis, invTGrp+'.translate'+axis, force=True)
示例7: connectShapeSize
# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import group [as 別名]
def connectShapeSize(self, clusterHandle, *args):
""" Connect shapeSize attribute from guide main control to shapeSizeClusterHandle scale XYZ.
"""
cmds.connectAttr(self.moduleGrp+".shapeSize", clusterHandle+".scaleX", force=True)
cmds.connectAttr(self.moduleGrp+".shapeSize", clusterHandle+".scaleY", force=True)
cmds.connectAttr(self.moduleGrp+".shapeSize", clusterHandle+".scaleZ", force=True)
# re-declaring Temporary Group and parenting shapeSizeClusterHandle:
self.tempGrpName = 'dpAR_Temp_Grp'
if not cmds.objExists(self.tempGrpName):
cmds.group(name=self.tempGrpName, empty=True)
cmds.setAttr(self.tempGrpName+".visibility", 0)
cmds.setAttr(self.tempGrpName+".template", 1)
cmds.parent(clusterHandle, self.tempGrpName)
示例8: cvJointLoc
# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import group [as 別名]
def cvJointLoc(self, ctrlName, r=0.3, d=1, rot=(0, 0, 0), guide=True, *args):
"""Create and return a cvJointLocator curve to be usually used in the guideSystem and the clusterHandle to shapeSize.
"""
# create locator curve:
cvLoc = self.cvLocator(ctrlName+"_CvLoc", r, d)
# create arrow curves:
cvArrow1 = cmds.curve(n=ctrlName+"_CvArrow1", d=3, p=[(-0.1*r, 0.9*r, 0.2*r), (-0.1*r, 0.9*r, 0.23*r), (-0.1*r, 0.9*r, 0.27*r), (-0.1*r, 0.9*r, 0.29*r), (-0.1*r, 0.9*r, 0.3*r), (-0.372*r, 0.9*r, 0.24*r), (-0.45*r, 0.9*r, -0.13*r), (-0.18*r, 0.9*r, -0.345*r), (-0.17*r, 0.9*r, -0.31*r), (-0.26*r, 0.9*r, -0.41*r), (-0.21*r, 0.9*r, -0.41*r), (-0.05*r, 0.9*r, -0.4*r), (0, 0.9*r, -0.4*r), (-0.029*r, 0.9*r, -0.33*r), (-0.048*r, 0.9*r, -0.22*r), (-0.055*r, 0.9*r, -0.16*r), (-0.15*r, 0.9*r, -0.272*r), (-0.12*r, 0.9*r, -0.27*r), (-0.35*r, 0.9*r, -0.1*r), (-0.29*r, 0.9*r, 0.15*r), (-0.16*r, 0.9*r, 0.21*r), (-0.1*r, 0.9*r, 0.2*r)] )
cvArrow2 = cmds.curve(n=ctrlName+"_CvArrow2", d=3, p=[(0.1*r, 0.9*r, -0.2*r), (0.1*r, 0.9*r, -0.23*r), (0.1*r, 0.9*r, -0.27*r), (0.1*r, 0.9*r, -0.29*r), (0.1*r, 0.9*r, -0.3*r), (0.372*r, 0.9*r, -0.24*r), (0.45*r, 0.9*r, 0.13*r), (0.18*r, 0.9*r, 0.345*r), (0.17*r, 0.9*r, 0.31*r), (0.26*r, 0.9*r, 0.41*r), (0.21*r, 0.9*r, 0.41*r), (0.05*r, 0.9*r, 0.4*r), (0, 0.9*r, 0.4*r), (0.029*r, 0.9*r, 0.33*r), (0.048*r, 0.9*r, 0.22*r), (0.055*r, 0.9*r, 0.16*r), (0.15*r, 0.9*r, 0.272*r), (0.12*r, 0.9*r, 0.27*r), (0.35*r, 0.9*r, 0.1*r), (0.29*r, 0.9*r, -0.15*r), (0.16*r, 0.9*r, -0.21*r), (0.1*r, 0.9*r, -0.2*r)] )
