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Python wx.EVT_PAINT屬性代碼示例

本文整理匯總了Python中wx.EVT_PAINT屬性的典型用法代碼示例。如果您正苦於以下問題:Python wx.EVT_PAINT屬性的具體用法?Python wx.EVT_PAINT怎麽用?Python wx.EVT_PAINT使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在wx的用法示例。


在下文中一共展示了wx.EVT_PAINT屬性的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: __init__

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import EVT_PAINT [as 別名]
def __init__(self, parent):
        wx.Panel.__init__(self, parent, size=(-1, 25), style=wx.SUNKEN_BORDER)

        self._value = LEVEL_MIN
        self._threshold = LEVEL_MIN
        self._noise = None

        font = self.GetFont()
        font.SetFamily(wx.FONTFAMILY_MODERN)
        self.SetFont(font)

        self.SetMinSize((250, 25))

        self.Bind(wx.EVT_PAINT, self.__on_paint)
        self.Bind(wx.EVT_SIZE, self.__on_size)

        try:
            self.SetBackgroundStyle(wx.BG_STYLE_PAINT)
        except AttributeError:
            pass 
開發者ID:EarToEarOak,項目名稱:RF-Monitor,代碼行數:22,代碼來源:widget_meter.py

示例2: _init_base_layout

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import EVT_PAINT [as 別名]
def _init_base_layout(self):
        """Initialize parameters

            This method performs initializations that are common to all GUIs,
            such as the setting up of a timer.

            It then calls an abstract method self.init_custom_layout() that
            allows for additional, application-specific initializations.
        """
        # set up periodic screen capture
        self.timer = wx.Timer(self)
        self.timer.Start(1000./self.fps)
        self.Bind(wx.EVT_TIMER, self._on_next_frame)
        self.Bind(wx.EVT_PAINT, self._on_paint)

        # allow for custom modifications
        self._init_custom_layout() 
開發者ID:PacktPublishing,項目名稱:OpenCV-Computer-Vision-Projects-with-Python,代碼行數:19,代碼來源:gui.py

示例3: __init__

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import EVT_PAINT [as 別名]
def __init__(self, parent, id, getCfgGui):
        wx.Window.__init__(self, parent, id, size = (MyStatus.WIDTH, TAB_BAR_HEIGHT),
                           style = wx.FULL_REPAINT_ON_RESIZE)

        self.getCfgGui = getCfgGui

        self.page = 0
        self.pageCnt = 0
        self.elemType = ""
        self.tabNext = ""
        self.enterNext = ""

        self.elementFont = util.createPixelFont(
            TAB_BAR_HEIGHT // 2 + 6, wx.FONTFAMILY_DEFAULT, wx.NORMAL, wx.NORMAL)

        self.font = util.createPixelFont(
            TAB_BAR_HEIGHT // 2 + 2, wx.FONTFAMILY_DEFAULT, wx.NORMAL, wx.NORMAL)

        wx.EVT_PAINT(self, self.OnPaint) 
開發者ID:trelby,項目名稱:trelby,代碼行數:21,代碼來源:misc.py

示例4: __init__

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import EVT_PAINT [as 別名]
def __init__(self, parent, id):
        style = wx.WANTS_CHARS | wx.FULL_REPAINT_ON_RESIZE | wx.NO_BORDER
        wx.Control.__init__(self, parent, id, style = style)

        self.panel = parent

        wx.EVT_SIZE(self, self.OnSize)
        wx.EVT_PAINT(self, self.OnPaint)
        wx.EVT_ERASE_BACKGROUND(self, self.OnEraseBackground)
        wx.EVT_LEFT_DOWN(self, self.OnLeftDown)
        wx.EVT_LEFT_UP(self, self.OnLeftUp)
        wx.EVT_LEFT_DCLICK(self, self.OnLeftDown)
        wx.EVT_RIGHT_DOWN(self, self.OnRightDown)
        wx.EVT_MOTION(self, self.OnMotion)
        wx.EVT_MOUSEWHEEL(self, self.OnMouseWheel)
        wx.EVT_CHAR(self, self.OnKeyChar)

        self.createEmptySp()
        self.updateScreen(redraw = False) 
開發者ID:trelby,項目名稱:trelby,代碼行數:21,代碼來源:trelby.py

