本文整理匯總了Python中soccersimulator.KeyboardStrategy.add方法的典型用法代碼示例。如果您正苦於以下問題:Python KeyboardStrategy.add方法的具體用法?Python KeyboardStrategy.add怎麽用?Python KeyboardStrategy.add使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類soccersimulator.KeyboardStrategy
的用法示例。
在下文中一共展示了KeyboardStrategy.add方法的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。
示例1: len
# 需要導入模塊: from soccersimulator import KeyboardStrategy [as 別名]
# 或者: from soccersimulator.KeyboardStrategy import add [as 別名]
""" Permet de jouer et d'entrainer une strategie
* changer les strategies ajoutees
* utilisation : python entrainer prefix_fichier_exemple
par defaut ajoute au fichier d'exemples sil existe deja
(extension : .exp pour le fichier exemple)
"""
from soccersimulator import SoccerMatch, show, SoccerTeam,Player,KeyboardStrategy
from projet import *
import sys
if __name__=="__main__":
prefix = "train"
if len(sys.argv)>1:
prefix = sys.argv[1]
strat_key = KeyboardStrategy()
strat_key.add("f",fonceStrat)
strat_key.add("g",gardien)
strat_key.add("a",attaque)
strat_key.add("d",defense)
team_noob = SoccerTeam("keyb",[Player("KBs", strat_key)])
team_bad = SoccerTeam("foncteam",[Player("toto",j_solo)])
match = SoccerMatch(team_noob,team_bad,1000)
show(match)
strat_key.write(prefix+".exp",True)
示例2: len
# 需要導入模塊: from soccersimulator import KeyboardStrategy [as 別名]
# 或者: from soccersimulator.KeyboardStrategy import add [as 別名]
""" Permet de jouer et d'entrainer une strategie
* changer les strategies ajoutees
* utilisation : python entrainer prefix_fichier_exemple
par defaut ajoute au fichier d'exemples sil existe deja
(extension : .exp pour le fichier exemple)
"""
from soccersimulator import SoccerMatch, show, SoccerTeam,Player,KeyboardStrategy
from strategies import FonceurStrategy, DefenseStrategy, RandomStrategy
import sys
if __name__=="__main__":
prefix = "tree"
if len(sys.argv)>1:
prefix = sys.argv[1]
strat_key = KeyboardStrategy()
strat_key.add("a",RandomStrategy())
strat_key.add("z",FonceurStrategy())
strat_key.add("e",DefenseStrategy())
team_noob = SoccerTeam("keyb",[Player("KBs", strat_key),Player("Defense",DefenseStrategy())])
team_bad = SoccerTeam("foncteam",[Player("Fonceur",FonceurStrategy()),Player("Defense", DefenseStrategy())])
match = SoccerMatch(team_noob,team_bad,1000)
show(match)
strat_key.write(prefix+".exp",True)
示例3: PlayerStateDecorator
# 需要導入模塊: from soccersimulator import KeyboardStrategy [as 別名]
# 或者: from soccersimulator.KeyboardStrategy import add [as 別名]
s_miroir = state
if id_team==1 :
Mystate = PlayerStateDecorator(s_miroir,id_team , id_player)
return self.comportement(Mystate)
else :
s_miroir = miroir_st(state)
Mystate = PlayerStateDecorator(s_miroir,id_team , id_player)
return miroir_sa(self.comportement(Mystate))
keytest = KeyboardStrategy()
keytest1 = KeyboardStrategy()
goal_strat = Strat(goal , "1")
attaque_Strategy = Strat(attaque_pointe,"attaquant")
defense_Strategy = Strat(defenseur1,"def")
milieu = Strat(milieu_centre , "mil")
milieu_attaquant = Strat(milieu_att , "milOf")
test = Strat(test1, "test")
