當前位置: 首頁>>代碼示例>>Python>>正文


Python animation.Animation方法代碼示例

本文整理匯總了Python中kivy.animation.Animation方法的典型用法代碼示例。如果您正苦於以下問題:Python animation.Animation方法的具體用法?Python animation.Animation怎麽用?Python animation.Animation使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在kivy.animation的用法示例。


在下文中一共展示了animation.Animation方法的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: start

# 需要導入模塊: from kivy import animation [as 別名]
# 或者: from kivy.animation import Animation [as 別名]
def start( self ) :

        self.pos = ( 
            self.root_layout.width/2 - self.width/2, 
            self.root_layout.height+self.height-dp(56)
        )

        animation = Animation( 
            y=self.root_layout.height-2*self.height, 
            duration=self.duracy
        )
        animation.start( self )         

        self.angle = 0
        self._hex = 0
        self._color = 0, 0, 0, 1 
        self.root_layout.add_widget( self )
        Clock.schedule_interval( self.update_animation, 0.04 ) 
開發者ID:curzel-it,項目名稱:kivy-material-ui,代碼行數:20,代碼來源:scroll.py

示例2: open

# 需要導入模塊: from kivy import animation [as 別名]
# 或者: from kivy.animation import Animation [as 別名]
def open(self, *largs):
		'''Show the view window from the :attr:`attach_to` widget. If set, it
		will attach to the nearest window. If the widget is not attached to any
		window, the view will attach to the global
		:class:`~kivy.core.window.Window`.
		'''
		if self._window is not None:
			Logger.warning('ModalView: you can only open once.')
			return self
		# search window
		self._window = self._search_window()
		if not self._window:
			Logger.warning('ModalView: cannot open view, no window found.')
			return self
		self._window.add_widget(self)
		self._window.bind(on_resize=self._align_center,
		                  on_keyboard=self._handle_keyboard)
		self.center = self._window.center
		self.bind(size=self._update_center)
		a = Animation(_anim_alpha=1., d=self._anim_duration)
		a.bind(on_complete=lambda *x: self.dispatch('on_open'))
		a.start(self)
		return self 
開發者ID:kivymd,項目名稱:KivyMD,代碼行數:25,代碼來源:dialog.py

示例3: on_activated

# 需要導入模塊: from kivy import animation [as 別名]
# 或者: from kivy.animation import Animation [as 別名]
def on_activated(self, instance, activated):
        if not activated:
            self.grect.size = 0, 0
            if self.at_bottom:
                anim = Animation(top=0, t='out_quad', d=.3)
            else:
                anim = Animation(y=self.height, t='out_quad', d=.3)
            anim.bind(on_complete=self.animation_close)
            anim.start(self.layout)
            self.widget = None
            self.widget_info = False
        else:
            self.win.add_widget(self)
            Logger.info('Inspector: inspector activated')
            if self.at_bottom:
                Animation(top=60, t='out_quad', d=.3).start(self.layout)
            else:
                Animation(y=self.height - 60, t='out_quad', d=.3).start(
                    self.layout) 
開發者ID:BillBillBillBill,項目名稱:Tickeys-linux,代碼行數:21,代碼來源:inspector.py

示例4: start

# 需要導入模塊: from kivy import animation [as 別名]
# 或者: from kivy.animation import Animation [as 別名]
def start(self, manager):
        '''(internal) Starts the transition. This is automatically
        called by the :class:`ScreenManager`.
        '''
        if self.is_active:
            raise ScreenManagerException('start() is called twice!')
        self.manager = manager
        self._anim = Animation(d=self.duration, s=0)
        self._anim.bind(on_progress=self._on_progress,
                        on_complete=self._on_complete)

        self.add_screen(self.screen_in)
        self.screen_in.transition_progress = 0.
        self.screen_in.transition_state = 'in'
        self.screen_out.transition_progress = 0.
        self.screen_out.transition_state = 'out'
        self.screen_in.dispatch('on_pre_enter')
        self.screen_out.dispatch('on_pre_leave')

        self.is_active = True
        self._anim.start(self)
        self.dispatch('on_progress', 0) 
開發者ID:BillBillBillBill,項目名稱:Tickeys-linux,代碼行數:24,代碼來源:screenmanager.py

