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Python Stream.pong方法代碼示例

本文整理匯總了Python中ws4py.streaming.Stream.pong方法的典型用法代碼示例。如果您正苦於以下問題:Python Stream.pong方法的具體用法?Python Stream.pong怎麽用?Python Stream.pong使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在ws4py.streaming.Stream的用法示例。


在下文中一共展示了Stream.pong方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: test_helper_pong_message

# 需要導入模塊: from ws4py.streaming import Stream [as 別名]
# 或者: from ws4py.streaming.Stream import pong [as 別名]
 def test_helper_pong_message(self):
     s = Stream()
     m = s.pong('sos')
     self.assertIsInstance(m, bytes)
     self.assertEqual(len(m), 5)
開發者ID:17dakmue,項目名稱:WebSocket-for-Python,代碼行數:7,代碼來源:test_stream.py

示例2: test_helper_masked_pong_message

# 需要導入模塊: from ws4py.streaming import Stream [as 別名]
# 或者: from ws4py.streaming.Stream import pong [as 別名]
 def test_helper_masked_pong_message(self):
     s = Stream(always_mask=True)
     m = s.pong('sos')
     self.assertIsInstance(m, bytes)
     self.assertEqual(len(m), 9)
開發者ID:17dakmue,項目名稱:WebSocket-for-Python,代碼行數:7,代碼來源:test_stream.py

示例3: WebSocket

# 需要導入模塊: from ws4py.streaming import Stream [as 別名]
# 或者: from ws4py.streaming.Stream import pong [as 別名]

#.........這裏部分代碼省略.........
        """
        pass

    @property
    def terminated(self):
        """
        Returns ``True`` if both the client and server have been
        marked as terminated.
        """
        return self.client_terminated is True and self.server_terminated is True

    @property
    def connection(self):
        return self.sock

    def close_connection(self):
        """
        Shutdowns then closes the underlying connection.
        """
        if self.sock:
            try:
                self.sock.shutdown(socket.SHUT_RDWR)
                self.sock.close()
            except:
                pass
            finally:
                self.sock = None

    def pinged(self, ping):
        """
        Ping message, as a :class:`messaging.PingControlMessage` instance,
        received on the stream. Default behavior is to reply a Pong message.
        """
        self._write(self.stream.pong(ping.data))

    def ping(self, message):
        """
        Send a ping message to the remote peer.
        The given `message` must be a unicode string.
        """
        self.send(PingControlMessage(message))

    def ponged(self, pong):
        """
        Pong message, as a :class:`messaging.PongControlMessage` instance,
        received on the stream.
        """
        pass

    def received_message(self, message):
        """
        Called whenever a complete ``message``, binary or text,
        is received and ready for application's processing.

        The passed message is an instance of :class:`messaging.TextMessage`
        or :class:`messaging.BinaryMessage`.

        .. note:: You should override this method in your subclass.
        """
        pass

    def unhandled_error(self, error):
        """
        Called whenever a socket, or an OS, error is trapped
        by ws4py but not managed by it. The given error is
        an instance of `socket.error` or `OSError`. 
開發者ID:quatanium,項目名稱:WebSocket-for-Python,代碼行數:70,代碼來源:websocket.py


注:本文中的ws4py.streaming.Stream.pong方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。