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Python curses.BUTTON1_RELEASED屬性代碼示例

本文整理匯總了Python中curses.BUTTON1_RELEASED屬性的典型用法代碼示例。如果您正苦於以下問題:Python curses.BUTTON1_RELEASED屬性的具體用法?Python curses.BUTTON1_RELEASED怎麽用?Python curses.BUTTON1_RELEASED使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在curses的用法示例。


在下文中一共展示了curses.BUTTON1_RELEASED屬性的6個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: mouseEvent

# 需要導入模塊: import curses [as 別名]
# 或者: from curses import BUTTON1_RELEASED [as 別名]
def mouseEvent(self, timeStamp, mouseRow, mouseCol, bState):
        """
        bState may be a logical or of:
          curses.BUTTON1_PRESSED;
          curses.BUTTON1_RELEASED;
          ...
          curses.BUTTON_SHIFT
          curses.BUTTON_CTRL
          curses.BUTTON_ALT
        """
        assert isinstance(timeStamp, int)
        assert isinstance(mouseRow, int)
        assert isinstance(mouseCol, int)
        assert isinstance(bState, int)
        # Note that the mouse info is x,y (col, row).
        info = (timeStamp, mouseCol, mouseRow, 0, bState)

        def createEvent(display, cmdIndex):
            curses.addMouseEvent(info)
            return curses.KEY_MOUSE

        return createEvent 
開發者ID:google,項目名稱:ci_edit,代碼行數:24,代碼來源:fake_curses_testing.py

示例2: addMouseInfo

# 需要導入模塊: import curses [as 別名]
# 或者: from curses import BUTTON1_RELEASED [as 別名]
def addMouseInfo(self, timeStamp, mouseRow, mouseCol, bState):
        """
        bState may be a logical or of:
          curses.BUTTON1_PRESSED;
          curses.BUTTON1_RELEASED;
          ...
          curses.BUTTON_SHIFT
          curses.BUTTON_CTRL
          curses.BUTTON_ALT
        """
        assert isinstance(timeStamp, int)
        assert isinstance(mouseRow, int)
        assert isinstance(mouseCol, int)
        assert isinstance(bState, int)
        # Note that the mouse info is x,y (col, row).
        info = (timeStamp, mouseCol, mouseRow, 0, bState)

        def createEvent(display, cmdIndex):
            curses.addMouseEvent(info)
            return None

        return createEvent 
開發者ID:google,項目名稱:ci_edit,代碼行數:24,代碼來源:fake_curses_testing.py

示例3: set_mouse_tracking

# 需要導入模塊: import curses [as 別名]
# 或者: from curses import BUTTON1_RELEASED [as 別名]
def set_mouse_tracking(self, enable=True):
        """
        Enable mouse tracking.

        After calling this function get_input will include mouse
        click events along with keystrokes.
        """
        enable = bool(enable)
        if enable == self._mouse_tracking_enabled:
            return

        if enable:
            curses.mousemask(0
                | curses.BUTTON1_PRESSED | curses.BUTTON1_RELEASED
                | curses.BUTTON2_PRESSED | curses.BUTTON2_RELEASED
                | curses.BUTTON3_PRESSED | curses.BUTTON3_RELEASED
                | curses.BUTTON4_PRESSED | curses.BUTTON4_RELEASED
                | curses.BUTTON1_DOUBLE_CLICKED | curses.BUTTON1_TRIPLE_CLICKED
                | curses.BUTTON2_DOUBLE_CLICKED | curses.BUTTON2_TRIPLE_CLICKED
                | curses.BUTTON3_DOUBLE_CLICKED | curses.BUTTON3_TRIPLE_CLICKED
                | curses.BUTTON4_DOUBLE_CLICKED | curses.BUTTON4_TRIPLE_CLICKED
                | curses.BUTTON_SHIFT | curses.BUTTON_ALT
                | curses.BUTTON_CTRL)
        else:
            raise NotImplementedError()

        self._mouse_tracking_enabled = enable 
開發者ID:AnyMesh,項目名稱:anyMesh-Python,代碼行數:29,代碼來源:curses_display.py

