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Python SVGdraw.text方法代碼示例

本文整理匯總了Python中SVGdraw.text方法的典型用法代碼示例。如果您正苦於以下問題:Python SVGdraw.text方法的具體用法?Python SVGdraw.text怎麽用?Python SVGdraw.text使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在SVGdraw的用法示例。


在下文中一共展示了SVGdraw.text方法的12個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: build

# 需要導入模塊: import SVGdraw [as 別名]
# 或者: from SVGdraw import text [as 別名]
 def build(self):
     (sx, sy) = self._srcchgset.position()
     h_offset = self._srcchgset.tag_offset(self._h)
     self._position = (sx + (self._srcchgset.extent()[0])/2,
                       sy - (3*self._h)/2 + h_offset)
     x = self._position[0]+(self._w-self._tw)/2
     y = self._position[1]
     r = UNIT/2
     rect = SVG.rect(x,y,self._tw,self._h,
                     self._srcchgset.strokecolor(),
                     self._srcchgset.fillcolor(), 
                     self._srcchgset.strokewidth())
     rect.attributes['rx'] = r
     rect.attributes['ry'] = r        
     rect.attributes['opacity'] = str(self._opacity/100.0) 
     text = SVG.text(self._position[0]+self._w/2, 
                     self._position[1]+self._h/2+UNIT/4,
                     "%s" % self._title.encode('utf-8'), 
                     self._srcchgset.fontsize(), 
                     self._srcchgset.fontname())
     txc = SvgColor('white')
     text.attributes['style'] = 'fill:%s; text-anchor: middle' % txc.rgb()
     name = self._title.encode('utf-8').replace('/','')
     g = SVG.group('grp%d' % self._revision, elements=[rect, text])
     link = "%s/changeset/%d" % (self._parent.urlbase(), self._revision)
     self._link = SVG.link(link, elements=[g])
     self._link.attributes['id'] = 'rev%d' % self._revision
     self._link.attributes['style'] = \
         'color: %s; background-color: %s' % \
             (self._srcchgset.fillcolor(), self._srcchgset.strokecolor())
開發者ID:nyuhuhuu,項目名稱:trachacks,代碼行數:32,代碼來源:svgview.py

示例2: errorsvg

# 需要導入模塊: import SVGdraw [as 別名]
# 或者: from SVGdraw import text [as 別名]
def errorsvg(msg):
    s=SVGdraw.svg(width='5cm', height='1cm')
    s.addElement(SVGdraw.text(0,0,msg))
    d=SVGdraw.drawing()
    d.svg=s
    print d.toXml()
    return s
開發者ID:clsn,項目名稱:THexplorer,代碼行數:9,代碼來源:knots.py

示例3: writeTitle

# 需要導入模塊: import SVGdraw [as 別名]
# 或者: from SVGdraw import text [as 別名]
    def writeTitle( self ):
        """write title into plot."""
        
        if self.mTitle:
            e = SVGdraw.text( self.mPageWidth / 2,
                              self.mTitleFontSize ,
                              self.mTitle,
                              self.mTitleFontSize,
                              self.mTitleFont,
                              stroke = "rgb(%i,%i,%i)" % BLACK,
                              text_anchor = "middle" )

            self.addElement(e)
開發者ID:BioinformaticsArchive,項目名稱:cgat,代碼行數:15,代碼來源:SVGTree.py

示例4: writeScale

# 需要導入模塊: import SVGdraw [as 別名]
# 或者: from SVGdraw import text [as 別名]
    def writeScale( self ):
        """write scales."""

        current_x = self.mScaleX
        current_y = self.mScaleY + self.mScaleHeight

        nboxes = len(self.mColourThresholds)
        # box size for legend in x-direction
        # subtract size of right-most axis label so that it takes the
        # same width as self.mDataWidth.
        box_size_x = math.ceil( (self.mDataWidth -
                                (self.mScaleFontSize * len(self.mFormatNumberLegend % self.mColourThresholds[-1])))
                                / nboxes )

