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Python CommonFilters.setAmbientOcclusion方法代碼示例

本文整理匯總了Python中direct.filter.CommonFilters.CommonFilters.setAmbientOcclusion方法的典型用法代碼示例。如果您正苦於以下問題:Python CommonFilters.setAmbientOcclusion方法的具體用法?Python CommonFilters.setAmbientOcclusion怎麽用?Python CommonFilters.setAmbientOcclusion使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在direct.filter.CommonFilters.CommonFilters的用法示例。


在下文中一共展示了CommonFilters.setAmbientOcclusion方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: toggleAmbientOcclusion

# 需要導入模塊: from direct.filter.CommonFilters import CommonFilters [as 別名]
# 或者: from direct.filter.CommonFilters.CommonFilters import setAmbientOcclusion [as 別名]
	def toggleAmbientOcclusion(self, checked):
		filters = CommonFilters(base.win, base.cam)
		
		if checked == True:
			filters.setAmbientOcclusion()
		else:
			filters.delAmbientOcclusion()
開發者ID:MGERMA,項目名稱:Version-avec-programme-extrerne,代碼行數:9,代碼來源:EventHandler.py

示例2: Filters

# 需要導入模塊: from direct.filter.CommonFilters import CommonFilters [as 別名]
# 或者: from direct.filter.CommonFilters.CommonFilters import setAmbientOcclusion [as 別名]
class Filters():

    def __init__(self):
        self.filters = CommonFilters(base.win, base.cam)
        self.glowShader = loader.loadShader("./shaders/glowShader.sha")

    def enableFilters(self, player):
        #self.filters.setBloom(mintrigger=.35)
        self.filters.setBloom(blend=(1, 0, .2, 1), desat=-1, intensity=10, size="small")
        #self.filters.setCartoonInk(separation=-5)
        self.filters.setAmbientOcclusion(numsamples = 2, radius = 0.0025, amount = 2, strength = 0.001, falloff = 0.01)

        player.setShader(self.glowShader)
        player.setShaderInput("scale",4,4)

        path = render.find("renderDummy")

        path.setShader(self.glowShader)
        path.setShaderInput("scale",1,1,1)
開發者ID:flips30240,項目名稱:VoxelDash,代碼行數:21,代碼來源:Filters.py


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