當前位置: 首頁>>代碼示例>>Python>>正文


Python wx.SOLID屬性代碼示例

本文整理匯總了Python中wx.SOLID屬性的典型用法代碼示例。如果您正苦於以下問題:Python wx.SOLID屬性的具體用法?Python wx.SOLID怎麽用?Python wx.SOLID使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在wx的用法示例。


在下文中一共展示了wx.SOLID屬性的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: _Draw

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import SOLID [as 別名]
def _Draw(self, dc , WorldToPixel, ScaleWorldToPixel, HTdc=None):
        XY = WorldToPixel(self.XY)
        dc.SetFont(self.Font)
        dc.SetTextForeground(self.Color)
        if self.BackgroundColor:
            dc.SetBackgroundMode(wx.SOLID)
            dc.SetTextBackground(self.BackgroundColor)
        else:
            dc.SetBackgroundMode(wx.TRANSPARENT)
        if self.TextWidth is None or self.TextHeight is None:
            (self.TextWidth, self.TextHeight) = dc.GetTextExtent(self.String)
        XY = self.ShiftFun(XY[0], XY[1], self.TextWidth, self.TextHeight)
        dc.DrawText(self.String, XY)
        if HTdc and self.HitAble:
            HTdc.SetPen(self.HitPen)
            HTdc.SetBrush(self.HitBrush)
            HTdc.DrawRectangle(XY, (self.TextWidth, self.TextHeight) ) 
開發者ID:dougthor42,項目名稱:wafer_map,代碼行數:19,代碼來源:FCObjects.py

示例2: __init__

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import SOLID [as 別名]
def __init__(self, bitmap, renderer):
        GraphicsContextBase.__init__(self)
        #assert self.Ok(), "wxMemoryDC not OK to use"
        DEBUG_MSG("__init__()", 1, self)

        dc, gfx_ctx = self._cache.get(bitmap, (None, None))
        if dc is None:
            dc = wx.MemoryDC()
            dc.SelectObject(bitmap)
            gfx_ctx = wx.GraphicsContext.Create(dc)
            gfx_ctx._lastcliprect = None
            self._cache[bitmap] = dc, gfx_ctx

        self.bitmap = bitmap
        self.dc = dc
        self.gfx_ctx = gfx_ctx
        self._pen = wx.Pen('BLACK', 1, wx.SOLID)
        gfx_ctx.SetPen(self._pen)
        self._style = wx.SOLID
        self.renderer = renderer 
開發者ID:ktraunmueller,項目名稱:Computable,代碼行數:22,代碼來源:backend_wx.py

示例3: __init__

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import SOLID [as 別名]
def __init__(self, bitmap, renderer):
        GraphicsContextBase.__init__(self)
        # assert self.Ok(), "wxMemoryDC not OK to use"
        DEBUG_MSG("__init__()", 1, self)
        DEBUG_MSG("__init__() 2: %s" % bitmap, 1, self)

        dc, gfx_ctx = self._cache.get(bitmap, (None, None))
        if dc is None:
            dc = wx.MemoryDC()
            dc.SelectObject(bitmap)
            gfx_ctx = wx.GraphicsContext.Create(dc)
            gfx_ctx._lastcliprect = None
            self._cache[bitmap] = dc, gfx_ctx

        self.bitmap = bitmap
        self.dc = dc
        self.gfx_ctx = gfx_ctx
        self._pen = wx.Pen('BLACK', 1, wx.SOLID)
        gfx_ctx.SetPen(self._pen)
        self.renderer = renderer 
開發者ID:PacktPublishing,項目名稱:Mastering-Elasticsearch-7.0,代碼行數:22,代碼來源:backend_wx.py

示例4: __init__

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import SOLID [as 別名]
def __init__(self, bitmap, renderer):
        GraphicsContextBase.__init__(self)
        # assert self.Ok(), "wxMemoryDC not OK to use"
        DEBUG_MSG("__init__()", 1, self)
        DEBUG_MSG("__init__() 2: %s" % bitmap, 1, self)

        dc, gfx_ctx = self._cache.get(bitmap, (None, None))
        if dc is None:
            dc = wx.MemoryDC()
            dc.SelectObject(bitmap)
            gfx_ctx = wx.GraphicsContext.Create(dc)
            gfx_ctx._lastcliprect = None
            self._cache[bitmap] = dc, gfx_ctx

        self.bitmap = bitmap
        self.dc = dc
        self.gfx_ctx = gfx_ctx
        self._pen = wx.Pen('BLACK', 1, wx.SOLID)
        gfx_ctx.SetPen(self._pen)
        self._style = wx.SOLID
        self.renderer = renderer 
開發者ID:Relph1119,項目名稱:GraphicDesignPatternByPython,代碼行數:23,代碼來源:backend_wx.py

