本文整理匯總了PHP中pocketmine\event\player\PlayerItemConsumeEvent::getEntity方法的典型用法代碼示例。如果您正苦於以下問題:PHP PlayerItemConsumeEvent::getEntity方法的具體用法?PHP PlayerItemConsumeEvent::getEntity怎麽用?PHP PlayerItemConsumeEvent::getEntity使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類pocketmine\event\player\PlayerItemConsumeEvent
的用法示例。
在下文中一共展示了PlayerItemConsumeEvent::getEntity方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的PHP代碼示例。
示例1: onDrop
public function onDrop(PlayerItemConsumeEvent $event)
{
if ($event->getItem() instanceof Arrow or $event->getItem() instanceof Snowball) {
if ($event->getItem()->shootingEntity == null) {
return;
}
if (isset($this->object_hash[spl_object_hash($event->getEntity())])) {
$event->setCancelled();
}
}
}
示例2: onFoodEat
public function onFoodEat(PlayerItemConsumeEvent $event)
{
if ($this->plugin->status === "enabled" && $this->plugin->loginmanager[$event->getEntity()->getId()] === 0) {
$event->setCancelled(true);
} elseif ($this->plugin->safemode === true and $this->plugin->status !== "enabled") {
$event->setCancelled(true);
}
}