        # change font size such that it labels will fit between tick-marks
        self.mScaleFontSize = min( self.mScaleFontSize,
                                   (box_size_x * self.mScaleNumTicks * 1.5) / len(self.mFormatNumberLegend % self.mColourThresholds[-1]) )
        
        for x in range(nboxes):

            e = SVGdraw.rect( current_x,
                              current_y,
                              box_size_x,
                              self.mScaleBoxSizeY,                                   
                              fill = "rgb(%i,%i,%i)" % self.mColours[x],
                              stroke = "rgb(%i,%i,%i)" % self.mColours[x])                                   
            
            self.addElement(e)
            
            if x % self.mScaleNumTicks == 0:

                e = SVGdraw.line( current_x,
                                  current_y,
                                  current_x,
                                  current_y + self.mScaleBoxSizeY,
                                  stroke = "rgb(%i,%i,%i)" % BLACK,
                                  stroke_width = 5)
                self.addElement(e)
                
                e = SVGdraw.text( current_x,
                                  current_y - self.mScaleBoxSizeY,
                                  self.mFormatNumberLegend % self.mColourThresholds[x],
                                  self.mScaleFontSize,
                                  self.mScaleFont,
                                  stroke = "rgb(%i,%i,%i)" % BLACK,
                                  text_anchor = "start")
                self.addElement(e)
            
            
            current_x += box_size_x
開發者ID:BioinformaticsArchive,項目名稱:cgat,代碼行數:52,代碼來源:SVGDuplicationsWheel.py

示例5: getElements

# 需要導入模塊: import SVGdraw [as 別名]
# 或者: from SVGdraw import text [as 別名]
    def getElements( self, node_id, x, y, x_label = None, y_label = None ):
        
        e = NodeDecorator.getElements( self, node_id, x, y )

        if x_label == None: x_label = x
        if y_label == None: y_label = y        
        e.append( SVGdraw.text( x_label, y_label,
                                self.mTree.node(node_id).data.taxon,
                                self.mFontSize,
                                self.mFont,
                                stroke = "rgb(%i,%i,%i)" % BLACK,
                                font_style = self.mFontStyle,
                                text_anchor = "left" ))
        return e
開發者ID:BioinformaticsArchive,項目名稱:cgat,代碼行數:16,代碼來源:SVGTree.py

示例6: writeFooter

# 需要導入模塊: import SVGdraw [as 別名]
# 或者: from SVGdraw import text [as 別名]
    def writeFooter( self ):
        """write footer."""
        
        current_x = self.mFooterX
        current_y = self.mFooterY

        if self.mFooter:

            current_y += max( self.mFooterFontSize, self.mMaxBoxSize) + self.mSeparator
            
            e = SVGdraw.text( self.mPageWidth / 2,
                              current_y + self.mFooterFontSize,
                              self.mFooter,
                              self.mFooterFontSize,
                              self.mFooterFont,
                              stroke = "rgb(%i,%i,%i)" % BLACK,
                              text_anchor = "middle")
            
            self.addElement(e)
開發者ID:BioinformaticsArchive,項目名稱:cgat,代碼行數:21,代碼來源:SVGDuplicationsWheel.py

示例7: writeGrid

# 需要導入模塊: import SVGdraw [as 別名]
# 或者: from SVGdraw import text [as 別名]
    def writeGrid( self ):
        """add grid lines."""

        middlex = self.mDataMiddleX
        middley = self.mDataMiddleY

        ## print separators
        for c in range(len(self.contigs)):

            contig = self.contigs[c]
            
            pos = self.getPosition( contig, "+", 0)
            angle = self.getAngle( pos )

            x,y = self.getPosOnArc( angle, self.mRadius )
            
            e = SVGdraw.line( middlex,
                              middley,
                              x, 
                              y,
                              stroke = "rgb(%i,%i,%i)" % BLACK,
                              stroke_width = self.mGridStrokeWidth )

            self.addElement(e, self.mPlaneGrid )

            if c < len(self.contigs) - 1:
                next_angle = self.getAngle(self.getPosition( self.contigs[c+1], "+", 0 ) )
            else:
                next_angle = 360
            
            x,y = self.getPosOnArc( angle + float(next_angle - angle) / 2, self.mRadiusStart / 2)
            
            e = SVGdraw.text( x,
                              y,
                              contig,
                              self.mGridFontSize,
                              self.mGridFont,
                              stroke = "rgb(%i,%i,%i)" % BLACK,
                              text_anchor = "start" )
            # do not rotate text:
            # transform="rotate(%i,%i,%i)" % ( angle, x, y ))

            self.addElement(e)
開發者ID:BioinformaticsArchive,項目名稱:cgat,代碼行數:45,代碼來源:SVGDuplicationsWheel.py

