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Python Keyboard.set_timeout方法代碼示例

本文整理匯總了Python中pygaze.keyboard.Keyboard.set_timeout方法的典型用法代碼示例。如果您正苦於以下問題:Python Keyboard.set_timeout方法的具體用法?Python Keyboard.set_timeout怎麽用?Python Keyboard.set_timeout使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在pygaze.keyboard.Keyboard的用法示例。


在下文中一共展示了Keyboard.set_timeout方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1:

# 需要導入模塊: from pygaze.keyboard import Keyboard [as 別名]
# 或者: from pygaze.keyboard.Keyboard import set_timeout [as 別名]
# test Keyboard

# test set_keylist, set_timeout and get_key
scr.clear()
scr.draw_text("The keylist has been set to ['1','5','e','s','left','space']; \
please confirm that you can press these keys and not any other key. Note that \
if you press Space, the test will advance to the next phase! \
\n\n\nThis tests: \
\n- Keyboard.set_keylist \
\n- Keyboard.get_key \
\n- Keyboatd.set_timeout")
disp.fill(scr)
t1 = disp.show()
log.write(["Keyboard", t1])
kb.set_keylist(keylist=['1','5','e','s','left','space'])
kb.set_timeout(timeout=0.1)
key, presstime = kb.get_key()
kb.set_timeout(timeout=None)
while not key == 'space':
	# get new key
	key, presstime = kb.get_key()
	# draw the key name
	scr.clear()
	scr.draw_text("keylist = ['1','5','e','s','left','space']\n\nYou pressed:\n\n%s" % key)
	disp.fill(scr)
	disp.show()
kb.set_keylist(keylist=['space'])


# # # # #
# test Screen
開發者ID:AA33,項目名稱:PyGaze,代碼行數:33,代碼來源:PyGaze_supertest.py

示例2: EyelinkGraphics

# 需要導入模塊: from pygaze.keyboard import Keyboard [as 別名]
# 或者: from pygaze.keyboard.Keyboard import set_timeout [as 別名]
class EyelinkGraphics(custom_display):

    """
	Implements the EyeLink graphics that are shown on the experimental PC, such
	as the camera image, and the calibration dots. This class only implements
	the drawing operations, and little to no of the logic behind the set-up,
	which is implemented in PyLink.
	"""

    def __init__(self, libeyelink, tracker):

        """
		Constructor.

		Arguments:
		libeyelink	--	A libeyelink object.
		tracker		--	An tracker object as returned by pylink.EyeLink().
		"""

        pylink.EyeLinkCustomDisplay.__init__(self)

        # objects
        self.libeyelink = libeyelink
        self.display = libeyelink.display
        self.screen = Screen(disptype=DISPTYPE, mousevisible=False)
        self.kb = Keyboard(keylist=None, timeout=0)
        self.mouse = Mouse(timeout=0)
        if DISPTYPE == "pygame":
            self.kb.set_timeout(timeout=0.001)
            # If we are using a DISPTYPE that cannot be used directly, we have to
            # save the camera image to a temporary file on each frame.
            # if DISPTYPE not in ('pygame', 'psychopy'):
        import tempfile
        import os

        self.tmp_file = os.path.join(tempfile.gettempdir(), "__eyelink__.jpg")
        # drawing properties
        self.xc = self.display.dispsize[0] / 2
        self.yc = self.display.dispsize[1] / 2
        self.extra_info = True
        self.ld = 40  # line distance
        self.fontsize = libeyelink.fontsize
        self.title = ""
        self.display_open = True
        # menu
        self.menuscreen = Screen(disptype=DISPTYPE, mousevisible=False)
        self.menuscreen.draw_text(
            text="Eyelink calibration menu",
            pos=(self.xc, self.yc - 6 * self.ld),
            center=True,
            font="mono",
            fontsize=int(2 * self.fontsize),
            antialias=True,
        )
        self.menuscreen.draw_text(
            text="%s (pygaze %s, pylink %s)" % (libeyelink.eyelink_model, pygaze.version, pylink.__version__),
            pos=(self.xc, self.yc - 5 * self.ld),
            center=True,
            font="mono",
            fontsize=int(0.8 * self.fontsize),
            antialias=True,
        )
        self.menuscreen.draw_text(
            text="Press C to calibrate",
            pos=(self.xc, self.yc - 3 * self.ld),
            center=True,
            font="mono",
            fontsize=self.fontsize,
            antialias=True,
        )
        self.menuscreen.draw_text(
            text="Press V to validate",
            pos=(self.xc, self.yc - 2 * self.ld),
            center=True,
            font="mono",
            fontsize=self.fontsize,
            antialias=True,
        )
        self.menuscreen.draw_text(
            text="Press A to auto-threshold",
            pos=(self.xc, self.yc - 1 * self.ld),
            center=True,
            font="mono",
            fontsize=self.fontsize,
            antialias=True,
        )
        self.menuscreen.draw_text(
            text="Press I to toggle extra info in camera image",
            pos=(self.xc, self.yc - 0 * self.ld),
            center=True,
            font="mono",
            fontsize=self.fontsize,
            antialias=True,
        )
        self.menuscreen.draw_text(
            text="Press Enter to show camera image",
            pos=(self.xc, self.yc + 1 * self.ld),
            center=True,
            font="mono",
            fontsize=self.fontsize,
#.........這裏部分代碼省略.........
開發者ID:neuropil,項目名稱:EyeTribe_test,代碼行數:103,代碼來源:eyelinkgraphics.py

