本文整理匯總了Java中redis.clients.jedis.Pipeline.publish方法的典型用法代碼示例。如果您正苦於以下問題:Java Pipeline.publish方法的具體用法?Java Pipeline.publish怎麽用?Java Pipeline.publish使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類redis.clients.jedis.Pipeline
的用法示例。
在下文中一共展示了Pipeline.publish方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: pipelineWithPubSub
import redis.clients.jedis.Pipeline; //導入方法依賴的package包/類
@Test
public void pipelineWithPubSub() {
Pipeline pipelined = jedis.pipelined();
Response<Long> p1 = pipelined.publish("foo", "bar");
Response<Long> p2 = pipelined.publish("foo".getBytes(), "bar".getBytes());
pipelined.sync();
assertEquals(0, p1.get().longValue());
assertEquals(0, p2.get().longValue());
}
示例2: createPlayer
import redis.clients.jedis.Pipeline; //導入方法依賴的package包/類
protected static void createPlayer(PendingConnection connection, Pipeline pipeline, boolean fireEvent) {
Map<String, String> playerData = new HashMap<>(4);
playerData.put("online", "0");
playerData.put("ip", connection.getAddress().getAddress().getHostAddress());
playerData.put("proxy", RedisBungee.getConfiguration().getServerId());
pipeline.sadd("proxy:" + RedisBungee.getApi().getServerId() + ":usersOnline", connection.getUniqueId().toString());
pipeline.hmset("player:" + connection.getUniqueId().toString(), playerData);
if (fireEvent) {
pipeline.publish("redisbungee-data", RedisBungee.getGson().toJson(new DataManager.DataManagerMessage<>(
connection.getUniqueId(), DataManager.DataManagerMessage.Action.JOIN,
new DataManager.LoginPayload(connection.getAddress().getAddress()))));
}
}
示例3: cleanUpPlayer
import redis.clients.jedis.Pipeline; //導入方法依賴的package包/類
public static void cleanUpPlayer(String player, Pipeline rsc) {
rsc.srem("proxy:" + RedisBungee.getApi().getServerId() + ":usersOnline", player);
rsc.hdel("player:" + player, "server", "ip", "proxy");
long timestamp = System.currentTimeMillis();
rsc.hset("player:" + player, "online", String.valueOf(timestamp));
rsc.publish("redisbungee-data", RedisBungee.getGson().toJson(new DataManager.DataManagerMessage<>(
UUID.fromString(player), DataManager.DataManagerMessage.Action.LEAVE,
new DataManager.LogoutPayload(timestamp))));
}