本文整理匯總了Python中Vector.toList方法的典型用法代碼示例。如果您正苦於以下問題:Python Vector.toList方法的具體用法?Python Vector.toList怎麽用?Python Vector.toList使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類Vector
的用法示例。
在下文中一共展示了Vector.toList方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。
示例1: __init__
# 需要導入模塊: import Vector [as 別名]
# 或者: from Vector import toList [as 別名]
class Network:
def __init__(self, lightboxDimensions, micronsPerBlenderUnit, numberCells):
self.cells = []
self.verts = []
self.faces = []
# Set the position to the 3D cursor
pos = bpy.context.scene.cursor_location
self.position = Vector(pos[0], pos[1], pos[2])
# Create a light box
self.lightBox = LightBox(self.position, lightboxDimensions, micronsPerBlenderUnit)
# Create a set of cells
for i in range(numberCells):
pos = Vector()
self.cells.append(Neuron(pos,micronsPerBlenderUnit))
def buildNetwork(self):
cellsDoneGrowing = False
while not(cellsDoneGrowing):
cellsDoneGrowing = True
for c in self.cells:
if c.growing:
c.growDendrites()
cellsDoneGrowing = False
for i in range(len(self.cells)):
cell = self.cells[i]
name = "Neuron "+str(i)
verts = cell.verts
faces = cell.faces
self.buildMesh(name, verts, faces)
def buildMesh(self, name, verts, faces):
mesh = bpy.data.meshes.new(name)
obj = bpy.data.objects.new(name, mesh)
obj.location = self.position.toList()
bpy.context.scene.objects.link(obj)
mesh.from_pydata(verts,[],faces)
mesh.update(calc_edges=True)