示例5: __init__

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import EVT_PAINT [as 別名]
def __init__(self, *args, **kwds):
        kwds["style"] = wx.DEFAULT_FRAME_STYLE
        wx.Frame.__init__(self, *args, **kwds)
        
        self.GLinitialized = False
        attribList = (glcanvas.WX_GL_RGBA, # RGBA
                      glcanvas.WX_GL_DOUBLEBUFFER, # Double Buffered
                      glcanvas.WX_GL_DEPTH_SIZE, 24) # 24 bit

        # Create the canvas

        self.canvas = glcanvas.GLCanvas(self, attribList=attribList)

        # Set the event handlers.

        self.canvas.Bind(wx.EVT_ERASE_BACKGROUND, self._doEraseBackground)
        self.canvas.Bind(wx.EVT_SIZE, self._doSize)
        self.canvas.Bind(wx.EVT_PAINT, self._doPaint)

    # Canvas Proxy Methods 
開發者ID:CALFEM,項目名稱:calfem-python,代碼行數:22,代碼來源:classes_wx.py

示例6: __init__

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import EVT_PAINT [as 別名]
def __init__(self, parent, index, rgb, **kwargs):
        if 'title' in kwargs:
            title = kwargs['title']
        else:
            title = 'SPy Image'
#        wxFrame.__init__(self, parent, index, "SPy Frame")
#        wxScrolledWindow.__init__(self, parent, index, style = wxSUNKEN_BORDER)

        img = wx.EmptyImage(rgb.shape[0], rgb.shape[1])
        img = wx.EmptyImage(rgb.shape[1], rgb.shape[0])
        img.SetData(rgb.tostring())
        self.bmp = img.ConvertToBitmap()
        self.kwargs = kwargs
        wx.Frame.__init__(self, parent, index, title,
                          wx.DefaultPosition)
        self.SetClientSizeWH(self.bmp.GetWidth(), self.bmp.GetHeight())
        wx.EVT_PAINT(self, self.on_paint)
        wx.EVT_LEFT_DCLICK(self, self.left_double_click) 
開發者ID:spectralpython,項目名稱:spectral,代碼行數:20,代碼來源:rasterwindow.py

示例7: __init__

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import EVT_PAINT [as 別名]
def __init__(self, parent, capture, fps=24):
        wx.Panel.__init__(self, parent)
                
        self.capture = capture2
        ret, frame = self.capture.read()


        sal = mr_sal.saliency(frame)
        sal = cv2.resize(sal,(320,240)).astype(sp.uint8)
        sal = cv2.normalize(sal, None, 0, 255, cv2.NORM_MINMAX)
        outsal = cv2.applyColorMap(sal,cv2.COLORMAP_HSV)
        self.bmp = wx.BitmapFromBuffer(320,240, outsal.astype(sp.uint8))

        self.timer = wx.Timer(self)
        self.timer.Start(1000./fps)

        self.Bind(wx.EVT_PAINT, self.OnPaint)
        self.Bind(wx.EVT_TIMER, self.NextFrame) 
開發者ID:ruanxiang,項目名稱:mr_saliency,代碼行數:20,代碼來源:live_demo.py

