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Python RepairMincroGame.reset方法代碼示例

本文整理匯總了Python中RepairMincroGame.RepairMincroGame.reset方法的典型用法代碼示例。如果您正苦於以下問題:Python RepairMincroGame.reset方法的具體用法?Python RepairMincroGame.reset怎麽用?Python RepairMincroGame.reset使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在RepairMincroGame.RepairMincroGame的用法示例。


在下文中一共展示了RepairMincroGame.reset方法的5個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: reset

# 需要導入模塊: from RepairMincroGame import RepairMincroGame [as 別名]
# 或者: from RepairMincroGame.RepairMincroGame import reset [as 別名]
 def reset(self):
     RepairMincroGame.reset(self)
     self.lastMousePos = Point2(0.0, 0.0)
     self.isMouseDown = False
     self.randomizeBoard()
     self.repairGame.gui.setTutorial(self.name)
     self.brush.stash()
     self.repairGame.gui.setTitle(self.name)
開發者ID:Puggyblue999,項目名稱:PiratesOfTheCarribeanOnline,代碼行數:10,代碼來源:RepairCareeningGame.py

示例2: reset

# 需要導入模塊: from RepairMincroGame import RepairMincroGame [as 別名]
# 或者: from RepairMincroGame.RepairMincroGame import reset [as 別名]
 def reset(self):
     RepairMincroGame.reset(self)
     self.randomizeBoard()
     tutorialIndex = 0
     self.linesComplete = 0
     self.lastLineCompleteTime = globalClock.getRealTime()
     if len(self.currentGridDimensionAndLineCount[1]) > 1:
         tutorialIndex = 1
     
     self.repairGame.gui.setTutorial(self.name, tutorialIndex)
     self.repairGame.gui.setTitle(self.name)
開發者ID:Puggyblue999,項目名稱:PiratesOfTheCarribeanOnline,代碼行數:13,代碼來源:RepairBracingGame.py

示例3: reset

# 需要導入模塊: from RepairMincroGame import RepairMincroGame [as 別名]
# 或者: from RepairMincroGame.RepairMincroGame import reset [as 別名]
 def reset(self):
     RepairMincroGame.reset(self)
     self.remainingWater = WATER_LEVEL_START
     self.chainCount = 0
     self.barDirection = UP
     self.goalIndex = TOP
     self.barPercent = 0.0
     self.failedPercentAndDirection = (-1.0, UP)
     actualZ = self.goalPositions[BOTTOM].getZ()
     actualZ -= self.visual.getZ()
     self.pumpLine.setZ(actualZ)
     self.setGoalIndex(TOP)
     self.pumpHandle.setR(ROTATION_MIN)
     self.waterMeter.setSz(WATER_LEVEL_START)
     self.waterTop.setZ(self.waterMeterTopLoc.getZ(self.visual))
     self.ghostLine.stash()
     self.setPumpWater(1.0)
     self.failLabel.stash()
     self.greatLabel.stash()
     self.repairGame.gui.setTutorial(self.name)
     self.repairGame.gui.setTitle(self.name)
開發者ID:Puggyblue999,項目名稱:PiratesOfTheCarribeanOnline,代碼行數:23,代碼來源:RepairPumpingGame.py

示例4: reset

# 需要導入模塊: from RepairMincroGame import RepairMincroGame [as 別名]
# 或者: from RepairMincroGame.RepairMincroGame import reset [as 別名]
 def reset(self):
     RepairMincroGame.reset(self)
     self.aim = 1.0
     self.hammerSwinging = False
     self.circleDirection = GROW
     self.currentMin = 0.0
     self.circle.setScale(self.config.reticleScaleRange[1])
     spacing = 1.6000000000000001 / (self.nailCount + 2)
     self.currentNails = []
     i = 0
     for nail in self.nails:
         if i < self.nailCount:
             nail.setPos(-0.80000000000000004 + spacing * 1.5 + spacing * i, -2.0, 0.10000000000000001)
             nail.request('Active')
             nail.unstash()
             self.currentNails.append(nail)
         else:
             nail.request('Idle')
         i += 1
     
     self.repairGame.gui.setTutorial(self.name)
     self.repairGame.gui.setTitle(self.name)
開發者ID:Puggyblue999,項目名稱:PiratesOfTheCarribeanOnline,代碼行數:24,代碼來源:RepairHammeringGame.py

示例5: reset

# 需要導入模塊: from RepairMincroGame import RepairMincroGame [as 別名]
# 或者: from RepairMincroGame.RepairMincroGame import reset [as 別名]
 def reset(self):
     for key in self.boardsPool.keys():
         board = self.boardsPool[key]
         board.removeNode()
     
     self.boardsPool.clear()
     if self.currentBoard:
         self.currentBoard.removeNode()
         self.currentBoard = None
     
     if self.onDeckBoard:
         self.onDeckBoard.removeNode()
         self.onDeckBoard = None
     
     for boardIndex in self.currentDifficultySet:
         boardIndex -= 1
         if 'copy1_%s' % boardIndex not in self.boardsPool:
             board = self.getNewBoard(boardIndex)
             self.boardsPool['copy1_%s' % boardIndex] = board
         
         if 'copy2_%s' % boardIndex not in self.boardsPool:
             board = self.getNewBoard(boardIndex)
             self.boardsPool['copy2_%s' % boardIndex] = board
             continue
     
     self.currentBoardIndex = 0
     self.currentBoard = None
     self.moveNewBoardOnDeck()
     self.onDeckBoard.unstash()
     self.totalScore = 0
     self.startPositions = (Point3(0.0, 0.0, 0.0),)
     self.sawButton.stash()
     self.sawButton.reparentTo(self)
     self.lastHitIndex = -1
     self.moveDiffForSound = 0.0
     RepairMincroGame.reset(self)
     self.repairGame.gui.setTutorial(self.name)
     self.repairGame.gui.setTitle(self.name)
開發者ID:Puggyblue999,項目名稱:PiratesOfTheCarribeanOnline,代碼行數:40,代碼來源:RepairSawingGame.py


注:本文中的RepairMincroGame.RepairMincroGame.reset方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。