示例5: on_paint

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import SOLID [as 別名]
def on_paint(self, event):
        dc = wx.PaintDC(self.widget)
        brush = wx.TheBrushList.FindOrCreateBrush( self.widget.GetBackgroundColour() )
        dc.SetBrush(brush)
        dc.SetPen(wx.ThePenList.FindOrCreatePen(wx.BLACK, 1, wx.SOLID))
        dc.SetBackground(brush)
        dc.Clear()
        w, h = self.widget.GetClientSize()
        dc.DrawLine(0, 0, w, h)
        dc.DrawLine(w, 0, 0, h)
        text = _('Spacer')
        tw, th = dc.GetTextExtent(text)
        x = (w - tw) // 2
        y = (h - th) // 2
        dc.SetPen(wx.ThePenList.FindOrCreatePen(wx.BLACK, 0, wx.TRANSPARENT))
        dc.DrawRectangle(x-1, y-1, tw+2, th+2)
        dc.DrawText(text, x, y) 
開發者ID:wxGlade,項目名稱:wxGlade,代碼行數:19,代碼來源:spacer.py

示例6: DrawHighlightment

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import SOLID [as 別名]
def DrawHighlightment(self, dc):
        scalex, scaley = dc.GetUserScale()
        dc.SetUserScale(1, 1)
        dc.SetPen(MiterPen(HIGHLIGHTCOLOR, (3 * scalex + 5), wx.SOLID))
        dc.SetBrush(wx.TRANSPARENT_BRUSH)
        dc.SetLogicalFunction(wx.AND)
        # Draw a two circle arcs for representing the coil
        dc.DrawEllipticArc(round(self.Pos.x * scalex),
                           round((self.Pos.y - int(self.Size[1] * (sqrt(2) - 1.) / 2.) + 1) * scaley),
                           round(self.Size[0] * scalex),
                           round((int(self.Size[1] * sqrt(2)) - 1) * scaley),
                           135, 225)
        dc.DrawEllipticArc(round(self.Pos.x * scalex),
                           round((self.Pos.y - int(self.Size[1] * (sqrt(2) - 1.) / 2.) + 1) * scaley),
                           round(self.Size[0] * scalex),
                           round((int(self.Size[1] * sqrt(2)) - 1) * scaley),
                           -45, 45)
        dc.SetLogicalFunction(wx.COPY)
        dc.SetUserScale(scalex, scaley)

    # Adds an highlight to the connection 
開發者ID:thiagoralves,項目名稱:OpenPLC_Editor,代碼行數:23,代碼來源:LD_Objects.py

示例7: draw_rubberband

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import SOLID [as 別名]
def draw_rubberband(self, x0, y0, x1, y1):
            dc = wx.ClientDC(self.canvas)
            # this would be required if the Canvas is a ScrolledWindow,
            # which is not the case for now
            # self.PrepareDC(dc)

            # delete old rubberband
            if self._rect:
                self.remove_rubberband(dc)

            # draw new rubberband
            dc.SetPen(wx.Pen(wx.BLACK, 1, wx.SOLID))
            dc.SetBrush(wx.TRANSPARENT_BRUSH)
            self._rect = (x0, self.canvas._height-y0, x1-x0, -y1+y0)
            if wxc.is_phoenix:
                dc.DrawRectangle(self._rect)
            else:
                dc.DrawRectangleRect(self._rect) 
開發者ID:alvarobartt,項目名稱:twitter-stock-recommendation,代碼行數:20,代碼來源:backend_wx.py

示例8: draw

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import SOLID [as 別名]
def draw(self, dc):
        color = 'green'
        if not self.is_finished:
            color = 'yellow'
        if self.is_failed:
            color = 'red'
        dc.SetBrush(wx.Brush(color, wx.SOLID))
        dc.DrawCircle(self.x, self.y, 20) 
開發者ID:jantman,項目名稱:python-wifi-survey-heatmap,代碼行數:10,代碼來源:ui.py

示例9: _Draw

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import SOLID [as 別名]
def _Draw(self, dc, Canvas):
        """
        _Draw method for Overlay.