cvArrow3 = cmds.curve(n=ctrlName+"_CvArrow3", d=3, p=[(-0.1*r, -0.9*r, 0.2*r), (-0.1*r, -0.9*r, 0.23*r), (-0.1*r, -0.9*r, 0.27*r), (-0.1*r, -0.9*r, 0.29*r), (-0.1*r, -0.9*r, 0.3*r), (-0.372*r, -0.9*r, 0.24*r), (-0.45*r, -0.9*r, -0.13*r), (-0.18*r, -0.9*r, -0.345*r), (-0.17*r, -0.9*r, -0.31*r), (-0.26*r, -0.9*r, -0.41*r), (-0.21*r, -0.9*r, -0.41*r), (-0.05*r, -0.9*r, -0.4*r), (0, -0.9*r, -0.4*r), (-0.029*r, -0.9*r, -0.33*r), (-0.048*r, -0.9*r, -0.22*r), (-0.055*r, -0.9*r, -0.16*r), (-0.15*r, -0.9*r, -0.272*r), (-0.12*r, -0.9*r, -0.27*r), (-0.35*r, -0.9*r, -0.1*r), (-0.29*r, -0.9*r, 0.15*r), (-0.16*r, -0.9*r, 0.21*r), (-0.1*r, -0.9*r, 0.2*r)] )
cvArrow4 = cmds.curve(n=ctrlName+"_CvArrow4", d=3, p=[(0.1*r, -0.9*r, -0.2*r), (0.1*r, -0.9*r, -0.23*r), (0.1*r, -0.9*r, -0.27*r), (0.1*r, -0.9*r, -0.29*r), (0.1*r, -0.9*r, -0.3*r), (0.372*r, -0.9*r, -0.24*r), (0.45*r, -0.9*r, 0.13*r), (0.18*r, -0.9*r, 0.345*r), (0.17*r, -0.9*r, 0.31*r), (0.26*r, -0.9*r, 0.41*r), (0.21*r, -0.9*r, 0.41*r), (0.05*r, -0.9*r, 0.4*r), (0, -0.9*r, 0.4*r), (0.029*r, -0.9*r, 0.33*r), (0.048*r, -0.9*r, 0.22*r), (0.055*r, -0.9*r, 0.16*r), (0.15*r, -0.9*r, 0.272*r), (0.12*r, -0.9*r, 0.27*r), (0.35*r, -0.9*r, 0.1*r), (0.29*r, -0.9*r, -0.15*r), (0.16*r, -0.9*r, -0.21*r), (0.1*r, -0.9*r, -0.2*r)] )
cvArrow5 = cmds.curve(n=ctrlName+"_CvArrow5", d=1, p=[(0, 0, 1.2*r), (0.09*r, 0, 1*r), (-0.09*r, 0, 1*r), (0, 0, 1.2*r)] )
cvArrow6 = cmds.curve(n=ctrlName+"_CvArrow6", d=1, p=[(0, 0, 1.2*r), (0, 0.09*r, 1*r), (0, -0.09*r, 1*r), (0, 0, 1.2*r)] )
# rename curveShape:
locArrowList = [cvLoc, cvArrow1, cvArrow2, cvArrow3, cvArrow4, cvArrow5, cvArrow6]
self.renameShape(locArrowList)
# create ball curve:
cvTemplateBall = self.cvControl("Ball", ctrlName+"_CvBall", r=0.7*r, d=3)
# parent shapes to transform:
locCtrl = cmds.group(name=ctrlName, empty=True)
ballChildrenList = cmds.listRelatives(cvTemplateBall, shapes=True, children=True)
for ballChildren in ballChildrenList:
cmds.setAttr(ballChildren+".template", 1)
self.transferShape(True, False, cvTemplateBall, [locCtrl])
for transform in locArrowList:
self.transferShape(True, False, transform, [locCtrl])
# set rotation direction:
cmds.setAttr(locCtrl+".rotateX", rot[0])
cmds.setAttr(locCtrl+".rotateY", rot[1])
cmds.setAttr(locCtrl+".rotateZ", rot[2])
cmds.makeIdentity(locCtrl, rotate=True, apply=True)
# create an attribute to be used as guide by module:
cmds.addAttr(locCtrl, longName="nJoint", attributeType='long')
cmds.setAttr(locCtrl+".nJoint", 1)
# colorize curveShapes:
self.colorShape([locCtrl], 'blue')
# shapeSize setup:
shapeSizeCluster = self.shapeSizeSetup(locCtrl)
cmds.select(clear=True)
return [locCtrl, shapeSizeCluster]
示例9: cvCharacter
# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import group [as 別名]
def cvCharacter(self, ctrlType, ctrlName, r=1, d=1, dir="+Y", rot=(0, 0, 0), *args):
""" Create and return a curve to be used as a control.