示例4: init_curses

# 需要導入模塊: import curses [as 別名]
# 或者: from curses import BUTTON1_RELEASED [as 別名]
def init_curses(self):
        os.environ.setdefault('ESCDELAY', '25')
        self.stdscr = curses.initscr()
        self.stdscr.clear()
        curses.noecho()
        curses.curs_set(0) 
        curses.mousemask(curses.REPORT_MOUSE_POSITION
            | curses.BUTTON1_PRESSED | curses.BUTTON1_RELEASED
            | curses.BUTTON2_PRESSED | curses.BUTTON2_RELEASED
            | curses.BUTTON3_PRESSED | curses.BUTTON3_RELEASED
            | curses.BUTTON4_PRESSED | curses.BUTTON4_RELEASED
            | curses.BUTTON1_CLICKED | curses.BUTTON3_CLICKED
            | curses.BUTTON1_DOUBLE_CLICKED 
            | curses.BUTTON1_TRIPLE_CLICKED
            | curses.BUTTON2_DOUBLE_CLICKED 
            | curses.BUTTON2_TRIPLE_CLICKED
            | curses.BUTTON3_DOUBLE_CLICKED 
            | curses.BUTTON3_TRIPLE_CLICKED
            | curses.BUTTON4_DOUBLE_CLICKED 
            | curses.BUTTON4_TRIPLE_CLICKED
            | curses.BUTTON_SHIFT | curses.BUTTON_ALT
            | curses.BUTTON_CTRL)
        self.stdscr.keypad(True) # Handle our own escape codes for now

        # The first call to getch seems to clobber the statusbar.
        # So we make a dummy first call.
        self.stdscr.nodelay(True)
        self.stdscr.getch()
        self.stdscr.nodelay(False) 
開發者ID:dsanson,項目名稱:termpdf.py,代碼行數:31,代碼來源:termpdf.py

示例5: _encode_mouse_event

# 需要導入模塊: import curses [as 別名]
# 或者: from curses import BUTTON1_RELEASED [as 別名]
def _encode_mouse_event(self):
        # convert to escape sequence
        last = next = self.last_bstate
        (id,x,y,z,bstate) = curses.getmouse()
        
        mod = 0
        if bstate & curses.BUTTON_SHIFT:    mod |= 4
        if bstate & curses.BUTTON_ALT:        mod |= 8
        if bstate & curses.BUTTON_CTRL:        mod |= 16
        
        l = []
        def append_button( b ):
            b |= mod
            l.extend([ 27, ord('['), ord('M'), b+32, x+33, y+33 ])
        
        if bstate & curses.BUTTON1_PRESSED and last & 1 == 0:
            append_button( 0 )
            next |= 1
        if bstate & curses.BUTTON2_PRESSED and last & 2 == 0:
            append_button( 1 )
            next |= 2
        if bstate & curses.BUTTON3_PRESSED and last & 4 == 0:
            append_button( 2 )
            next |= 4
        if bstate & curses.BUTTON4_PRESSED and last & 8 == 0:
            append_button( 64 )
            next |= 8
        if bstate & curses.BUTTON1_RELEASED and last & 1:
            append_button( 0 + escape.MOUSE_RELEASE_FLAG )
            next &= ~ 1
        if bstate & curses.BUTTON2_RELEASED and last & 2:
            append_button( 1 + escape.MOUSE_RELEASE_FLAG )
            next &= ~ 2
        if bstate & curses.BUTTON3_RELEASED and last & 4:
            append_button( 2 + escape.MOUSE_RELEASE_FLAG )
            next &= ~ 4
        if bstate & curses.BUTTON4_RELEASED and last & 8:
            append_button( 64 + escape.MOUSE_RELEASE_FLAG )
            next &= ~ 8
        
