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Python SCTerminal.SCTerminal類代碼示例

本文整理匯總了Python中SCTerminal.SCTerminal的典型用法代碼示例。如果您正苦於以下問題:Python SCTerminal類的具體用法?Python SCTerminal怎麽用?Python SCTerminal使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。


在下文中一共展示了SCTerminal類的9個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: __init__

 def __init__(self, emoteId):
     SCTerminal.__init__(self)
     self.emoteId = emoteId
     if not self.__ltHasAccess():
         self.text = '?'
     else:
         self.text = EmoteList[self.emoteId]
開發者ID:AdrianF98,項目名稱:Toontown-Rewritten,代碼行數:7,代碼來源:SCEmoteTerminal.py

示例2: handleSelect

 def handleSelect(self):
     if not self._SCEmoteTerminal__ltHasAccess():
         messenger.send(self.getEventName(SCEmoteNoAccessEvent))
     elif self._SCEmoteTerminal__emoteEnabled():
         SCTerminal.handleSelect(self)
         messenger.send(self.getEventName(SCEmoteMsgEvent), [
             self.emoteId])
開發者ID:OldToontown,項目名稱:OldToontown,代碼行數:7,代碼來源:SCEmoteTerminal.py

示例3: enterVisible

 def enterVisible(self):
     SCTerminal.enterVisible(self)
     if self.__ltHasAccess():
         if hasattr(self, 'lastEmoteEnableState'):
             if self.lastEmoteEnableState != self.__emoteEnabled():
                 self.invalidate()
         if not self.isWhispering():
             self.accept(Emote.globalEmote.EmoteEnableStateChanged, self.__emoteEnableStateChanged)
開發者ID:AdrianF98,項目名稱:Toontown-Rewritten,代碼行數:8,代碼來源:SCEmoteTerminal.py

示例4: finalize

 def finalize(self, dbArgs = {}):
     if not self.isDirty():
         return
     args = {}
     if not self.__ltHasAccess() or not self.__emoteEnabled():
         args.update({'rolloverColor': (0, 0, 0, 0),
          'pressedColor': (0, 0, 0, 0),
          'rolloverSound': None,
          'text_fg': self.getColorScheme().getTextDisabledColor() + (1,)})
     if not self.__ltHasAccess():
         args.update({'text_align': TextNode.ACenter})
     elif not self.__emoteEnabled():
         args.update({'clickSound': None})
     self.lastEmoteEnableState = self.__emoteEnabled()
     args.update(dbArgs)
     SCTerminal.finalize(self, dbArgs=args)
     return
開發者ID:AdrianF98,項目名稱:Toontown-Rewritten,代碼行數:17,代碼來源:SCEmoteTerminal.py

示例5: exitVisible

 def exitVisible(self):
     SCTerminal.exitVisible(self)
     self.ignore(Emote.globalEmote.EmoteEnableStateChanged)
開發者ID:AdrianF98,項目名稱:Toontown-Rewritten,代碼行數:3,代碼來源:SCEmoteTerminal.py

示例6: __init__

 def __init__(self, textId):
     SCTerminal.__init__(self)
     gmHandler = SpeedChatGMHandler.SpeedChatGMHandler()
     self.textId = textId
     self.text = gmHandler.getPhrase(textId)
開發者ID:AdrianF98,項目名稱:Toontown-Rewritten,代碼行數:5,代碼來源:SCGMTextTerminal.py

示例7: handleSelect

 def handleSelect(self):
     SCTerminal.handleSelect(self)
     messenger.send(self.getEventName(SCGMTextMsgEvent), [self.textId])
開發者ID:AdrianF98,項目名稱:Toontown-Rewritten,代碼行數:3,代碼來源:SCGMTextTerminal.py

示例8: __init__

 def __init__(self, textId):
     SCTerminal.__init__(self)
     self.textId = textId
     self.text = CustomSCStrings[self.textId]
開發者ID:AdrianF98,項目名稱:Toontown-Rewritten,代碼行數:4,代碼來源:SCCustomTerminal.py

示例9: __init__

 def __init__(self, textId):
     SCTerminal.__init__(self)
     self.textId = textId
     self.text = SpeedChatStaticText[self.textId]
開發者ID:AdrianF98,項目名稱:Toontown-Rewritten,代碼行數:4,代碼來源:SCStaticTextTerminal.py


注:本文中的SCTerminal.SCTerminal類示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。