本文整理匯總了Python中xatro.world.World.onEvent方法的典型用法代碼示例。如果您正苦於以下問題:Python World.onEvent方法的具體用法?Python World.onEvent怎麽用?Python World.onEvent使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類xatro.world.World
的用法示例。
在下文中一共展示了World.onEvent方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。
示例1: test_onEvent_cancel
# 需要導入模塊: from xatro.world import World [as 別名]
# 或者: from xatro.world.World import onEvent [as 別名]
def test_onEvent_cancel(self):
"""
You can cancel the deferred returned by onEvent
"""
world = World(MagicMock())
obj = world.create('foo')
d = world.onEvent(obj['id'], 'hey')
d.cancel()
world.emit('hey', obj['id'])
self.assertFailure(d, defer.CancelledError)
示例2: test_onEvent
# 需要導入模塊: from xatro.world import World [as 別名]
# 或者: from xatro.world.World import onEvent [as 別名]
def test_onEvent(self):
"""
You can be notified when a certain event happens.
"""
world = World(MagicMock())
obj = world.create('foo')['id']
d = world.onEvent(obj, 'event')
self.assertEqual(d.called, False)
world.emit('event', obj)
self.assertEqual(self.successResultOf(d), 'event')
# shouldn't die calling again
world.emit('event', obj)
示例3: test_creator_dead
# 需要導入模塊: from xatro.world import World [as 別名]
# 或者: from xatro.world.World import onEvent [as 別名]
def test_creator_dead(self):
"""
When the creator of energy is dead, the energy is also dead.
XXX I'm not sure if this belongs in the game engine or not. Seems like
a rule that could be changed.
"""
world = World(MagicMock())
thing = world.create('thing')
Charge(thing['id']).execute(world)
energy = thing['energy'][0]
d = world.onEvent(energy, Destroyed(energy))
# to die means to move to None
Move(thing['id'], None).execute(world)
self.assertEqual(d.called, True, "Energy should be destroyed because "
"the creator of the energy died.")