本文整理匯總了Python中parsing.parser.Parser.build_spawn_from_match方法的典型用法代碼示例。如果您正苦於以下問題:Python Parser.build_spawn_from_match方法的具體用法?Python Parser.build_spawn_from_match怎麽用?Python Parser.build_spawn_from_match使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類parsing.parser.Parser
的用法示例。
在下文中一共展示了Parser.build_spawn_from_match方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。
示例1: parse_match
# 需要導入模塊: from parsing.parser import Parser [as 別名]
# 或者: from parsing.parser.Parser import build_spawn_from_match [as 別名]
def parse_match(self, file: str, match_i: int):
"""
Either adds sets the match and calls add_spawns to add the
spawns found in the match or starts the results of all files
found in the specified file and displays the results in the
other frames.
"""
print("[FileFrame] Parsing file '{}', match {}".format(file, match_i))
self.main_window.middle_frame.statistics_numbers_var.set("")
self.main_window.ship_frame.ship_label_var.set("No match or spawn selected yet.")
lines = Parser.read_file(file)
player_list = Parser.get_player_id_list(lines)
file_cube, match_timings, _ = Parser.split_combatlog(lines, player_list)
player_name = Parser.get_player_name(lines)
match = file_cube[match_i]
results = matchstats.match_statistics(file, match, match_timings[::2][match_i])
self.update_widgets(*results)
match_list = Parser.build_spawn_from_match(match)
self.main_window.middle_frame.time_view.insert_spawn(match_list, player_name)
match_timing = datetime.combine(Parser.parse_filename(file).date(), match_timings[::2][match_i].time())
self.main_window.middle_frame.scoreboard.update_match(match_timing)
示例2: parse_match
# 需要導入模塊: from parsing.parser import Parser [as 別名]
# 或者: from parsing.parser.Parser import build_spawn_from_match [as 別名]
def parse_match(self, elements: list):
"""
Either adds sets the match and calls add_spawns to add the
spawns found in the match or starts the parsing of all files
found in the specified file and displays the results in the
other frames.
:param elements: specifies file and match
"""
self.clear_data_widgets()
self.main_window.middle_frame.statistics_numbers_var.set("")
self.main_window.ship_frame.ship_label_var.set("No match or spawn selected yet.")
file_name, match_index = elements[0], int(elements[1])
lines = Parser.read_file(file_name)
player_list = Parser.get_player_id_list(lines)
file_cube, match_timings, _ = Parser.split_combatlog(lines, player_list)
player_name = Parser.get_player_name(lines)
match = file_cube[match_index]
results = matchstats.match_statistics(file_name, match, match_timings[::2][match_index])
self.update_widgets(*results)
match_list = Parser.build_spawn_from_match(match)
self.main_window.middle_frame.time_view.insert_spawn(match_list, player_name)