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Python discord.Activity方法代码示例

本文整理汇总了Python中discord.Activity方法的典型用法代码示例。如果您正苦于以下问题:Python discord.Activity方法的具体用法?Python discord.Activity怎么用?Python discord.Activity使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在discord的用法示例。


在下文中一共展示了discord.Activity方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: update_loop

# 需要导入模块: import discord [as 别名]
# 或者: from discord import Activity [as 别名]
def update_loop(self):
        await self.bot.wait_until_ready()
        while not self.bot.is_closed():
            try:
                await self.bot.change_presence(activity=discord.Activity(
                    name=f"{self.bot.config.prefix}help",
                    type=discord.ActivityType.watching
                ), afk=False)

                if self.bot.config.dbl_token is not None and self.bot.is_primary_shard():
                    await self.update_discordbots_org()

            except:
                traceback.print_exc()

            finally:
                await asyncio.sleep(10 * 60) 
开发者ID:Xenon-Bot,项目名称:xenon,代码行数:19,代码来源:botlist.py

示例2: activitytype

# 需要导入模块: import discord [as 别名]
# 或者: from discord import Activity [as 别名]
def activitytype(self, ctx: commands.Context, *, activity: str):
        """
        Choose which type of activity you want to see for the bot status.

        Available types:
        - playing
        - watching
        - listening
        """
        activity_types = ["playing", "watching", "listening"]
        if not activity.lower() in activity_types:
            await ctx.send_help()
            return

        await self.config.activity_type.set(activity.lower())
        await ctx.send(f"Activity type set to: {inline(activity.lower())}") 
开发者ID:PredaaA,项目名称:predacogs,代码行数:18,代码来源:fivem.py

示例3: before_loop_presence

# 需要导入模块: import discord [as 别名]
# 或者: from discord import Activity [as 别名]
def before_loop_presence(self):
        await self.bot.wait_for_connected()
        logger.line()
        activity, status = await self.set_presence()

        if activity is not None:
            msg = f"Activity set to: {activity.type.name.capitalize()} "
            if activity.type == ActivityType.listening:
                msg += f"to {activity.name}."
            else:
                msg += f"{activity.name}."
            logger.info(msg)
        else:
            logger.info("No activity has been set.")
        if status is not None:
            msg = f"Status set to: {status.value}."
            logger.info(msg)
        else:
            logger.info("No status has been set.")

        await asyncio.sleep(1800)
        logger.info("Starting presence loop.") 
开发者ID:kyb3r,项目名称:modmail,代码行数:24,代码来源:utility.py

示例4: playing

# 需要导入模块: import discord [as 别名]
# 或者: from discord import Activity [as 别名]
def playing(self, ctx, media=""):
        """Update bot presence accordingly to invoke command"""
        # Need URL for streaming
        if not media:
            media = f"{self.bot.config['PREFIX']}info | {self.bot.config['PREFIX']}help"
        p_types = {'playing': 0, 'streaming': 1, 'listening': 2, 'watching': 3}
        activity = discord.Activity(name=media, type=p_types[ctx.invoked_with])

        # Keep trace of it

        with open('config.yml', 'r') as file:
            stuff = yaml_load(file)

        stuff['STATUS_TYPE'] = p_types[ctx.invoked_with]
        stuff['STATUS'] = media

        with open('config.yml', 'w') as file:
            yaml_dump(stuff, file)

        self.bot.config = stuff

        await self.bot.change_presence(activity=activity) 
开发者ID:FrenchMasterSword,项目名称:RTFMbot,代码行数:24,代码来源:owner.py