示例8: build

# 需要導入模塊: import SVGdraw [as 別名]
# 或者: from SVGdraw import text [as 別名]
 def build(self):
     self._position = self._parent.position()
     x = self._position[0]+(self._w-self._tw)/2
     y = self._position[1]
     r = UNIT/2
     rect = SVG.rect(x,y,self._tw,self._h,
                     self._parent.fillcolor(), 
                     self._parent.strokecolor(), 
                     self._parent.strokewidth())
     rect.attributes['rx'] = r
     rect.attributes['ry'] = r        
     text = SVG.text(self._position[0]++self._w/2, 
                     self._position[1]+self._h/2+UNIT/6,
                     "/%s" % self._title.encode('utf-8'), 
                     self._parent.fontsize(), self._parent.fontname())
     text.attributes['style'] = 'text-anchor: middle'
     name = self._title.encode('utf-8').replace('/','')
     g = SVG.group('grp%s' % name, elements=[rect, text])
     href = Href(self._parent.urlbase())
     self._link = SVG.link(plink(href.browser(self._title)), elements=[g])
開發者ID:nyuhuhuu,項目名稱:trachacks,代碼行數:22,代碼來源:svgview.py

示例9: toSVG

# 需要導入模塊: import SVGdraw [as 別名]
# 或者: from SVGdraw import text [as 別名]
	def toSVG(self):
		#modification du maximum en X : depend du nombre d'element
		global XMAX
		XMAX = len(self.infos)*(BAR_THICKNESS+SPACE)
		# creation du document
		doc=SVGdraw.drawing()
		svg=SVGdraw.svg(None, '100%','100%')
		
		# creation des patterns pour les axes et la grille
		axeX = SVGdraw.pattern(id="axeX",width="20",height="10",patternUnits="userSpaceOnUse")
		axeX.addElement(SVGdraw.path("M 0 0, L 0 10","none","black","0.25"))
		axeX.addElement(SVGdraw.path("M 10 10, V 5","none","lightgray","0.25"))
		axeY = SVGdraw.pattern(id="axeY",width="10",height="20",patternUnits="userSpaceOnUse")
		axeY.addElement(SVGdraw.path("M 0 0, L 10 0","none","black","0.25"))
		axeY.addElement(SVGdraw.path("M 5 10, L 10 10","none","lightgray","0.25"))
		grid = SVGdraw.pattern(id="grid",width="10",height="10",patternUnits="userSpaceOnUse")
		grid.addElement(SVGdraw.path("M 0 0, L 10 0, L 10 10,L 0 10, L 0 0","none","lightgray","0.25"))

		defs=SVGdraw.defs()
		defs.addElement(axeX)
		defs.addElement(axeY)
		defs.addElement(grid)
		svg.addElement(defs)
		
		group=SVGdraw.group(transform="translate(130,130) scale(1,-1)")
		
		# dessin de la grille de fond
		group.addElement(SVGdraw.rect(0,0,XMAX,YMAX,"url(#grid)","lightgray","0.25"))
	
		# dessin des axes
		group.addElement(SVGdraw.rect(0,-10,XMAX,10,"url(#axeX)"))
		group.addElement(SVGdraw.rect(-10,0,10,YMAX,"url(#axeY)"))
		group.addElement(SVGdraw.line(0,0,XMAX,0,"black",1))
		group.addElement(SVGdraw.line(0,0,0,YMAX,"black",1))
		# dessin des fleches des axes
		group.addElement(SVGdraw.polygon([[-3,YMAX],[3,YMAX],[0,YMAX+10]], "black","white"))
		group.addElement(SVGdraw.polygon([[XMAX,-3],[XMAX,3],[XMAX+10,0]], "black","white"))
		
		textgroup=SVGdraw.group(transform="scale(1,-1)")
		# graduations
		for y in range(0,YMAX+STEP,STEP):
			textgroup.addElement(SVGdraw.text(-STEP,y, str(y), 8, text_anchor="middle", transform="translate(0,%d)"%(-y*2)))
		textgroup.addElement(SVGdraw.text(0,YMAX+SPACE, r"%", 8, transform="translate(0,%d)"%(-(YMAX+SPACE)*2)))
		