示例8: create_widget

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import EVT_PAINT [as 別名]
def create_widget(self):
        if self.overlapped and self.parent._IS_GRIDBAG: return
        style = wx.FULL_REPAINT_ON_RESIZE
        if self.parent.CHILDREN in (-1, 1):  # e.g. Panel in a Frame
            size = self.parent.widget.GetClientSize()
        else:
            size = (20, 20)
        self.widget = wx.Window(self.parent_window.widget, -1, size=size, style=style)
        self.widget.SetBackgroundStyle(wx.BG_STYLE_CUSTOM)
        #self.widget.SetAutoLayout(True)
        self.widget.Bind(wx.EVT_PAINT, self.on_paint)
        self.widget.Bind(wx.EVT_ERASE_BACKGROUND, self.on_erase_background)
        self.widget.Bind(wx.EVT_RIGHT_DOWN, self.popup_menu)
        self.widget.Bind(wx.EVT_LEFT_DOWN, self.on_drop_widget)
        self.widget.Bind(wx.EVT_MIDDLE_DOWN, misc.exec_after(self.on_select_and_paste))
        self.widget.Bind(wx.EVT_ENTER_WINDOW, self.on_enter)
        self.widget.Bind(wx.EVT_LEAVE_WINDOW, self.on_leave)
        #self.widget.Bind(wx.EVT_CHAR_HOOK, misc.on_key_down_event)  # catch cursor keys   XXX still required? 
開發者ID:wxGlade,項目名稱:wxGlade,代碼行數:20,代碼來源:edit_base.py

示例9: destroy_widget

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import EVT_PAINT [as 別名]
def destroy_widget(self, level):
        if self.widget is None: return
        if misc.currently_under_mouse is self.widget:
            misc.currently_under_mouse = None

        self.widget.Hide()

        if wx.VERSION_STRING!="2.8.12.0":
            # unbind events to prevent new created (and queued) events
            self.widget.Bind(wx.EVT_PAINT, None)
            self.widget.Bind(wx.EVT_RIGHT_DOWN, None)
            self.widget.Bind(wx.EVT_LEFT_DOWN, None)
            self.widget.Bind(wx.EVT_MIDDLE_DOWN, None)
            self.widget.Bind(wx.EVT_ENTER_WINDOW, None)
            self.widget.Bind(wx.EVT_LEAVE_WINDOW, None)
            self.widget.Bind(wx.EVT_KEY_DOWN, None)
        compat.DestroyLater(self.widget)
        self.widget = None

        if misc.focused_widget is self:
            misc.set_focused_widget(None) 
開發者ID:wxGlade,項目名稱:wxGlade,代碼行數:23,代碼來源:edit_base.py

示例10: __init__

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import EVT_PAINT [as 別名]
def __init__(self, parent):
        wx.Frame.__init__(
            self,
            parent,
            -1,
            "OSD Window",
            size=(0, 0),
            style=(
                wx.FRAME_SHAPED |
                wx.NO_BORDER |
                wx.FRAME_NO_TASKBAR |
                wx.STAY_ON_TOP
            )
        )
        self.hwnd = self.GetHandle()
        self.bitmap = wx.EmptyBitmap(0, 0)
        # we need a timer to possibly cancel it
        self.timer = threading.Timer(0.0, eg.DummyFunc)
        self.Bind(wx.EVT_PAINT, self.OnPaint)
        self.Bind(wx.EVT_CLOSE, self.OnClose) 
開發者ID:EventGhost,項目名稱:EventGhost,代碼行數:22,代碼來源:ShowOSD.py

示例11: __init__

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import EVT_PAINT [as 別名]
def __init__(self, parent, tip, restricted=True):
        """
        Constructor
        @param parent: Parent window
        @param tip: Tip text (may be multiline)
        @param restricted: Tool tip must follow size restriction in line and
            characters number defined (default True)
        """
        wx.PopupWindow.__init__(self, parent)

        self.Restricted = restricted

        self.SetBackgroundStyle(wx.BG_STYLE_CUSTOM)
        self.SetTip(tip)

