本文整理匯總了Python中rstem.sound.Sound.stop方法的典型用法代碼示例。如果您正苦於以下問題:Python Sound.stop方法的具體用法?Python Sound.stop怎麽用?Python Sound.stop使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類rstem.sound.Sound
的用法示例。
在下文中一共展示了Sound.stop方法的10個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。
示例1: sound_not_playing_after_end_of_2_loops
# 需要導入模塊: from rstem.sound import Sound [as 別名]
# 或者: from rstem.sound.Sound import stop [as 別名]
def sound_not_playing_after_end_of_2_loops():
s = Sound(TEST_SOUND)
s.play(loops=2)
time.sleep(TEST_SOUND_LENGTH * 2 + 0.5)
playing = s.is_playing()
s.stop()
return not playing
示例2: sound_not_playing_after_end_of_2_loops_of_fixed_duration
# 需要導入模塊: from rstem.sound import Sound [as 別名]
# 或者: from rstem.sound.Sound import stop [as 別名]
def sound_not_playing_after_end_of_2_loops_of_fixed_duration():
s = Sound(TEST_SOUND_LONG)
s.play(duration=1.0, loops=2)
time.sleep(2.5)
playing = s.is_playing()
s.stop()
return not playing
示例3: sound_playing_before_end_of_2_loops
# 需要導入模塊: from rstem.sound import Sound [as 別名]
# 或者: from rstem.sound.Sound import stop [as 別名]
def sound_playing_before_end_of_2_loops():
s = Sound(TEST_SOUND)
s.play(loops=2)
time.sleep(TEST_SOUND_LENGTH * 2 - 0.5)
playing = s.is_playing()
s.stop()
return playing
示例4: sound_playing_before_end_of_duration_play
# 需要導入模塊: from rstem.sound import Sound [as 別名]
# 或者: from rstem.sound.Sound import stop [as 別名]
def sound_playing_before_end_of_duration_play():
s = Sound(TEST_SOUND_LONG)
s.play(duration=1.0)
time.sleep(0.5)
playing = s.is_playing()
s.stop()
return playing
示例5: sound_short_latency
# 需要導入模塊: from rstem.sound import Sound [as 別名]
# 或者: from rstem.sound.Sound import stop [as 別名]
def sound_short_latency():
s = Sound(TEST_SOUND)
s.stop()
start = time.time()
s.play()
s.wait()
duration = time.time() - start
latency = duration - TEST_SOUND_LENGTH
print("Latency: ", latency)
return latency > 0 and latency < 0.050
示例6: sound_stop_time
# 需要導入模塊: from rstem.sound import Sound [as 別名]
# 或者: from rstem.sound.Sound import stop [as 別名]
def sound_stop_time():
s = Sound(TEST_SOUND_LONG)
s.play()
time.sleep(1)
start = time.time()
s.stop()
end = time.time()
duration = end - start
print(start, end)
print("stop() duration: ", duration)
return duration > 0 and duration < 0.150
示例7: sound_stop_time
# 需要導入模塊: from rstem.sound import Sound [as 別名]
# 或者: from rstem.sound.Sound import stop [as 別名]
def sound_stop_time():
#s = Sound(TEST_SOUND_LONG)
s = Sound('/opt/sonic-pi/etc/samples/loop_garzul.wav')
s.play()
time.sleep(1)
start = time.time()
s.stop()
end = time.time()
duration = end - start
print(start, end)
print("stop() duration: ", duration)
return duration > 0 and duration < 0.150
示例8: sound_play_then_replay
# 需要導入模塊: from rstem.sound import Sound [as 別名]
# 或者: from rstem.sound.Sound import stop [as 別名]
def sound_play_then_replay():
s = Sound(TEST_SOUND_LONG)
s.play()
time.sleep(0.5)
playing_firsttime = s.is_playing()
s.play(duration=1.0)
time.sleep(0.5)
playing_secondtime_before_end = s.is_playing()
time.sleep(1.0)
playing_secondtime_after_end = s.is_playing()
s.stop()
print('playing_firsttime: ', playing_firsttime)
print('playing_secondtime_before_end: ', playing_secondtime_before_end)
print('playing_secondtime_after_end: ', playing_secondtime_after_end)
return playing_firsttime and playing_secondtime_before_end and not playing_secondtime_after_end
示例9: sound_playing_before_end_of_2_loops_of_fixed_duration
# 需要導入模塊: from rstem.sound import Sound [as 別名]
# 或者: from rstem.sound.Sound import stop [as 別名]
def sound_playing_before_end_of_2_loops_of_fixed_duration():
s = Sound(TEST_SOUND_LONG)
s.play(duration=1.0, loops=2)
playing = s.is_playing()
s.stop()
return playing
示例10: sound_stop
# 需要導入模塊: from rstem.sound import Sound [as 別名]
# 或者: from rstem.sound.Sound import stop [as 別名]
def sound_stop():
s = Sound(TEST_SOUND)
s.play()
s.stop()
return not s.is_playing()