		# ajout de la legende principale
		legendText = "Repertoire %s - taille %.02f ko"%(self.rootName,float(self.totalSize/1024.0))
		textgroup.addElement(SVGdraw.text(XMAX,YMAX+3*SPACE, legendText,12, "verdana", 
			text_anchor="end", fill="darkblue",transform="translate(0,%d)"%(-(YMAX+3*SPACE)*2)))
		
		group.addElement(textgroup)
		
		# tri des elements selon la taille occupee
		self.infos.sort(self.tupleCmp)
		
		xincr=0
		#self.infos
		for (name,size) in self.infos:
			# calcul du pourcentage de place occupe
			pourcent = (100.0*float(size))/float(self.totalSize)
			height=int(pourcent*YMAX/100);
			# insertion du texte de l'emplacement sur le disque et de la taille occupee en Ko
			legendText = "%s (%### ###.02f ko)"%(name,float(size/1024.0))
			legend = SVGdraw.text(xincr+BAR_THICKNESS/2, -10,legendText,8,"verdana",text_anchor="begin",fill="blue")
			legend.attributes["transform"]="scale(1,-1) translate(0,20) rotate(45,%d,-10)"%(xincr+BAR_THICKNESS/2)
			group.addElement(legend)
			
			#insertion de la barre representant le pourcentage
			group.addElement(SVGdraw.rect(xincr,0,BAR_THICKNESS, height,"green","black",opacity=0.5))
			
			#insertion de la taille en pourcentage a gauche de la barre
			pourcentText=SVGdraw.text(xincr+BAR_THICKNESS/2, height+SPACE,"%02.01f%% "%pourcent,6,
				"arial", text_anchor="middle", fill="black")
			pourcentText.attributes["transform"]="scale(1,-1) translate(0,-%d)"%((height+SPACE)*2)
			group.addElement(pourcentText)
			# augmentation du l'abscisse en X
			xincr = xincr+BAR_THICKNESS+SPACE
			
		svg.addElement(group)
		doc.setSVG(svg)
		doc.toXml(self.svgURL)
開發者ID:BackupTheBerlios,項目名稱:openphysic-svn,代碼行數:82,代碼來源:stats.py

示例10: writeFooter

# 需要導入模塊: import SVGdraw [as 別名]
# 或者: from SVGdraw import text [as 別名]
    def writeFooter( self ):
        """write footer.

        The footer contains the legend.
        """
        total_branch_length = (max(self.mNodeWidthsEnd) - min(self.mNodeWidthsStart)) / self.mBranchScaleFactor
        
        self.mFooterX = self.getHeaderWidth()
        self.mFooterY = self.getHeaderHeight() + self.mDataHeight + self.mSeparatorHeight

        ruler_start = self.mFooterX
        ruler_end = self.mFooterX + int(total_branch_length * self.mBranchScaleFactor)

        if "ruler" in self.mRulerElements:
            ## full length ruler with tick marks and labels
            e = SVGdraw.line( ruler_start,
                              self.mFooterY + self.mRulerTickSize + 1,
                              ruler_end,
                              self.mFooterY + self.mRulerTickSize + 1,
                              stroke = "rgb(%i,%i,%i)" % BLACK,
                              stroke_width = 1 )
            self.addElement( e )

            ## get reasonable intervalls

        increment = self.mRulerIncrement * self.mBranchScaleFactor

        ## adjust increment for extremely long trees
        if (ruler_end - ruler_start) / increment > 1000:
            increment = (ruler_end - ruler_start) / 1000.0
            self.mRulerIncrement = increment / self.mBranchScaleFactor
        
        if "right-ticks" in self.mRulerElements:

            x = ruler_end
            while x >= ruler_start:
                e = SVGdraw.line( x,
                                  self.mFooterY,
                                  x,
                                  self.mFooterY + 2 * self.mRulerTickSize + 1,
                                  stroke = "rgb(%i,%i,%i)" % BLACK,
                                  stroke_width = 1 )
                self.addElement( e )
                x -= self.mRulerIncrement * self.mBranchScaleFactor
                