P1_fonceur = Strat(attaquant1 , "att")
T2_All = Strat(player_go , "tout")
keytest.add("d" , defense_Strategy )
keytest.add("a" , attaque_Strategy )
keytest.add("z" , milieu )
keytest.add("g" , goal_strat )
keytest1.add("q" , defense_Strategy )
keytest1.add("s" , attaque_Strategy )
keytest1.add("x" , milieu )
keytest1.add("w" , goal_strat )
示例4: Strat
# 需要導入模塊: from soccersimulator import KeyboardStrategy [as 別名]
# 或者: from soccersimulator.KeyboardStrategy import add [as 別名]
######## strategies standards #############
conserver = Strat(conserver,"conserver")
tirer = Strat(tirer,"tirer")
dribbler = Strat(dribbler,"dribbler")
passer = Strat(passer,"passer")
finition = Strat(finition,"finition")
position = Strat(position,"position")
posG= Strat(posG,"position")
posGH = Strat(posGH,"position")
posGB = Strat(posGB,"position")
degG = Strat(degG,"position")
############## stratregies associés au clavier ##########
keytest.add("d",defenseG)
keytest.add("a",attaqueG)
keytest.add("z",millieu)
#keytest.add("c",central)
keytest.add("t",tirer)
keytest.add("c",conserver)
keytest.add("g",dribbler)
keytest.add("q",passer)
keytest.add("f",finition)
keytest.add("x",position)
示例5: len
# 需要導入模塊: from soccersimulator import KeyboardStrategy [as 別名]
# 或者: from soccersimulator.KeyboardStrategy import add [as 別名]
# -*- coding: utf-8 -*-
from soccersimulator import SoccerMatch, show, SoccerTeam, Player, KeyboardStrategy
from strategies import *
import sys
if __name__ == "__main__":
prefix = "test"
if len(sys.argv) > 1:
prefix = sys.argv[1]
strat_g = KeyboardStrategy()
strat_g.add("t", MarquerStrategy())
strat_g.add("y", DribleStrategy())
strat_g.add("z", PasseStrategy())
team45 = SoccerTeam(
"team4", [Player("Al", strat_g), Player("xxx", strat_g), Player("Samounette", strat_g), Player("Sam", strat_g)]
)
team46 = SoccerTeam(
"team4",
[
Player("S", Defenseur1Strategy()),
Player("am", Defenseur2Strategy()),
Player("l", GoalStrategy()),
Player("As", DribleStrategy()),
],
)
match = SoccerMatch(team45, team46, 10000)
show(match)
strat_g.write(prefix + ".exp", True)
示例6: Strat
# 需要導入模塊: from soccersimulator import KeyboardStrategy [as 別名]
# 或者: from soccersimulator.KeyboardStrategy import add [as 別名]
T2_All = Strat(player_go , "tout")
attaquant_gauche = Strat(attaque_gauche , "7")
att_def_droit = Strat(marcelo , "att_def_droit")
def_gauche = Strat(deff_gauche , "3")
foncer = Strat(foncer , "9")
tire_alea = Strat(tire_aleatoire,"tire_alea")
PasseStrategy = Strat(Passe , "passe")
#BASIC
att_droit_basic = Strat(attaquant_droit_basic , "att_droit")
att_gauche_basic = Strat(attaquant_gauche_basic , "att_gauche")
deffa_droit_basic = Strat(deff_droit_basic , "def_droit")
deffa_gauche_basic = Strat(deff_gauche_basic , "def_gauche")
# ATT DEF GAUCHE
keyatt.add("d" , P1_fonceur )
keyatt.add("s" , att_gauche_basic )
keyatt.add("z" , att_droit_basic )
keyatt.add("q" , deffa_gauche_basic )
keyatt.add("a" , deffa_droit_basic )
# Goal Strategie
keygoal.add("g" , goal_strat)
keygoal.add("f" , defense_Strategy)
keygoal.add("h" , tire_alea)