示例5: get_activity

# 需要导入模块: import discord [as 别名]
# 或者: from discord import Activity [as 别名]
def get_activity(self, new_status: dict) -> tuple:
        """
            This will return which avatar, status, and activity to use
        """
        date = datetime.now()
        activity = None
        status = None
        if date.month == 12 and date.day <= 25:
            url = new_status["xmas"]
            activity = discord.Activity(name="Merry Christmas!", type=discord.ActivityType.playing)
            status = discord.Status.online
        elif (date.month == 12 and date.day >= 30) or (date.month == 1 and date.day == 1):
            url = new_status["link"]
            activity = discord.Activity(name="Happy New Year!", type=discord.ActivityType.playing)
            status = discord.Status.online
        else:
            url = new_status["link"]
            activity = discord.Activity(
                name=choice(new_status["game"]), type=choice(new_status["type"])
            )
            status = new_status["status"]
        return status, activity, url 
开发者ID:TrustyJAID,项目名称:Trusty-cogs,代码行数:24,代码来源:trustyavatar.py

示例6: changegame

# 需要导入模块: import discord [as 别名]
# 或者: from discord import Activity [as 别名]
def changegame(self, ctx, gameType: str, *, gameName: str):
        '''Ändert das derzeit spielende Spiel (BOT OWNER ONLY)'''
        gameType = gameType.lower()
        if gameType == 'playing':
            type = discord.Activity.playing
        elif gameType == 'watching':
            type = discord.Activity.watching
        elif gameType == 'listening':
            type = discord.Activity.listening
        elif gameType == 'streaming':
            type = discord.Activity.streaming
        guildsCount = len(self.bot.guilds)
        memberCount = len(list(self.bot.get_all_members()))
        gameName = gameName.format(guilds = guildsCount, members = memberCount)
        await self.bot.change_presence(activity=discord.Activity(type=type, name=gameName))
        await ctx.send(f'**:ok:** Ändere das Spiel zu: {gameType} **{gameName}**') 
开发者ID:Der-Eddy,项目名称:discord_bot,代码行数:18,代码来源:admin.py

示例7: _change_bot_status

# 需要导入模块: import discord [as 别名]
# 或者: from discord import Activity [as 别名]
def _change_bot_status(self):
        await self.bot.wait_until_ready()
        while True:
            await asyncio.sleep(10)
            config_data = await self._get_config_data()
            if not config_data["toggled"]:
                # await self._set_default_status(config_data)
                continue
            if config_data["ip"] is None:
                continue
            data_players = await self._get_data(config_data["ip"], "players")
            data_server = await self._get_data(config_data["ip"], "info")
            if data_players is None or data_server is None:
                await self._set_default_status(config_data)
                continue
            activity = discord.Activity(
                name=config_data["text"].format(
                    **self._format_text_status(data_players, data_server, config_data)
                ),
                type=self._activity_types(config_data["activity_type"]),
            )
            if config_data["activity_type"] == "streaming":
                activity = discord.Streaming(
                    url=config_data["streamer"],
                    name=config_data["stream_title"].format(
                        **self._format_text_status(data_players, data_server, config_data)
                    ),
                )
            await self.bot.change_presence(
                status=self._status(config_data["status"]), activity=activity
            ) 
开发者ID:PredaaA,项目名称:predacogs,代码行数:33,代码来源:fivem.py

示例8: activitystream

# 需要导入模块: import discord [as 别名]
# 或者: from discord import Activity [as 别名]
def activitystream(
        self, ctx: commands.Context, streamer: str = None, *, streamtitle: str = None
    ):
        """
        Choose if you want to put a Twitch stream for the bot status.

        Example: `[p]fivemset activitystream summit1g Come watch my stream!`

        You can use some arguments:
        - `{players}` will show how many players are connected.
        - `{total}` will show the total players the server can have.
        - `{server_ip}` will show the server ip.

