本文整理匯總了Python中astro_pi.AstroPi.get_pixel方法的典型用法代碼示例。如果您正苦於以下問題:Python AstroPi.get_pixel方法的具體用法?Python AstroPi.get_pixel怎麽用?Python AstroPi.get_pixel使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類astro_pi.AstroPi
的用法示例。
在下文中一共展示了AstroPi.get_pixel方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。
示例1: make_point
# 需要導入模塊: from astro_pi import AstroPi [as 別名]
# 或者: from astro_pi.AstroPi import get_pixel [as 別名]
leftco = 1 # co-efficient for left movement, 1 for right, -1 for left
upco = 0 #co-efficient for the up movement, -1 for up and 1 for down
make_point()
start = time.time()
while running:
x =x + leftco
y = y + upco
#stop the game crashing when it gets to the end of the screen, this could be changed to make it go past and start on the other side
if(x < 0) : x = 0
if(x > 7) : x = 7
if(y < 0) : y = 0
if(y > 7) : y = 7
p = ap.get_pixel(x,y)
#debugging info as setting 0, 255, 255 did not work
#print p
'
#check if the point has been collected
if(p[0] == pr and p[1] == pg and p[2] == pb):
#its a point!
points = points + 1
speed = speed + 1 # increase speed
make_point() # make another point
ap.set_pixel(x,y,r,g,b)
time.sleep( float(1)/speed)
#check for events
for event in pygame.event.get():
if event.type == pygame.QUIT: