本文整理匯總了Python中pystache.renderer.Renderer.default_encoding方法的典型用法代碼示例。如果您正苦於以下問題:Python Renderer.default_encoding方法的具體用法?Python Renderer.default_encoding怎麽用?Python Renderer.default_encoding使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類pystache.renderer.Renderer
的用法示例。
在下文中一共展示了Renderer.default_encoding方法的7個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。
示例1: test_unicode__default_encoding
# 需要導入模塊: from pystache.renderer import Renderer [as 別名]
# 或者: from pystache.renderer.Renderer import default_encoding [as 別名]
def test_unicode__default_encoding(self):
"""
Test that the default_encoding attribute is respected.
"""
renderer = Renderer()
s = "é"
renderer.default_encoding = "ascii"
self.assertRaises(UnicodeDecodeError, renderer.unicode, s)
renderer.default_encoding = "utf-8"
self.assertEquals(renderer.unicode(s), u"é")
示例2: test_render__nonascii_template
# 需要導入模塊: from pystache.renderer import Renderer [as 別名]
# 或者: from pystache.renderer.Renderer import default_encoding [as 別名]
def test_render__nonascii_template(self):
"""
Test passing a non-unicode template with non-ascii characters.
"""
renderer = Renderer()
template = "déf"
# Check that decode_errors and default_encoding are both respected.
renderer.decode_errors = 'ignore'
renderer.default_encoding = 'ascii'
self.assertEquals(renderer.render(template), "df")
renderer.default_encoding = 'utf_8'
self.assertEquals(renderer.render(template), u"déf")
示例3: test__literal__handles_unicode
# 需要導入模塊: from pystache.renderer import Renderer [as 別名]
# 或者: from pystache.renderer.Renderer import default_encoding [as 別名]
def test__literal__handles_unicode(self):
"""
Test that literal doesn't try to "double decode" unicode.
"""
renderer = Renderer()
renderer.default_encoding = 'ascii'
engine = renderer._make_render_engine()
literal = engine.literal
self.assertEquals(literal(u"foo"), "foo")
示例4: test_unicode__decode_errors
# 需要導入模塊: from pystache.renderer import Renderer [as 別名]
# 或者: from pystache.renderer.Renderer import default_encoding [as 別名]
def test_unicode__decode_errors(self):
"""
Test that the decode_errors attribute is respected.
"""
renderer = Renderer()
renderer.default_encoding = "ascii"
s = "déf"
renderer.decode_errors = "ignore"
self.assertEquals(renderer.unicode(s), "df")
renderer.decode_errors = "replace"
# U+FFFD is the official Unicode replacement character.
self.assertEquals(renderer.unicode(s), u'd\ufffd\ufffdf')
示例5: test__literal__returns_unicode
# 需要導入模塊: from pystache.renderer import Renderer [as 別名]
# 或者: from pystache.renderer.Renderer import default_encoding [as 別名]
def test__literal__returns_unicode(self):
"""
Test that literal returns unicode (and not a subclass).
"""
renderer = Renderer()
renderer.default_encoding = 'ascii'
engine = renderer._make_render_engine()
literal = engine.literal
self.assertEquals(type(literal("foo")), unicode)
class MyUnicode(unicode):
pass
s = MyUnicode("abc")
self.assertEquals(type(s), MyUnicode)
self.assertTrue(isinstance(s, unicode))
self.assertEquals(type(literal(s)), unicode)
示例6: test__escape__returns_unicode
# 需要導入模塊: from pystache.renderer import Renderer [as 別名]
# 或者: from pystache.renderer.Renderer import default_encoding [as 別名]
def test__escape__returns_unicode(self):
"""
Test that literal returns unicode (and not a subclass).
"""
renderer = Renderer()
renderer.default_encoding = 'ascii'
engine = renderer._make_render_engine()
escape = engine.escape
self.assertEquals(type(escape("foo")), unicode)
# Check that literal doesn't preserve unicode subclasses.
class MyUnicode(unicode):
pass
s = MyUnicode("abc")
self.assertEquals(type(s), MyUnicode)
self.assertTrue(isinstance(s, unicode))
self.assertEquals(type(escape(s)), unicode)
示例7: test__load_partial__returns_unicode
# 需要導入模塊: from pystache.renderer import Renderer [as 別名]
# 或者: from pystache.renderer.Renderer import default_encoding [as 別名]
def test__load_partial__returns_unicode(self):
"""
Check that load_partial returns unicode (and not a subclass).
"""
class MyUnicode(unicode):
pass
renderer = Renderer()
renderer.default_encoding = 'ascii'
renderer.partials = {'str': 'foo', 'subclass': MyUnicode('abc')}
engine = renderer._make_render_engine()
actual = engine.load_partial('str')
self.assertEquals(actual, "foo")
self.assertEquals(type(actual), unicode)
# Check that unicode subclasses are not preserved.
actual = engine.load_partial('subclass')
self.assertEquals(actual, "abc")
self.assertEquals(type(actual), unicode)