#DEF STRATEGIE
keydef.add("d" , P1_fonceur )
keydef.add("s" , att_gauche_basic )
keydef.add("z" , att_droit_basic )
示例7: len
# 需要導入模塊: from soccersimulator import KeyboardStrategy [as 別名]
# 或者: from soccersimulator.KeyboardStrategy import add [as 別名]
par defaut ajoute au fichier d'exemples sil existe deja
(extension : .exp pour le fichier exemple)
"""
from soccersimulator import SoccerMatch, show, SoccerTeam,Player,KeyboardStrategy
from strategie import *
import sys
if __name__=="__main__":
prefix = "tree"
if len(sys.argv)>1:
prefix = sys.argv[1]
keytest = KeyboardStrategy(fn = "goal")
# keytest.add("d",defenseG)
# keytest.add("a",attaqueG)
keytest.add("z",millieu)
keytest.add("f",finition)
keytest.add("t",tirer)
keytest.add("c",conserver)
keytest.add("g",dribbler)
#keytest.add("q",passer)
#keytest.add("x",position)
# keytest.add("c",central)
############## pour le gardien #########"""
keytest.add("g",posG)
keytest.add("d",posGH)
keytest.add("c",posGB)
keytest.add("x",degG)
示例8: len
# 需要導入模塊: from soccersimulator import KeyboardStrategy [as 別名]
# 或者: from soccersimulator.KeyboardStrategy import add [as 別名]
""" Permet de jouer et d'entrainer une strategie
* changer les strategies ajoutees
* utilisation : python entrainer prefix_fichier_exemple
par defaut ajoute au fichier d'exemples sil existe deja
(extension : .exp pour le fichier exemple)
"""
from soccersimulator import SoccerMatch, show, SoccerTeam,Player,KeyboardStrategy
from strat import *
import sys
if __name__=="__main__":
prefix = "tree"
if len(sys.argv)>1:
prefix = sys.argv[1]
strat_key = KeyboardStrategy()
strat_key.add("a",StrategyF())
strat_key.add("g",StrategyG())
team_noob = SoccerTeam("lobIA",[Player("lobIA", strat_key)])
team_bad = SoccerTeam("teamTest",[Player("Fonceur",StrategyP())])
#match = SoccerMatch(team_noob,team_bad,1000)
match = SoccerMatch(team_bad,team_noob,1000)
#show(match)
strat_key.write(prefix+".exp",True)
示例9: compute_strategy
# 需要導入模塊: from soccersimulator import KeyboardStrategy [as 別名]
# 或者: from soccersimulator.KeyboardStrategy import add [as 別名]
def compute_strategy(self,state,idteam,idplayer): #ou faire miroir ici
self.state = state
action,self.name=self.strat(MyState(self.state,idteam,idplayer))
#print action
#if(idteam!=1):
#action= miroir_action(action)
#print action
return action
QDribbut= SStrat(qdribler_vers_but)
QDriblerzone = SStrat(qdribler_vers_zone)
QDegager = SStrat(qdegager)
QShootBas = SStrat(qshooter_bas)
QShootHaut= SStrat(qshooter_haut)
QShooterMalin= SStrat(qshooter_malin)
QShootFort= SStrat(qshooter_fort)
QDegager = SStrat(qdegager)
KBS=KeyboardStrategy()
KBS.add("y",QShootHaut)
KBS.add("h",QShootBas)
KBS.add("b",QShootFort)
KBS.add("d",QDribbut)
KBS.add("u",QShooterMalin)
KBS.add("e",QDegager)
示例10: KeyboardStrategy
# 需要導入模塊: from soccersimulator import KeyboardStrategy [as 別名]
# 或者: from soccersimulator.KeyboardStrategy import add [as 別名]
#team2=SoccerTeam("team2",[Player("t2j1",StateLessStrategy(Smart1v1))])
