本文整理匯總了Python中team.Team.add方法的典型用法代碼示例。如果您正苦於以下問題:Python Team.add方法的具體用法?Python Team.add怎麽用?Python Team.add使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類team.Team
的用法示例。
在下文中一共展示了Team.add方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。
示例1: inviteAnswerReply
# 需要導入模塊: from team import Team [as 別名]
# 或者: from team.Team import add [as 別名]
def inviteAnswerReply(self, answer, members, inviter, invitee):
from player import localPlayer
from team import Team
from player_manager import playerManager
from team_manager import teamManager
from draw_ import draw
if localPlayer.name is invitee.name:
newTeam = Team()
newTeam.create(inviter)
for member in members:
newTeam.add(member)
#更新玩家和team 數據 idea-->定義一個“更新”類,用@classmethod?
invitee.team = newTeam
inviter.team = newTeam
playerManager.add(inviter)
playerManager.add(invitee)
teamManager.add(newTeam)
#畫出隊伍成員
draw.disDrawTeamMember()
draw.drawTeamMember(newTeam)
elif localPlayer.name is inviter.name:
inviter.team = teamManager.get(inviter)
inviter.team.add(invitee)
#更新玩家和team 數據
playerManager.add(inviter)
teamManager.add(inviter.team)
#畫出隊伍成員
draw.disDrawTeamMember()
draw.drawTeamMember(inviter.team)
else:# 其他隊員
localPlayer.team.add(invitee)
#更新玩家和team 數據
playerManager.add(localPlayer)
teamManager.add(localPlayer.team)
#畫出隊伍成員
draw.disDrawTeamMember()
draw.drawTeamMember(localPlayer.team)