        .. note::
           This is a differeent signarture than the DrawObject Draw
        """
        dc.SetFont(self.Font)
        dc.SetTextForeground(self.Color)
        if self.BackgroundColor:
            dc.SetBackgroundMode(wx.SOLID)
            dc.SetTextBackground(self.BackgroundColor)
        else:
            dc.SetBackgroundMode(wx.TRANSPARENT)
        dc.DrawTextPoint(self.String, self.XY) 
開發者ID:dougthor42,項目名稱:wafer_map,代碼行數:17,代碼來源:wm_legend.py

示例10: draw_rubberband

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import SOLID [as 別名]
def draw_rubberband(self, event, x0, y0, x1, y1):
        'adapted from http://aspn.activestate.com/ASPN/Cookbook/Python/Recipe/189744'
        canvas = self.canvas
        dc =wx.ClientDC(canvas)

        # Set logical function to XOR for rubberbanding
        dc.SetLogicalFunction(wx.XOR)

        # Set dc brush and pen
        # Here I set brush and pen to white and grey respectively
        # You can set it to your own choices

        # The brush setting is not really needed since we
        # dont do any filling of the dc. It is set just for
        # the sake of completion.

        wbrush =wx.Brush(wx.Colour(255,255,255), wx.TRANSPARENT)
        wpen =wx.Pen(wx.Colour(200, 200, 200), 1, wx.SOLID)
        dc.SetBrush(wbrush)
        dc.SetPen(wpen)


        dc.ResetBoundingBox()
        dc.BeginDrawing()
        height = self.canvas.figure.bbox.height
        y1 = height - y1
        y0 = height - y0

        if y1<y0: y0, y1 = y1, y0
        if x1<y0: x0, x1 = x1, x0

        w = x1 - x0
        h = y1 - y0

        rect = int(x0), int(y0), int(w), int(h)
        try: lastrect = self.lastrect
        except AttributeError: pass
        else: dc.DrawRectangle(*lastrect)  #erase last
        self.lastrect = rect
        dc.DrawRectangle(*rect)
        dc.EndDrawing() 
開發者ID:ktraunmueller,項目名稱:Computable,代碼行數:43,代碼來源:backend_wx.py

示例11: draw_rubberband

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import SOLID [as 別名]
def draw_rubberband(self, x0, y0, x1, y1):
            dc = wx.ClientDC(self.canvas)
            # this would be required if the Canvas is a ScrolledWindow,
            # which is not the case for now
            # self.PrepareDC(dc)

            # delete old rubberband
            if self._rect:
                self.remove_rubberband(dc)

            # draw new rubberband
            dc.SetPen(wx.Pen(wx.BLACK, 1, wx.SOLID))
            dc.SetBrush(wx.TRANSPARENT_BRUSH)
            self._rect = (x0, self.canvas._height-y0, x1-x0, -y1+y0)
            dc.DrawRectangle(self._rect) 
開發者ID:PacktPublishing,項目名稱:Mastering-Elasticsearch-7.0,代碼行數:17,代碼來源:backend_wx.py

示例12: OnDraw

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import SOLID [as 別名]
def OnDraw(self, dc):
    if self._lineControlPoints:
      dc.SetPen(wx.ThePenList.FindOrCreatePen(wx.BLACK, 1, wx.SOLID))
      dc.SetBrush(wx.TheBrushList.FindOrCreateBrush(wx.LIGHT_GREY, wx.SOLID))
      p0x,p0y=self.startPoint
      p3x,p3y=self.endPoint
      
      xd=(p3x-p0x)/3.
      p1x = p0x + xd-8
      p2x = p3x - xd+8

      width=self.width
      phi = math.atan2(p3y - p0y, p2x - p1x)
      offs = -width * math.tan(phi/2)
      arrow=4
      
      points=[]
      def append(x, y):
        points.append( (round(x), round(y)))

      append(p0x,              p0y-width)
      append(p1x-offs,         p0y-width)
      append(p2x-offs-arrow,   p3y-width)
      append(p3x-width-arrow,  p3y-width)
      append(p3x-width-arrow,  p3y-width-arrow)
      append(p3x,              p3y)
      append(p3x-width-arrow,  p3y+width+arrow)
      append(p3x-width-arrow,  p3y+width)
      append(p2x+offs-arrow,   p3y+width)
      append(p1x+offs,         p0y+width)
      append(p0x,              p0y+width)

      dc.DrawPolygon(points, 0, 0) 
開發者ID:andreas-p,項目名稱:admin4,代碼行數:35,代碼來源:_explain.py

示例13: Plotting_Test

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import SOLID [as 別名]
def Plotting_Test(self):