"""
# get radius by checking linear unit
r = self.dpCheckLinearUnit(r)
curve = self.cvControl(ctrlType, ctrlName, r, d, dir, rot)
# edit a minime curve:
cmds.addAttr(curve, longName="rigScale", attributeType='float', defaultValue=1, keyable=True)
cmds.addAttr(curve, longName="rigScaleMultiplier", attributeType='float', defaultValue=1, keyable=False)
# create Option_Ctrl Text:
try:
optCtrlTxt = cmds.group(name="Option_Ctrl_Txt", empty=True)
try:
cvText = cmds.textCurves(name="Option_Ctrl_Txt_TEMP_Grp", font="Source Sans Pro", text="Option Ctrl", constructionHistory=False)[0]
except:
cvText = cmds.textCurves(name="Option_Ctrl_Txt_TEMP_Grp", font="Arial", text="Option Ctrl", constructionHistory=False)[0]
txtShapeList = cmds.listRelatives(cvText, allDescendents=True, type='nurbsCurve')
if txtShapeList:
for s, shape in enumerate(txtShapeList):
# store CV world position
curveCVList = cmds.getAttr(shape+'.cp', multiIndices=True)
vtxWorldPosition = []
for i in curveCVList :
cvPointPosition = cmds.xform(shape+'.cp['+str(i)+']', query=True, translation=True, worldSpace=True)
vtxWorldPosition.append(cvPointPosition)
# parent the shapeNode :
cmds.parent(shape, optCtrlTxt, r=True, s=True)
# restore the shape world position
for i in curveCVList:
cmds.xform(shape+'.cp['+str(i)+']', a=True, worldSpace=True, t=vtxWorldPosition[i])
cmds.rename(shape, optCtrlTxt+"Shape"+str(s))
cmds.delete(cvText)
cmds.parent(optCtrlTxt, curve)
cmds.setAttr(optCtrlTxt+".template", 1)
cmds.setAttr(optCtrlTxt+".tx", -0.72*r)
cmds.setAttr(optCtrlTxt+".ty", 1.1*r)
except:
# it will pass if we don't able to find the font to create the text
pass
return curve
示例10: createBendCtrl
# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import group [as 別名]
def createBendCtrl(self, myName='Bend_Ctrl', r=1, zero=True, *args):
""" Create the Ribbon Bend control.
Returns the group zeroOut and the control curve.
"""
grp = None
curve = self.ctrls.cvControl("id_038_RibbonBend", myName, r=self.ctrlRadius, d=self.curveDegree, rot=(0, 90, 0))
self.dpUIinst.ctrls.setLockHide([curve], ['v'])
if zero:
grp = cmds.group(curve, n=myName+'_Grp')
return [grp, curve]
示例11: createControlShape
# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import group [as 別名]
def createControlShape(name, shape, colour_, num=None):
"""
Create a control with offset group.
:param str name: Name of the control ( _ctrl will be appended )
:param str shape: Shape of the control.
:param str colour_: Colour of the control.
:param int num: Number of control ( padding of 3 ).
:return: name of offset and control
:rtype: tuple
"""
# handle number
numSuffix = "_{0:03d}".format(num) if num != None else ""
# get names
ctrlName = "{0}_ctrl{1}".format(name, numSuffix)
offsetName = "{0}_ctrl_offset{1}".format(name, numSuffix)
# validate ctrl name
if cmds.objExists(ctrlName):
raise ValueError("createControlShape: name already exists!")
# get shape position
shapePoints = controlShape.getControlShape(shape)
# create
ctrl, shapes = curve.createCurveShape(ctrlName, shapePoints)
offset = cmds.group(w=True, em=True, n=offsetName)
# set colour
colourString = colour.getColourFromString(colour_)
for s in shapes:
cmds.setAttr("{0}.overrideEnabled".format(s), 1)
cmds.setAttr("{0}.overrideColor".format(s), colourString)
# parent ctrl to offset
ctrl = cmds.parent(ctrl, offset)[0]
return offset, ctrl
示例12: template_joints
# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import group [as 別名]
def template_joints(joints=None, reorient_children=True, reset_orientation=True):
if joints is None:
joints = cmds.ls(sl=True, type="joint")
if not joints:
raise RuntimeError("No joint selected to orient.")
