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Python NetDatagram.addString方法代碼示例

本文整理匯總了Python中pandac.PandaModules.NetDatagram.addString方法的典型用法代碼示例。如果您正苦於以下問題:Python NetDatagram.addString方法的具體用法?Python NetDatagram.addString怎麽用?Python NetDatagram.addString使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在pandac.PandaModules.NetDatagram的用法示例。


在下文中一共展示了NetDatagram.addString方法的6個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: __handleDownloadMap

# 需要導入模塊: from pandac.PandaModules import NetDatagram [as 別名]
# 或者: from pandac.PandaModules.NetDatagram import addString [as 別名]
	def __handleDownloadMap(data, msgID, client):
		''' Prepare and send requested map to client
			data (PyDatagramIterator): the list of data sent with this datagram
			msgID (Int): the message ID
			client (Connection): the connection that tendNehis datagram came from'''
		
		# Unpack message data
		id = data.getUint32()
		resp = 0
		
		filename = self._mapStore.getMap(id=id)['filename']
		mapString = self._mapStore.loadMapAsString(filename)
		
		if (mapString == None):
			LOG.debug('No such map')
			resp = 0
			mapString = ''
		else:
			LOG.debug('Sending map')
			resp = 1
			
		# Send response
		pkg = NetDatagram()
		pkg.addUint16(MSG_JOINGAME_RES)	
		pkg.addUint32(resp)
		pkg.addString(mapString)
		self._cWriter.send(pkg, client)
開發者ID:crempp,項目名稱:psg,代碼行數:29,代碼來源:GameServer.py

示例2: __handleMapList

# 需要導入模塊: from pandac.PandaModules import NetDatagram [as 別名]
# 或者: from pandac.PandaModules.NetDatagram import addString [as 別名]
	def __handleMapList(self, data, msgID, client):
		''' Assemble a list of available maps and send it to the requesting client.
			data (PyDatagramIterator): the list of data sent with this datagram
			msgID (Int): the message ID
			client (Connection): the connection that this datagram came from'''
		
		# Assemble a list with entries in the form (filename,mapname,md5sum)
		mapFileList = Map.getMapFiles()
		responseList = []
		for f in mapFileList:
			fh = open(Map.MAP_PATH + f,' rb')
			mapObj = cPickle.load(fh)
			responseList.append((mapObj.name, f, Map.getMapMD5(f)))
		
		# Send response
		pkg = NetDatagram()
		pkg.addUint16(MSG_MAPLIST_RES)
		pkg.addString('SOT') # Start Of Transmission
		for i, (n,f,c) in enumerate(responseList):
			pkg.addString(n)
			pkg.addString(f)
			pkg.addString(c)
			if i < len(responseList)-1:
				pkg.addString('T') # Still tranmitting
		pkg.addString('EOT') # End Of Transmission
		self._cWriter.send(pkg, client)
		
		self._console.printNotice('%s: Request for map list.' %(client.getAddress().getIpString()))
開發者ID:crempp,項目名稱:psg,代碼行數:30,代碼來源:GameServer.py

示例3: __sendNewGameReq

# 需要導入模塊: from pandac.PandaModules import NetDatagram [as 別名]
# 或者: from pandac.PandaModules.NetDatagram import addString [as 別名]
	def __sendNewGameReq(self, gamename, mapID, numplayers):
		''' Create a new game on the server.
			name (String): the name of the game
			mapID (String): the MD5 ID of the map
			maxplayers (Int): the max players allowed'''
			
		LOG.debug('Sending new game request %s'%map)
		
		# Send Request
		if (self._connected and self._authorized):
			pkg = NetDatagram()
			pkg.addUint16(MSG_NEWGAME_REQ)
			pkg.addString(gamename)
			pkg.addString(mapID)
			pkg.addUint32(numplayers)
			self._cWriter.send(pkg, self._tcpSocket)
開發者ID:crempp,項目名稱:psg,代碼行數:18,代碼來源:ClientConnection.py