        #--------------------------------------------------------
        # Note:  We may need to save the window's bitmap in a
        #        buffer and refresh it on certain events.
        #        As it stands now, moving the cursor to another
        #        window causes window contents to be lost,
        #        even if we use the Freeze() method.
        #--------------------------------------------------------
        window = self.plot_window
        nx  = self.window_nx
        ny  = self.window_ny
        # win_buffer = self.plot_buffer
        win_buffer = wx.EmptyBitmap(nx,ny)
        #---------------------------------------------
        # Create a device context (don't store them)
        #---------------------------------------------
        dc = wx.BufferedDC(wx.ClientDC(window))
        ## dc = wx.BufferedDC(wx.ClientDC(window), win_buffer)
        ## dc = wx.ClientDC(window)  # (also works)
        ## dc = wx.WindowDC(window)  # (also works)
        pen   = wx.Pen("black", 2, wx.SOLID)
        brush = wx.Brush("white", wx.SOLID)  # (for filling in areas)
        dc.SetPen(pen)
        dc.SetBrush(brush)
        dc.SetBackground(brush)
        dc.Clear()
        #------------------------------------------
        dc.DrawRectangle(0,0,nx,ny)
        dc.DrawLine(0,0,nx,ny)
        dc.DrawCircle(nx/2,ny/2, nx/3)
        # print 'dc.GetSize() =', dc.GetSize()

        ## window.Freeze()   # (see also window.Thaw() )
        ## window.Disable()
        
    #   Plotting_Test()       
    #---------------------------------------------------------------- 
開發者ID:peckhams,項目名稱:topoflow,代碼行數:40,代碼來源:Main_Dialog.py

示例14: MiterPen

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import SOLID [as 別名]
def MiterPen(colour, width=1, style=wx.SOLID):
    pen = wx.Pen(colour, width, style)
    pen.SetJoin(wx.JOIN_MITER)
    pen.SetCap(wx.CAP_PROJECTING)
    return pen


# -------------------------------------------------------------------------------
#                    Helpers for highlighting text
# ------------------------------------------------------------------------------- 
開發者ID:thiagoralves,項目名稱:OpenPLC_Editor,代碼行數:12,代碼來源:GraphicCommons.py

示例15: __init__

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import SOLID [as 別名]
def __init__(
        self,  parent=None, id=-1, pos=wx.DefaultPosition,
        size=wx.DefaultSize,
        style=wx.TAB_TRAVERSAL|wx.NO_BORDER|wx.FULL_REPAINT_ON_RESIZE,
        name='SquareMap', model = None,
        adapter = None,
        labels = True, 
        highlight = True,
        padding = 2,
        margin = 0,
        square_style = False,
    ):
        """Initialise the SquareMap
        
        adapter -- a DefaultAdapter or same-interface instance providing SquareMap data api
        labels -- set to True (default) to draw textual labels within the boxes
        highlight -- set to True (default) to highlight nodes on mouse-over 
        padding -- spacing within each square and its children (within the square's border)
        margin -- spacing around each square (on all sides)
        square_style -- use a more-recursive, less-linear, more "square" layout style which 
            works better on objects with large numbers of children, such as Meliae memory 
            dumps, works fine on profile views as well, but the layout is less obvious wrt 
            what node is "next" "previous" etc.
        """
        super( SquareMap, self ).__init__(
            parent, id, pos, size, style, name
        )
        self.model = model
        self.padding = padding
        self.square_style = square_style
        self.margin = margin
        self.labels = labels
        self.highlight = highlight
        self.selectedNode = None
        self.highlightedNode = None
        self._buffer = wx.EmptyBitmap(20, 20) # Have a default buffer ready
        self.Bind( wx.EVT_PAINT, self.OnPaint)
        self.Bind( wx.EVT_SIZE, self.OnSize )
        if highlight:
            self.Bind( wx.EVT_MOTION, self.OnMouse )
        self.Bind( wx.EVT_LEFT_UP, self.OnClickRelease )
        self.Bind( wx.EVT_LEFT_DCLICK, self.OnDoubleClick )
        self.Bind( wx.EVT_KEY_UP, self.OnKeyUp )
        self.hot_map = []
        self.adapter = adapter or DefaultAdapter()
        self.DEFAULT_PEN = wx.Pen( wx.BLACK, 1, wx.SOLID )
        self.SELECTED_PEN = wx.Pen( wx.WHITE, 2, wx.SOLID )
        self.OnSize(None) 
開發者ID:lrq3000,項目名稱:pyFileFixity,代碼行數:50,代碼來源:squaremap.py


注:本文中的wx.SOLID屬性示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。