        # Initialize text font style
        self.Font = wx.Font(
            faces["size"],
            wx.SWISS,
            wx.NORMAL,
            wx.NORMAL,
            faceName=faces["mono"])

        self.Bind(wx.EVT_PAINT, self.OnPaint) 
開發者ID:thiagoralves,項目名稱:OpenPLC_Editor,代碼行數:26,代碼來源:CustomToolTip.py

示例12: _on_next_frame

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import EVT_PAINT [as 別名]
def _on_next_frame(self, event):
        """
            This method captures a new frame from the camera (or capture
            device) and sends an RGB version to the method self.process_frame.
            The latter will then apply task-specific post-processing and return
            an image to be displayed.
        """
        success, frame = self._acquire_frame()
        if success:
            # process current frame
            frame = self._process_frame(cv2.cvtColor(frame, cv2.COLOR_BGR2RGB))

            # update buffer and paint (EVT_PAINT triggered by Refresh)
            self.bmp.CopyFromBuffer(frame)
            self.Refresh(eraseBackground=False) 
開發者ID:PacktPublishing,項目名稱:OpenCV-Computer-Vision-Projects-with-Python,代碼行數:17,代碼來源:gui.py

示例13: _on_paint

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import EVT_PAINT [as 別名]
def _on_paint(self, event):
        """
            This method draws the camera frame stored in the bitmap self.bmp
            onto the panel self.pnl. Make sure self.pnl exists and is at least
            the size of the camera frame.
            This method is called whenever an event wx.EVT_PAINT is triggered.
        """
        # read and draw buffered bitmap
        deviceContext = wx.BufferedPaintDC(self.pnl)
        deviceContext.DrawBitmap(self.bmp, 0, 0) 
開發者ID:PacktPublishing,項目名稱:OpenCV-Computer-Vision-Projects-with-Python,代碼行數:12,代碼來源:gui.py

示例14: __init__

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import EVT_PAINT [as 別名]
def __init__(self, parent):
        wx.Window.__init__(self, parent, -1)

        self.selected = None

        # all valid characters
        self.chars = ""

        for i in xrange(256):
            if util.isValidInputChar(i):
                self.chars += chr(i)

        self.cols = 16
        self.rows = len(self.chars) // self.cols
        if len(self.chars) % 16:
            self.rows += 1

        # offset of grid
        self.offset = 5

        # size of a single character cell
        self.cellSize = 32

        # size of the zoomed-in character boxes
        self.boxSize = 60

        self.smallFont = util.createPixelFont(18,
            wx.FONTFAMILY_SWISS, wx.NORMAL, wx.NORMAL)
        self.normalFont = util.createPixelFont(self.cellSize - 2,
            wx.FONTFAMILY_MODERN, wx.NORMAL, wx.BOLD)
        self.bigFont = util.createPixelFont(self.boxSize - 2,
            wx.FONTFAMILY_MODERN, wx.NORMAL, wx.BOLD)

        wx.EVT_PAINT(self, self.OnPaint)
        wx.EVT_LEFT_DOWN(self, self.OnLeftDown)
        wx.EVT_MOTION(self, self.OnMotion)
        wx.EVT_SIZE(self, self.OnSize)

        util.setWH(self, self.cols * self.cellSize + 2 * self.offset, 460) 
開發者ID:trelby,項目名稱:trelby,代碼行數:41,代碼來源:charmapdlg.py

示例15: __init__

# 需要導入模塊: import wx [as 別名]
# 或者: from wx import EVT_PAINT [as 別名]
def __init__(self, parent, ctrl, cfg):
        wx.Window.__init__(self, parent, -1)

        self.cfg = cfg
        self.ctrl = ctrl

        wx.EVT_SIZE(self, self.OnSize)
        wx.EVT_ERASE_BACKGROUND(self, self.OnEraseBackground)
        wx.EVT_PAINT(self, self.OnPaint) 
開發者ID:trelby,項目名稱:trelby,代碼行數:11,代碼來源:titlesdlg.py


注:本文中的wx.EVT_PAINT屬性示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。