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Python AEComponent.__init__方法代碼示例

本文整理匯總了Python中scc.gui.ae.AEComponent.__init__方法的典型用法代碼示例。如果您正苦於以下問題:Python AEComponent.__init__方法的具體用法?Python AEComponent.__init__怎麽用?Python AEComponent.__init__使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在scc.gui.ae.AEComponent的用法示例。


在下文中一共展示了AEComponent.__init__方法的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: __init__

# 需要導入模塊: from scc.gui.ae import AEComponent [as 別名]
# 或者: from scc.gui.ae.AEComponent import __init__ [as 別名]
	def __init__(self, app, editor):
		AEComponent.__init__(self, app, editor)
		MenuActionCofC.__init__(self)
		BindingEditor.__init__(self, app)
		self._recursing = False
		self._userdata_load_started = False
		self.actions = [ NoAction() ] * 8
開發者ID:Micr0Bit,項目名稱:sc-controller,代碼行數:9,代碼來源:dpad.py

示例2: __init__

# 需要導入模塊: from scc.gui.ae import AEComponent [as 別名]
# 或者: from scc.gui.ae.AEComponent import __init__ [as 別名]
	def __init__(self, app, editor):
		AEComponent.__init__(self, app, editor)
		ProfileManager.__init__(self)
		self._recursing = False
		self._profile_load_started = False
		self._current_profile = None
		self.parser = GuiActionParser()
開發者ID:TotalCaesar659,項目名稱:sc-controller,代碼行數:9,代碼來源:special_action.py

示例3: __init__

# 需要導入模塊: from scc.gui.ae import AEComponent [as 別名]
# 或者: from scc.gui.ae.AEComponent import __init__ [as 別名]
	def __init__(self, app, editor):
		AEComponent.__init__(self, app, editor)
		TimerManager.__init__(self)
		self._recursing = False
		self.relative_area = False
		self.osd_area_instance = None
		self.parser = GuiActionParser()
開發者ID:wendeldr,項目名稱:sc-controller,代碼行數:9,代碼來源:axis_action.py

示例4: __init__

# 需要導入模塊: from scc.gui.ae import AEComponent [as 別名]
# 或者: from scc.gui.ae.AEComponent import __init__ [as 別名]
	def __init__(self, app, editor):
		AEComponent.__init__(self, app, editor)
		BindingEditor.__init__(self, app)
		self._recursing = False
		self.half = NoAction()
		self.full = NoAction()
		self.analog = NoAction()
開發者ID:kozec,項目名稱:sc-controller,代碼行數:9,代碼來源:trigger.py

示例5: __init__

# 需要導入模塊: from scc.gui.ae import AEComponent [as 別名]
# 或者: from scc.gui.ae.AEComponent import __init__ [as 別名]
	def __init__(self, app, editor):
		AEComponent.__init__(self, app, editor)
		UserDataManager.__init__(self)
		self._recursing = False
		self._userdata_load_started = False
		self._current_profile = None
		self._current_menu = None
		self.parser = GuiActionParser()
開發者ID:alwaysLearnin,項目名稱:sc-controller,代碼行數:10,代碼來源:special_action.py

示例6: __init__

# 需要導入模塊: from scc.gui.ae import AEComponent [as 別名]
# 或者: from scc.gui.ae.AEComponent import __init__ [as 別名]
	def __init__(self, app, editor):
		AEComponent.__init__(self, app, editor)
		TimerManager.__init__(self)
		self._recursing = False
		self.relative_area = False
		self.osd_area_instance = None
		self.on_wayland = False
		self.circular_axis = MouseAction(Rels.REL_WHEEL)
		self.circular_buttons = [ None, None ]
		self.button = None
		self.parser = GuiActionParser()
開發者ID:kozec,項目名稱:sc-controller,代碼行數:13,代碼來源:axis_action.py