示例3: EyelinkGraphics

# 需要導入模塊: from pygaze.keyboard import Keyboard [as 別名]
# 或者: from pygaze.keyboard.Keyboard import set_timeout [as 別名]
class EyelinkGraphics(custom_display):

	"""
	Implements the EyeLink graphics that are shown on the experimental PC, such
	as the camera image, and the calibration dots. This class only implements
	the drawing operations, and little to no of the logic behind the set-up,
	which is implemented in PyLink.
	"""

	def __init__(self, display, tracker):

		"""
		Constructor.

		Arguments:
		display		--	A PyGaze Display object.
		tracker		--	An tracker object as returned by pylink.EyeLink().
		"""

		pylink.EyeLinkCustomDisplay.__init__(self)

		# objects
		self.display = display
		self.screen = Screen(disptype=DISPTYPE, mousevisible=False)
		self.kb = Keyboard(keylist=None, timeout=1)
		if DISPTYPE == 'pygame':
			self.kb.set_timeout(timeout=0.001)
		# If we are using a DISPTYPE that cannot be used directly, we have to
		# save the camera image to a temporary file on each frame.
		#if DISPTYPE not in ('pygame', 'psychopy'):
		import tempfile
		import os
		self.tmp_file = os.path.join(tempfile.gettempdir(), \
			'__eyelink__.jpg')
		# drawing properties
		self.xc = self.display.dispsize[0]/2
		self.yc = self.display.dispsize[1]/2
		self.ld = 40 # line distance
		# menu
		self.menuscreen = Screen(disptype=DISPTYPE, mousevisible=False)
		self.menuscreen.draw_text(text="== Eyelink calibration menu ==", pos= \
			(self.xc,self.yc-5*self.ld), center=True, font='mono', fontsize= \
			12, antialias=True)
		self.menuscreen.draw_text(text="Press C to calibrate", pos=(self.xc, \
			self.yc-3*self.ld), center=True, font='mono', fontsize=12, \
			antialias=True)
		self.menuscreen.draw_text(text="Press V to validate", pos=(self.xc, \
			self.yc-2*self.ld), center=True, font='mono', fontsize=12, \
			antialias=True)
		self.menuscreen.draw_text(text="Press A to auto-threshold", pos=( \
			self.xc,self.yc-1*self.ld), center=True, font='mono', fontsize=12, \
			antialias=True)
		self.menuscreen.draw_text(text="Press Enter to show camera image", \
			pos=(self.xc,self.yc+1*self.ld), center=True, font='mono', \
			fontsize=12, antialias=True)
		self.menuscreen.draw_text(text= \
			"(then change between images using the arrow keys)", pos=(self.xc, \
			self.yc+2*self.ld), center=True, font='mono', fontsize=12, \
			antialias=True)
		self.menuscreen.draw_text(text="Press Q to exit menu", pos=(self.xc, \
			self.yc+5*self.ld), center=True, font='mono', fontsize=12, \
			antialias=True)
		# beeps
		self.__target_beep__ = Sound(osc='sine', freq=440, length=50, attack= \
			0, decay=0, soundfile=None)
		self.__target_beep__done__ = Sound(osc='sine', freq=880, length=200, \
			attack=0, decay=0, soundfile=None)
		self.__target_beep__error__ = Sound(osc='sine', freq=220, length=200, \
			attack=0, decay=0, soundfile=None)
		# further properties
		self.state = None
		self.imagebuffer = array.array('l')
		self.pal = None
		self.size = (0,0)
		self.set_tracker(tracker)
		self.last_mouse_state = -1

	def set_tracker(self, tracker):

		"""
		Connects the tracker to the graphics environment.

		Arguments:
		tracker		--	An tracker object as returned by pylink.EyeLink().
		"""

		self.tracker = tracker
		self.tracker_version = tracker.getTrackerVersion()
		if self.tracker_version >= 3:
			self.tracker.sendCommand("enable_search_limits=YES")
			self.tracker.sendCommand("track_search_limits=YES")
			self.tracker.sendCommand("autothreshold_click=YES")
			self.tracker.sendCommand("autothreshold_repeat=YES")
			self.tracker.sendCommand("enable_camera_position_detect=YES")

	def setup_cal_display(self):

		"""
		Sets up the initial calibration display, which contains a menu with
		instructions.
#.........這裏部分代碼省略.........
開發者ID:AA33,項目名稱:PyGaze,代碼行數:103,代碼來源:eyelinkgraphics.py


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