        Advanced example: `[p]fivemset activitystream summit1g {players}/{total} players are connected on LifeRP, check out my stream!`
        """
        # Some logics from https://github.com/Cog-Creators/Red-DiscordBot/blob/V3/develop/redbot/core/core_commands.py#L1017
        if streamtitle:
            streamtitle = streamtitle.strip()
            if "twitch.tv/" not in streamer:
                streamer = "https://www.twitch.tv/" + streamer
            async with self.config.all() as config:
                config["streamer"] = streamer
                config["stream_title"] = streamtitle
                config["activity_type"] = "streaming"
            await ctx.send(
                "Activity stream set to:\n" + box(f"Streamer: {streamer}\nTitle   : {streamtitle}")
            )
        elif streamer is None or streamtitle is None:
            await ctx.send_help()
            return 
开发者ID:PredaaA,项目名称:predacogs,代码行数:32,代码来源:fivem.py

示例9: set_presence

# 需要导入模块: import discord [as 别名]
# 或者: from discord import Activity [as 别名]
def set_presence(self, *, status=None, activity_type=None, activity_message=None):

        if status is None:
            status = self.bot.config.get("status")

        if activity_type is None:
            activity_type = self.bot.config.get("activity_type")

        url = None
        activity_message = (activity_message or self.bot.config["activity_message"]).strip()
        if activity_type is not None and not activity_message:
            logger.warning(
                'No activity message found whilst activity is provided, defaults to "Modmail".'
            )
            activity_message = "Modmail"

        if activity_type == ActivityType.listening:
            if activity_message.lower().startswith("to "):
                # The actual message is after listening to [...]
                # discord automatically add the "to"
                activity_message = activity_message[3:].strip()
        elif activity_type == ActivityType.streaming:
            url = self.bot.config["twitch_url"]

        if activity_type is not None:
            activity = discord.Activity(type=activity_type, name=activity_message, url=url)
        else:
            activity = None
        await self.bot.change_presence(activity=activity, status=status)

        return activity, status 
开发者ID:kyb3r,项目名称:modmail,代码行数:33,代码来源:utility.py

示例10: on_ready

# 需要导入模块: import discord [as 别名]
# 或者: from discord import Activity [as 别名]
def on_ready():
    """ Confirm the bot is ready """
    DISCORD_LOGGER.info("Bot started as %s! Username is %s and ID is %s",
                        BOT.user.name, BOT.user, BOT.user.id)
    activity = Activity(name='Xiaomi updates', type=ActivityType.watching)
    await BOT.change_presence(activity=activity)


# Load all modules in modules list 
开发者ID:XiaomiFirmwareUpdater,项目名称:xiaomi_uranus_chatbot,代码行数:11,代码来源:discord_bot.py

示例11: status_clockwork

# 需要导入模块: import discord [as 别名]
# 或者: from discord import Activity [as 别名]
def status_clockwork(ev):
    """
    :param ev: The event object referenced in the event.
    :type ev: sigma.core.mechanics.event.SigmaEvent
    """
    while True:
        if ev.bot.is_ready():
            if ev.bot.cfg.pref.status_rotation:
                if not status_cache:
                    status_files = await ev.db[ev.db.db_nam].StatusFiles.find().to_list(None)
                    [status_cache.append(status_file.get('text')) for status_file in status_files]
                if status_cache:
                    status = status_cache.pop(secrets.randbelow(len(status_cache)))
                    activity = discord.Activity(name=status, type=discord.ActivityType.playing)
                    # noinspection PyBroadException
                    try:
                        if ev.bot.cfg.pref.dev_mode:
                            status_type = discord.Status.dnd
                        else:
                            if ev.bot.latency > 5 or ev.bot.latency < 0:
                                status_type = discord.Status.dnd
                            elif ev.bot.latency > 2:
                                status_type = discord.Status.idle
                            else:
                                status_type = discord.Status.online
                        await ev.bot.change_presence(activity=activity, status=status_type)
                    except Exception:
                        pass
        await asyncio.sleep(60) 
开发者ID:lu-ci,项目名称:apex-sigma-core,代码行数:31,代码来源:status_rotation.py

