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Python PlayerUtil.getTeamID方法代碼示例

本文整理匯總了Python中PlayerUtil.getTeamID方法的典型用法代碼示例。如果您正苦於以下問題:Python PlayerUtil.getTeamID方法的具體用法?Python PlayerUtil.getTeamID怎麽用?Python PlayerUtil.getTeamID使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在PlayerUtil的用法示例。


在下文中一共展示了PlayerUtil.getTeamID方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: getPreviousValueByTeam

# 需要導入模塊: import PlayerUtil [as 別名]
# 或者: from PlayerUtil import getTeamID [as 別名]
def getPreviousValueByTeam(teamOrID, targetTeamOrID=None):
    global g_values, g_iTurn
    if g_iTurn is None:
        load()
    if g_iTurn == gc.getGame().getGameTurn() - 1 and g_values:
        eTeam = PlayerUtil.getTeamID(teamOrID)
        if targetTeamOrID is None:
            eTargetTeam = PlayerUtil.getActiveTeamID()
        else:
            eTargetTeam = PlayerUtil.getTeamID(targetTeamOrID)
        if eTeam in g_values:
            return g_values[eTeam][eTargetTeam]
    return None
開發者ID:NikNaks,項目名稱:Civ4-K-Mod,代碼行數:15,代碼來源:SpyUtil.py

示例2: canAnyCityBuildUnit

# 需要導入模塊: import PlayerUtil [as 別名]
# 或者: from PlayerUtil import getTeamID [as 別名]
def canAnyCityBuildUnit(eUnit, cities=None, askingTeamOrID=-1, checkBonuses=True):
	eAskingTeam = PlayerUtil.getTeamID(askingTeamOrID)
	unitInfo = gc.getUnitInfo(eUnit)
	if cities:
		for city in cities:
			if canCityBuildUnit(unitInfo, city, eAskingTeam, checkBonuses):
				return True
		return False
	else:
		return canCityBuildUnit(unitInfo, None, eAskingTeam, checkBonuses)
開發者ID:markourm,項目名稱:fall,代碼行數:12,代碼來源:UnitUtil.py

示例3: getDifferenceByTeam

# 需要導入模塊: import PlayerUtil [as 別名]
# 或者: from PlayerUtil import getTeamID [as 別名]
def getDifferenceByTeam(teamOrID, targetTeamOrID=None):
    eTeam, team = PlayerUtil.getTeamAndID(teamOrID)
    if targetTeamOrID is None:
        eTargetTeam = PlayerUtil.getActiveTeamID()
    else:
        eTargetTeam = PlayerUtil.getTeamID(targetTeamOrID)
    iPrevious = getPreviousValueByTeam(eTeam, eTargetTeam)
    if iPrevious is not None:
        return team.getEspionagePointsAgainstTeam(eTargetTeam) - iPrevious
    else:
        return 0
開發者ID:NikNaks,項目名稱:Civ4-K-Mod,代碼行數:13,代碼來源:SpyUtil.py


注:本文中的PlayerUtil.getTeamID方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。