#team1=SoccerTeam("team1",[Player("t1j1",StateLessStrategy(fonceur)),Player("t1j2",StateLessStrategy(fonceur)),Player("t1j3",StateLessStrategy(fonceur)),Player("t1j4",StateLessStrategy(fonceur))])
#team2=SoccerTeam("team1",[Player("t1j1",StateLessStrategy(Smart1v1)),Player("t1j2",StateLessStrategy(Smart1v1)),Player("t1j3",StateLessStrategy(Smart1v1)),Player("t1j4",StateLessStrategy(Smart1v1))])
strat = KeyboardStrategy() #ou pour une sauvegarde automatique
#KeyboardStrategy(fn="monfichier.exp")
FS = StateLessStrategy(fonceur)
RF = StateLessStrategy(reflexion)
DF = StateLessStrategy(defent)
DL = StateLessStrategy(defent_l)
SH = StateLessStrategy(shooter)
PA = StateLessStrategy(passage)
strat.add("d",FS)
strat.add("q",RF)
strat.add("s",DF)
strat.add("z",DL)
strat.add("f",SH)
strat.add("a",PA)
player1 = Player("j1",strat)
player2 = Player("j2",strat)
team1=SoccerTeam("team1",[Player("t1j2",StateLessStrategy(Smart2v2)),Player("t1j2",StateLessStrategy(Smart2v2))])
示例11: DTreeStrategy
# 需要導入模塊: from soccersimulator import KeyboardStrategy [as 別名]
# 或者: from soccersimulator.KeyboardStrategy import add [as 別名]
from strategies import *
from decisiontree import DTreeStrategy
from soccersimulator import SoccerMatch, SoccerTeam,Player,KeyboardStrategy
from decisiontree import *
import cPickle
tree2 = cPickle.load(file("test.pkl"))
dic_exemple = {"Passe":PasseStrategy(),"Random":RandomStrategy(),"Marquer":MarquerStrategy()}
tree2Strat = DTreeStrategy(tree2,dic_exemple,gen_features)
tree3 = cPickle.load(file("goal.pkl"))
dic_exemple2 = {"Goal":GoalStrategy(),"Defenseur1":Defenseur1Strategy(),"Defenseur2":Defenseur2Strategy(),"Passe":PasseStrategy(),"Drible":DribleStrategy(),"Marquer":MarquerStrategy()}
tree_goal_strat = DTreeStrategy(tree3,dic_exemple2,gen_features)
strat1 = KeyboardStrategy()
strat1.add("a",GoalStrategy())
strat1.add("z",PasseStrategy())
strat1.add("e", Defenseur1Strategy())
strat1.add("r", Defenseur2Strategy())
strat1.add("t", MarquerStrategy())
strat1.add("y", DribleStrategy())
strat1.add("u", FoncerStrategy())
team1 = SoccerTeam("team1",[Player("Arbre",tree_goal_strat)])
team2 = SoccerTeam("team2",[Player("Arbre",tree2Strat), Player("Passeur",PasseStrategy())])
team4 = SoccerTeam("team4",[Player("Defenseur",Defenseur1Strategy()), Player("Passeur",PasseStrategy()), Player("Goal",GoalStrategy()), Player("Attaquant",MarquerStrategy())])
示例12: SousStrat
# 需要導入模塊: from soccersimulator import KeyboardStrategy [as 別名]
# 或者: from soccersimulator.KeyboardStrategy import add [as 別名]
else:
if me.test_peut_shooter:
return me.shoot_intercepter_contrecarE
else:
return me.aller_vers_ball + me.shoot_alea
FonceurStrat = SousStrat(fonceur_pass)
Gard_shoot_but = SousStrat(gardien_shoot_vers_but)
Gard_shoot_alea = SousStrat(gardien_shoot_alea)
DefStrat = SousStrat(def_mouvement_et_shoot)
keystrat1 = KeyboardStrategy()
keystrat1.add("a", Gard_shoot_alea)
keystrat1.add("b", Gard_shoot_but)
keystrat2= KeyboardStrategy()
keystrat2.add("c", FonceurStrat)
keystrat2.add("d", DefStrat)
milieustrat = KeyboardStrategy()
milieustrat.add("x", FonceurStrat)
milieustrat.add("w", DefStrat)