示例7: __init__

# 需要導入模塊: from scc.gui.ae import AEComponent [as 別名]
# 或者: from scc.gui.ae.AEComponent import __init__ [as 別名]
	def __init__(self, app, editor):
		AEComponent.__init__(self, app, editor)
		self._recursing = False
		self.axes = [ None, None, None ]
開發者ID:Micr0Bit,項目名稱:sc-controller,代碼行數:6,代碼來源:gyro.py

示例8: __init__

# 需要導入模塊: from scc.gui.ae import AEComponent [as 別名]
# 或者: from scc.gui.ae.AEComponent import __init__ [as 別名]
	def __init__(self, app, editor):
		AEComponent.__init__(self, app, editor)
		Chooser.__init__(self, app)
		self.full = None
開發者ID:kozec,項目名稱:sc-controller,代碼行數:6,代碼來源:axis.py

示例9: __init__

# 需要導入模塊: from scc.gui.ae import AEComponent [as 別名]
# 或者: from scc.gui.ae.AEComponent import __init__ [as 別名]
	def __init__(self, app, editor):
		AEComponent.__init__(self, app, editor)
開發者ID:kozec,項目名稱:sc-controller,代碼行數:4,代碼來源:first_page.py

示例10: __init__

# 需要導入模塊: from scc.gui.ae import AEComponent [as 別名]
# 或者: from scc.gui.ae.AEComponent import __init__ [as 別名]
	def __init__(self, app, editor):
		AEComponent.__init__(self, app, editor)
		BindingEditor.__init__(self, app)
		self._recursing = False
		self.actions = [ NoAction() ] * 4
開發者ID:mulark,項目名稱:sc-controller,代碼行數:7,代碼來源:tilt.py

示例11: __init__

# 需要導入模塊: from scc.gui.ae import AEComponent [as 別名]
# 或者: from scc.gui.ae.AEComponent import __init__ [as 別名]
	def __init__(self, app, editor):
		AEComponent.__init__(self, app, editor)
		MenuActionCofC.__init__(self)
		self._userdata_load_started = False
		self._recursing = False
開發者ID:wendeldr,項目名稱:sc-controller,代碼行數:7,代碼來源:menu_only.py

示例12: __init__

# 需要導入模塊: from scc.gui.ae import AEComponent [as 別名]
# 或者: from scc.gui.ae.AEComponent import __init__ [as 別名]
	def __init__(self, app, editor):
		AEComponent.__init__(self, app, editor)
		Chooser.__init__(self, app)
		self.axes_allowed = True
		self.keys = set()
開發者ID:kozec,項目名稱:sc-controller,代碼行數:7,代碼來源:buttons.py

示例13: __init__

# 需要導入模塊: from scc.gui.ae import AEComponent [as 別名]
# 或者: from scc.gui.ae.AEComponent import __init__ [as 別名]
	def __init__(self, app, editor):
		AEComponent.__init__(self, app, editor)
		self.x = self.y = NoAction()
開發者ID:TotalCaesar659,項目名稱:sc-controller,代碼行數:5,代碼來源:per_axis.py

示例14: __init__

# 需要導入模塊: from scc.gui.ae import AEComponent [as 別名]
# 或者: from scc.gui.ae.AEComponent import __init__ [as 別名]
	def __init__(self, app, editor):
		AEComponent.__init__(self, app, editor)
		self.actions = [ NoAction() ] * 8
開發者ID:TotalCaesar659,項目名稱:sc-controller,代碼行數:5,代碼來源:dpad.py

示例15: __init__

# 需要導入模塊: from scc.gui.ae import AEComponent [as 別名]
# 或者: from scc.gui.ae.AEComponent import __init__ [as 別名]
	def __init__(self, app, editor):
		AEComponent.__init__(self, app, editor)
		self._recursing = False
		self.parser = GuiActionParser()
開發者ID:TotalCaesar659,項目名稱:sc-controller,代碼行數:6,代碼來源:gyro_action.py


注:本文中的scc.gui.ae.AEComponent.__init__方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。