if reorient_children:
children = cmds.listRelatives(fullPath=True, allDescendents=True, type="joint")
joints.extend(children)
red, green, blue = create_shaders()
orient_group = cmds.createNode("transform", name=ORIENT_GROUP)
manips = []
for joint in joints:
if reset_orientation:
cmds.makeIdentity(joint, apply=True)
cmds.joint(
joint,
edit=True,
orientJoint="xyz",
secondaryAxisOrient="yup",
children=False,
zeroScaleOrient=True,
)
if not cmds.listRelatives(joint, children=True):
zero_orient([joint])
continue
group, manip = create_orient_manipulator(joint, blue)
manips.append(manip)
cmds.parent(group, orient_group)
cmds.parentConstraint(joint, group)
cmds.setAttr(joint + ".template", 1)
cmds.select(manips)
示例13: create_orient_manipulator
# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import group [as 別名]
def create_orient_manipulator(joint, material):
joint_scale = cmds.jointDisplayScale(query=True)
joint_radius = cmds.getAttr("{0}.radius".format(joint))
radius = joint_scale * joint_radius
children = cmds.listRelatives(joint, children=True, path=True)
if children:
p1 = cmds.xform(joint, q=True, ws=True, t=True)
p1 = OpenMaya.MPoint(*p1)
p2 = cmds.xform(children[0], q=True, ws=True, t=True)
p2 = OpenMaya.MPoint(*p2)
radius = p1.distanceTo(p2)
arrow_cvs = [
[-1, 0, 0],
[-1, 2, 0],
[-2, 2, 0],
[0, 4, 0],
[2, 2, 0],
[1, 2, 0],
[1, 0, 0],
[-1, 0, 0],
]
arrow_cvs = [[x[0] * radius, x[1] * radius, x[2] * radius] for x in arrow_cvs]
shape = cmds.curve(name="{0}_zForward".format(joint), degree=1, point=arrow_cvs)
# shape = cmds.sphere(n='{0}_zForward'.format(joint), p=(0, 0, 0), ax=(0, 0, -1), ssw=0, esw=180, r=radius, d=3, ut=0, tol=0.01, s=8, nsp=4, ch=0)[0]
# cmds.setAttr('{0}.sz'.format(shape), 0)
# cmds.select(shape)
# cmds.hyperShade(assign=material)
group = cmds.createNode("transform", name="{0}_grp".format(shape))
cmds.parent(shape, group)
cmds.makeIdentity(shape, apply=True)
cmds.addAttr(shape, longName=MESSAGE_ATTRIBUTE, attributeType="message")
cmds.connectAttr(
"{0}.message".format(joint), "{0}.{1}".format(shape, MESSAGE_ATTRIBUTE)
)
for attr in ["tx", "ty", "tz", "ry", "rz", "v"]:
cmds.setAttr("{0}.{1}".format(shape, attr), lock=True, keyable=False)
return group, shape
示例14: doEditPivotDriver
# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import group [as 別名]
def doEditPivotDriver(self, *args):
newValue = mc.floatSliderButtonGrp(self.floatSlider, query=True, value=True)
try:
mc.deleteUI(self.pivotDriverWindow)
except:
pass
currentValue = mc.getAttr(self.pivotDriver)
if newValue == currentValue:
return
oldRP = mc.getAttr(self.node+'.rotatePivot')[0]
mc.setAttr(self.pivotDriver, newValue)
newRP = mc.getAttr(self.node+'.rotatePivot')[0]
mc.setAttr(self.pivotDriver, currentValue)
parentPosition = mc.group(em=True)
offsetPosition = mc.group(em=True)
offsetPosition = mc.parent(offsetPosition, parentPosition)[0]
mc.setAttr(offsetPosition+'.translate', newRP[0]-oldRP[0], newRP[1]-oldRP[1], newRP[2]-oldRP[2])
mc.delete(mc.parentConstraint(self.node, parentPosition))
utl.matchBake(source=[self.node], destination=[parentPosition], bakeOnOnes=True, maintainOffset=False, preserveTangentWeight=False)
mc.cutKey(self.pivotDriver)
mc.setAttr(self.pivotDriver, newValue)
mc.refresh()
utl.matchBake(source=[offsetPosition], destination=[self.node], bakeOnOnes=True, maintainOffset=False, preserveTangentWeight=False, rotate=False)
mc.delete(parentPosition)
示例15: editPivotHandle
# 需要導入模塊: from maya import cmds [as 別名]
# 或者: from maya.cmds import group [as 別名]
def editPivotHandle(self):
qt_maya_window.installEventFilter(self.keypressFilter)
#create transform
self.pivotHandle = mc.group(em=True, name='Adjust_Pivot')
mc.setAttr(self.pivotHandle+'.rotate', lock=True)
mc.setAttr(self.pivotHandle+'.rx', keyable=False)
mc.setAttr(self.pivotHandle+'.ry', keyable=False)
mc.setAttr(self.pivotHandle+'.rz', keyable=False)
mc.setAttr(self.pivotHandle+'.scale', lock=True)
mc.setAttr(self.pivotHandle+'.sx', keyable=False)
mc.setAttr(self.pivotHandle+'.sy', keyable=False)
mc.setAttr(self.pivotHandle+'.sz', keyable=False)
mc.setAttr(self.pivotHandle+'.visibility', lock=True, keyable=False)
mc.setAttr(self.pivotHandle+'.displayHandle', True)
self.pivotHandle = mc.parent(self.pivotHandle, self.node)[0]
mc.addAttr(self.pivotHandle, ln='ml_pivot_handle', at='bool', keyable=False)
#set initial position
mc.setAttr(self.pivotHandle+'.translate', *mc.getAttr(self.node+'.rotatePivot')[0])
#lock it so you don't delete it or something.
mc.lockNode(self.pivotHandle, lock=True)
self.scriptJob = mc.scriptJob(event=['SelectionChanged', self.cleanup], runOnce=True)
mc.setToolTo('Move')
mc.inViewMessage( amg='After moving the pivot, press <hl>Return</hl> to bake or <hl>Esc</hl> to cancel.', pos='midCenterTop', fade=True, fadeStayTime=4000, dragKill=True)