            self.mFooterY += 2 * self.mRulerTickSize + 1 + self.mSeparatorHeight

        if "left-ticks" in self.mRulerElements:
            
            x = ruler_start
            while x <= ruler_end:
                e = SVGdraw.line( x,
                                  self.mFooterY,
                                  x,
                                  self.mFooterY + 2 * self.mRulerTickSize + 1,
                                  stroke = "rgb(%i,%i,%i)" % BLACK,
                                  stroke_width = 1 )
                self.addElement( e )
                x += increment
                
            self.mFooterY += 2 * self.mRulerTickSize + 1 + self.mSeparatorHeight

        if "scale" in self.mRulerElements:

            w = int(self.mRulerIncrement * self.mBranchScaleFactor)
            
            e = SVGdraw.line( ruler_end,
                              self.mFooterY + self.mRulerTickSize + 1,
                              ruler_end - w,
                              self.mFooterY + self.mRulerTickSize + 1,
                              stroke = "rgb(%i,%i,%i)" % BLACK,
                              stroke_width = 1 )
            
            self.addElement( e )
            
            e = SVGdraw.line( ruler_end,
                              self.mFooterY,
                              ruler_end,
                              self.mFooterY + 2 * self.mRulerTickSize + 1,
                              stroke = "rgb(%i,%i,%i)" % BLACK,
                              stroke_width = 1 )
            
            self.addElement( e )

            e = SVGdraw.line( ruler_end - w,
                              self.mFooterY,
                              ruler_end - w,
                              self.mFooterY + 2 * self.mRulerTickSize + 1,
                              stroke = "rgb(%i,%i,%i)" % BLACK,
                              stroke_width = 1 )
            
            self.addElement( e )

            e = SVGdraw.text( ruler_end - w / 2,
                              self.mFooterY + 2 * self.mRulerTickSize + 1 + self.mRulerFontSize ,
                              self.mRulerFormat % self.mRulerIncrement,
                              self.mRulerFontSize,
                              self.mRulerFont,
                              stroke = "rgb(%i,%i,%i)" % BLACK,
                              text_anchor = "middle" )
#.........這裏部分代碼省略.........
開發者ID:BioinformaticsArchive,項目名稱:cgat,代碼行數:103,代碼來源:SVGTree.py

示例11: doGrid

# 需要導入模塊: import SVGdraw [as 別名]
# 或者: from SVGdraw import text [as 別名]
	def doGrid(self, canvas, rows, verticalOffset, partHeight, columns, horizontalOffset, partWidth, gridsize, lineColor, fillColor, penWidth):
		polySize = str(gridsize) + self.units
		polyCount = 0
		thebes = SVGdraw.text(20, 20, "Thebes")
		canvas.addElement(thebes)
		name = SVGdraw.text(200, 20, "Map For " + self.name)
		canvas.addElement(name)
		warning = SVGdraw.text(500, 20, "NOT IN GAME")
		canvas.addElement(warning)

		for polyRow in range(0, rows):
			polyTop = verticalOffset + polyRow*partHeight
			polyTopStr = str(polyTop) + self.units

			#do stuff for hexagons
			rowcolumns = columns
			rowoffset = 0
			if self.type == 'hex':
				if polyRow % 2 == 0:
					if (self.width-(horizontalOffset+self.rightMargin-.01)) >= (columns*partWidth + gridsize):
						rowcolumns = columns + 1
				else:
					rowoffset = gridsize/2 + gridsize/4

			for polyColumn in range(0, rowcolumns):
				polyLeft = horizontalOffset + polyColumn*partWidth
				polyLeft += rowoffset
				polyLeftStr = str(polyLeft) + self.units
				polyCount += 1
				
				if self.type == 'hex':
					nodeID = 100 * polyColumn + polyRow

					if (nodeID in self.nodes) or (self.drawAll):
						gridshape = hexagon(gridsize, polyLeft, polyTop, self.units, stroke=lineColor, fill=fillColor, stroke_width=penWidth)
						if self.drawNumbers:
							if (polyRow < 10):
								polyRowStr = "0" + str(polyRow)
							else:
								polyRowStr = str(polyRow)
							gridtext = SVGdraw.text(90 * (polyLeft + partHeight - .10), 90 * (polyTop + partHeight - .15),str(polyColumn)+polyRowStr,font_size=11);
							canvas.addElement(gridtext)
						canvas.addElement(gridshape)
						if nodeID in self.nodes:
							if self.drawDesc:
								gridname = SVGdraw.text(90 * (polyLeft + partHeight - .16), 90 * (polyTop + partHeight + .13),self.nodes[nodeID]["name"],font_size=9);
								canvas.addElement(gridname)