示例4: __sendAuthReq

# 需要導入模塊: from pandac.PandaModules import NetDatagram [as 別名]
# 或者: from pandac.PandaModules.NetDatagram import addString [as 別名]
	def __sendAuthReq(self, username, password):
		''' Send user name and password. The password is encypted first using
			SHA256.
			username (String): the username
			password (String): the password'''
			
		if self._connected:
			LOG.notice("Sending authorization")
			h = hashlib.sha256()
			h.update(password)
			pkg = NetDatagram()
			pkg.addUint16(MSG_AUTH_REQ)
			pkg.addString(username)
			pkg.addString(h.hexdigest())
			self._cWriter.send(pkg, self._tcpSocket)
		else:
			LOG.error("Cant authorize, we are not connected")
開發者ID:crempp,項目名稱:psg,代碼行數:19,代碼來源:ClientConnection.py

示例5: __handleJoinGame

# 需要導入模塊: from pandac.PandaModules import NetDatagram [as 別名]
# 或者: from pandac.PandaModules.NetDatagram import addString [as 別名]
	def __handleJoinGame(self, data, msgID, client):
		''' Add client to the requested game.
			data (PyDatagramIterator): the list of data sent with this datagram
			msgID (Int): the message ID
			client (Connection): the connection that tendNehis datagram came from'''
		
		# Unpack message data
		id = data.getUint32()
		resp = 0
		
		# Find the game
		game = None
		mapMD5 = "00000000000000000000000000000000"
		print self.games
		for g in self.games:
			if g.id == id:
				game = g
				mapMD5 = g.mapID
		
		if game == None:
			LOG.debug('No such game')
			resp = 0
		elif len(game.connections) >= game.numPlayers:
			LOG.debug('Game full')
			resp = 1
		else:
			game.addPlayer(client)
			LOG.debug('Ok, joining game')
			resp = 2
		
		# Send response
		pkg = NetDatagram()
		pkg.addUint16(MSG_JOINGAME_RES)
		pkg.addUint32(resp)
		pkg.addString(mapMD5)
		self._cWriter.send(pkg, client)
		self._console.printNotice('%s: Request to join game id %d, gave %d.'%(client.getAddress().getIpString(),id,resp))
開發者ID:crempp,項目名稱:psg,代碼行數:39,代碼來源:GameServer.py

示例6: __handleGameList

# 需要導入模塊: from pandac.PandaModules import NetDatagram [as 別名]
# 或者: from pandac.PandaModules.NetDatagram import addString [as 別名]
	def __handleGameList(self, data, msgID, client):
		''' Assemble a list of active games and send it to the requesting client.
			data (PyDatagramIterator): the list of data sent with this datagram
			msgID (Int): the message ID
			client (Connection): the connection that this datagram came from'''
		
		# Send response
		pkg = NetDatagram()
		pkg.addUint16(MSG_GAMELIST_RES)
		if (len(self.games) == 0):
			pkg.addString('EOT') # Nothing to transmit
		else:
			pkg.addString('SOT') # Start Of Transmission
			for i,g in enumerate(self.games):
				pkg.addInt32(g.id)
				pkg.addString(g.name)
				pkg.addUint32(g.numPlayers)
				pkg.addString(g.map.name)
				pkg.addString(g.mapFile)
				pkg.addUint32(g.startTime)
				pkg.addUint32(g.turnNumber)
				if i < len(self.games)-1:
					pkg.addString('T') # Still tranmitting
			pkg.addString('EOT') # End Of Transmission
		self._cWriter.send(pkg, client)
		
		self._console.printNotice('%s: Request for game list.' %(client.getAddress().getIpString()))
開發者ID:crempp,項目名稱:psg,代碼行數:29,代碼來源:GameServer.py


注:本文中的pandac.PandaModules.NetDatagram.addString方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。