示例5: open

# 需要導入模塊: from kivy import animation [as 別名]
# 或者: from kivy.animation import Animation [as 別名]
def open(self, *largs):
        '''Show the view window from the :attr:`attach_to` widget. If set, it
        will attach to the nearest window. If the widget is not attached to any
        window, the view will attach to the global
        :class:`~kivy.core.window.Window`.
        '''
        if self._window is not None:
            Logger.warning('ModalView: you can only open once.')
            return self
        # search window
        self._window = self._search_window()
        if not self._window:
            Logger.warning('ModalView: cannot open view, no window found.')
            return self
        self._window.add_widget(self)
        self._window.bind(
            on_resize=self._align_center,
            on_keyboard=self._handle_keyboard)
        self.center = self._window.center
        self.bind(size=self._update_center)
        a = Animation(_anim_alpha=1., d=self._anim_duration)
        a.bind(on_complete=lambda *x: self.dispatch('on_open'))
        a.start(self)
        return self 
開發者ID:BillBillBillBill,項目名稱:Tickeys-linux,代碼行數:26,代碼來源:modalview.py

示例6: stop_spinning

# 需要導入模塊: from kivy import animation [as 別名]
# 或者: from kivy.animation import Animation [as 別名]
def stop_spinning(self, *args):
		'''Stop spinning the progress spinner. Ignores all positional args
		for easy binding.

		If you intend to keep the spinner around, you should stop it when
		not using it and restart it when needed again.
		'''
		if self._spinning:
			if self._next:
				if isinstance(self._next, Animation):
					self._next.cancel(self)
				else:
					self._next.cancel()
			Clock.unschedule(self._update)
			Clock.unschedule(self._rotate)
			self._angle_start = self._angle_end = 0
			self._spinning = False 
開發者ID:autosportlabs,項目名稱:RaceCapture_App,代碼行數:19,代碼來源:__init__.py

示例7: add_to_bottom_right

# 需要導入模塊: from kivy import animation [as 別名]
# 或者: from kivy.animation import Animation [as 別名]
def add_to_bottom_right( self, parent ) : 

        nx = parent.width-self.diameter*1.2
        ny = self.diameter*0.3

        parent.bind( size=self._repose )
        parent.add_widget( self )

        duracy = self.animation_duracy if self.entrance != '' else 0

        if duracy > 0 :
            if self.entrance == 'down'  : self.pos = [ nx, -self.height ]
            if self.entrance == 'up'    : self.pos = [ nx, self.pos[1]+self.height ]
            if self.entrance == 'left'  : self.pos = [ -self.width, ny ]
            if self.entrance == 'right' : self.pos = [ +self.width, ny ]

            animation = Animation( x=nx, y=ny, duration=duracy )
            animation.start( self ) 
        else :
            self.pos = nx, ny
        self.parent = parent 
開發者ID:curzel-it,項目名稱:kivy-material-ui,代碼行數:23,代碼來源:flatui.py

示例8: open

# 需要導入模塊: from kivy import animation [as 別名]
# 或者: from kivy.animation import Animation [as 別名]
def open(self, *largs):
        '''Show the view window from the :attr:`attach_to` widget. If set, it
        will attach to the nearest window. If the widget is not attached to any
        window, the view will attach to the global
        :class:`~kivy.core.window.Window`.
        '''
        if self._window is not None:
            Logger.warning('ModalView: you can only open once.')
            return self
        # search window
        self._window = self._search_window()
        if not self._window:
            Logger.warning('ModalView: cannot open view, no window found.')
            return self
        self._window.add_widget(self)
        self._window.bind(on_resize=self._align_center,
                          on_keyboard=self._handle_keyboard)
        self.center = self._window.center
        self.bind(size=self._align_center)
        a = Animation(_anim_alpha=1., d=self._anim_duration)
        a.bind(on_complete=lambda *x: self.dispatch('on_open'))
        a.start(self)
        return self 
開發者ID:kiok46,項目名稱:Blogs-Posts-Tutorials,代碼行數:25,代碼來源:dialog.py

示例9: dismiss

# 需要導入模塊: from kivy import animation [as 別名]
# 或者: from kivy.animation import Animation [as 別名]
def dismiss(self, *largs, **kwargs):
		'''Close the view if it is open. If you really want to close the
		view, whatever the on_dismiss event returns, you can use the *force*
		argument:
		::

			view = ModalView(...)
			view.dismiss(force=True)

		When the view is dismissed, it will be faded out before being
		removed from the parent. If you don't want animation, use::

			view.dismiss(animation=False)