								griddesc = SVGdraw.text(90 * (polyLeft + partHeight - .2), 90 * (polyTop + partHeight + .02),self.nodes[nodeID]["desc"],font_size=8);
								canvas.addElement(griddesc)
							else:
								gridname = SVGdraw.text(90 * (polyLeft + partHeight - .16), 90 * (polyTop + partHeight + .02),self.nodes[nodeID]["name"],font_size=12);
								canvas.addElement(gridname)



				else:
					gridshape = SVGdraw.rect(polyLeftStr, polyTopStr, polySize, polySize, stroke=lineColor, fill=fillColor, stroke_width=penWidth)
					canvas.addElement(gridshape)
				

		return canvas
開發者ID:ternus,項目名稱:assassin-hexgrid,代碼行數:64,代碼來源:gridmaps.py

示例12: svgout

# 需要導入模塊: import SVGdraw [as 別名]
# 或者: from SVGdraw import text [as 別名]

#.........這裏部分代碼省略.........
                    # circular plots, to curve around in the right direction.
                    if circradius:
                        betweens=self.pointsbetween(path[j],path[j+1])
                        pathstring+=" M %f %f "%tuple(transform(path[j].x,path[j].y))
                        for k in range(0,len(betweens)):
                            pathstring+=" L %f %f "% \
                                tuple(transform(betweens[k].x,betweens[k].y))
                        pathstring+="L %f %f "% \
                            tuple(transform(path[j+1].x, path[j+1].y))
                    else:
                        pathstring+=" M %f %f L %f %f"% \
                            (tuple(transform(path[j].x,path[j].y)+
                                   transform(path[j+1].x,path[j+1].y)))
                pathelt=SVGdraw.path(pathstring,stroke_width=stroke_width,
                                     stroke=col,fill="none")
                if self.slopebetween(here,nxt)>0:
                    plus.addElement(pathelt)
                else:
                    minus.addElement(pathelt)
        for i in self.pivots:
            cr=transform(i.x, i.y)
            c=SVGdraw.circle(cx=cr[0], cy=cr[1], r=circle_radius,
                             fill='black')
            circgroup.addElement(c)
        if not circradius:
            # Mark the wraparound point.
            circgroup.addElement(SVGdraw.path("M 0 -1 l 0 %d M %d -1 l 0 %d"% \
                                                  (self.ymax+2,self.xmodulus,
                                                   self.ymax+2),
                                              stroke='black',
                                              stroke_width=0.03))
        # Somehow I want to *note* when a knot is single-strand or
        # multistrand.
        circgroup.addElement(SVGdraw.text(x=0.2,y=0,
                                          text=str(len(strands)),
                                          fill='#000408',
                                          font_size=1,
                                          font_family='sans-serif',
                                          transform='scale(1,-1)'))

        if crossings:
            # Try multistrand crossings?  (not working right)
            # Need *ALL* the crossing points though.
            oncircuit=[]
            for circuit in strands:
                oncircuit.extend(self.oncircuit(circuit))
            masked=set()
            over=0
            masks=[minusmask,plusmask]
            # How about this?  For each horizontal line _that has intersections on it_,
            # all crossings go in one direction, and that direction alternates.
            #
            # How do we find those lines?
            points=[]
            for circuit in strands:
                for i in range(0,len(circuit)):
                    here=circuit[i]
                    nxt=circuit[(i+1)%len(circuit)]
                    points+=self.pointsbetween(here,nxt)
            heights=[]
            howmanyhits=dict()
            for p in points:
                howmanyhits[p]=howmanyhits.get(p,0)+1
            howmanyhits=[(p,howmanyhits[p]) for p in howmanyhits.keys()]
            howmanyhits=filter((lambda x: x[1]>1), howmanyhits)
            heights=[x[0].y for x in howmanyhits]
開發者ID:clsn,項目名稱:THexplorer,代碼行數:70,代碼來源:knots.py


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