        if bstate & curses.BUTTON1_DOUBLE_CLICKED:
            append_button( 0 + escape.MOUSE_MULTIPLE_CLICK_FLAG )
        if bstate & curses.BUTTON2_DOUBLE_CLICKED:
            append_button( 1 + escape.MOUSE_MULTIPLE_CLICK_FLAG )
        if bstate & curses.BUTTON3_DOUBLE_CLICKED:
            append_button( 2 + escape.MOUSE_MULTIPLE_CLICK_FLAG )
        if bstate & curses.BUTTON4_DOUBLE_CLICKED:
            append_button( 64 + escape.MOUSE_MULTIPLE_CLICK_FLAG )

        if bstate & curses.BUTTON1_TRIPLE_CLICKED:
            append_button( 0 + escape.MOUSE_MULTIPLE_CLICK_FLAG*2 )
        if bstate & curses.BUTTON2_TRIPLE_CLICKED:
            append_button( 1 + escape.MOUSE_MULTIPLE_CLICK_FLAG*2 )
        if bstate & curses.BUTTON3_TRIPLE_CLICKED:
            append_button( 2 + escape.MOUSE_MULTIPLE_CLICK_FLAG*2 )
        if bstate & curses.BUTTON4_TRIPLE_CLICKED:
            append_button( 64 + escape.MOUSE_MULTIPLE_CLICK_FLAG*2 )

        self.last_bstate = next
        return l 
開發者ID:AnyMesh,項目名稱:anyMesh-Python,代碼行數:62,代碼來源:curses_display.py

示例6: mouseButtonName

# 需要導入模塊: import curses [as 別名]
# 或者: from curses import BUTTON1_RELEASED [as 別名]
def mouseButtonName(buttonState):
    """Curses debugging. Prints readable name for state of mouse buttons."""
    result = u""
    if buttonState & curses.BUTTON1_RELEASED:
        result += u'BUTTON1_RELEASED'
    if buttonState & curses.BUTTON1_PRESSED:
        result += u'BUTTON1_PRESSED'
    if buttonState & curses.BUTTON1_CLICKED:
        result += u'BUTTON1_CLICKED'
    if buttonState & curses.BUTTON1_DOUBLE_CLICKED:
        result += u'BUTTON1_DOUBLE_CLICKED'

    if buttonState & curses.BUTTON2_RELEASED:
        result += u'BUTTON2_RELEASED'
    if buttonState & curses.BUTTON2_PRESSED:
        result += u'BUTTON2_PRESSED'
    if buttonState & curses.BUTTON2_CLICKED:
        result += u'BUTTON2_CLICKED'
    if buttonState & curses.BUTTON2_DOUBLE_CLICKED:
        result += u'BUTTON2_DOUBLE_CLICKED'

    if buttonState & curses.BUTTON3_RELEASED:
        result += u'BUTTON3_RELEASED'
    if buttonState & curses.BUTTON3_PRESSED:
        result += u'BUTTON3_PRESSED'
    if buttonState & curses.BUTTON3_CLICKED:
        result += u'BUTTON3_CLICKED'
    if buttonState & curses.BUTTON3_DOUBLE_CLICKED:
        result += u'BUTTON3_DOUBLE_CLICKED'

    if buttonState & curses.BUTTON4_RELEASED:
        result += u'BUTTON4_RELEASED'
    if buttonState & curses.BUTTON4_PRESSED:
        result += u'BUTTON4_PRESSED'
    if buttonState & curses.BUTTON4_CLICKED:
        result += u'BUTTON4_CLICKED'
    if buttonState & curses.BUTTON4_DOUBLE_CLICKED:
        result += u'BUTTON4_DOUBLE_CLICKED'

    if buttonState & curses.REPORT_MOUSE_POSITION:
        result += u'REPORT_MOUSE_POSITION'

    if buttonState & curses.BUTTON_SHIFT:
        result += u' SHIFT'
    if buttonState & curses.BUTTON_CTRL:
        result += u' CTRL'
    if buttonState & curses.BUTTON_ALT:
        result += u' ALT'
    return result 
開發者ID:google,項目名稱:ci_edit,代碼行數:51,代碼來源:curses_util.py


注:本文中的curses.BUTTON1_RELEASED屬性示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。