		'''
		if self._window is None:
			return self
		if self.dispatch('on_dismiss') is True:
			if kwargs.get('force', False) is not True:
				return self
		if kwargs.get('animation', True):
			Animation(_anim_alpha=0., d=self._anim_duration).start(self)
		else:
			self._anim_alpha = 0
			self._real_remove_widget()
		return self 
開發者ID:kivymd,項目名稱:KivyMD,代碼行數:28,代碼來源:dialog.py

示例10: show

# 需要導入模塊: from kivy import animation [as 別名]
# 或者: from kivy.animation import Animation [as 別名]
def show(self, desc):
        self.text = desc
        anim = Animation(y = metrics.dp(50), t = 'in_out_expo')
        anim.start(self)
        Clock.schedule_once(self.exit, 5) 
開發者ID:anselm94,項目名稱:segreto-3,代碼行數:7,代碼來源:widget.py

示例11: exit

# 需要導入模塊: from kivy import animation [as 別名]
# 或者: from kivy.animation import Animation [as 別名]
def exit(self, dt):
        Clock.unschedule(self.exit)
        anim = Animation(y = metrics.dp(-50), t = 'in_out_expo')
        anim.start(self) 
開發者ID:anselm94,項目名稱:segreto-3,代碼行數:6,代碼來源:widget.py

示例12: start_display

# 需要導入模塊: from kivy import animation [as 別名]
# 或者: from kivy.animation import Animation [as 別名]
def start_display(self, touch):
        touch.grab(self)
        a = Animation(circle_progress=1, d=self.creation_timeout)
        a.bind(on_complete=self.open_menu)
        touch.ud['animation'] = a
        a.start(self) 
開發者ID:kivy-garden,項目名稱:garden.modernmenu,代碼行數:8,代碼來源:__init__.py

示例13: dismiss

# 需要導入模塊: from kivy import animation [as 別名]
# 或者: from kivy.animation import Animation [as 別名]
def dismiss(self):
        a = Animation(opacity=0)
        a.bind(on_complete=self._remove)
        a.start(self) 
開發者ID:kivy-garden,項目名稱:garden.modernmenu,代碼行數:6,代碼來源:__init__.py

示例14: frontal

# 需要導入模塊: from kivy import animation [as 別名]
# 或者: from kivy.animation import Animation [as 別名]
def frontal(self):
        Animation(rotate=(0.0, 1.0, 0.0, 0.0), translate=(-5, 0, -110), duration=1.0).start(self.board)
        for i, n in enumerate(self.red_n):
            (Animation(translate=(-30,20,-40), duration=(i+1)/(self.delay*1.0)) +
            Animation(translate=n["front"], rotate=(0,1.0,0.0,0.0), duration=(i+1)/self.delay+1,t='in_quad')).start(n["node"])
        for i, n in enumerate(self.green_n):
            (Animation(translate=(30,-20,-40), duration=(i+1)/(self.delay*1.0)) +
            Animation(translate=n["front"], rotate=(0,1.0,0.0,0.0), duration=(i+1)/self.delay+1,t='in_quad')).start(n["node"]) 
開發者ID:kpiorno,項目名稱:kivy3dgui,代碼行數:10,代碼來源:checker.py

示例15: perspective

# 需要導入模塊: from kivy import animation [as 別名]
# 或者: from kivy.animation import Animation [as 別名]
def perspective(self):
        Animation(rotate=(-90.0, 1.0, 0.0, 0.0), translate=(-5, -25, -110),duration=1.0).start(self.board)
        for i, n in enumerate(self.red_n):
            (Animation(translate=(-30,20,-90), duration=(i+1)/(self.delay*1.0)) +
            Animation(translate=n["persp"], rotate=(-90,1.0,0.0,0.0), duration=(i+1)/self.delay+1,t='in_quad')).start(n["node"])
        for i, n in enumerate(self.green_n):
            (Animation(translate=(30,-20,-90), duration=(i+1)/(self.delay*1.0)) +
            Animation(translate=n["persp"], rotate=(-90,1.0,0.0,0.0), duration=(i+1)/self.delay+1,t='in_quad')).start(n["node"]) 
開發者ID:kpiorno,項目名稱:kivy3dgui,代碼行數:10,代碼來源:checker.py


注:本文中的kivy.animation.Animation方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。