示例12: setstatus

# 需要导入模块: import discord [as 别名]
# 或者: from discord import Activity [as 别名]
def setstatus(cmd, pld):
    """
    :param cmd: The command object referenced in the command.
    :type cmd: sigma.core.mechanics.command.SigmaCommand
    :param pld: The payload with execution data and details.
    :type pld: sigma.core.mechanics.payload.CommandPayload
    """
    if cmd.bot.cfg.pref.status_rotation:
        response = error('I can\'t, automatic rotation is enabled.')
    else:
        status = ' '.join(pld.args)
        activity = discord.Activity(type=discord.ActivityType.playing, name=status)
        await cmd.bot.change_presence(activity=activity)
        response = ok(f'New playing status set to {status}.')
    await pld.msg.channel.send(embed=response) 
开发者ID:lu-ci,项目名称:apex-sigma-core,代码行数:17,代码来源:setstatus.py

示例13: on_ready

# 需要导入模块: import discord [as 别名]
# 或者: from discord import Activity [as 别名]
def on_ready():
    print(f'Bot is ready! Logged as in: {bot.user}')
    await bot.change_presence(status=discord.Status.idle, activity=discord.Activity(type=discord.ActivityType.watching, name=f"your move | {os.getenv('PREFIX')}help")) 
开发者ID:F4stZ4p,项目名称:DJ5n4k3,代码行数:5,代码来源:DJCore.py

示例14: on_ready

# 需要导入模块: import discord [as 别名]
# 或者: from discord import Activity [as 别名]
def on_ready():
    bot.owner = await bot.fetch_user(SETTINGS.owner_id)

    mongo = AsyncIOMotorClient(SETTINGS.mongo_db)
    bot.db = mongo.pollmaster
    bot.session = aiohttp.ClientSession()
    print(bot.db)

    # load emoji list
    with open('utils/emoji-compact.json', encoding='utf-8') as emojson:
        bot.emoji_dict = json.load(emojson)

    # # check discord server configs
    # try:
    #     db_server_ids = [entry['_id'] async for entry in bot.db.config.find({}, {})]
    #     for server in bot.guilds:
    #         if str(server.id) not in db_server_ids:
    #             # create new config entry
    #             await bot.db.config.update_one(
    #                 {'_id': str(server.id)},
    #                 {'$set': {'prefix': 'pm!', 'admin_role': 'polladmin', 'user_role': 'polluser'}},
    #                 upsert=True
    #             )
    # except:
    #     print("Problem verifying servers.")

    # cache prefixes
    bot.pre = {entry['_id']: entry.get('prefix', 'pm!') async for entry in bot.db.config.find({}, {'_id', 'prefix'})}

    await bot.change_presence(activity=discord.Activity(type=discord.ActivityType.listening, name="pm!help"))

    print("Bot running.") 
开发者ID:matnad,项目名称:pollmaster,代码行数:34,代码来源:pollmaster.py

示例15: on_ready

# 需要导入模块: import discord [as 别名]
# 或者: from discord import Activity [as 别名]
def on_ready(self):
        self.owner = await self.fetch_user(SETTINGS.owner_id)
        mongo = AsyncIOMotorClient(SETTINGS.mongo_db)
        self.db = mongo.pollmaster
        self.session = aiohttp.ClientSession()
        with open('utils/emoji-compact.json', encoding='utf-8') as emojson:
            self.emoji_dict = json.load(emojson)
        self.pre = {entry['_id']: entry.get('prefix', 'pm!') async for entry in
                   self.db.config.find({}, {'_id', 'prefix'})}
        await self.change_presence(activity=discord.Activity(type=discord.ActivityType.listening, name="pm!help"))

        self.log.info(f'[Cluster#{self.cluster_name}] Ready called.')
        self.pipe.send(1)
        self.pipe.close() 
开发者ID:matnad,项目名称:pollmaster,代码行数:16,代码来源:bot.py


注:本文中的discord.Activity方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。