本文整理匯總了Python中mobject.vectorized_mobject.VGroup.stretch_to_fit_height方法的典型用法代碼示例。如果您正苦於以下問題:Python VGroup.stretch_to_fit_height方法的具體用法?Python VGroup.stretch_to_fit_height怎麽用?Python VGroup.stretch_to_fit_height使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類mobject.vectorized_mobject.VGroup
的用法示例。
在下文中一共展示了VGroup.stretch_to_fit_height方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。
示例1: generate_points
# 需要導入模塊: from mobject.vectorized_mobject import VGroup [as 別名]
# 或者: from mobject.vectorized_mobject.VGroup import stretch_to_fit_height [as 別名]
def generate_points(self):
body = Cube(side_length = 1)
for dim, scale_factor in enumerate(self.body_dimensions):
body.stretch(scale_factor, dim = dim)
body.scale_to_fit_width(self.width)
body.set_fill(self.shaded_body_color, opacity = 1)
body.sort_submobjects(lambda p : p[2])
body[-1].set_fill(self.body_color)
keyboard = VGroup(*[
VGroup(*[
Square(**self.key_color_kwargs)
for x in range(12-y%2)
]).arrange_submobjects(RIGHT, buff = SMALL_BUFF)
for y in range(4)
]).arrange_submobjects(DOWN, buff = MED_SMALL_BUFF)
keyboard.stretch_to_fit_width(
self.keyboard_width_to_body_width*body.get_width(),
)
keyboard.stretch_to_fit_height(
self.keyboard_height_to_body_height*body.get_height(),
)
keyboard.next_to(body, OUT, buff = 0.1*SMALL_BUFF)
keyboard.shift(MED_SMALL_BUFF*UP)
body.add(keyboard)
screen_plate = body.copy()
screen_plate.stretch(self.screen_thickness/self.body_dimensions[2], dim = 2)
screen = Rectangle(
stroke_width = 0,
fill_color = BLACK,
fill_opacity = 1,
)
screen.replace(screen_plate, stretch = True)
screen.scale_in_place(self.screen_width_to_screen_plate_width)
screen.next_to(screen_plate, OUT, buff = 0.1*SMALL_BUFF)
screen_plate.add(screen)
screen_plate.next_to(body, UP, buff = 0)
screen_plate.rotate(
self.open_angle, RIGHT,
about_point = screen_plate.get_bottom()
)
self.screen_plate = screen_plate
self.screen = screen
axis = Line(
body.get_corner(UP+LEFT+OUT),
body.get_corner(UP+RIGHT+OUT),
color = BLACK,
stroke_width = 2
)
self.axis = axis
self.add(body, screen_plate, axis)
self.rotate(5*np.pi/12, LEFT)
self.rotate(np.pi/6, DOWN)