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Python PersistenceManager.get_luck_score方法代碼示例

本文整理匯總了Python中persistence.PersistenceManager.get_luck_score方法的典型用法代碼示例。如果您正苦於以下問題:Python PersistenceManager.get_luck_score方法的具體用法?Python PersistenceManager.get_luck_score怎麽用?Python PersistenceManager.get_luck_score使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在persistence.PersistenceManager的用法示例。


在下文中一共展示了PersistenceManager.get_luck_score方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: game

# 需要導入模塊: from persistence import PersistenceManager [as 別名]
# 或者: from persistence.PersistenceManager import get_luck_score [as 別名]
def game():
    id = str(request.args.get('id'))
    pm = PersistenceManager(myapp.db_connector)
    game = pm.get_game(session,id)
    if game == None:
        return redirect(url_for('new'))

    player1 = game.game_players[0]
    player2 = game.game_players[1]

    winning_player = "Unknown"
    if game.game_winner is not None:
        winning_player = game.game_winner.name

    #summary_stats = GameSummaryStats(game)
    game_tape = GameTape(game)
    game_tape.score()

    luck_result = pm.get_luck_score(session, game.id)

    if luck_result is None:

        luck_result = calculate_luck_result(game, game_tape=game_tape)
        if luck_result is not None:
            myapp.db_connector.get_session().add(luck_result)
            myapp.db_connector.get_session().commit()

    return render_template( 'game_summary.html',
                            game=game,
                            player1=player1,
                            player2=player2,
                            winner=winning_player,
                            game_tape=game_tape,
                            colorscale=colorscale() )
開發者ID:lhayhurst,項目名稱:ladyluck,代碼行數:36,代碼來源:ladyluck.py


注:本文中的persistence.PersistenceManager.get_luck_score方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。