當前位置: 首頁>>代碼示例>>Python>>正文


Python Vector.toList方法代碼示例

本文整理匯總了Python中Vector.toList方法的典型用法代碼示例。如果您正苦於以下問題:Python Vector.toList方法的具體用法?Python Vector.toList怎麽用?Python Vector.toList使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Vector的用法示例。


在下文中一共展示了Vector.toList方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: __init__

# 需要導入模塊: import Vector [as 別名]
# 或者: from Vector import toList [as 別名]
class Network:
    def __init__(self, lightboxDimensions, micronsPerBlenderUnit, numberCells):        
        self.cells = []
        self.verts = []
        self.faces = []

        # Set the position to the 3D cursor 
        pos             = bpy.context.scene.cursor_location
        self.position   = Vector(pos[0], pos[1], pos[2])
            
        # Create a light box
        self.lightBox = LightBox(self.position, lightboxDimensions, micronsPerBlenderUnit)  

        # Create a set of cells
        for i in range(numberCells):
            pos = Vector()
            self.cells.append(Neuron(pos,micronsPerBlenderUnit))
            

    def buildNetwork(self):

        cellsDoneGrowing = False
        while not(cellsDoneGrowing):
            cellsDoneGrowing = True
            for c in self.cells:
                if c.growing:
                    c.growDendrites()
                    cellsDoneGrowing = False
        for i in range(len(self.cells)):
            cell = self.cells[i]
            name = "Neuron "+str(i)
            verts = cell.verts
            faces = cell.faces
            self.buildMesh(name, verts, faces)
        
    def buildMesh(self, name, verts, faces):
        mesh = bpy.data.meshes.new(name)
        obj = bpy.data.objects.new(name, mesh)
        obj.location = self.position.toList()
        bpy.context.scene.objects.link(obj)
        mesh.from_pydata(verts,[],faces)
        mesh.update(calc_edges=True)
開發者ID:mikewesthad,項目名稱:LitWithinBlender,代碼行數:44,代碼來源:NeuralNetwork.py


注:本文中的Vector.toList方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。