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Python Loader.load_sound方法代碼示例

本文整理匯總了Python中lib.loader.Loader.load_sound方法的典型用法代碼示例。如果您正苦於以下問題:Python Loader.load_sound方法的具體用法?Python Loader.load_sound怎麽用?Python Loader.load_sound使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在lib.loader.Loader的用法示例。


在下文中一共展示了Loader.load_sound方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: Memory

# 需要導入模塊: from lib.loader import Loader [as 別名]
# 或者: from lib.loader.Loader import load_sound [as 別名]
class Memory(object):
    def __init__(self):
        self.screen = pygame.display.set_mode((800, 600),1)
        pygame.display.set_caption("Memory v1.0")
                
        self.loader = Loader()
                        
        self.game_board = GameBoard()        
        self.side_panel = SidePanel()
        self.robot_mouse = RobotMouse() 
        self.ai_player = AIPlayer(3)
        
        self.side_panel.ai_level = self.ai_player.level
        self.side_panel.update_stats()
        self.pair_snd = self.loader.load_sound("pair.wav")
        self.win_snd = self.loader.load_sound("win.wav")
        self.win_snd.set_volume(0.5)
        self.boom_snd = self.loader.load_sound("boom.wav")
        self.boom_snd.set_volume(0.3)
        
        self.stardust = StarDustAnim()
        self.starburst = StarBurstAnim()
              
    def setup_new_game(self):
        self.board = Board()
        self.ai_player.set_board(self.board)
        self.game_board.set_board(self.board.get_cards())

        self.side_panel.player_score = 0
        self.side_panel.robot_score = 0
        self.side_panel.update_score()

    def select_card(self,card):
        self.board.select_card(card)
        self.game_board.touch_card(card)

    def main_loop(self):            
        clock = pygame.time.Clock()

        SETUP_NEW_GAME = 0
        PLAYER1_SELECT_FIRST = 10
        PLAYER1_SELECT_SECOND = 11
        PLAYER1_DONE = 12
        PLAYER2_SELECT_FIRST = 50
        PLAYER2_SELECT_SECOND = 51
        PLAYER2_DONE = 52
        ROBOT_SELECT_FIRST = 20
        ROBOT_SELECT_FIRST_WAIT = 21
        ROBOT_SELECT_SECOND = 30
        ROBOT_SELECT_SECOND_WAIT = 31
        ROBOT_DONE = 40
        GAME_OVER = 98
        GAME_OVER_WAIT = 99
        START_SCREEN = 100
    
        DELAY = 40
        state_delay = 0
        
        state = START_SCREEN
        
        next_player = 0
        
        starburst_count = 0
        
        shown_cards = []
        
        mouse_over_card = Card(-1, False)

        while 1:
            clock.tick(30)
            
            mouse_clicked = False
            mouse_pos = (0,0)            
            for event in pygame.event.get():
                if event.type == QUIT:
                    return
                elif event.type == KEYDOWN:
                    if event.key == K_ESCAPE:
                        return
                    #elif event.key == K_F1:
                    #    self.side_panel.player_score =18
                    #    self.side_panel.robot_score = 0
                    #    state = GAME_OVER 
                    #elif event.key == K_F2:
                    #    self.side_panel.player_score = 0
                    #    self.side_panel.robot_score = 18
                    #    state = GAME_OVER 
                    #elif event.key == K_F3:
                    #    self.side_panel.player_score = 9
                    #    self.side_panel.robot_score = 9
                    #    state = GAME_OVER 
                elif event.type == MOUSEBUTTONDOWN:
                    #if event.button == 3:
                    #    self.starburst.add(event.pos)
                    if event.button == 1:
                        mouse_clicked = True
                        mouse_pos = event.pos            
                
            # === STATE HANDLER ===

#.........這裏部分代碼省略.........
開發者ID:gianasista,項目名稱:playground,代碼行數:103,代碼來源:Memory.py


注:本文中的lib.loader.Loader.load_sound方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。