class RandomStrategy(BaseStrategy):
示例13: KeyboardStrategy
# 需要導入模塊: from soccersimulator import KeyboardStrategy [as 別名]
# 或者: from soccersimulator.KeyboardStrategy import add [as 別名]
from soccersimulator import SoccerTeam, SoccerMatch
from soccersimulator import Player, SoccerTournament
from soccersimulator import BaseStrategy, SoccerAction
from soccersimulator import Vector2D, Player, SoccerTournament
from soccersimulator.settings import *
from strategy import MaStrategyFonceur
from strategy import MaStrategyDefensive
from strategy import MaStrategyCampeur
from strategy import MaStrategyGoal
from strategy import MaStrategyUtilitaire
import soccersimulator
from tools import PlayerStateDeco
from soccersimulator import KeyboardStrategy
strat = KeyboardStrategy()
strat.add("a",MaStrategyFonceur())
strat.add("z",MaStrategyDefensive())
strat.add("e",MaStrategyUtilitaire())
strat.add("r",MaStrategyGoal())
joueur1 = Player("Alpha", strat)
joueur2 = Player("Dourou", MaStrategyCampeur())
joueur3= Player("Kiba", MaStrategyGoal())
joueur4= Player("Soro", MaStrategyFonceur())
joueur5 = Player("Dadan", MaStrategyDefensive())
joueur6 = Player("Manque d'inspi", MaStrategyUtilitaire())
team1 = SoccerTeam("Equipe 1", [joueur1,joueur3])
team2 = SoccerTeam("Equipe 2", [joueur5,joueur3])
team3 = SoccerTeam("Equipe 3", [joueur1,joueur2,joueur3,joueur5])
team4 = SoccerTeam("Equipe 4", [joueur6,joueur2,joueur3,joueur5])
示例14: SoccerMatch
# 需要導入模塊: from soccersimulator import KeyboardStrategy [as 別名]
# 或者: from soccersimulator.KeyboardStrategy import add [as 別名]
from soccersimulator import show
from soccersimulator import SoccerMatch
from soccersimulator import KeyboardStrategy
from team import lalya1, lalya2, lalya4, lalya1bis, lalya0
from coordination import *
match_lalya1 = SoccerMatch(lalya1, lalya1)
match_lalya2 = SoccerMatch(lalya2, lalya2)
match_lalya4 = SoccerMatch(lalya4, lalya4)
match_lalya5 = SoccerMatch(lalya4, lalya2)
if __name__ == "__main__":
strat = KeyboardStrategy(fn="monfichier.exp")
#fn veut dire filename
strat.add("d", defenseur)
#Ensuite on ajoute les joueurs, bref...
show(match_lalya5)
示例15: KeyboardStrategy
# 需要導入模塊: from soccersimulator import KeyboardStrategy [as 別名]
# 或者: from soccersimulator.KeyboardStrategy import add [as 別名]
from Strategies import *
from StratsSpecialise import*
from Outils import *
#############################################################
###### CREATION ET AFFECTATION DES KEYBOARD STRATEGIES #####
#############################################################
############################################
## Keyb Strategies a tester sur le Milieu ##
############################################
KBS_Milieu = KeyboardStrategy()
KBS_Milieu.add("d",Def4vs4_Strat)
KBS_Milieu.add("g",Attack4vs4_Strat)
############################################
## Keyb Strategies a tester sur le Gardien #
############################################
#creation d'une petite strategie a utiliser
def degager(me):
res=me.degager
res.name="degager"
return res
Strat_protect= SousStrat(protect_cage)